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Feedback comments for LD41
Milo87's games and stats for all events →
| Timestamp | Since previous | Game | Milo87's comment | |
|---|---|---|---|---|
| Apr 24 01:14:03 | Eldritch Cuisine | ♥ 1 | I'd love to play this but you didn't ship it with the UnityPlayer.dll file so I can't D: Can you fix the download zip? | |
| Apr 24 16:05:57 | 14h 51m | Sword step | ♥ 0 | Great implementation of the theme. Taking the incompatible and making it work was key. RIP headphone users ;) EDIT: Obligatory https://ldjam.com/events/ludum-dare/41/hells-kitchen |
| Apr 24 17:35:29 | 1h 29m | Gravity Chess | ♥ 1 | This is a seriously good entry. Simple to pick up but hard to master, as all good puzzle games should be. |
| Apr 24 17:43:56 | 8m 27s | GUN-HOCKEY | ♥ 1 | Really good fun. I thought the accuracy was a little off (but maybe I just suck 😄) With a bit more polish and "juice" I think it would be a legitimately fun game. |
| Apr 24 17:47:11 | 3m 15s | Progress | ♥ 1 | For 18 hours this has a surprising amount of polish. The pop-up messages with high-scores and the bursting encouragement words (plus emojis) really added an edge. Excellent game! |
| Apr 24 17:59:04 | 11m 53s | Darkade | ♥ 1 | Alright, I wasn't expecting a game of that depth from an LD entry. I was very pleasantly surprised! Definitely going to come back and play that again - gotta get further! |
| Apr 24 18:09:08 | 10m 04s | Scrolls | ♥ 1 | I liked the graphics and the audio. Found the regular gameplay went an acceptable pace, but managing the inventory was a bit frantic! I guess that was the point 😄 I liked the approach you took with the towns. You buy, then sell, then pick up a quest that (hopefully) matches what you bought. Interesting take on the theme executed well 👍 |
| Apr 24 18:19:23 | 10m 15s | Infinite Typer | ♥ 1 | Loved the game and the graphics + SFX. The only thing I noticed is that your left and right movement seems to be in world-space? If I turned to the right and then typed "left" it shunted me backwards... Overall I enjoyed it, though. Showed real polish. |
| Apr 24 21:34:28 | 3h 15m | Mud and Pixels | ♥ 2 | Very enjoyable game. I think it might translate well to a mobile app if given some more polish? Perhaps expanding on the UI to give more granular controls, as other posters have said. Good execution 😄 |
| Apr 24 21:41:49 | 7m 21s | Hangover Kitchen | ♥ 1 | Interesting take on the Root Beer Tapper-esque game mechanics! Quite challenging to look out for the right ingredients and shoot them at the right people. I also made a cooking-themed game. Maybe take a look? https://ldjam.com/events/ludum-dare/41/hells-kitchen Enjoyable submission, well done 😄 |
| Apr 24 21:49:05 | 7m 16s | Black Jack Racing | ♥ 1 | Good idea that translates surprisingly well to an enjoyable game 😄 It's actually quite compelling! I like the added touch that the drivers are little Jokers, and some nice flair with the menu animations. |
| Apr 24 21:56:49 | 7m 44s | Snakes and Ladders: A Texted Based Adventure Game | ♥ 1 | I actually had a lot of fun with this 😄 The descriptions of the squares, coupled with the console output added a surprisingly existential feel to the whole game. Plus major props for a well implemented theme - text adventure + boardgame is a pretty incompatible mix! |
| Apr 24 22:04:52 | 8m 03s | CarD^2riving | ♥ 1 | Fun game 😄 At one point I ended up at a 45 degree angle and had to shuffle back and forth a bit to get back on track... Interesting take on the theme. I particularly liked the dual use of the cards - it felt like it made it more tactical! |
| Apr 24 22:16:15 | 11m 23s | Make up and drive | ♥ 3 | That was genuinely hilarious. At one point I attempted to pick up the eyeliner and instead found a handgun and then rolled my car on to its roof in surprise. 10/10 would commit horrendous road-based atrocities again 👍 |
| Apr 24 22:23:03 | 6m 48s | Tactical Texting | ♥ 0 | I liked this game in theory, but in practice it was a little hard to tell what was going on... I scanned a tank to the South, so tried to "move south" but got command not recognised. I then turned 180 degrees and scanned again... still saw a tank to the south. I think the main problem with the other user's input is that your text doesn't appear in the box when you type. Is it black text on a black background? I think this has the potential to be a really fun tactical game with a bit more polish! |
| Apr 24 22:26:21 | 3m 18s | Typewriter Dungeon | ♥ 1 | I liked the idea, and the thought you put into the word placement (making the little intro text a part of the tutorial, for example) really showed a lot of care went into it. As others have said the game gets a little old quite quickly, though... It's a solid foundation that just needs juicing up a bit! |
| Apr 25 20:35:19 | 22h 08m | Sneaky Beats | ♥ 1 | This game has a huge amount of polish. And it's a rhythm game where the audio actually syncs up with the action! Huzzah! Loved the concept and the execution. |
| May 2 17:59:42 | 165h 24m | Way Out | ♥ 2 | Fun game! I thought the raycasting on the hits could be a little more accurate but that's the only criticism I could think of 😄 Other than that it was a very well polished game. |
| May 2 21:05:01 | 3h 05m | Dungeon Typist | ♥ 1 | Nice game. Simple graphics that did the job, nice adherence to the theme! Lack of sound and music is the only thing that let it down, but I know as well as anyone how sound/music end up being sacrificed in a game jam... |
| May 2 21:09:48 | 4m 47s | Raceman | ♥ 1 | This was a surprisingly good match! Quite challenging to control. I think the enemies are a bit bugged, though... They crashed into the wall at one point and stopped working 😕 |
| May 2 21:14:01 | 4m 13s | Opposing Worlds | ♥ 0 | For a game made in 72 hours this has a lot of graphical polish (considering the intentional clashing styles!), but I have to echo the rest of the reviews that say the platforming mechanics could use some work. Quite often I'd end up running place and have to jump my way around... I liked the boomerang, though. Have a small degree of control made landing jumping hits on moving enemies very satisfying! |
| May 3 16:58:08 | 19h 44m | Jungle Rumble | ♥ 0 | I managed to trick the AI by running behind a log and ducking out from around it on my turn... The other gorilla just ended up standing still letting me chuck bananas at him! Overall a very good game for the timeframe, though. I was impressed by the environment 😄 |
| May 3 22:01:32 | 5h 03m | Numbness | ♥ 1 | I didn't know you could shoot the princess! 😧 But seriously, that's a good game for a jam. It had some surprising mechanics like the physics-enabled barrels that really showed polish (although I couldn't jump while standing on the barrel which felt a bit wonky) It had a great atmosphere from the somber music and sobbing noises! |
| May 4 16:43:09 | 18h 41m | PLYDRIDIE - Multitasking Racing Flappy Game | ♥ 2 | This is such a great contribution to the theme. It's a shame you didn't ask to get rated on graphics because I thought they were very well done considering the time limits. +1 for a WebGL support too! |