Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → ancient-pixel
Feedback comments for LD45
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| Timestamp | Since previous | Game | ancient-pixel's comment | |
|---|---|---|---|---|
| Oct 9 18:44:04 | SlimeySlime | ♥ 1 | Well, that was kinda really short. | |
| Oct 9 18:52:58 | 8m 54s | Hold at Zero | ♥ 2 | Very nice graphics, confusing controle. This needs some tutorialisation, enabling or complicating the controls step by step to be a fun game. Right now it is overwhelming. |
| Oct 9 19:15:39 | 22m 41s | Nothing to Say | ♥ 2 | i like it when I play something and get stuck keep playing it, this was fun, sweet and charming! |
| Oct 9 19:41:32 | 25m 53s | Revenge of the Waffles | ♥ 1 | Short, whacky and fun, the theme was met like every shooter would meet it. You start with nothing. I hate the theme^^ |
| Oct 9 19:52:21 | 10m 49s | MetaSpace | ♥ 4 | Fking great! XD I didnt get anywhere, but it was fun. Thats a good answer, BUT ITS WRONG! |
| Oct 9 19:55:22 | 3m 01s | Post mortem - last 30 sec life's memories | ♥ 1 | Nicely done, it was exactly as i expected it from the description, you nailed the mood. |
| Oct 9 20:06:16 | 10m 54s | MØN : Master Of Nothing | ♥ 2 | I couldnt get far, but i liked it. You got the theme right and the only thing that was real bad for me, is that i almost always activated nothing when i was above it and got eaten immediately. |
| Oct 9 20:15:27 | 9m 11s | Venus Ascending | ♥ 0 | It s a fun idea, but i found only keeping one mouth and using only that and its word was an imba solution. Maybe that could get mixed up or otherwise balanced to keep the game entertaining. |
| Oct 9 20:23:09 | 7m 42s | Genesis 1 (God Simulator Procedually Generated) | ♥ 1 | Ahaha that was fun, i would like to upload some own textures to make it more replayable. |
| Oct 9 20:31:45 | 8m 36s | DEVOURER | ♥ 1 | IT is OK for you first LD game :) i didnt see the theme very much, but it is a cool little game! |
| Oct 10 06:13:14 | 9h 41m | Start Of A Galactic Empire | ♥ 1 | the game fails to load for me, but you have a nice website background. Can I rate you for that?^^ Oh nevermind, after a refreh it loaded.whaaat? Am I an empire? |
| Oct 10 06:21:53 | 8m 39s | Play & Quit | ♥ 1 | As many here have said before, the movement feels great. Which is important if i am not wanting to fall over. I never feeled like the game betrayed me if I did. great job! |
| Oct 10 06:28:00 | 6m 07s | Leaping Louie | ♥ 0 | The talking was cute and the volcano exploding with the game started remark was hilarious! I couldnt understand what to do in the first tries until i got that you have to build the "bridges" |
| Oct 10 06:37:56 | 9m 56s | Wicked Wanderings | ♥ 2 | It is cute, unfortunately the html versions does not yet have the changes in controls it seems. So it was pretty tedious to mix smth together. |
| Oct 10 06:43:43 | 5m 47s | Cell | ♥ 1 | If you keep on it, this could be smth great - I liked the character art and the idea of starting with a shadow and getting upgrades on the way. Maybe it could be a little less linear. As i said, with some polish and more intriguing level design this could be smth great! |
| Oct 10 06:48:13 | 4m 30s | The Glowing Adventure | ♥ 0 | Cute and simle, but the character movement felt abit too floaty for me. The visual design is good though! |
| Oct 11 20:24:08 | 37h 35m | Hellion: The Legend of Jeff | ♥ 1 | I would immediately play it again if it would be rebalanced and the random generation would work better. Imho dont let the enemies spawn indefinetly on land where you arent or kill them after sometime, so that they spawn somewhere else again. And wait a little bit until you spawn Angels. Currently you can get overrun if you are one a nice and big island, but have a real slow and boring run if you spawn on little islands. Spawning on small island s and connecting them is super fun, so i would balance it towards being rewarding to have small connected islands. Overall that was fun and i played multiple runs just because... :) |
| Oct 11 20:33:19 | 9m 11s | JUST A GHOST LOOKING FOR ITS BODY | ♥ 2 | I like the idea very much, but i hated the time limit and the hitboxes of the ghost. The Arrow Keys in an isometric perspective werent the best for controlability either. However I think this could get refined into a pretty neat and unique puzzle game! |
| Oct 11 20:59:35 | 26m 16s | Return to Nothing | ♥ 1 | Love the idea, but it wasnt clear what youre supposed to do so after a while you just start throwing people into the lava and randomly destroying planets. really enjoyed the different species of aliens and the planet designs. :) |
| Oct 11 21:32:13 | 32m 38s | King of Nothing | ♥ 3 | Cool idea, but i struggled a lot with the rythms ( i played the html 5 version) |
| Oct 11 21:42:09 | 9m 56s | Nothing left for Jim! | ♥ 1 | That was stupid fun, I would have like to run back and try to get as much points as i put down before, then it would feel more complete :) |
| Oct 11 21:51:58 | 9m 49s | 0-Skies : A Minute's Adventure | ♥ 1 | It was fun to try and fly the plane with as few parts as possible, but the camera and collision in the tracks corners need some work, keep it up! |
| Oct 11 21:59:17 | 7m 19s | Bob Bobinson's Revange | ♥ 0 | This was so stupid. I love it. Especially the way he says "attack" and how the sword hovers just in front of your character, bit short though :) |
| Oct 13 18:11:52 | 44h 12m | ground zero | ♥ 2 | Looks and sounds amazing, bit short but really atmospheric. |
| Oct 13 18:22:10 | 10m 18s | Soundmarine | ♥ 0 | Whoof the graphics :D It was beautiful and felt very good, but dont leave the screen. |
| Oct 13 18:28:50 | 6m 40s | HONK | ♥ 1 | THe shooting sounds and feels very nice, i would have like a kick button :) |
| Oct 15 18:25:30 | 47h 56m | Nobody's Journey | ♥ 1 | I am not sure if i understood the game, but i liked it. On the second playthtough i tried to be clever and never ever click on an enemy. I could hold out for quite some time until i lost that way - as well as not using my cards and only picking one of the two top cards. A little bit of a clearer tutorialisation would be nice, other than then the game looks, feels and sounds coherent! |
| Oct 15 18:35:50 | 10m 20s | You Gotta Be Kitten Me | ♥ 3 | Cat kills roombas: ok, car kills Panzerturret: oooookay. I loved the music btw |
| Oct 15 23:55:49 | 5h 19m | The beginning of the end | ♥ 2 | AS many have said the controls are an issue, other than that it is a nice game. I would recommend if you go up or down, you go up right if you last pressed right and up left if you last pressed left. If there is something in the way you flip the direction. |
| Oct 16 14:58:07 | 15h 02m | EEPROM | ♥ 1 | I liked that one, it reminded me of the human ressource machine but less abstract -> more fun! it was a bit slow though and i would have liked to just alter my list instead of clearing it completely when restarting a level. |
| Oct 23 06:32:08 | 159h 34m | The Blue Girl | ♥ 1 | That are some nice doors you have there :) This was good, the game never lost me, i saw the hatch, it was locked, i knew what to do. This was a smooth experiance and the music was fitting! |
| Oct 28 07:16:38 | 120h 44m | tile.flip() | ♥ 0 | I agree with @marcus-otterstrom , when i figured it out, there would be many situations like this and then it got frustrated, because i thought i understand the game, but the game wont acknoledge that. Other than that it is simple, beautiful and cool. |