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Feedback comments for LD39
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| Timestamp | Since previous | Game | zedutchgandalf's comment | |
|---|---|---|---|---|
| Jul 31 14:54:12 | Blackout | ♥ 1 | Sweet! Now I can play that it's Ludum Dare during Ludum Dare :D The game itself is a bit simple once you find out what to do (which - as others have said - isn't really clear at the start). It also took me a while to notice where I can see how much money I had left. I don't know if this was on purpose or not, but there were a lot of machines that had an option to turn them off in the context menu but that couldn't be turned off. Overall, this is a solid first entry! I especially enjoyed the hand-drawn graphics which added a bit more personality to the game 😃 Great job! | |
| Jul 31 15:13:51 | 19m 39s | Unplugged | ♥ 4 | I love this concept! It fits the theme perfectly, and I really like that you can control it by actually unplugging your laptop's power supply. The graphics look very nice, and the sound design perfectly fits the game and theme :) If I had any complaint, it would be that the pacing seems a bit too slow at the start, especially for an incremental game like this. |
| Jul 31 15:25:40 | 11m 49s | Clockwork Inc. | ♥ 0 | This game looks great. The sounds also nicely fits what you were going for :) The gameplay itself is pretty boring, however. I'm not sure if a mechanic like this can be made interesting on PC, but I would have at least liked to see some more things to interact with than the two there are now. Also some more levels would be nice. Right now it's impossible to buy as much toys as there are in total without replaying the last level a few times. I didn't really enjoy the idea that much, but the execution however was very good! Also, I'm not sure if you've seen this already, but the people behind Godot engine are keeping track of LD39 entries using Godot on [Twitter](https://twitter.com/godotengine/status/892019189682241536), I've also used Godot for my game:) |
| Jul 31 15:40:02 | 14m 22s | The Defective One | ♥ 1 | I like the idea and the graphics. But, like others have said above, the character feels very slow. Also, I'd really like some kind of visual indicator that I'm extracting energy from other robots (at first I thought it simply didn't work, until I noticed the bar going up). Also, I find it kind of weird that other robots don't shut down after you've extracted their energy, I feel like that would make the game feel even more stealthy as you could sneak up behind a turret and shut it down by extracting it's energy. Finally, I would have like a restart button or at least some kind of in-game indication that I have died and what I have to do to try again. Also, I don't know if you've already noticed this, but the people behind Godot engine are collecting LD39 entries made using Godot over on [Twitter](https://twitter.com/godotengine/status/892019189682241536) 😃 |
| Jul 31 15:51:50 | 11m 48s | Power Necromancell | ♥ 1 | This was a fun, albeit short game 😃 The graphics are also very nice. I would like to play a more fleshed out version of this! |
| Jul 31 15:59:45 | 7m 55s | iPowerless | ♥ 1 | Hello, my fellow Godot-user! 😃 I like the aesthetic of your game, it looks beautiful! The enemy pathfinding is a bit simplistic, but the way the second level was set up made me think that's done on purpose, since the walking guys can't path around the holes in the ground while the flying guys simply fly over it. The balancing felt fine to me. Some rooms were quite hard, but it never felt unfair or anything like that. Great job! |
| Jul 31 16:31:54 | 32m 09s | Ousted | ♥ 1 | You're right, we did have a similar idea about the theme! 😃 Your game is designed incredibly well for a compo like this. It has a suprising amount of depth yet a very simple (and beautiful) UI. Well done! |
| Jul 31 16:35:01 | 3m 07s | Power Tripping: Keeping It Cool | ♥ 0 | Omg, I love this! :D Who would've thought the life of a fridge could be this hard! Very nicely done 😃 |
| Aug 1 21:16:02 | 28h 41m | daemon | ♥ 1 | I really like the art of this! It looks gorgeous! 😃 The jumping/platforming is a bit buggy (the first time I jumped, right at the start of the game, I got stuck in the wall). The game itself is pretty hard, but I don't think it's necessarily too hard. It is annoying however that the camera is so zoomed in on the player, I'd like to be able to see a bit more of the level at any given time. This is especially frustrating with some of the weird spike placement. Overall, it's definitely not a bad game at all. It just needs a bit more polish and maybe a tad better level design. Also, I'd really like some kind of feedback that I hit a spike. It took me a couple of deaths before I realized the game thought I was hitting spikes that didn't look like I was hitting them to me. |
| Aug 2 08:46:08 | 11h 30m | Alone in the night | ♥ 1 | The controls are pretty hard to get used to. But once you do, it's a lot of fun and can be pretty tense at times. I maybe would've liked for the monsters to die a bit quicker to the light since it's already difficult to hit them. But overall, this is a solid entry 😃 |
| Aug 2 08:55:45 | 9m 37s | Pickup all the power! | ♥ 1 | This is a nice little puzzle game :) It reminds me a bit of Spacechem in fact. Great job! |
| Aug 2 09:00:25 | 4m 40s | Battery Escape !!! | ♥ 1 | This is a nice little game! The controls are a bit weird at first, but once you get the hang of them they're fun to use! 😃 Great job! |
| Aug 2 09:11:19 | 10m 54s | Diamond Lattice | ♥ 2 | What a nice little puzzle game! 😃 It was a bit confusing at first, since the game didn't specify what the central battery-thing is for, but I quickly figured it out. This is a nice take on the classic pipe-puzzle concept thing :D Great job! |
| Aug 2 09:18:11 | 6m 52s | I Have No Spoons And I Must Survive In A Capitalist Society | ♥ 1 | This is pretty fun! 😃 Reminded me a lot of Papers, Please! with the end-screen and health-vs-fun-vs-work balancing. The game did lock up a few times for me, becoming fully unresponsive. Overall, great job! :) |
| Aug 4 08:26:04 | 47h 07m | Gastric Hell | ♥ 0 | Overall, this is a pretty good game :) The UI could definitely use some work though, it was very hard to see what's what when first loading the game. Also, the text at the beginning was way too fast. Both graphics and music were pretty good! Please remember to rate other Ludum Dare games yourselves, otherwise people won't find your game easily. The more games you rate yourselves, the more people will rate your game! 😃 |
| Aug 10 14:54:34 | 150h 28m | I Once Had Power | ♥ 1 | I liked that there was a story, but it seemed a bit slow at the start. The idea itself was very neat. I loved that you could choose which powers to lose instead of the game forcing you in a certain direction. The jumping felt a bit weird though. It's also possible to stick to the walls, which was a bit of a problem when I was trying to run all the way to one side and tried to jump over the guys following me. Often, my guy would stick to the wall in that scenario and wouldn't jump at all, which made a lot of guys run into me :( Overall, this is a great game. Well done! :) |