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hexagore

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TimestampSince previousGamehexagore's comment
Apr 24 07:15:22 Sheet Music Editor Shoot'Em Up ♥ 0 Really lovely pico8 game this. I'm only here because I saw this on Twitter and thought I HAVE to play that, so clearly the graphics are great and it's an exciting twist on the theme. Spaceship has a fun springy feeling.
Apr 24 07:48:36 33m 14s ViolenceWar: The Reckoning - An Interactive AAA Adventure ♥ 2 Hello I work for EA and wish to offer you a job as Vice President of Ruining Things. We've shown this game to everyone on the board and honestly you're the kind of fresh thinking talent we need. You understand how to turn experiences into monetisation opportunities. Congratulations!
Apr 24 12:50:20 5h 01m Broken Space Fish Shooter ♥ 0 I found wiring up the canon and rotation in a single direction on button down and everything else on off or auto made this quite playable. Neat!
Apr 25 22:10:44 33h 20m GolfZ ♥ 2 Really liked this. Disappointed to find out I couldn't rate you in audio because I especially enjoyed the sounds and the little win music, but I understand why, still great job on that though! I just found this one especially fun, it's a cute mechanic, get it instantly, presented really well, love the balding protagonist - it's a nice touch. All in all this is fun.
Apr 25 22:22:35 11m 51s Beat TD ♥ 2 I'd love to see a version of this that had more music and an easier beat to track... but I must say I'm amazed to find a tower defence game I actually enjoyed playing, this is a first haha
Apr 25 22:49:27 26m 52s Shit Country Sweeper ♥ 1 Actually pretty surprised by how much more difficult this makes minesweeper, apparently my brain isn't quite set up to process this yet. Liking the geopolitical twist on this old classic though.
Apr 25 23:08:04 18m 37s Flight Deck ♥ 2 This is a surprisingly complete entry, I managed to play through to a landing (and was glad it DID land). I don't know how much time you spent on balancing things but I felt quite strongly that I was having to work to keep things in the air, which kept it interesting. Just instantly quite absorbing, nice entry :)
Apr 26 07:24:04 8h 16m Marco Polo ♥ 1 Played this to the end! Felt pretty close there, was down to my last everything by the time I hit 6000 miles. initely seemed better to go looking for stuff to pick up in the shooting bits rather than trying to protect the camels!
Apr 26 08:25:01 1h 00m DragTypist ♥ 1 48.743. I found that I was very quickly hitting the overheating and spent most of the time waiting for it to cool down, it'd be nice to have a version where it was a little harder to overheat so you could actually enjoy typing the keys when they come up. :)
Apr 26 11:37:15 3h 12m Type2Flap ♥ 1 This is a really neat idea... it's also extremely difficult. I found myself mentally turning it into a normal flappy bird game but where I was pretty P to flap! I'd be interested in a version that slowed down time while you were typing rather than the aaaa mechanic, in practice I found that I wasn't really able to see far enough ahead to be able to make sensible decisions on that. I thought the art and sound were fantastic, I loved the various creatures and things you've got going on there, it seems like this idea has some potential. Thanks!
Apr 26 11:48:08 10m 53s Card Walk ♥ 0 Welcome to game dev Dovena, I hope you got something out of this that makes you want to continue :) More people should put their pets into games, that's what I think!
Apr 26 14:04:12 2h 16m Brainiacs! ♥ 1 I enjoyed this but some of the questions were pretty much impossible to answer for anyone outside of the US, like what channel is a particular show on, that sort of thing. I'd like to see there being some sort of reason to use defend rather than attack, maybe if you could see what the enemy intends to use... I just felt like defending only stopped me losing health every now and again, attacking caused me to lose health as well... I think with a few little tweaks just to make it feel like the decisions you were making were the right ones would go a long way.
Apr 26 17:36:31 3h 32m Cardey (VR Only) ♥ 1 Okay so this game was physically way too hard for me but somehow I managed to get through to the end, I think each level took me at least 100 goes, I do NOT know how to throw lol. But whoa you got so much content here, it's awesome! And it's a very You game!
Apr 28 09:25:05 39h 48m Lobotomy and You ♥ 2 Ah I recognise the pixel art style... I thought this was a really really REALLY great concept. I wish the text parser was a little more complete and helpful, but I guess the guy HAS had a lobotomy. Great stuff.
Apr 28 10:07:04 41m 59s A Tale of Two Towers ♥ 1 This is really great, glad I took the time to adapt and get used to how to control everything. After spending ages upgrading everything to the maximum (I think) and gathering up a massive pile of gold I sent all but two of my peasants to attack... and they were wiped out instantly. I didn't have the heart to continue after that, it had taken so long to get that many peasants!!! Still, I had a good time I was playing, this is a really solid entry. :)
Apr 28 10:36:16 29m 12s Doesn't Add Up ♥ 1 My favourite thing about this entry are the designs of the creatures, so organic, lovely and bouncy animations. Wish the gameplay was a little more varied but it's a nice effort, congrats!
Apr 29 00:31:03 13h 54m CACOGOTCHI ♥ 1 Strongly approve
Apr 29 18:13:00 17h 41m Flappy Typing ♥ 0 This is genuinely astonishing to me. I assume you're already pretty comfortable coding for the C64, but even so I find this amazing, wouldn't even know where to begin. Nice one!!
May 6 19:20:18 169h 07m Zoccer ♥ 1 I am pretty sure this is definitely 100% what soccer is like. 279 seconds to score. Took me a while to realise I didn't have to murder EVERY SINGLE ZOMBIE but, I mean, what else is this for? The zombie murder ball mechanic worked well, I was able to control it, never got frustrated. Can't wait to see the documentary about it now!