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| Timestamp | Since previous | Game | FuriousWitch's comment | |
|---|---|---|---|---|
| Dec 9 22:47:38 | Mountain Diver | ♥ 1 | I commend you for the great effort you put into this game. What I liked best was the graphics and theme. I also find the idea of choosing between crystals and platforms is very clever. The game was too difficult for me though and kinda made me lose hope fast so if there was a weak point that would be it. May be I am just not used to play this kind of games a lot and that is why I lost hope fast. Still you could add two difficulties, easy and hard, to fit all personalities. All in all great job :) | |
| Dec 9 23:53:55 | 1h 06m | Blobville | ♥ 1 | Hey Erk, just played your game and as always I loved it. Blob ville excells especially in the idea and humor departments (I actually laughed out loud in parts of your instructions). It has a great potential if you decide to complete it and add other buildings and upgrades to your building and may be special NPCs who will do some of the work for you to make it easier as your community of blobs grows. If you decided to complete it, let me know because I will be the first in your fan base :) |
| Dec 10 02:03:16 | 2h 09m | Aquariumus - Too Many Fishes ! | ♥ 3 | Great job on your game! I reached day 14 or 18 I don't remember but it certainly wasn't easy. The game certainly has a learning curve but I like this style so I played it for some time until I understood the jest of it. I enjoyed playing it very much, the graphics and the audio are great. The game looks very polished and it is obvious a lot of effort has been poured into it. If I have one addition is that some introduction or tutorial is needed so that players don't get frustrated easily. But even without a tutorial, I enjoyed it very much. Congratulations :) |
| Dec 10 02:43:35 | 40m 19s | Fat and Furry-ous | ♥ 2 | Good game! The idea is good and it is fun to play but it ended too soon. It needed more content. The game idea has high potential. You already developed the main mechanics. You could easily add different types of collectibles and obstacles which could extend its playing time much more and make it more fun too. But all in all nice game. Congratulations :) |
| Dec 11 23:06:32 | 44h 22m | Mini Mod | ♥ 0 | Nice game. The music and sound effects were especially amazing. For me, the game was too difficult though. The controls too heavy and it felt like I was doing a lot of effort to play. I don't know if the "too much inertia" when I stop moving was deliberate or not but this one really killed me :D It is very clear there was a lot of effort in making this game from all the team and I commend you a lot for that but I think you should have focused more on the controls than on the polish cause the polish is very extravagant here :D I understand that it was meant to be played with a gamepad but still I think the majority of players would have appreciated it more if the keyboard controls were easier too. All in all, I think what you did here is pretty amazing. Congratulations :) |
| Dec 11 23:42:33 | 36m 01s | ARCADE OVERFLOW | ♥ 2 | The most innovative idea I've seen so far in this jam and it's a compo too. Wow! It was so capturing that I forgot to check on my cat which I let out for a while. He is okay and still there thank Allah :D I honestly can't find a thing to criticize here. The graphics though simple were perfect for the style you set. The music, the mood, and everything was very matching. Great work. You should be proud :) |
| Dec 12 00:16:59 | 34m 26s | Museum Keeper | ♥ 1 | Nice game. The idea is good and the sound effects were quite scary for me :) The area which needs improvement is the movement and camera motion. I found it was a bit too heavy and uncooperative. Also, after playing for somedays it becomes too repetitive. Maybe you can spice it by adding skills not to just run into the burger to catch him. Still, it has a potential to become something bigger. Congratulations! |
| Dec 25 18:53:51 | 330h 36m | Zurvival of the Fleshest! | ♥ 1 | A fun game. I liked playing it although I didn't understand the resources and the upgrades at the beginning but after a minute or so I got the idea. It wasn't difficult to understand at all. There are a few points that I think need clarifying though; Why is it that the soldiers' number never change? Also, Where does the gold come from?! Finally, I couldn't help but notice that the entry is not really resonating with the theme. It seemed the more I have, the easier it was to win:) Oh, and I loved the music, it made me want to play for longer time :) All in all, good job on this one. Congratulations :) |
| Dec 25 19:29:38 | 35m 47s | Problematic Ownage | ♥ 1 | Loved it :) Very innovative idea and humorous design and it's so simple. I recommend adding speed up button so that the player can speed up the time at work. Also, I noticed one of the times I went to work for about 3 minutes and the rage bar didn't get above zero. Was good to catch a break :D Great game. Congratulations :) |
| Dec 26 09:09:05 | 13h 39m | Feed | ♥ 0 | I loved the concept and the theme. The problem for me was the difficulty was too much. I didn't last more than one night. My advice is you can either change the controls style or you can make the enemy knock back the player that way the player have the chance to run away. What happens right now is as soon as the enemy walks over you it takes a second to die so that is too difficult for average player I think :) The monsters looked creepy which is great and the music and sound effects was nice too. Great job :) |
| Dec 26 13:02:00 | 3h 52m | Oil Tycoon : Corruption Edition | ♥ 1 | Loved it :) I played it for about an hour which is the longest time I spent on a game this Ludum Dare. Very innovative idea. I think some tweaking is required though cause some stuff was not right. For example, I did very well and suddenly the oil price started dropping until it reached 5$. Why is that? I hade a lot of schools and couple of villas. Also, the value of the relation of the politics seems to go only up. The relations of the citizens is 100 and the politics are 102 and the price of the oil is 5$. Why is that? Regardless of these points which I'm sure you can easily fix, I enjoyed playing your game tremendously. Congratulations :) |
| Dec 26 13:47:39 | 45m 39s | Cat Lady | ♥ 0 | Nice game :) Adding different kinds of mess to clean would add diversity to the game. Also, some other responsibilities would make things more challenging. All in all good job :) |
| Dec 26 14:06:43 | 19m 04s | Cliff Hanger | ♥ 1 | Great work you did there guys :) To be honest, I'm not great in this kind of games (FPS) so I kinda failed miserably over and over. So maybe its too difficult or maybe it's just me. Maybe you can add different levels of difficulty so that it suits everyone. Regardless, the game looks fantastic, the sound effects are decent, and the gameplay itself is great. Congratulations :) |
| Dec 26 14:24:37 | 17m 54s | Please Let Me Die | ♥ 1 | Great Work! I myself don't like this kind of games in general but to be honest, this game looks good. I loved the theme and the environment. The music was kinda getting on my nerves but I believe that it was serving its purpose for the game. The inertia was too much so that is something you might need to fix. Some areas was too difficult it was cruel :D All in all great entry. Congratulations :) |
| Dec 26 14:44:02 | 19m 25s | Kitten Keeper | ♥ 0 | Great game! I enjoyed playing and replaying this game a lot. The idea was good and executed well. Thr main problem for me was that the game kept crashing after 25 kittens. Another issue is that the cats sometimes don't go to the toy or any other object it needs although it is there. Other than that it was really lovely to play. Congratulations :) |
| Dec 26 17:03:36 | 2h 19m | Area 51 | ♥ 1 | I loved playing this game very much. It has a great idea and implementation was flawless too. The problems I found was in game design. Like increasing the number of bullets made you slower which was a penalty but the way I could simply shoot all the bullets at an empty space and remove the penalty defied the purpose of it. Also, I didn't understand why you did it- I know about the theme of this LD but I didn't make sense of it in the game- like do you want the player to shoot more or move faster? Maybe you could make the shooting attract the attention of enemies and this way you will punish the player if he started shooting at empty space and so he will have to move faster so that he doesn't accumulate many bullets and get heavier. I loved the graphics too and the sound effects; it felt very instantaneous. And the idea of killing yourself with the ricochet is brilliant. I killed myself too many times :D Overall really amazing game. Congratulations :) |
| Dec 26 17:36:50 | 33m 14s | Blalb | ♥ 0 | One of the top 3 I played this Ludum Dare. I really was enjoying myself while playing that I intend to play more of it later on just for fun :) The graphics are very beautiful too and the music you chose is very suitable and energetic. The one problem I found is that the game lags a lot after some time which is expected with the number of objects in the scene. Other than that really great work. Congratulations. You should be proud :) |
| Dec 26 19:34:30 | 1h 57m | Stay Alive | ♥ 1 | Nice Game! You obviously worked really hard on this and really great job. When I started playing I was a little lost so I died very quickly the first time and again the second time :D Then I realized something must be wrong so I read the instructions carefully this time and now I could finally play :D Very good work and a lot of things you did there in so little time. Congratulation! |
| Dec 26 21:28:51 | 1h 54m | Goblin Getaway | ♥ 0 | Nice Game! Liked the graphics and the theme especially. Felt the jump was too difficult. Maybe adjust the difficulty a bit to increase play time. Good work :) |
| Dec 26 22:04:48 | 35m 57s | Ninja Guyden | ♥ 1 | The graphics and animation are impressive. I didn't understand the purpose at the beginning but I think I should collect some stuff and then I will be able to win with the bosses. The problem is you can never avoid the objects thrown at you which remove the stuff you collect so I don't know if there is a way to win. But regardless, it is obvious there is a lot of work put into your game you just need to clarify the objective and balance the difficulties a lot more and you will find yourself with a really amazing game. Congratulations on your entry :) |
| Dec 27 10:55:53 | 12h 51m | Coffee Break | ♥ 0 | Nice game. The graphics looked good and the day/night cycle gave some life to it. The main issue for me was the repetition though. I didn't feel motivated to keep going. I don't even know the purpose of what I'm doing. So, as an addition may be collecting this stuff would reflect on something so the player would want to keep playing. Regardless, all in all, good work :) |
| Dec 27 11:05:23 | 9m 30s | Adventure of temple | ♥ 1 | Unfortunately, it crashes every time after killing the first two enemies :( |
| Dec 27 11:22:43 | 17m 20s | LD40 - Snake | ♥ 0 | Nice job on this one :) Great graphics and nice mechanics. The game increase in difficulty very fast though so may maybe make it more gradual than that. Also, decreasing the snake dimensions could make it more manageable to play. My advice is to make the speed related to eating the fruit not just the time factor because that is what I felt; that it was just getting faster regardless of the snake eating anything. Great job:) |
| Dec 27 11:53:22 | 30m 39s | Invasion | ♥ 1 | Nice game. Good idea and the music was good too. There was a couple of bugs I found. After the first level, all levels had a black background instead of the road background in the first level. Also, after I leveled enough to have a fist instead of the finger the finger was not removed it stayed as a part of the scene. It is a nice entry. Good job :) By the way, you should opt out of the graphics category since you didn't make the graphics or most of it. |
| Dec 27 14:30:15 | 2h 36m | 42 Lightyears | ♥ 0 | Nice game. The idea is good and innovative. I loved the idea of the mechanic fixing the spaceship so much. In the way of improving on the current build, I would recommend increasing the speed a little and adding turrets on the spaceship that you can build when you have more power. Also, you can add something like a thruster you can turn on to increase the speed but it uses electricity. A lot of balancing will be required but it will add more fun. Good job :) |
| Dec 27 14:55:25 | 25m 10s | Unstable Space | ♥ 1 | I really loved your game :) The aesthetics were beautiful and the music so moving put together they made a great mood. The idea is innovative too and I find myself thinking of how you can expand it into a narrative story with multiple levels. One of the best three games I played this Ludum Dare. Congratulations :) |
| Dec 27 15:40:46 | 45m 21s | Defense 2160 BC | ♥ 1 | Great game! I loved playing it and as I played I could see the elaborate work done in it like the animation on the towers and the enemies animations as well. I'm sure the time didn't allow for enough balancing but I think with more time you will be able to turn this into a really bulletproof strategy tower defense game :) Right now the main problem is that I don't need to use all tower types I can just use mainly bow towers and cannon towers and I will win the game. Also, although it has a bit of a learning curve, once you get it you can put two columns of cannons and nothing can get past the very first couple of steps. And the difficulty doesn't seem to increase I don't know why. I have actually been writing this now for a couple of minutes and the game is running in the background and I'm still winning :D But regardless of all that, I would like to commend the great work you did in this game which I really enjoyed playing. Actually, one of the best five games I played in this LD. Congratulations :) |
| Dec 28 12:36:40 | 20h 55m | Shall they up? | ♥ 1 | Nice solid game and very innovative idea. Enjoyable in a frenzied sort of way. I felt it got very difficult very fast so you might want to make it more gradual. Also, as others mentioned, it conflicts with the browser's controls which adds another unnecessary level of difficulty :D Congratulations on your entry. Good job :) |
| Dec 28 13:27:51 | 51m 11s | Pumpkin Massacre | ♥ 0 | I loved this game it was so fun to play. I liked the idea and the graphics. Implementation was flawless for me. If I had to change one thing it is the extra health and ammo drops. It made it much easier than it should be. I left about 8 health and ammo packs that I didn't need. If things were rarer it would make the gameplay more hectic and requires more attention. But, regardless, it is a solid fun game. Great work :) |
| Dec 28 14:08:32 | 40m 41s | SCRAMBLED | ♥ 2 | A great achievement you have done there :) I liked the graphics and the music is really beautiful. The map is vast and that is really a feat for an LD entry. The main points that kinda hurt the experience for me were the combat system and the idea itself. For the combat system, it was very hard to kill anything which made me too stressed all the time :D I don't know if it is because I don't play a lot of First Person or not but that is what I felt anyway. As for the idea, I kinda felt bad for what I was doing stealing the eggs of the birds and killing them; it felt like a bad purpose and especially contradicting with the environment and mood you set. But this is something you can easily change, if you want, through narrative while preserving the gameplay. Like for example that you are collecting the eggs of an endangered species of birds and you need to get them fast before other predatory birds eat them and you only need to change the frying pan into a nest or incubatory or something like that while preserving everything else. But regardless of this, I felt all the time while playing that this could be something big one day. You should be proud of your accomplishment. Congratulation :) |