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DragonZBW

Feedback comments for LD39

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TimestampSince previousGameDragonZBW's comment
Jul 31 22:08:30 Asteroid Miner ♥ 3 The music isn't too loud :) Quite good, feels smooth. The only real issue I had was that the menus didn't fit properly on my screen. The sides were cut off.
Jul 31 22:22:37 14m 07s Planet Drifter ♥ 1 Pretty good, reminded me of that old game Gravitee. Felt a little too heavy and sluggish though, and would've been nice to have colliders at the sides of the levels so you don't fly off into infinity.
Jul 31 22:29:17 6m 40s MONOLITH ♥ 2 Looks cool but controls are slow and kinda odd and combat is lacking. It doesn't feel like you're really fighting, you're just watching two robots fight.
Jul 31 22:39:31 10m 14s Game Rover ♥ 2 Really beautiful. It's obvious a lot of work went into making the sprites. The music is okay. The game is pretty fun, but whatever method you are using to detect if the player is grounded (sending a raycast down, I assume) is not detecting that I'm grounded if I'm hanging off the edge of a cliff. Basically it makes long jumps a pain because you can't jump at the last moment, you fall instead. I'd recommend doing 2 raycasts from each side of the player, and if either of them hits the ground, the player can jump.
Jul 31 22:46:26 6m 55s Devious Plant Commando ♥ 1 Weird :\ I like it though. The sound effects for the plant monsters are really silly. Bullet count UI text was too small to read though, probably my screen resolution. Maybe put a screen size canvas scaler on that stuff.
Aug 1 23:37:57 24h 51m Mower Storms ♥ 4 Confusing but pretty fun. I think the cutscene was a little too fast to understand (although everyone else seems to have gotten it). Inclusion of lawnmowers was very enjoyable. When I think about Ludum Dare, I think about how there aren't enough lawmower related games. So thank you for this.
Aug 1 23:48:38 10m 41s Nightfall ♥ 0 I like the art, but those bullets feel too slow compared to the player. Also the wall jump doesn't work if you use arrow keys.
Aug 2 00:04:24 15m 46s Forty2Eleven ♥ 3 The alien bugs are cool looking! Sometimes I wasn't sure if I was actually dealing damage to some of the ships because there wasn't any (noticeable) sound or particle effect from them. The music was pretty cool if repetitive. Another thing that would be nice (although this is just me being really picky) is that the player's ship should either have thrusters on all sides or a gun that rotates separately from the body (like a tank turret) since a ship like that with thrusters only in the back wouldn't be able to fly backward or side to side, only forward. But stuff like that doesn't really matter in a Ludum Dare I suppose, so good job! I definitely enjoyed this one! It did get a bit crazy after a bit, but not impossible.
Aug 2 00:13:34 9m 10s Gain Quest: The Art of Muscle ♥ 2 What the hell is ottermode? Fun game, very great graphics and music. I wish it gave you a short tutorial to understand each minigame with no chance of HP loss so you didn't have to restart the game each time you tried a new minigame and didn't understand how to do it for the first 2 seconds. Also you should be able to skip the opening cutscene. Otherwise very enjoyable. Almost makes me want to go to the real gym and get some sick gains. Almost.
Aug 2 00:37:29 23m 55s Saito's Transgression ♥ 1 I can't for the life of me figure out what to do after (spoiler alert) the forest is set on fire. Aside from that, this game is one of the most beautiful games I have ever seen, period. The music is also stellar. I just wish you could walk a little faster and that there was maybe some clue as to what I can do about those spikes. I mean, maybe I'm just steewwpid but I tried clicking on everything I could think of. I would like to see the rest of the game though.
Aug 2 01:00:45 23m 16s Spaced out ♥ 5 FFFAAAAAAAANTASTIC DUDE!!! This is really great. I would buy this game if it had more maps, backgrounds, car selection (or customization), and multiplayer. I'm serious. This is really good. A few tips: The countdown audio is half the length of the actual countdown, and its crazy difficult to recover from going off road. I don't want to say anything bad about the drifting because, well, drifting is the best part of any racing game amiright BUT it could use some sound like tires screeching but more spacey. I'm pleasantly surprised to say that although like a third of all the games I've seen in this LD have been space games, most of them have managed to be distinguished from each other, this one especially! :)
Aug 4 00:18:04 47h 17m Lights Out ♥ 2 I think it was okay considering it was for a game jam, but the plot didn't really draw me in and it wasn't exactly scary. I did like the humorous dialogue between the dullahan's disembodied head and the main character though, when he doesn't realize his body is somewhere else. :) I thought the graphics were quite well done and the plot was a pretty good start but of course it was very short, which is to be expected from LD games anyway. I do wonder why the girls weren't all in the same room since it was a sleepover, and why they weren't in pajamas or at least some more casual clothes. I also think the guest rooms felt too big and empty. Think about rooms in games like Pokemon or the Legend of Zelda (specifically the top-down view ones like Link to the Past), which are much smaller but have the walls lined with stuff to make them feel full. I don't want to discourage you though. It's definitely ambitious to do VNs and RPGs for a game jam, and its a breath of fresh air from the constant barrage of games about robots and space, so I think you did a pretty good job considering the circumstances of doing this sort of a game in 72 hours.
Aug 4 00:30:34 12m 30s Are You Sure You Want To Send That? ♥ 1 Very fun. My favorite part was "What you are doing is hurting me."
Aug 4 00:41:58 11m 24s BATTERYMAN RECHARGES THE WORLD! ♥ 3 Oh its real good. And weird. I also could not find the 6th battery on the third level though. Aside from that, enjoyable, no issues. Solid graphics and sound.
Aug 4 00:54:21 12m 23s Dreamlight ♥ 1 It was totes hard, yo. Not impossible, but hard. I think a large part is the movement speed, when I'm falling I get hit by horizontal attacks because I can't move side to side and falling isn't fast enough to get me out of the way. Still a solid game though, the difficulty didn't kill the fun.