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JasonD

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TimestampSince previousGameJasonD's comment
Apr 30 01:40:11 Reaper's Keeper ♥ 1 The overall mood and artwork are so totally on point! The "looming boss meter", especially, is a stroke of genius. It all works very well - what you have is coherent and complete. Of course, the gameplay is very simple. But you made a smart choice in that it enabled you to just add loads of monsters/customers, which is where all the flavour lies.
Apr 30 01:44:37 4m 26s Blood Type Z ♥ 1 I'm not sure if it was a glitch, or just something not yet implemented, but I'm seeing what look like white hitboxes instead of animations. I found the jumping kind of awkward, and also aligning hits with the enemies.
Apr 30 01:52:37 8m 00s Extracted Souls ♥ 1 The premise is a really cool interpretation of the theme here, I think - I like the idea of the shadowy people who are demanding that you harvest lives for them. The actual gameplay/implementation seems a bit rough, however.
Apr 30 01:58:02 5m 25s Demon Pact ♥ 1 Cool! Straight away, it looks great. Very nostalgic visual style. This "demon pact" idea is a good interpretation of the theme. With a little more tweaking, I think the gameplay would feel really nice - there are a few issues where the controls seem a bit "sticky" (e.g. if you keep attacking, you'll never turn, even if you're holding the opposite direction).
Apr 30 02:04:38 6m 36s LudumDare 44 ♥ 1 The screen is extremely grey for me - I end up dying almost immediately to something I can't see.
Apr 30 02:08:27 3m 49s Sigilite ♥ 1 The overall mood is pretty cool, and the music helps with that. Some camera dodgyness... I think "trade HP for powerups" is something a lot of people considered, and this is a solid implementation of that!
Apr 30 02:15:39 7m 12s Bakemono ♥ 1 So polished! All the little transitions etc are great! This is also totally playable, and honestly pretty fun. Liked the artwork, and the audio was also really good. Music would really have set if off, though! I feel like the theme could perhaps have been emphasized a bit more.
Apr 30 02:39:11 23m 32s Biomass ♥ 2 Disgusting! In an awesome, Cthulu-esque way. Looks really great - although the framerate did chug quite a bit for me
Apr 30 02:57:50 18m 39s Selloutpunk ♥ 0 I *love* the idea of tying the "life is currency" to selling limbs/organs, instead of just generic "health". Cyberpunk is a perfect fit! I couldn't actually work out how to play, however.
Apr 30 03:02:30 4m 40s Barter In Blood ♥ 1 The text speed is a bit slow, but I like the intro / premise. The idea of wagering your life *beforehand*, as opposed to spending it during play, is pretty novel I think.
Apr 30 03:04:49 2m 19s Till Death (Do You Pay) ♥ 0 Skeletons are super cute!
Apr 30 03:12:18 7m 29s What Death Has in Store ♥ 1 Looks interesting - the mood/theme is definitely there! But I think I'm missing something, because I can't figure out what's actually going on...
Apr 30 03:18:44 6m 26s Twitchlings ♥ 2 Agree with most of the comments here - very interesting concept, and impressively polished. But would be great to see more direct feedback/indication of individual players' influence on the game world, and of objectives!
Apr 30 13:00:47 9h 42m Ticker Clicker Defence ♥ 2 Great! Nice graphics and audio, and overall pretty well polished. Genuinely had fun playing. Also, the pun-based name, "Ticker Clicker", is appreciated. A few little niggles, like the slow intro text, and overlapping text/UI stuff when there are lots of towers on-screen. Made it to wave 20!
Apr 30 13:04:26 3m 39s Ice Crime ♥ 2 Art is really nice! (except for those loading screens =P) I feel like the connection to the theme is pretty tenuous, though.
Apr 30 13:09:15 4m 49s Vumpires: Night of the Bat-men ♥ 1 The retro vibes are so totally on-point! All of the audio (that spooky baseball music!), intro, screen transitions etc are just awesome. The controls do feel a bit awkward in practice (although it's not totally out of line with the era it's emulating =P). Also, as you mention, the theme isn't really integrated.
Apr 30 13:50:33 41m 18s The Price For Blood ♥ 3 The premise is awesome! Really like the overall flow of the game, the mood, and the little details (like the vampire architecture). It's all very cohesive. There are a few typos etc, and the connection between my choices and the outcome didn't feel particularly tight. Overall, enjoyed this.
Apr 30 14:03:41 13m 08s D E A T H S G R A S P ♥ 4 Wow, so much atmosphere! The writing is genuinely good - a couple of really great lines in there. You also have that Bourassa-ish art style down =P Very well put together! It's compelling. The mouse-look thing is a bit distracting, especially during dialogue.
Apr 30 14:11:01 7m 20s Dungeon of the Blood God ♥ 1 Looks great! I think the combat could be pretty fun, once you get the hang of it. The other events, and the way you lose your life, feel a bit arbitrary.
Apr 30 14:17:18 6m 17s Glory of the Gods ♥ 3 Like the pixel art and audio 👍 The dash mechanic is interesting - feel like this would play better with a controller, though. The crowd reactions and fame meter are neat, and really flavour-ful. I think this could be developed into something really cool - what's here all fits together really well, although not totally with the LDJAM theme (feels more like "fame is currency" than "life is currency"...)
Apr 30 14:25:18 8m 00s GAIZAN : JUSTICE WAR ♥ 1 The title screen made me laugh out loud, which is a good start. Also, including Unity C# code in the HUD is pretty goddamn funny. Basically, the whole tone is on-point. I think this needs some tweaking to be really playable - the movement is super floaty (doesn't feel like I'm a big heavy robot). The offset reticle also made me veer off course weirdly as I was walking around, but maybe that's something you would get used to.
Apr 30 14:37:55 12m 37s utsvulten ♥ 0 Gross! Nice job
Apr 30 14:43:03 5m 08s Pucamuc ♥ 1 Really polished!
May 1 15:04:01 24h 20m Leaving with Ladders ♥ 2 Really charming - the dialog was funny, and the art fits together really well! Pretty damn polished and complete - overall, great! Only real nit-pick is that the theme felt pretty arbitrarily tacked-on - why do I lose money whenever my heart beats, and why does that kill me? Also, some more work on the audio would really flesh this out.
May 2 15:40:13 24h 36m Nomad ♥ 1 Really like the style of the logo, and the other graphical assets!