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Swordfish

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TimestampSince previousGameSwordfish's comment
Aug 13 05:09:46 Rampart ♥ 2 Wow, loving the art, and that floating effect is so smooth. I'm definitely going to have a look at the code for that. How many surfaces are there? Is it just one for the background and one for the arena? Or is the arena loaded as a sprite so you can move it easily? Or is it all in the camera work? I always like to see what other people do with pygame.
Aug 13 05:12:22 2m 36s ENOCH'S SALT ♥ 0 Very atmospheric for sure, the sound really adds to it too. All the little things come together really well.
Aug 13 05:41:20 28m 58s Hydrogenic ♥ 1 Very polished feeling, the little screen shake on a jump is really good. I found it a little hard to tell where exactly I was going to land after a jump though, maybe a line across would be nice. It could just be my awful lack of spatial awareness though.
Aug 15 03:51:30 46h 10m Never run out of SPACE: a ZIP folders journey ♥ 2 I like the look of this game and it's a very good first entry, but the real sticking point for me is the change from level 1 to 2. We go from avoiding blocks of data at risk of restarting the level to jumping on them to get to the end? And on top of that there's no way to differentiate the blocks that will bounce you from those that won't because all the blocks up until that point have been different colours but served the same purpose. That transition is very confusing at first and though I jumped on the block right away to see if anything had changed it really just left a bad taste in my mouth. The story is a nice addition and it makes for a coherent experience though there are a few spelling errors. I think with a few more sprites or even more meaningful colours you could eliminate that confusion and it make it even better.
Aug 15 04:18:56 27m 26s NOOR ♥ 1 The art, the animation and the sound design are all amazing and together they make the mood really great, but it almost seems like you had an idea for a different theme and just went with it anyway. I can see this fitting much better with light is key or even safe in the dark, with some modification. Aside from that I found myself dying just from being in the dark unintentionally way more often than anything else, and overall the shooting mechanic felt a little unnatural; I had trouble shooting the lights exactly where I wanted them. Because it's so important, it made the whole game feel a little off. That said, I really liked the NPC's personalities, it is a mechanic I've never seen before and I absolutely have to give it 5/5 in both graphics and audio.
Aug 15 04:23:42 4m 46s Castle Z ♥ 0 It looks like your link is broken, I'm not seeing a download anywhere on your gamejolt page :(
Aug 15 04:45:19 21m 37s Shipping Fast ♥ 0 Interesting take on the theme; some kind of a hectic warehouse management jumping game. But the execution didn't really come together, because jumping is so important it would have been really nice if it was snappy and weighty feeling rather than the float-y "I'm not really sure how high I'm jumping" effect that it currently has. I'm not sure the top-down perspective really works either, it makes it difficult to tell exactly how high each stack is. Maybe even a 2D tetris like board would have been better. This feels more like an early prototype unfortunately, it really could use some polishing. I really like the idea overall, lots of people did warehouse games but none of ones I've seen took a more abstract clearing method like this. It falls a little flat right now though.
Aug 15 04:55:41 10m 22s Space Hoarder ♥ 3 I like the concept and the art is fairly nice, but as others mentioned it's a little confusing at first. Some music would have really helped with the mood I think. Overall pretty fun, I found it really easy but that's more of a personal note; I don't think the gauge ever filled past half.
Aug 15 05:05:52 10m 11s Pillar ♥ 0 As other have mentioned already, that first sound is pretty frighting when you aren't expecting it, maybe some background music on the title screen and you'd be prepared for more sounds. I wasn't expecting this to be an almost puzzle game, but it works really well. The little cube man is pretty cute and overall it's a really fun arcade game. The only downfall is the sound really, some sort of theme rather than just effects would have been nice.
Aug 16 19:28:37 38h 22m I'm TOTALLY not a clicker! ♥ 0 The music is nice, it might get annoying after quite some time but not immediately at least. I would call it more of a swiper than a clicker, I didn't really do much clicking but I guess that's good for a not clicker. A little short though, why stop the game after the last block? Pretty fun overall.
Aug 16 19:36:36 7m 59s Package Man ♥ 0 I had almost exactly the same idea, great minds think alike I guess. Maybe it wasn't quite as original as I thought, pretty good game though. It would have been nice to be able to jump into the truck to reposition the boxes. And the graphics and the audio could use some work. Fun idea, but it could have been executed a little better. P.S. Mine isn't executed well either...
Aug 16 19:55:38 19m 02s ROOSTER EXPRESS ♥ 2 Super fun little game, with some more story and variation I can see this as a game I would play regularly. Great art, I love how the labels wrap around the corners of the boxes and it has a really nice almost animal crossing feel to it. It gets pretty chaotic pretty fast, and I love it. A really great entry overall, solid contender to win I think.
Aug 16 20:14:25 18m 47s Temple of Ungrow ♥ 1 Pretty good entry I'd say, I really like that the character grows but the world around doesn't. That allows for some really good puzzles if you continue with this. The graphics aren't that great though honestly. I didn't actually get very far through the game so I can't comment on any of the later stuff but the first minute or so was pretty good. I ran into a bug in the trial of speed, I got stuck inside the upper platform after I fell down into the area with the bowling balls (?), when I went to jump out I could go through the walls into the platform but I couldn't get out after that. After a few attempts I gave up.
Aug 16 20:23:40 9m 15s PistonBreak ♥ 0 Nice and simple, very polished, the graphical style reminds me of N. Simple but effective.
Aug 16 21:27:27 1h 03m Escape from the tentacles ♥ 0 The voxel graphics are really nice, super tough on the harder difficulties. I really like the feel of it and wow, does it get overwhelming fast once it gets through the first area! It would have been nice if there was some kind of music or sound effects, but I didn't run into any bugs and it was very polished so I'll forgive that. Really great job overall.
Aug 17 21:18:24 23h 50m Running Out of Space LDJ42 ♥ 1 Really good feel to this game, good music, good art, and great gameplay work really well together. The robot is really cute though it would have been nice to see some kind of a background. Pretty good across the board and I had a lot of fun, though I'm pretty bad at it lol.
Aug 17 21:34:50 16m 26s CLAMPRESSOR File Archiver ♥ 1 Fun gameplay for sure, though it would have been nice to match more than three or match vertically. The graphics could be improved but they're functional and I like how happy the clamp gets when you combine things. Reading through the other reviews nobody seems to have mentioned it, but for me at least the audio was crackly and almost like it was playing in slow-motion. I've had that happen before with other games but only if it's running at 2fps or something. The gameplay was smooth but the audio wasn't. Other than that though it seemed like pretty good music.
Aug 17 21:49:01 14m 11s Mindlapse ♥ 3 The art is really great, I'm curious though; did you digitally model the characters or actually build them out of clay and then photograph them? The music is really unsettling and it really adds to the mood though the gameplay gets a little boring after a while frankly. There isn't really any sense of urgency to keep me engaged. Overall really great, and really innovative either way you did the art I've never seen anything like it.
Aug 17 21:59:24 10m 23s The Consumer ♥ 1 This is probably the most interesting game I've seen so far, I don't think it fits the theme very well though and I felt like I was mostly just guessing at what the correct formatting was. With a little polishing it could be really good I think.
Aug 17 22:15:54 16m 30s Plasma Destruction Legion ♥ 0 The audio is good, the graphics are good, the controls feel a little loose but it is reasonably fun to play. The theme is there but it doesn't really feel like it has a big impact. Pretty decent entry overall, could use some improvement though.
Aug 17 22:54:35 38m 41s Skeleport ♥ 1 Very fun and engaging game, music is really great and goes with the pacing really well. I only have some minor gripes that were a little frustrating, movement felt really sluggish for what became a bullet hell and I swear that I watched my bullets go straight through the cultists multiple times. Those are really minor polish things though, I'm amazed that you managed to get a full game like this out in just 3 days and a really fun one too.
Aug 17 23:20:04 25m 29s Demonic Digestion ♥ 1 The art is really nice, but after a while I found the music a little repetitive. Gameplay is pretty fun and using your enemies against a larger enemy is an interesting idea. Though I'm not sure it fits the theme very well, just being a bullet hell in of itself doesn't seem like enough to me. I also ran into the big skeleton not spawning after the first game, if you're wondering.
Aug 17 23:30:06 10m 02s Amazing Deliveries ♥ 1 Nice and simple, pretty fun though I didn't really feel like I was running out of space. The graphics are pretty basic but functional, some music to set the tone would have been nice. I didn't really feel any sense of urgency.
Aug 17 23:41:11 11m 05s 6 K ♥ 2 Very well done, very polished feeling and looking, very nice art and the music really adds to the tension. My only gripe is that I feel like without the music there wouldn't be any tension, it would have been nice if the enemies did something other than make a straight beeline for you. Maybe even giving some more spawn points other than the corners would break them up a bit.
Aug 17 23:50:18 9m 07s Running out of Platforms ♥ 1 Pretty fun little game, sort of like a reverse breakout. The graphics could use a little work and the sound is a little repetitive but the gameplay is interesting and the platforms are a nice mechanic. I think it would have been better if the platforms that you fall through stuck around instead of disappearing, then you could use them as a sort of shield something like space invaders.
Aug 17 23:58:55 8m 37s Wow! That's a big hole! ♥ 1 Pretty fun game, getting more money the more enemies there are is a nice mechanic that pushes you to play more dangerously. I'm personally not a fan of the graphics but some people might like them, I found the sound design really good. Pretty good overall, I liked it.
Aug 18 00:09:32 10m 37s Brightly-Wrapped Boxes ♥ 1 I like the idea and the distance on the audio was a nice touch. The graphics are okay, nothing very exciting though, and others have mention the movement is weird. I heard some coughing in the background at one point, seeing as you're at a party it would have been nice to hear some conversations that would add to the humor.