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Feedback comments for LD44
stevenjmiller's games and stats for all events →
| Timestamp | Since previous | Game | stevenjmiller's comment | |
|---|---|---|---|---|
| Apr 29 07:23:10 | Pay Me in Blood | ♥ 1 | Fun game with a very clever idea, I enjoyed it. I would love to see a longer version with more levels and an undo button. | |
| Apr 29 07:56:33 | 33m 23s | Devil Slots | ♥ 1 | Fun game, the gambling system is very interesting. I feel that it would be better if the dice rolls were weighted such that you're more likely to get positive results when gambling. I would always just do the required five spins and move on, as I felt strong enough and didn't want to risk upsetting the balance, and a feel like a better chance at something positive would make it more worthwhile. In return, the risk of future floors could increase to make health a more precious resource, possibly through something like a preset stat increase for enemies each floor. |
| Apr 29 09:28:38 | 1h 32m | Life Cycle | ♥ 2 | Good game, the last few levels were quite difficult. As for feedback, I think it would be nice to be able to press up or space to jump rather than just space. Additionally, I feel like there should be a reset button so that you don't have to quit a level and reenter it to reset the death counter, especially in later levels where corpses can clutter up the bounce pads. |
| Apr 30 20:03:48 | 34h 35m | altar of a dark god | ♥ 1 | Really fun game, by the end I had enough houses for over 300 people and enough graveyards and statues to no longer need to sacrifice anyone manually. I don't think the game is too hard, though it might be a good idea to start the game off with one or two houses and an early single knight spawn just to get people used to the mechanics. |
| Apr 30 21:49:03 | 1h 45m | Martian Scrapper | ♥ 1 | Good game, the upgrades feel useful, though I think taking the bullet velocity upgrade is almost necessary due to how much easier it makes shooting down aircrafts. I also wish that the arc updated to accurately show the trajectory of your bullets after getting upgrades. |
| May 3 20:34:44 | 70h 45m | Leap | ♥ 1 | Good game, my only suggestion would be to make S close the upgrade menu since the other options are accessible through keyboard. |
| May 3 20:43:22 | 8m 38s | Scrap | ♥ 1 | The music is great. I think it would be interesting if you could choose how much scrap to use when constructing a new robot and then use leftover scrap for upgrades, possibly to improve your chances of finding scrap while prospecting. If the upgrades were only for the current robot, it could introduce a decent amount of strategy in choosing how much scrap to save and what robot you should pool your resources into. |
| May 4 04:19:15 | 7h 35m | Mercs | ♥ 1 | Good game, the art is great and I love the way the environment looks. In response to the description, I think it was on the easier side, but I think that could easily change with more enemy variety and some stronger enemies that take several bullets to kill. |
| May 4 05:01:00 | 41m 45s | Hydrate And Annihilate | ♥ 2 | Amazing game, I stopped at round 36 after buying every upgrade and trying all of the weapons (the water tank was my favorite). I personally think that the coins should be stronger though, even with them maxed out, I still needed to use two to kill an enemy whereas most high level drinks could take out at least one enemy in a single hit. |
| May 4 05:57:24 | 56m 24s | CREAM | ♥ 1 | Great concept. It's a shame that you didn't have time to make the choices more meaningful, but what is here is already very entertaining in its own right. |
| May 4 06:15:55 | 18m 31s | Lifelust | ♥ 3 | Great game, the art and audio are incredible. I would love to see some way to counter enemies (via a roll, block, or dash of some sort), as currently the combat sometimes devolves into exchanging hits with the enemies. |
| May 4 21:22:51 | 15h 06m | Digital Gray | ♥ 2 | Amazing game, my best score was 1076. |
| May 4 21:45:22 | 22m 31s | Pimp My Reaper | ♥ 1 | Incredible game, the music used for the shops is great. I also love how the swag gets added onto the character. |
| May 4 22:56:39 | 1h 11m | Deadly Dungeon | ♥ 1 | Great game, the ending segment was really cool. I played the shield and ball minigames, both of which were fun (though I also expected the ball to bounce against the wall). |
| May 6 01:33:45 | 26h 37m | Lifarm | ♥ 1 | Very fun game, I also think I would prefer being able to shoot manually rather than having auto fire. |
| May 11 03:17:05 | 121h 43m | Life Stock Exchange | ♥ 0 | Great game, I do wish the percentages worked as intended, but it was still really fun and I managed to pay my bill. |
| May 11 03:31:38 | 14m 33s | Bloody Medic | ♥ 1 | Really good game, I love the colors and the mechanics are interesting. The controls took me a while to figure out (arrow keys to move, ctrl to attack, enter to fire a needle, and shift to leave a room), but after that, it was a lot of fun. |
| May 11 04:55:59 | 1h 24m | A Cup's Life | ♥ 2 | Amazing art and overall presentation. My only complaint is that the levels are currently fairly trivial. I would love to see a version with more difficult levels (and potentially an undo button to prevent them from getting frustrating), and perhaps the option to move with the arrow keys as well. |
| May 11 06:58:36 | 2h 02m | Fluffensnuff | ♥ 1 | Absolutely amazing game! There were a lot of levels that I could improve my move count on, but I managed to get the highscore (for now)! fluffen2.png The mechanics are very clever, and I would love to see more. Three things I would recommend adding are an undo button, a level select, and possibly an option to hold down a key for continued movement. |