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| Timestamp | Since previous | Game | Olowynd's comment | |
|---|---|---|---|---|
| Aug 1 18:41:21 | When the world goes to hell, I'll be here playing Video Games. | ♥ 1 | Woah, I got really surprised ! Nice twist. I didn't expected to be sad at the end of a cute looking game like this ahah. Also I haven't experienced any lags, works fine for me (and I don't have an awesome machine). | |
| Aug 1 19:06:28 | 25m 07s | Exo | ♥ 0 | The graphics are pretty good, I love that power stealing animation ! The music is good too, too bad that you run out of time to finished it. It lacks of things to do and a nice level for explores differents possibilities granted by stealing enemies power when killing them, that's a cool concept. Also it really needs a game over + restart function, and I don't like really much the jump (maybe change gravity or add a short time where you can still jump if you are quitting the ground can help, but maybe it's just a matter of personal preferences here). And a last thing: Imo, the purpose of ludum dare, no, of game jams, no of the whole gamedev is TO RUN OUT OF TIME TO FINISH. Good luck for your futures projects :). |
| Aug 1 19:53:47 | 47m 19s | MotherBoard | ♥ 2 | "Die Facebook !!" "Die Snapchat !!" It was a really fun entry ! Nice title screen, super cool environment (seeing the phone screen as the ceiling is kinda cool), and gosh, that epic music get you involved instantly ! I've got an hard time the firts games figuring out the controls, but when you get it it's really enjoyable, even if sometimes I still don't go where I wanted to go by mistake. Nice job too for animate the apps avatars and put some graphical and sound feedbacks (even if I don't get the purpose of some particles like in the screen below, is the phone suffering ? Or it's an app avatar shooting but there is a collision problem and the particles effect is not at the right place ?). Pretty solid entry overall, gj ! particles.png |
| Aug 1 20:07:23 | 13m 36s | Torch Boy | ♥ 2 | Nice game ! I haven't immediatly understood that you should destroy the key cage to escape so I've try killing minions, thinking it will break them after killing them all or something. But once you figure out that you need to break the cage yourself, it's a lot harder but you can finish the game really quickly. The concept is interesting, it's too bad there is only one level, it will be really cool with some twists on this base concept (but it's a game jam so it's normal and it means it's good :] ). Really clean for a compo, the graphics, the sounds, you even took time for make a title screen and a tutorial, that's awesome ! |
| Aug 1 20:46:17 | 38m 54s | Power de Poisson | ♥ 2 | Nice name in frenglish ahah ! Penguins and fishes are funny but the gameplay itself is not really innovative. But it's clean and finished, graphics, music, even a title screen and a game over screen, and for a ludum dare game that's nice ! Good luck for your nexts projects ! It's just a suggestion but maybe play more with the fun aspect on the game and make the penguins screams things or comment your playstyle for example, it can be great even with a simple gameplay ! You only need to find some kind of "twist" in it ! |
| Aug 1 21:14:58 | 28m 41s | Sunseeker | ♥ 5 | Really awesome graphics, it's amazing that you were able to create all of them during the jam, great job ! Also the music, the writing police, the title screen, all of this is really really clean, nice job. But the health bar doesn't fit in term of quality regarding of all the other stuff. Also in my opinion it lacks of indicator for the king health and the magician power. But maybe I've miss them, it's a bit overwhelming because you start with a lot of enemies inside the barrier and tons of stuffs to look at: the backgrounds, the catapults, the enemies, your allies, the king, the magician. Maybe it will be easier by making the game more progressive with only the king the magician and you at the beginning, then the enemies come, and there is more and more enemies/allies/and catapults with time. Another things that could be enhance is your panel of actions and the AI, but I think I start to forgot that it's a game jam, so we have a pretty solid entry here ! |
| Aug 1 21:33:58 | 19m 00s | Yet Another Exhausted Day | ♥ 1 | Olala it's awesome ! I relate to this a lot =.= zzz. It was super funny I got so much laughs for the firsts pillow jumps, and the animation and wall climbing, that was amazing. And there is serious level design and cinematographic good stuff involved. And the graphics are simple but so clean, this is a very good job, seriously I'm in love with this !! My favorite jam entry so far, it rocks !!! |
| Aug 1 22:15:45 | 41m 47s | Suicide Watch | ♥ 1 | Wow, we have almost the same pitch for our games, but a different treatment, that's cool to see ! I would have liked more text when the game really start for get you still/more involved. Also when it starts it's a bit overwhelming, you don't really know what to do, but it's cool to figure out what to do too so it would be nice to just make the differents actions possibles more clear. So a bit more visual coherence between the differents graphics assets would be great for this and for have a stronger visual identity too. Anyway, it's a pretty solid entry, even more when you take in consideration that it's your first ludum dare, great job to all the team ! |
| Aug 2 13:47:16 | 15h 31m | Zombies 'n Kebabs | ♥ 2 | Wow, the graphics are excellent, it was really cool to see (and I've liked SGNG so I found it even more cool). I would totally like to play an enhanced and less unfair (but not necessarily less hard) version of the game ! The game absolutely need something to prevent you where the dead killer ponies will be spawning (or don't permit them to damage you until they are totally out the floor). Also, it would be really useful to be able to change the direction you are facing when jumping for shoot to both sides of the screen, and it would be nice to have slighty less delay until the jump start when you press space. I still haven't beat that unkillable master dead killer pony at the east but I try hard ! (The flying killers kebabs are pure genius). So, full of references, very good graphics & animation, nice musical theme too but too unfair. Nice work tho, I hope you will made a post-event better version with more funny things and a balanced challenge ! ;) |
| Aug 2 15:25:49 | 1h 38m | Rat Hole City | ♥ 2 | Damn, I was surprised each time thoses buggaboos start jumping at me ! It's a solid entry, no bugs (except the buggaboos eheh), no strange controls, even a title screen and a tutorial, and a concept that fit nice to the theme, with differents levels to exploit it a little bit. The piano music was good, yeah, not an incredible melody, but its fit with the game and it changes with the events, and that's a really a nice touch. Also bonus points for the character animation, even if him graphic his a stickman, there is a great effort to animate it ! Great job ! |
| Aug 2 15:42:27 | 16m 38s | Depths of Oceania | ♥ 2 | Hi, it was already say but i'm very impressed that you have create all thoses nice 3D assets and give birth to this virtual world, and in only 48h, it's not even a Jam, it's a Compo, wowowow !! The controls could be enhanced for be more reactive and give you more the sense of being underwater, and I've got an hard time controlling the canon, but anyway that was pretty good. And the audio helps too for get you in the mood. Nice little game and solid compo entry, good job ! |
| Aug 2 16:23:09 | 40m 42s | DRAIN | ♥ 1 | Awesome graphics and animations ! The cutscene at the beginning make me think about thoses "old but gold" flashgames that are cool but are like "yeah, look how cool I am !! 8] ". It was really nice and fun ! The gameplay itself is a bit strange, I don't know I don't really get it, I don't find the slow time power really useful and it's easier and less power consuming to just stay on left click (but it's faster to kill by clicking a lot, but really too power consuming). Anyway, it's still a pretty solid entry imo, I've loved the atmosphere ! |
| Aug 2 17:30:02 | 1h 06m | Engolasters January 2021 | ♥ 1 | It's amazing, I can't believe you made this during a jam, the graphics are awesome, the story is very interesting and intriguing, and the phone is a really a smart way to have differents actions to do and keep a link with the rest of the world and the differents endings made the game replayable and really push you to replay it and explore all it have to offer. I have finish the game twice for now, but still haven't got the best ending (I've missclick on some dialogs choice bubbles (don't call when you drive, peeps...). Really great job and congratulations to all the team ! |
| Aug 2 17:44:09 | 14m 07s | arena.sim | ♥ 3 | Wow, I've really enjoy this game ! The music is so cool and the graphics are so neat, great jobs on the animated faces. The game really have a strong identity (especially visual), and that's awesome for a Ludum Dare entry. The AI is really well designed and hard to beat, at least at the beginning, after your figure out to dodge his bullets and let him pursuit you so you fire behind you while running and can manage to do multiple kill without loss much hp, but it's longer and you can run out of power and fall out of the zone. Even with this strategy, the game is still hard, I only manage to 12 kills !highscore.png Great job and congratulations to all the team ! |
| Aug 2 18:08:58 | 24m 49s | Mining Brothers: An Energetic Tale | ♥ 2 | Hi, I love the graphics they are absolutely awesome, and the music is pretty cool too. The gameplay is really exhausting for the finger but on a short game it's cool ! But the problem is you get stuck very easily and loose all your progression + need to restart the game, it's really unfair and need to be fixed (you can do this sort of thing even if the jam is over, cause it's really a need here). Pro tip: As you are on Unity, I think just add a PhysicMaterial2D on your player and even on the walls if needed will fix this problem, just put the friction coefficient to 0, and maybe add some bounciness on the player for fun and be really sure it will not be stuck. I hope you will fix this, cause I think it have good things to offer and it will be a solid entry that deserves more ratings when fixed, good luck ! (screenshot of the stuck problem:) stuck.png |
| Aug 2 19:02:51 | 53m 53s | SpaceY | ♥ 0 | The game is incredibly beautiful and the sounds are really neat too ! I was just good to immerge you in that atmosphere, you have manage to create a real virtual world presence here, great job ! The animation of our tiny ship make it good too to move, even if I don't really like the controls for how you rotate your ship and stuff. Maybe it's a little too passive and lack of things to do, but for me the experience was still good, I just liked to move around and enjoy the graphics and the sound, the atmosphere. Nice entry mate, good job ! It deserves more ratings tho. |
| Aug 2 19:25:03 | 22m 12s | Running out of steam | ♥ 1 | That's what a good Ludum Dare entry is ! Simple concept not too hard to figure out how it's works (even if the first time I was a little lost, it's relatively fast to understand what are the actions->consequences relations on differents gauges imo), one good level to explore the idea the game purpose, and a nice visual and sound design for complete it. There is even an in game tutorial and no bugs, nothing that get you out of the game when you're in. That's really neat, I've really enjoy it, it's a little hard but not frustrating (even if I fall after the last cliff, but that's because I didn't read the text under the game before play it, I'm the worst :> ) and the cute music add a lot to the game. Good job mate ! |
| Aug 2 19:47:36 | 22m 33s | a story about a cat | ♥ 1 | Try to not cry... cry a lot. I'm not gonna say you "congratulations" cause you broke my heart... :'( But "nice" game tho, I really like the atmosphere and the graphics, it's amazing how you've create a credible world place from nothing in... gosh, only 48 hours (I just see it's a compo and not a jam). And there is also some sound design to dress up the game a little bit. It's a 5 stars Graphics and Mood for me. Also it was really enjoyable to climb on stuff especially people's head, but the very first objective was hard to figure out. Not really a problem tho, it's cool to just search and explore, and adapted to a cat. So good job mate, but why did you have to broke my heart ?? I hope there is a secret good ending. :'( |
| Aug 2 20:24:37 | 37m 01s | Space Rescue. My first Jam game | ♥ 1 | Woah, the concept is super cool, and the realisation of it is pretty nice ! Interesting levels, and neat graphics and sounds, I love it ! Could use more mecanics to add more twists and complex level design, but that's for a more complete game maybe, not for a ludum dare, it's really complete in the current state imo ! Deserves way more ratings (and good ones). I really like it ! I'm gonna try to finished it now, I've only saved 24 persons on my best run (with a strategy focused on saving the most battery possible, instead of saving every person of every level like I was doing before). Great job ! |
| Aug 2 22:59:00 | 2h 34m | Theresa Dreams of Wheat | ♥ 1 | Oh boy, I've got so much trouble rendering 3D text that can't be see everywhere and only on one side (not for this jam, but for older unity projects), I'm sorry that I didn't remember where I have find a solution, it has take me a lot of research and I wish I could gain time for you :(. I think it was only done by a shader, not even a script, but I'm not sure... Anyway, the game was really funny, didn't know that Theresa May fun fact. Very original twist on the theme ! Great job on the sound design tho, with all the peeps talking and with the sound volume evolving between rooms and distances. |
| Aug 2 23:16:05 | 17m 05s | The P.U.R.G.E. Protocol | ♥ 1 | Sad that there is no audio ! The atmosphere was very interesting, I really like the 3D modelisation of the room, and wow, when I suddenly see the shadow and search where it come from I got really surprised when I see the flying corpse outside. A creepy "wow moment", but very cool ! Like @zee , I found some questions a bit innapropried, but overall it was a good experience, nice entry ! |
| Aug 2 23:35:18 | 19m 13s | CHAINED | ♥ 1 | Wow, it's was a great experience for the graphics and sound design, it was amazing ! I love it very much. But the controls are a bit strange and it was hard to be very accurate, I've enjoy it but get a bit frustrated too sometimes. Nice atmosphere, good job ! |
| Aug 3 11:21:05 | 11h 45m | After the Crash | ♥ 2 | Hi, it was a well written sad story ! It probably deserves more graphics to enhance the visual aspect of the "text-side" of the game, as you see it a lot, and smoother transitions between the differents sides of the game (or maybe not, it has an effect of something sudden, just like the car crash, so...). I don't know, but it was interesting ! |