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Feedback comments for LD42
Vincent Knauss's games and stats for all events →
| Timestamp | Since previous | Game | Vincent Knauss's comment | |
|---|---|---|---|---|
| Aug 13 04:23:09 | Stardust | ♥ 1 | Very interesting mechanic! Really started to appreciate it when things started to heat up | |
| Aug 13 23:17:00 | 18h 53m | Precious Things | ♥ 0 | what would I do without all these toilets?! loved the sprites, very cute art style could be a very fun mechanic for more diverse level types! As it is super-hoarder did not feel hard enough. Mechanics and physics are solid. Collisions and how stacks of object behave has a good feeling |
| Aug 13 23:24:27 | 7m 27s | Cosmic Escape 1999 | ♥ 1 | beautiful graphics, great use of theme! |
| Aug 13 23:34:37 | 10m 10s | Running out of Toaster | ♥ 1 | The level design seems well thought out, the plot is funny I really liked the sounds too. At one point I got stuck half in a wall when I respawned at a lamp |
| Aug 13 23:42:16 | 7m 39s | Old Hag VS Cat | ♥ 0 | the combination of graphics and sounds and the plotline were just too funny. Linux build seems to work just fine, i found that the mouse/look controls were a bit sluggish which threw off my movement a bit. Great entry |
| Aug 13 23:48:17 | 6m 01s | Waterlogged | ♥ 1 | I'm having trouble connecting to the site for the links. Just shows an about:blank page that says connecting but never connects. I like the style from the look of the screenshots, though! |
| Aug 13 23:54:12 | 5m 55s | Outrunning Space! | ♥ 1 | Wow, this is my new gold standard for what the innovation category is for |
| Aug 17 01:15:44 | 73h 21m | Junk Dealerz | ♥ 1 | So good! Great art style and mood. Controls felt fluid even though I had trouble with the melee |
| Aug 17 01:23:53 | 8m 09s | Shrinking Panes | ♥ 1 | Great and unique game! At the end it stole my mouse and didn't exit, so I had to alt+f4, maybe a browser issue. overall really nice entry and great use of theme |
| Aug 17 01:45:18 | 21m 25s | Star Skipper | ♥ 1 | Took me quite a few retries to really get the hang of it. Engaging and challenging level design, well done |
| Aug 17 01:59:05 | 13m 47s | The Mansion | ♥ 1 | Very hard and fun. Had so much trouble until I realized there was a double jump. Even so, can't say I made it all the way through. I really liked the look and feel of the graphics, though I got a weird glitch that persisted after my first "game over" where an area in the upper portion of the screen was flashing, on linux build |
| Aug 17 02:28:20 | 29m 15s | Big Crunch | ♥ 1 | Very fun, difficult at times but the high scores system was a great feature and good motivator to keep playing. Cool graphics, procedurally generated rocks? in some ways, the look of objects at a distance was a bit flat, but overall the look of the game was super nice |
| Aug 17 02:36:53 | 8m 33s | Flood | ♥ 1 | Effective graphics, and very engaging gameplay. The world generation aspect was very interesting, too. I liked that I wasn't playing on the same map each time. The transitions between world chunks, I thought were a bit slow |
| Aug 17 02:47:47 | 10m 54s | Literally | ♥ 0 | Very fun mechanic, hard too. I couldn't exactly figure out how to land, but judging from the other comments, it seem possible, so I guess thats just me :_) I liked the humor and use of theme. My game used a similar orbit/gravity system |
| Aug 19 05:53:56 | 51h 06m | Claustrophobic Typist | ♥ 1 | Simple but engaging and well executed! Though the pacing seems a bit fast but that might just be me.. :) I got 25 on normal, 105 on casual! |
| Aug 26 21:49:03 | 183h 55m | AGAIN | ♥ 1 | pretty graphics, if sometimes overwhelming. The controls felt a bit like I was on ice, but in some way I feel like that worked with the visual style. overall well done |
| Aug 26 22:07:47 | 18m 44s | Deadlock | ♥ 1 | really liked the look and feel. The puzzling mechanic too seems intuitive and well executed |