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Dovakla

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TimestampSince previousGameDovakla's comment
Aug 16 19:10:16 GRANDMA KNIGHT ♥ 1 This is really good! I'm impressed that you got so emotion into a jam game like this. Making levels shorter was a good way of balancing the gameplay as it got more frustrating, but some of them still felt too boring to me. I also sort of wish that the bears. I didn't encounter any bugs or confusing playing it.
Aug 16 19:19:07 8m 51s Shelf Life ♥ 0 It's very funny, but it was sort of frustrating/confusing to play. I don't like how quickly the trophies fall after spawning, and I wish there was some way to counter the family. I guess it didn't really matter though, since you only need to actually save one trophy to win? The ending is beautiful.
Aug 16 19:41:30 22m 23s CLAMPRESSOR File Archiver ♥ 1 This is a nice little match-3 game! The controls are a bit weird but I got used to them pretty quickly. The thing that kept throwing me off was that you can't make vertical matches or matches with >3 files. I like the visuals and music a lot too, and the starting and ending cutscenes were funny. Nice work!
Aug 16 20:36:21 54m 51s Become a Monster ♥ 0 It's very unique and surprisingly fun. My only complaints are that I wish there was a better way to see which equipment you'd already finished and I didn't get the room closing system until too late. Good work!
Aug 28 19:30:19 286h 53m Clutter Dungeon ♥ 2 This is a clever prototype, but it is very easy and a little slow. A more fleshed-out version later with more objects and interactions (I really wish I could open chests!) could be a lot of fun. Good job!
Aug 28 21:39:08 2h 08m The Grand Order ♥ 0 What's a good strategy for the combat? It felt like I was just slowly losing health and magic and I couldn't find a way to heal myself. It also needs to be much faster.
Aug 28 21:49:00 9m 52s Electric Fence - Micro B ♥ 0 The movement could be really fun with a little more polish. Turning while moving tilts the gun downwards, so circling around large groups of enemies doesn't work since you just shoot into the floor. It also can be frustrating when you get caught on walls. What inspired you to make the gun sideways?
Aug 28 21:57:37 8m 37s Test Subject 42 ♥ 1 This is pretty fun! It took me a while to realize how to interact with the buttons at first (I tried to hit them with the mug), but other than that everything was self-explanatory. I think I was able to pass without balancing the sphere on the cylinder though.
Aug 28 22:32:33 34m 56s Little Shop of Junk ♥ 2 This is great! It's simple but it fits the theme perfectly. I wish the RNG on item drops was a little nicer, and, like people have said, it sometimes felt impossible to put all the items on the counter in later levels. I made it to day 4. Amazing job!
Aug 28 22:40:03 7m 30s 20000 Leaks Under the Sea ♥ 2 This is a fun little game! The graphics are really cute and it's a clever take on the theme. My one complaint is that the RNG doesn't seem very balanced. I played it several times and never really got close to losing. Great job!
Aug 28 22:50:26 10m 23s Scrap Yard ♥ 1 Very good enemy designs and concept. I also wish that the walls were faster, since I couldn't tell that they were actually closing in. I also didn't realize that I was taking damage; I thought the enemies were also just trying to knock me into the walls. Good job!
Aug 28 23:03:53 13m 27s Smoke: it's ok to feel ♥ 2 This is beautiful. All aspects of this work so well together, and the bouncing text is a really clever drunkenness mechanic. It's always really impressive to me when people manage to talk about serious subjects well in a jam game like this. Amazing work!
Sep 1 00:48:04 73h 44m ARSONIST ♥ 1 This is fantastic! It's so simple but it's so fast-paced and well-executed. The shaders and burning physics are incredible. This is definitely one of, if not the best game I've played so far. Like others said, multiplayer would be great. I also ran into a bug a couple of times where I would die but the game wouldn't end.
Sep 1 01:01:00 12m 56s Narrowing ♥ 1 It's really polished, but it's also very simple and gets repetitive quickly. Like everyone else said, I think there should be a way to tell the block's color from the outside, since it is just random guessing. Adding items or enemies or something in the blocks would also make it much more fun. What does laser size do? I just put almost all of my points into laser power.
Sep 1 01:10:44 9m 44s We are running out of Space Janitors ♥ 1 This is fun! My record is 500 points. I think there should be a little bit of leeway before the slime puddles are harmful, since I got hurt a lot by the blue ones immediately after killing them. Also, I love that closing it while the game is running makes it do the spiraling game over animation.
Sep 1 01:21:12 10m 28s Amobo ♥ 1 Congrats on making your first game! It really needs a system to indicate where you're supposed to put each box, since otherwise it's sort of frustrating guesswork. I would also like to be able to see these Amobos.
Sep 1 01:35:03 13m 51s King of the Crows Nest ♥ 1 This is really fun! The shark is a great way to give you an option to recover even if you've been knocked all thew way down that is still tense. The physics felt a little unpolished and the graphics were too dark in some areas to clearly see where the platforms were, but very impressive other than that. This would be great with multiplayer and some items.
Sep 1 01:47:52 12m 49s Runventory ♥ 1 The graphic are great but I had no idea how it worked. I eventually figured out that the faces are bad, since they never went away, so I managed to get 924 points by just collecting everything and avoiding the faces. How do the combinations work?
Sep 1 01:57:17 9m 25s Ghost Cleaner ♥ 1 It's really charming! I wish there were more stealth mechanics to allow you to be in the same room as the person, since there were a lot of times when I couldn't really do anything until the person left the room. Being able to drop items would also be helpful. Nice job!