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Feedback comments for LD44
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| Timestamp | Since previous | Game | LeviDSmith's comment | |
|---|---|---|---|---|
| May 2 02:43:38 | Card Boxer | ♥ 1 | I liked the mix between Punch-Out and CCG. Lightning Larry is tough! I think I could have beat him if I had more stun / punch cards, but it seems like I had a bad draw and was left with a bunch of blocks. Good job with implementing the card interface! Some background music or crowd noise would add more to the atmosphere, but I know most of us don't have a crowd of people readily available for a 48 hour game jam. đ | |
| May 2 03:05:22 | 21m 44s | Primordial | ♥ 0 | It's really cool how you were able to make a real time strategy game in GameMaker in just 48 hours. The graphics reminded me of Dwarf Fortress a little bit. I wasn't sure how to use my dwarfs to attack the enemy. I liked how you had the stats for each dwarf listed on each unit, and how they update in real time when they start mining a deposit. I couldn't figure out the difference between left click and right click. It seems like if I used right click, then the dwarfs would follow and remove any walls in their way. I liked the big simeball looking creature, which reminded me of the overlords in Starcraft. |
| May 2 03:30:23 | 25m 01s | Coin Operative | ♥ 1 | Neat unique game. I made it up to John Quarter (30 cents). The flipping was really well done and felt authentic. It seemed like the best strategy for me was to keep flipping and shooting, otherwise you will start having too many coins gang up on you. I liked the piggy bank at the beginning, and was hoping that somehow it was more involved with the game. |
| May 2 03:59:48 | 29m 25s | Deep Space | ♥ 1 | I really like the space feel to the game, such as the thruster jump and "sun" lighting effects. I got stuck trying to find the source of the radio waves, because I didn't know which direction "East" was. Is it relative to the asteroid circling the planet? I went right from the ship, assuming that the "sun" was north and couldn't find anything. Maybe it would help if the player was constrained by rocks or walls to prevent the player from walking too far in one direction. Hopefully someone makes a gameplay video so I can see where I was supposed to go. |
| May 2 04:12:15 | 12m 27s | NecroBlood | ♥ 1 | Neat tower defense game. I made it through 10 waves, then got flooded with knights. I liked how the zombies required a grave from a hero to summon. The graphics were really cute. Some sound effects and music would have helped add to the feel of the game. |
| May 2 04:23:00 | 10m 45s | HeartString | ♥ 1 | Nice survival game. I managed to complete both levels. Once I figured out where the exit was located, I would make a mad dash through the level and have a long conga line of skeletons and rats following me. I liked the graphics and animations (eight directions for the player is a lot). I wish there were some health pickups throughout the level, and I kept wanting to interact with the books on the table. |
| May 5 01:31:03 | 69h 08m | CrazyAmbulance | ♥ 0 | Neat little game. I got 678 points. At first I didn't understand why the screen was going dark, but I guess it was supposed to be the patient passing out. |
| May 5 02:01:36 | 30m 33s | Dice Of Life | ♥ 1 | Nice little dice rolling game. Sometimes the die went outside the camera view when rolling. Maybe use a transform.LookAt(DiceGameObject) to keep the camera locked on it. The gate model and clouds looked really cool. Some visuals could help with making the numbers feel more meaningful, such as showing a guy getting sick as his health decreases or a big stack of cash as your money goes up. |
| May 5 02:18:38 | 17m 02s | Seize the Clay | ♥ 3 | This is a really nice unique game, but it's too bad the Ludum Dare theme wasn't pottery games. I like how it rates your pieces after you complete all three. At first I didn't know how to sculpt the clay, then I figured out how to move the hands around. |
| May 5 02:22:16 | 3m 38s | Heartaker | ♥ 0 | Submitting post compo versions as your entry is cheating. |
| May 5 02:31:34 | 9m 18s | Devil's Bank - Your life is currency! | ♥ 1 | Definitely a unique game that fits with the theme. It was fun turning people into skeletons, but I couldn't figure out what the overall objective of the game was. I was able to harvest some organs. Whenever I tried to negotiate, it always seemed to fail. The music fit the theme and the animations were well done. |
| May 5 02:42:02 | 10m 28s | Life Merchant | ♥ 1 | Reminded me of GameBoy games that I played when I was a kid. I liked how you couldn't push rocks when you are old. Getting older/younger from buying and selling the sword seemed a little odd. Maybe add some backstory like it's the sword time. I wish I could have played it in full screen instead of the tiny window. |
| May 8 22:42:39 | 92h 00m | Miserable Game | ♥ 1 | Fun little game. I liked seeing all of those dollars bouncing around and knocking my guy out. The hearts were a nice touch. I like that you have to pay $64 to just quit the game. :D |
| May 8 22:50:16 | 7m 37s | The Baby Farm | ♥ 0 | Nice game and concept. Everything seemed fundamentally solid, but I just wish there was an option to speed things up a bit. I was able to deliver three babies before the end of day one. It would also be nice if I didn't have to go back to an item each time (for instance, let me carry 5 bottles at a time). |
| May 8 22:55:47 | 5m 31s | Save your Cash! | ♥ 0 | Nice little shooter. I was able to get 73 of the guys. I liked how the heart refills your health and the enemies speed up as the game goes along. I would have liked an auto-fire powerup or different types of guns and enemies. |
| May 8 23:03:27 | 7m 40s | Salaryman | ♥ 1 | Really cool concept. I ended up starving to death on the second day, so I don't know if there was supposed to be an option to go out for lunch. I know the hours that people work in Japan are crazy. æ»ăŹăăăȘă! |
| May 8 23:14:32 | 11m 05s | Life Stock Exchange | ♥ 0 | Nice stock market simulator. I didn't get anywhere close to $10,000. The first thing I thought was that it would be neat if you could buy an sell different body organs. |
| May 10 21:25:00 | 46h 10m | Life of a Hoarder | ♥ 0 | The art style of this game is very nice. I had always wondered if it would be possible to do a hand-drawn game for a game jam. I lasted 195 years. I never really understood how the currency system worked, but it was fun clicking on the towns and seeing the dragon attack them. |
| May 10 21:52:55 | 27m 55s | 15 Minutes to Live | ♥ 0 | Nice little game. I had never heard of TIC-80 before, but it reminds me a lot of PICO-8. It took me a while to figure out where to deliver the hamburger, but thankfully the game gives you more than enough time to complete the tasks. I think I still had 7 minutes left after completing everything. |
| May 10 22:02:54 | 9m 59s | Zup | ♥ 0 | I really liked the sound effects in this game, especially when you "zup"! The controls felt well done. I just wish it moved a little faster. I eventually realized that you can speed things up by pressing a mouse button, but there didn't seem to be any benefit in doing so other than to just speed up the game. |
| May 10 22:14:50 | 11m 56s | Soulful | ♥ 0 | I was able to get 139 coins. The core gameplay feels solid. It starts out slow, then gets overwhelming very fast, especially when the blue flames start warping around. Some additional types of enemies and powerups would make this game even better. |
| May 12 08:27:21 | 34h 12m | The Colosseum | ♥ 1 | Nice little fighting game. The blood effects were cool and the sound effects were realistic. Seems like the sword swing animation could have been a little wider. |
| May 12 08:35:05 | 7m 44s | Use your heart | ♥ 1 | Neat puzzle game. I like the concept with dropping hearts to distract the zombies while you make your way to the exit. Different types of zombies and additional levels would make the game even better. Also, it's great that you posted time lapse development videos! |
| May 12 08:59:08 | 24m 03s | Nine Lives | ♥ 1 | Cute game. I made it up to level 5 on the second try. I sort of like the trial and error aspect of this game, but I sort of wish there was a way to detect which squares were dangerous before making a move. |
| May 12 09:10:20 | 11m 12s | Tower Attack | ♥ 0 | I like the reverse tower defense concept! The gameplay and movements felt very solid. I wish there were some checks to ensure that you don't overspend, or some indication of how many units that you can buy with your current money (math is hard!đ€Ł) |