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badabooom63

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TimestampSince previousGamebadabooom63's comment
Aug 15 10:44:49 DataSkream ♥ 2 Really strong vibe of Clustertruck and Thumper, but in a good way, I like it. Controls are pretty hard still, it is hard to "catch a flow", but game is really good!
Aug 15 10:48:07 3m 18s Puzzle #42 Running out of space ♥ 1 All of my friends thought that my game is too hard,I need to show them yours :D Great idea ad great puzzle
Aug 15 10:53:35 5m 28s Bathtub Toys ♥ 1 Sounds are awesome! Game is quite boring on normal, but hard mode is really fun =)
Aug 15 10:54:17 42s (After A) PARTY SIMULATOR 2018 ♥ 0 Fun game! Liked it a lot, interesting and well-made
Aug 15 11:02:17 8m 00s Flesh Packer ♥ 2 Really funny game. Was quite shocked on the beginning of the story, but shocked in a good way, didn't expect smthg like this on LD :D Logic of puzzle is great. I LIKED IT I NEED MORE LEVELS
Aug 15 11:08:48 6m 31s LegDos ♥ 1 Funny idea! I liked Tamagochi vibe a lot, and also that you put there games from LD. Great submission!
Aug 15 11:24:52 16m 04s GRAVEDIGGER - A final stand ♥ 2 Wow! Wonderful idea. I didn't get first how it is connected to the theme, but when started to take damage, realised that it has no health-bar, but health-land :D Also good implementation: interesting to play + interesting idea = great LD game.
Aug 15 11:30:37 5m 45s Junk dealer running out of space ♥ 0 Liked the atmosphere and gameplay, but you need to think about other tutorial. Maybe a video of gameplay? I found out how to play and loved it, but it was too hard to go through first minutes to be honest.
Aug 15 21:03:17 9h 32m Hey, Hugo! ♥ 1 Locoroco fan is here - really liked your entry, but rotating circle parts are IMO too hard for the beginning of the level. Sound and graphics are great, I liked gameplay also a lot, but you need to do hardness curve not so steep, I think.
Aug 15 21:09:33 6m 16s Running from ⭐⭐Space⭐⭐ ♥ 3 Grappling hook is awesome! But the enemies look not very important. You can through them without having any attantion. Quick suggestion (if you need :D ) is to make barriers in the middle of the level, so you can go further until you clear this district. But still - grappling is too good mechanic, liked to play it a lot.
Aug 15 21:27:30 17m 57s Vita Magicae ♥ 0 Music and graphics are wonderful, liked gameplay a lot also, but starting from the second boss weapon deals really low damage and you starts boring, because you already know the pattern. So I think it can be one of the best entries on this LD after you increase powerup or make some bosses health a little bit less.
Aug 16 16:52:31 19h 25m Sticks and Stones ♥ 1 Great game! Loved the idea and the happy ending - didn't expect it, but hoped for it and got it. This is the great example how you can tell a story with a very few instruments
Aug 16 19:49:39 2h 57m Snake advanced ♥ 1 Interesting idea and good execution! But (for me) it would be much comfortable if controls were linked to player view, not the directiob of the snake (with arrows)
Aug 16 19:53:49 4m 10s Drown Drown Revolution ♥ 0 Wonderful game and great idea! It is special feelilng when yoe end a song and all your arrow are raelly close to the top, but you still did everything great. Loved it!
Aug 16 20:00:28 6m 39s Hopeless Run ♥ 1 Great controls and gameplay - liked it! But dying from one hit seems quite unfair for me, maybe you can add 2-3 lifes? Also, it is unclear, does this game have nd or not, so not only timer but overall status bar would be also nice. Dialogs are damn funy also! And it was pure joy to see how enemy ship is crushed by asteroid first time
Aug 17 19:37:41 23h 37m Loneliness ♥ 2 Well, I turned it off after the second screamer, so I think you did pretty great job, I was frightened as hell. Great graphics also, but little lags in Web version
Aug 18 11:42:36 16h 04m Compactor Bot Escape ♥ 1 Nice game! Liked the last level twist, was ready to be dead, and suddenly not :D Great entry.
Aug 18 12:09:04 26m 28s Trophy Hunter ♥ 2 Untitled.png Great idea and execution, loved it! Basically, it is my weak place - games that make a player reall strong at the beginning and then weakening while yu are moving to the end. Here you do it yourself, whcih makes this 100% better Few thoughts, how to make it even better: 1) Add a marker that show, hiow many enemies left 2) Make a reload button P.S. FUCK SKELETONS :D
Aug 18 21:17:21 9h 08m Zone Out 42 ♥ 2 Great game and interesting gameplay, liked it a lot! But guys, level 5... I tried itlike 10 times and couldnt' pass it.
Aug 19 14:24:39 17h 07m Deck Adventure ♥ 2 Great conception, liked it at all! Did you think to add maybe levels for it instead of making "endless"? Each level it become harder and harder, maybe with different shape of field and even maybe with increasing charachterics between levels? Of course it is too hard to make all of this in LD, but I think, adding this, you can make full game ready for sell.
Aug 19 17:50:55 3h 26m Zachary's Memory ♥ 2 Untitled.png Loved this game! Interesting type mechanic and story! Was quite hard for me, sometimes wasn't quite sure about label, because didn't want to break anymore (after I broke first one). Maybe you shoul do it a little bit easier, like 3 attemps for each jar? Anyway - perfect entry
Aug 20 22:32:07 28h 41m Exhaustlands ♥ 2 Wow. Great idea and realistaion, very addictive gameplay. Loved FM stations also
Aug 21 22:19:53 23h 47m Demon Space ♥ 0 Gae is awesome, liked the idea. FInished everything except Council room. @freezedice SPOILERS ALERT here is my solution for Council Room, can you help me wit my logic? 1) Obviously Baphomet and Incubus liars 2) Than Krampus is also liar, while Baphomet is a lir 3) Than checnikg Annamelech, we unnderstand that he is telling the truth and Rusalka lies I didn't quite got what is Archon talking about and Behemoth is also talking about demons starting with C but there is any. I tried a lot of different combinations of it (even thinkin that Aamon lying and deleting all the truth tellers), but nothing works. Can you help me, I am really interested!