Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → Priom
Feedback comments for LD40
Priom's games and stats for all events →
| Timestamp | Since previous | Game | Priom's comment | |
|---|---|---|---|---|
| Dec 4 10:50:20 | Kill The Dragon | ♥ 1 | Nice concept. I had to play it twice because I was completely confused the first time around | |
| Dec 4 11:05:08 | 14m 48s | One Million Dollars | ♥ 1 | My finger hurts and I didn't even win. As a stereotypical journalist would say, "Is this the next Dark Souls ?" |
| Dec 4 11:13:56 | 8m 48s | MAMMONITE LD40 | ♥ 1 | My game kinda stopped working after retrying for the 4th time. Like goblins weren't spawning and the character got stuck. But other than that cool game. |
| Dec 4 11:30:03 | 16m 07s | I want more money | ♥ 1 | https://puu.sh/yz81l/d387a7e500.png If any one game deservess to win for humour. It's this one. Good going. |
| Dec 4 12:52:04 | 1h 22m | Sea Spring Clean | ♥ 1 | Cool game. I see you took flappy bird-like games as inspiration. The survival mode feels like the main draw point in this case, since it's impossible to get a score higher than 11 on normal mode. |
| Dec 4 13:23:53 | 31m 49s | A Walk To The Finish Line | ♥ 2 | The fact that you managed to make so many puzzles in such a short time is pretty amazing. I also like the yippee sound effect. Also i would've liked it if you gave my game a rating too. Just saying XD |
| Dec 4 13:37:17 | 13m 24s | Pumpkin Quest | ♥ 1 | Interesting concept. The lack of proper animation and sound effects does negatively effect the game a bit. But I like the artstyle and it was fun to play overall. |
| Dec 4 17:03:40 | 3h 26m | Orbiomus Gamma | ♥ 1 | Yay, another person who decided to take a unique take on the shoot 'em up genre. Although I really enjoyed playing your game and appreciate the fact that you have an online leaderboard, I'd like to make some suggestions. Firstly, please consider adding a description of what each power up do. Secondly, the enemy and your character's collideable area is smaller than the actual sprite so that can get a bit confusing. Thirdly, when I press the up or down arrow key the entire webpage scrolls up and down so I don't always have access to the UI at the top. |
| Dec 4 17:09:09 | 5m 29s | Smack`Em! | ♥ 1 | I never though I'd get a chance to say a whack a mole game looks aesthetically pleasing yet here we are. |
| Dec 4 17:28:04 | 18m 55s | The band of explorers | ♥ 1 | You could have called this game Indiana Jones and his band of merry Nazis and no one would've argued with you. Although I did manage to beat the game despite all of my minions dying early, I do like the idea that you have the maximum number of them and they decrease over time rather than having something increase over time like what most people went with. Although I do have to mention that there's a visual glitch on the walls where there's a green line sometimes. |
| Dec 4 17:47:12 | 19m 08s | Slimefestation | ♥ 1 | ah, yes slimes. Perhaps one of the most neglected species of fantasy enemies that've been getting some limelight in recent years. Well I found a glitch where if you game over and then restart no slime spawns |
| Dec 4 19:08:15 | 1h 21m | The Heist | ♥ 1 | Don't know how it fits the theme. But I do know that I'll never be as cool as the secret agent in the game cause my arms certainly can't do that |
| Dec 5 09:32:09 | 14h 23m | Runaway Corruption | ♥ 0 | T H E R E I S C o r r u p t i o n (by the way there's a bomb icon that appears at the right side of the screen sometimes. Is there a way to use bombs somehow then ?) |
| Dec 5 09:38:33 | 6m 24s | Purr-suasion | ♥ 1 | Having too many cats can never be a bad thing ! I like the short music you have there btw |
| Dec 5 10:00:06 | 21m 33s | Five Star Dining | ♥ 1 | Fun game. Although the difficulty dies down after some time. |
| Dec 5 10:18:57 | 18m 51s | Drgn | ♥ 1 | I'm a dargawnnn. And I'm cute and polygonal too. |
| Dec 5 10:36:21 | 17m 24s | REIN | ♥ 1 | Visually the game's a 10/10. Gameplay could use a bit more polish though. |
| Dec 5 10:45:18 | 8m 57s | Celestial Stonewall | ♥ 1 | Nice one, ecks. |
| Dec 5 10:59:01 | 13m 43s | Plague Venue | ♥ 1 | Alright now this is a well polished game. Although I guess in this games case the more you see the worse it is. |
| Dec 5 16:48:14 | 5h 49m | Lost Sakura | ♥ 1 | The artstyle is nice. And the button memorization gameplay fits very nicely with the samurai aesthetic. Overall, Nice. |
| Dec 6 10:15:26 | 17h 27m | A Hero's Burden | ♥ 1 | Really nice presentation. And it's interesting that you fit the theme in the narration instead of the gameplay. |
| Dec 6 10:47:44 | 32m 18s | Saving Mr. Mittens | ♥ 2 | Saved Mr.Mittens in 2 days all of my experience as a gamer has led me to this glorious moment. Jokes aside though, this is a well put together rogue like. I have to ask, did you resize the sprites by any chance or are they blurry on purpose ? |
| Dec 6 10:58:38 | 10m 54s | Deadline | ♥ 1 | Now here's a unique take on the theme and bonus humour points too. |
| Dec 6 11:13:52 | 15m 14s | RQ5: backup-dancer rampage! | ♥ 1 | Well this is the 2nd unique taking on the theme I've seen so far. Good job. |
| Dec 6 13:35:31 | 2h 21m | Prinsen Gulden | ♥ 1 | I feel like I can't say more than what people already mentioned. I really like the 3d blended with 2d visuals and the musics nice too. But I feel like the jumps a bit wonky ? I get stuck whenever there's a decent amount jumping involved. But really nice aesthetics. |
| Dec 6 16:40:41 | 3h 05m | Coins of rage | ♥ 1 | Finally the fabled backwards arm shooting returns. I can't beat more than one enemy but you're definitely doing something right here. |
| Dec 6 16:47:50 | 7m 09s | Speed Demon | ♥ 2 | Now this is what I call polish. I was literally going, "oh, whoa, shit, c'mon". Add some sounds and I can see myself spending hours on this. |
| Dec 6 17:29:13 | 41m 23s | Space War Never Ends | ♥ 1 | Really neat concept. But here's some suggestions: -A lot of the sprites are blurry and it's hard to tell the collideable area of the enemy ships. -The sound for the title screen is a bit too loud. You might want to decrease the volume or change it entirely. But still neat game and your pushing the theme a bit : P Hope my suggestions help |
| Dec 7 09:17:40 | 15h 48m | Desert Express | ♥ 2 | It's a bit weird with the theme since you don't exactly have control over whether you have more of something or not but dayum I'd be lying if I said it wasn't frantic and fun |
| Dec 7 10:49:18 | 1h 31m | Justify the Means | ♥ 1 | Oh hey funnily enough the first jam I joined I fell into a lot of the same pitfalls you did and didn't really make the game I wanted so I'm still working on it. Also on the room where the game slows down, two of the most likely reasons for that is either there's an object that's probably being created every step of the game or the fps count on that one particular room might be slower. Hope that helps. |
| Dec 9 09:36:45 | 46h 47m | Skulls n' Ladders | ♥ 0 | Really well put together game, I feel like the sound effects are a tad bit too loud but it's fun and has a solid retro vibe to it. |
| Dec 9 09:49:29 | 12m 44s | High Protein Diet Dungeon | ♥ 1 | Noice. I like the voxel graphics and the idea is certainly unique |
| Dec 10 09:58:04 | 24h 08m | Sugar Crash | ♥ 0 | Woah, this is a lot more difficult than I expected.Good going. I don't like the title screen that much though and that's the only bad thing I have to say about your game XD |
| Dec 10 10:17:08 | 19m 04s | Iglu | ♥ 2 | Woah dude, didn't think a game about a dog trying to save his girlfriend would be this unforgiving. Although I do have small issue with the game, when I'm playing sidescrollers on the keyboard I expect the jump button to be the spacebar so it was a bit hard to get used to. |
| Dec 12 10:08:01 | 47h 50m | DarkPixelAdventure | ♥ 1 | I like the concept that the more you have the less you see. Also you actually made blocks look cute so gg. |