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| Timestamp | Since previous | Game | axoona's comment | |
|---|---|---|---|---|
| Dec 6 22:36:35 | Mallio Cart | ♥ 1 | it's really funny, nice thing you managed to add a seasonal theme to your game. The graphics and the game idea are excellent. Concerning the gameplay I actually found it easier to just randomly take articles without looking on the list (and that's how I won ;) ) so I think it would be easier if the game tracked what articles you have in the caddie (especially when thiefs pick your goods and you no longer know what you have). I also sometimes wasn't able to take articles from the shelf (no green icon), I don't know what reason. And manouvering was a bit hard. But apart from that it's an excellent entry, good job! | |
| Dec 6 22:49:50 | 13m 15s | Headstuck | ♥ 0 | It's a really good game! Very simple concept and nicely executed. I like the gameplay a lot with those options that chose themeselves automatically. Well done! |
| Dec 6 23:08:04 | 18m 14s | Samurai Shaver | ♥ 1 | Excellent game! Seriously every aspect is excellent :) Loved the music and the graphics and the game idea, the little animations that really make it fun to play. The last level is a bit tricky with that syncopation, but it's also adding some cool challenge. |
| Dec 7 22:40:48 | 23h 32m | Rattendorf | ♥ 2 | it's very solid entry. I loved the general mood and the graphics (of course :) the concept of playing as rats is cool too! altough I admit it is a bit confusing and I really would like some sort of tutorial or help with the different buildings and the general objective. for example the ore mine would often not yield any ore or stones and I didn't really know why (even though I put them beside the mountains). the dificulty is quite challenging right from the start (I believe I died on my first night at first play), but you get used to it. I also finished the game on a bug after 12 or more waves. unfortunately forgot to take a screenshot... I played the fixed version. But anyway congrat's on putting up a strategy game in a weekend! |
| Dec 7 23:43:37 | 1h 02m | Super Team | ♥ 1 | it's an excellent puzzle game! I really loved it (and I love puzzle games) that last level is just impossible (but I *had* to find the solution) I really like the game idea, where the enemies become your allies, but not quite :D it's very humorous. and actually very innovative! The only remark I have is that even though the music is cool it really made my ears hurt when I was trying and retrying that last level (so maybe a bit of variety would be nice, or maybe less of that high pitch midi or maybe just lower the level... but once again: it's cool when you hear it for the first time, just not so cool when you hear it a lot of times ;) |
| Dec 15 22:19:51 | 190h 36m | Cute invaders | ♥ 2 | good interpretation of the theme! :D I also like how the game mecanics make it all humorous. It gets quite difficult quickly so you have what to do all the time. What I'd like to add is to have the age of the chickens shown, so that maybe see if some of them survived long enough :) The fact that there are no objectives does not bother me, but it's true that after a while it would be cool to have some variety to spicy things up. Maybe something like random events (like maybe a chicken that lived long enough could have an egg or invite the unicirn or whatever). Anyway it's a really good game, and the graphics are lovely! |
| Dec 15 23:09:47 | 49m 56s | Pride Before a Call | ♥ 1 | Excellent! It's really funny and I actually played 4 times or so to try different conversations with the callers. I really loved that there was a bit of an intriguing story behind this time management game. It's a very fun combination. The graphics and audio are great, the talking sounds are a very good addition. Also it's a very cool way if introducing the tutorial. And the time management mechanics are just horribly complicated at the beginning. But both things serve the game right as the whole experience seems yet more realistic when you transfer without holding, or press the wrong number etc. and so it accidentaly becomes ridicoulous as well :) (this paragraph it a compliment in case you wondered :D) I don't have any other remarks really. I find it's a perfect jam game. I guess the ending depends on the avarage rating you get at the end? are there more endings than 2 (make it through the day and get fired?) |
| Dec 15 23:37:46 | 27m 59s | Pigeon | ♥ 0 | Really nice entry! I enjoyed a lot the mood of this game. Everything works to convey it (the graphics, the audio and the game mechanics). In the beginning I thought there was some sort of progression (and maybe a story) but I guess it's just a "random" level being loaded each time? I think it would really serve the game a lot if there was some sort of closure. All in all it's really interesting. Congrat's! |
| Dec 15 23:49:09 | 11m 23s | SheepMotion | ♥ 0 | why wouldn't you just put the d**n farm near the field? :) anyway it's a cool game, that would have a relaxing mood if the sheep weren't so difficult to handle! |
| Dec 16 00:03:24 | 14m 15s | The more hair you have... | ♥ 1 | it's a really cool entry. I like to see subjects like that treated lightheartly and on LDJAM :) The graphics are very original too! |
| Dec 22 23:33:01 | 167h 29m | 33 (A Regular Life) | ♥ 0 | It couldn't be a better interpretation of the theme! and the mood is great. Reminded me a lot of the Matheson "Button, Button" novel. Nice touch that it's possible to actually interact with some of those objects. I just have one remark that the diffrence between the levels of ambient music and the sounds of some of the object (guitar..) was too important imho. |
| Dec 23 00:00:17 | 27m 16s | Between Stations | ♥ 2 | Excellent! I really enjoyed the mood of this game! It catches the feeling of insomnia away from home so well and the fact that I was actually playing it because I can't get asleap right now is irrelevant ;) It's so absurd, so intriguing. I loved it. |
| Dec 23 00:50:08 | 49m 51s | Ignorance is Bliss | ♥ 2 | I really loved the cyberpunk mood and the story is intriguing! I also agree with some of the comments that the font is difficult to read and it could be made easier to scroll back and forth through the recordings. But it's an impressive entry anyway! |
| Dec 23 21:47:25 | 20h 57m | Clicker Thingie | ♥ 0 | excellent entry! I got both endings and I think it's a nice way of (interactively) putting your message across. Nice take on the theme as well. it's a pity that there is no sound, because just a few clicking sfx, would realy add to the mood (but I guess you know that already ;) |
| Dec 23 22:04:19 | 16m 54s | Goblins 2 Go | ♥ 1 | it's a very funny entry! the graphics and animations are perfect. 78% something was as far I could get ;) |
| Dec 23 22:20:58 | 16m 39s | One for sorrow | ♥ 3 | Very nice entry! It took me a while to inderstand the mechanics, but fortunately the game allows for errors at the start so it wasn't a problem. I find it a very innovative mechanics and it is a nice interpretation of the theme. One remark I have is that the last 2 combats could be a bit shorter, as it can get repetitive after a while. |
| Dec 23 22:47:19 | 26m 21s | Interview at Cacophony | ♥ 1 | very nice music puzzler indeed! I needed to practice a few times before I was able to finish on the easy mode ;) It's an interesting idea as there are not many games like this. what I think, would be really cool to have is a "hear melody again" button but I guess it's part of the challange. It would also be great to be able to choose instruments while the melody is playing. |
| Dec 23 23:01:10 | 13m 51s | Video Games | ♥ 1 | very solid entry! I loved the look and feel of the game, the audio is just excellent! the tutorial is effective, and the leaderboard makes it addicting/motivating to play. but I'm just so terrible at this, 48s is as far as I could get, it's a great interpretation on the theme! |
| Dec 23 23:22:30 | 21m 20s | Castle Diorama | ♥ 2 | what a beautiful and relaxing puzzle game! the look and feel is excellent. good thing you decided to abandon the click count punish mechanic. |
| Dec 23 23:51:27 | 28m 57s | Kamycrazy: A post-post-apocalyptic game | ♥ 0 | it's a very intriguing story. I completely agree with @bjarkeal! |
| Dec 24 00:07:18 | 15m 51s | The Tulpa | ♥ 0 | the mood and game idea are excellent, they definitely want me to play the game until the end. But I'd appreciate some form of hints to understand what I should be doing or that what I'm doing is correct ;) |
| Dec 24 00:16:22 | 9m 04s | The Will of the Wisps | ♥ 2 | Lovely game. The mood and the graphics are excellent! So I was running away from my family? |
| Dec 25 20:27:21 | 44h 10m | The Terry Pebble Show - An Awful Day Time TV Simulator | ♥ 1 | great entry (as always). Your style is now recognizible :) I like the general game idea, it's simple and it works! The humor is ok but for me "How to cope with boredom and loneliness" was much more to my preference. |
| Dec 27 23:58:32 | 51h 31m | DETERMINATION | ♥ 1 | It took me a while to realise how to play, mostly because my heart was killed and disappeared at the very beginning (so I didn't even see it) wheras the game seemed to continue. but when you understand how to play it's a pretty interesting and original game idea and good interpretation of the theme. Although I don't know why you want to convice us that more love and determination will make our situation worse ;) (I haven't played Undertale) The game would definitely benefit from some sound! |
| Dec 28 00:15:21 | 16m 49s | Fat Puss | ♥ 0 | nice entry. I like how you interpreted the theme: by transforming some very common game mechanics into something new. The graphics are cute too. And it would be cool to have some sound. I don't know if it's me but the game seems pretty hard. |