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TimestampSince previousGameRocketship's comment
Aug 1 12:02:58 TITAN, Defend Earth before it's too late ♥ 1 Phew, that was tricky. The art was very pretty, liked the little blur effects on the sides of the screen too. The monsters looked fantastic. Climbing the titan could have had a little "crispier" graphics maybe, I was a bit lost for a good while on each playtime :D Generally the difficulty was good, took a while to get a grasp on the mechanics and the seat placement but it was enjoyable once you got the hang of it. Sideways jumping could have been a little slower in my opinion, but luckily the grabbing mechanic worked perfectly and responsively and helped out with the quick jumps. UI to me had a bit awkward layout, I feel the amount of energy could have been placed to the lower part of the screen, now I found myself going up and down with my eyes, which wasn't ideal. Altogether though, enjoyed myself, very well done!
Aug 1 12:25:05 22m 07s Charge Infinitum ♥ 2 This was pretty brutally hard, especially when I didn't realize that moving my mouse around causes me to lose power! The graphics support the theme of the game well, very industrial and grimy. Baddery is just the best name ever for an enemy that is a battery I mean jeez. It was difficult, the skills felt quite weak and the shield/recharge thing felt like I was just postponing my turmoil for a turn or two. The whole package had a good overall mood because of all the audiovisual elements coming together and bringing me that industrial feel so well.
Aug 1 15:33:17 3h 08m Dear Leader's Love Powered Peace Bomb ♥ 1 First of all, congrats on finishing a game, these things are HARD to do especially if you only have a weekend! The game is nice, it's basic but does all the basics pretty well. The name of the game and the fact that you collect north korea-flag hearts is great. The gameplay, while done well, could have had something a little more engaging, maybe some powerups for a glorious shield to protect the fatherland! Anyways, great job finishing this thing, hopefully we'll see you in #40 too!
Aug 1 16:09:31 36m 14s Surge ♥ 1 Very fun, the game has a really nice mechanic where it gets harder naturally when you expand your pylons, you have to gather resources from a wider area and the upkeep makes you really tense. Really liked that. Graphics are nice and crisp, everything is clear, UI is well designed and the controls work, for the most part, well. Only thing I had trouble with was "refilling" the pylons when they sometimes wouldn't accept the refill. The sounds were probably the weakest part, the music was a little bit repetitive, albeit fit the tense atmosphere. Once you got a bunch of pylons, the mess of sounds when they shoot at the same time really made me a little bit annoyed. It's a very nice game, well done!
Aug 1 16:18:03 8m 32s Night Driver ♥ 2 Great stuff guys, very polished, very nice audio-visually, not much to complain about! Only thing I found SLIGHTLY annoying was the camera panning weirdly during jumps which made the jumping a little bit confusing. That's a very minor complaint however. AI drivers too?! Sheesh guys. Stellar job.
Aug 1 16:41:47 23m 44s Spacesquid Spaceship ♥ 2 Game's really polished, both graphically and technically. The graphics look really cute and finished and the audio makes the game's atmosphere good. I do feel the difficulty ramps up a bit too quickly. After 3 rooms it started to feel that I was gonna click my pointer finger into retirement. The dynamo mechanic makes it fun and really tense when you try to balance between killing those damn squids and making sure you have enough energy.
Aug 1 16:53:45 11m 58s Overcharged! ♥ 2 I felt the difficulty was greatly influenced by RNG. Sometimes I got ridiculously lucky with 5 drops of energy right next to each other, sometimes none! Controls were tight and the basic game logic was easy to understand and well executed. Graphics were basic, nothing especially bad, nothing too special, they were clear and served their purpose well. I guess I'm much worse at video games than all the earlier commentators as I got considerably lower scores :D
Aug 1 17:39:30 45m 45s The Breach ♥ 3 Jeez I love the level design, it's so smart. The fact that everything you do drains energy and you have freedom to decide if you fight or try to avoid all conflict. I like the death mechanic, but enemies felt really really difficult, maybe would have toned them down a little bit. Graphics are also really nice and clean. Was a pleasure to play this!
Aug 1 18:03:55 24m 25s THE LIGHT TRAPPER ♥ 0 Congratulations on finishing your first game jam! Your game was actually pretty entertaining, especially when the shooting/teleporting mechanic came to play. You had some good ideas with puzzles, avoiding hazards with the shooting and so forth, so good job. Hope to see you at LD40!
Aug 1 18:17:11 13m 16s Lost Soul ♥ 5 The graphics are amazing, I found myself just looking around at the map in awe. Very good job on those. The gameplay was a bit weird but interestingly done, very creative game altogether. I respect originality and this one has it.
Aug 1 18:22:01 4m 50s Running the Marathon ♥ 1 Ugh I think I hurt my fingers doing this. It does require some patience as you can't just mash the buttons or you'll fail for sure. The graphics are super simplistic but I like them, the black and white palette reminds me of some old games. Simple game but very well done!
Aug 1 19:37:15 1h 15m Wind-Up Knight ♥ 0 As the others have noted, the sound effects are superb, really gave the game a lot of personality. The wind-up mechanic I liked also a lot, it changed the mundane platforming into something where you had to pay attention to other things than just timing your jumps. The background music and the graphics were maybe the weaker parts here but the game was very enjoyable because of the little quirks added to the tried and tested platforming base.
Aug 2 10:00:52 14h 23m How I Met Your Great Great Grandmother ♥ 2 It's got a bunch of great elements that a puzzle game should have. The multiple "currencies" makes it a really enjoying strategically, looking at the board and how you should approach collecting different stuff. Liked also the fact that the energy didn't go down constantly, because it gave you more time to think about your moves and not just rush through. Also, big plus for allowing the player to continue from the same map as where they died at, too many games think it's a great difficulty element to make the player start from the beginning, I find it just annoying.
Aug 2 10:07:57 7m 05s Wodewick, the grumpy monster ♥ 1 The idea is good and cute, the graphics look great and sharp, adorable game altogether. The gameplay was simple but got stale pretty quickly. The hitboxes were slightly funky at first but I got a hang of them later and pushing those squids away felt satisfying. I felt the enemy spawn rate could have been toned down a little bit, they swarmed me quite quickly to the point that it was impossible to survive.
Aug 2 10:25:18 17m 21s Almost Home ♥ 0 Congratulations on your first entry! As an experience this game is certainly nice. Very calm mood, good job of making it feel like vast space. The ship wasn't that easy to maneuver, which is completely fine, but to hit the fuel tanks you needed to be very precise, which made picking them up harder than maybe it should have been. Maybe a little bit of "magnetic pull" or bigger hitboxes would have helped. The fuel meter should have been maybe with a more futuristic font, but that's just nitpicking. As I said, fantastic atmosphere, very calming and well crafted space experience.
Aug 2 13:14:48 2h 49m Cyclades Travelling Sailor ♥ 2 It's deceptively easy looking at first but the last levels already require some pathfinding skill. Refreshingly unique puzzling. The graphics look nice and cute, I wish there was a bit more to the milieu as the graphical style itself is very cool. Good job with this one.
Aug 2 13:24:22 9m 34s Legendary Space Space Space ♥ 4 Nice effects and the map was built in a cool way. Audio and visuals worked great together and it looked like a good and complete package. Controls take a while to get used to, steering with the mouse felt slightly strange at first but it worked well with the shooting. UI could have been a little bit more finished, I felt it was hard to tell if I was taking damage at all at some points. Good job!
Aug 3 08:58:43 19h 34m Growing Pains ♥ 0 Nailed the realistic peeing, the concentration needed is comparable to a game in Starcraft. The controls were slightly awkward in each of the segments but I guess it shows how learning anything or doing something the first time is difficult and awkward. I had a fun time with this one, you got the humoristic aspects of growing up in the game well.
Aug 3 18:32:54 9h 34m Power Loss ♥ 1 Love the visuals! Great job on those, music would have made the experience even better! The sound effects bring some life though, so that's good. I feel it misses a little bit of beefiness with the shooting or getting shot not doing much of an effect at all. Some screen shake would've been pretty cool! The controls are tight and are exactly what is needed with those very accurate jumps needed in parts of the game. Made the platforming feel nice and predictable. All in all, enjoyable and very beautiful game, this one!
Aug 3 18:42:36 9m 42s THUNDER RUNNER ♥ 1 Nice looking game, the effects really make the atmosphere feel good. I think the lack of music actually fits this game. I would have hoped that the jump would've felt a tad bit faster, it felt a little bit too airy and hard to predict for a game like this now. The dash down felt really good and nice to hit, especially when you hit the enemies with it. The difficulty ramping felt good and the level generation seemed to work very well. Enjoyed playing it, I think the simple controls would work very well on mobile.
Aug 4 16:28:00 21h 45m Recapitate ♥ 1 Loved it! The head was the coolest weapon I've used in any LD game ever and the fact that it didn't fly in just a straight line made it possible to be very creative with it. Also the fact that you had to collect the head from the ground was a funny addition. The graphics looked charmingly old school and the music was.. well it fit the art, although was a little bit repetitive towards the end. Maybe the only criticism I have comes from the controls. The jumping and moving felt a little bit too slow for my liking and it made the platforming a little bit harder than it should have been maybe. Other than that, I think this was definitely one of the best games I've experienced in this Ludum Dare!
Aug 4 16:51:18 23m 18s My Dream ♥ 1 Wow, very innovative storytelling, I like the fact that there is text popping up between the text that's already on the screen, words changing when you click them, makes the story very dynamic and more interesting than just the story on itself. I felt that the story became a little bit disjointed in some places, not sure if that was the point, I can see it working well with a little bit absurd storytelling but it was a bit hard to find the core of the story. Some minimalistic background music could have worked excellently here, but the storytelling had a lot of strength even without audio.
Aug 4 16:58:20 7m 02s Fast Refuel ♥ 1 The three ship system was great once I realized the SUPPLY SHIP was supposed to SUPPLY and not shoot asteroids! Really thought that was innovative and fun. I would've hoped the two damage ships to have a little bit more different playstyles than what they had, I felt it was just two lives plus a healer. The audio was good, graphics were nice, certainly a solid entry here.
Aug 4 17:07:45 9m 25s Mountaintop Groovy Robot Laser Battle ♥ 1 It looks really great, the art style is quite unique in the world of pixel art. The music also was great and never started to feel annoying. I feel the controls should have been a little bit more responsive for a game like this. I think for the rhythm type of a game the music should have been a little bit slower to work well with the rhythm attacks. I like the challenging nature that the game slowly introduces and the control scheme felt very natural, D for attack and W to jump/dodge, good design there.
Aug 4 17:23:32 15m 47s President of Zorga ♥ 1 This was an interesting mixture between a clicker game and some sort of a light economical strategy game, the combination worked nicely. I think the main game logic was clear but the UI could have been done a little bit more clearly, I feel there was too much going on on the screen. It was a fun game to try to balance money and popularity and there were nice small details with taxes(I assume) and developing regions.
Aug 9 06:12:50 108h 49m Gravity Assist ♥ 1 As people have pointed out, the physics here is very well executed. The limited power makes it critical to actually think what power you need to use for what kind of a target. It's challenging but I feel with such short levels, it doesn't feel unfair. I felt graphically it was a bit boring but everything (like the star's effect on the shot) was clear and that is the most important thing in a game like this. Good job!
Aug 9 06:21:30 8m 40s Nuclear Night ♥ 0 This was interesting, I haven't played a lot of traditional puzzlers like this in this LD so it was nice. The general atmosphere of the game was well crafted, the setting of the game was exciting. The puzzling was made a little bit harder by the awkwardish controls but there were some nice ideas there. The computers were a nice touch there and I enjoyed the little jokes there, although I think there should have been only one action button. Now it was a little bit weird to start reading with a different button and proceed the text with another.
Aug 9 06:32:31 11m 01s AstroMouse ♥ 1 Loved it! The gameplay is very simple but it's done in a way where it's not just clicking different resources or waiting for bars to go up and down, it makes you be active. That's a great thing and increases the enjoyability a lot. The graphics were simple but adorable, everything on the screen felt understandable and clear as to what their purpose was. The difficulty was rather easy but I tend to like that in jam games more than brutal difficulty, easier to actually try out all the features and see what the game has to offer. Enjoyed to bits playing this one. Fantastic job.