Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → Fis
Feedback comments for LD40
Fis's games and stats for all events →
| Timestamp | Since previous | Game | Fis's comment | |
|---|---|---|---|---|
| Dec 5 19:00:25 | Catamari | ♥ 1 | I really enjoyed it - but it's kinda difficult to get the sausage to the cats mouth ._. *thumbs up* | |
| Dec 5 19:32:37 | 32m 12s | Of a Feather | ♥ 2 | Seriously - it is awesome! I enjoyed playing really long, at about ~18.000 points and 20 birds around you the progress got quite slowly. Therefore, I would suggest not to make it a marathon, but to separate it in different levels and not scaling by "more height to travel and more birds to carry" - but yeah it fit the theme quite perfectly :) one more suggestion: don't make the blackbird collide with the others - quite annoying behaviour if you are waiting in position and getting bumped in random directions ItsATrap.png it's a trap! |
| Dec 5 19:39:07 | 6m 30s | ... | ♥ 1 | I enjoyed the graphics and the smooth movement - well fit for the theme. One critic: I really dislike this kind of movement behaviour (rotation by A&D, move in direction by W) - I'm curious how it would work out with WASD in directional matters |
| Dec 5 19:49:46 | 10m 39s | Headstuck | ♥ 0 | This idea - this game - I want to see more of this! Well done! (but I want to see it in a slower and easier version to concentrate on the actual dialogue xD) |
| Dec 5 20:04:28 | 14m 42s | SUPER COP HERO | ♥ 1 | god damn - I always kill the reporter! >.< beautiful game :3 |
| Dec 5 20:23:25 | 18m 57s | Warehouse Panic | ♥ 1 | I want to play it - I'm following since I saw a screenshot, but I'm on linux and the web version isn't loading on my computer :( WareHouse.png help q.q |
| Dec 5 20:29:53 | 6m 28s | Cats Them All! | ♥ 1 | Wonderful - it fits excellently with the theme! Cat.png but animals were hurt during execution q.q... |
| Dec 5 20:47:23 | 17m 30s | Six | ♥ 1 | Very polished graphics! I really enjoy games like these, where you can train your spatial abilities :3 |
| Dec 5 20:55:03 | 7m 40s | Ripper | ♥ 1 | well done, for three months experience and 3 days working on this title - quite impressive :3 good work! I'm curious about your improvements in ludum dare 41 :) |
| Dec 5 21:00:09 | 5m 06s | Sänka Viking - A Viking Warship Simulator | ♥ 0 | Oh I missed this cannon war game from windows 95 so much - thank you for implementing this to wake some good memories <3 |
| Dec 5 21:03:03 | 2m 54s | Don't be Greedy! | ♥ 0 | Oh boy it's hard - so hard xD keep up the good work :) |
| Dec 5 21:17:16 | 14m 13s | POKED - be social | ♥ 4 | cmon bro - wtr i'm dying awesome!!! |
| Dec 5 21:26:37 | 9m 21s | Ned's Needs | ♥ 1 | I'm... disturbed... XD Normally, I don't want to eat cockroaches - but to fulfill my desires - I'VE GOT TO! Really good idea - I'd call it tamagotchi simulator :3 |
| Dec 5 21:36:38 | 10m 01s | 10 inches or less | ♥ 3 | I'm really overwhelmed - I'd like to have a hard mode, where you die if you step with 1 on an empty field :3 |
| Dec 5 21:43:20 | 6m 42s | Cleanup on Crime Dragon Planet! | ♥ 0 | Well done, very polished and good music/sfx :) |
| Dec 5 21:55:38 | 12m 18s | Sofra | ♥ 1 | Wow - I started the game thinking "yet another platformer"... but suddenly I realized - I can't jump that high now! Brilliant! One suggestion: don't assign "interact, take bunny, drop bunny" to the same button, distribute it to several buttons. This would make the game a hell easier if you start panicking, just because you can't drop enough bunnies on a small area. |
| Dec 5 23:05:48 | 1h 10m | CTRL FRK | ♥ 1 | Very good concept - but a bit frustrating, as it takes very long for all to pull along. You've got to wait very long to make progress - and the progress then is too slow. Maybe increasing the velocity when everyone pulls in the same direction may make the game better. |
| Dec 5 23:09:36 | 3m 48s | Aquariumus - Too Many Fishes ! | ♥ 3 | Nice art, nice music :3 good job! |
| Dec 5 23:23:10 | 13m 34s | INFINITORY | ♥ 1 | Quite hard at first, but once you understood how to deal with enemies it gets quite funny. Should be a bit easier (for instance double the amount of HP - we could need it, so we don't get frustrated :P) |
| Dec 6 00:06:49 | 43m 39s | Running With Scissors | ♥ 2 | Oh my god - I am so flashed about your game. I can't belief but I had to give you best score I've given so far, deserved! This game is soooo stunning and I was sad there were no further maps. But... there was no ending scene :( |
| Dec 7 01:10:34 | 25h 03m | House Party | ♥ 1 | This is really impressive - quite an amazing idea to use physics in such a way! |
| Dec 7 17:36:58 | 16h 26m | Captain Capsize | ♥ 0 | I fell in love with your graphics - very well done :3 |
| Dec 7 18:38:01 | 1h 01m | Crate Storm | ♥ 0 | Funny, but I feel really incapable of transferring objects when I play this game xD |
| Dec 7 18:42:37 | 4m 36s | Critterâ„¢ Sitter | ♥ 3 | Simply great :) |
| Dec 7 18:54:00 | 11m 23s | Psychoserker | ♥ 1 | Solid first game in ludum dare, the game runs very well and smooth. I aggree with @pixelectric, the result of "facing when rightclicked" is permanent rightclick - so you could always face towards the cursor. Would make it more intuitive! |
| Dec 7 19:01:34 | 7m 34s | Inky Pinky Square | ♥ 1 | The idea is very nice, it's really difficult to maintain the positions of all characters. |
| Dec 7 19:11:44 | 10m 10s | Plastic | ♥ 0 | This game is special. I believe this could work out well if you add a timer and a highscore board :3 |
| Dec 7 19:32:01 | 20m 17s | Happy Marshmallow Factory | ♥ 1 | I did not see that coming XD well done :) |
| Dec 7 20:11:55 | 39m 54s | Althea and the Magical Fruit | ♥ 2 | I failed picking the key too :c It was quite obvious what might happen (after reading your small information below the game), but I missed some introduction to the third day. Something like the mother eating the dog - what ever :P something that tells you - WOAH, I should avoid them now. For example, one trauma of my early kid days when playing Terranigma there's that zombie town. First everything is okay and so, but after sleeping everything is destroyed and the character says when waking up "It smells like rotten flesh...". This was so terrifying, I still remember this moment so well. Maybe something like this would improve the third day for you too. Since I'm not the only one failing the key part, maybe you should add some help after failing too often. Also blocking the path to the farm might be good on the third day (I tried and found nothing at the tree :P). Also the reading boxes - make it skippable after the first time read (I accidentally read the farmers notice 4 times in a row >.<). To sum it up - very nice, I like these kind of games. But keep the stale running parts to a minimum and focus on the action parts! |
| Dec 8 15:30:23 | 19h 18m | Cute Cats Daily | ♥ 1 | Really nice game! I just wished the time wasn't passing sooo fast and there would be more guidance like how to correctly dispose. Going for shopping is also quite demanding - I'd like to order a few at once and get a box delivered :3 |
| Dec 10 23:35:47 | 56h 05m | The Hunger Maims | ♥ 2 | These soundeffects <3 love it! Oh I know the moment, when you are using blender the first time. I created a cat my days, and... well... your fox is even better :3 Continue working with blender, it will reward soon! |
| Dec 13 19:06:26 | 67h 30m | Secret of Poop | ♥ 1 | I'd really love to have a winning condition (maybe I missed it?). For example, killing so many poops to climp upon them to the next level - this would make it worth duplicating them and killing them! And by the way... I would never eat chocolate dropped out of some poop... xD |
| Dec 16 11:32:51 | 64h 26m | Famous Knight | ♥ 1 | A really good idea - well done! |
| Dec 16 14:12:32 | 2h 39m | Shoot off their lumps | ♥ 0 | I love the visuals - really great work, considering the amount of time you've got. |