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Feedback comments for LD39
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| Timestamp | Since previous | Game | Cydouzo's comment | |
|---|---|---|---|---|
| Aug 1 13:21:54 | Night Terrors | ♥ 1 | Super cool game. The concept is simple and catchy. The sound effect when you're about to loose is a personal favorite ;) Good Job! | |
| Aug 1 13:32:10 | 10m 16s | Power Of A Kinght (POAK) | ♥ 0 | I played the game 3 times, I finished all three glitched and unable to move. The music is cool. (Your != You're, some terrible mistakes were made) |
| Aug 8 13:16:19 | 167h 44m | Your Friend Is Lost In The Woods | ♥ 1 | A simple concept that proves to be quite fun. The theme is very well exploited. The story is simple but captivated me enough so I would try again after the first game over. Very good job! |
| Aug 8 13:35:09 | 18m 50s | Zone Slayer | ♥ 1 | The graphics did hurt my eyes pretty badly, it felt like a slop of flashy pixels (and usually, I like retro pixel-art). A serious lack of energy along the way, clearly not enough to see the end of the game, and I didn't even use the gun!! General opinion: Several good ideas for a retro-like a game (tank control = nice), not very well exploited, but still a very good work |
| Aug 8 13:54:49 | 19m 40s | Energy Dash | ♥ 1 | Disliked the music, I'd have liked something a little more lively, or even epic. But according to me this one just doesn't fit. Tutorial is VERY bad. For a game that simple, you could have explained with more a synthetic and easy-to-understand text. The animations and movements are very fluid and make the game soooooo confortable to play. But the design of the characters (player or ennemies) are boring: no emphasizing color, no shape, no life. What a shame! With this quality of animation, the game could have easily bean so pleasant to watch! Excellent work, very clean and very fun to play! |
| Aug 8 14:16:52 | 22m 03s | Danger Forever | ♥ 0 | Nice game! Beautiful 3D graphics. Fluid and clear. Fun to play. Music not bad, but Could have helped more effort in the level design, because as it is I got bored of it after 5 minutes of play. |
| Aug 8 14:42:28 | 25m 36s | Mower Storms | ♥ 3 | Standing ovation for your game! The intro is crazy good, and the music fits so well XD After 3 games, I understood nothing of the mechanics, but I place my soldiers in a "kind of logical" way and it works, so seems fine to me :D The paint-like graphics give a strong identity to the game, and that's no easy thing to do! Well played ;) On of my favorite entries in this Jam |
| Aug 9 02:40:13 | 11h 57m | Devious Plant Commando | ♥ 2 | Very fun shooter! Smooth and comfy to play. I haven't noticed at all that the plants resisted more the more you used the same gun, and it's better like this because I don't think it's an interesting concept. I would have really appreciated some indication that the room after the boss was the ending (even some text written in the room would have been fine), because I didn't notice that I finished the game until I came to this page. The tutorial part was much appreciated ;) The choice of available weapons was good. I appreciated having to choose between using up my amo, or trying to avoid the enemies. The graphics were not bad, but the graphic style vary too much from a sprite to another. |
| Aug 9 03:15:48 | 35m 35s | Robocre:8 trials | ♥ 0 | The controls are awful. The character feels like it's moving on an icy floor. And he is 3 times too big compared to the screen size. So it's not adapted at all for a bullet-hell game (and bullet-hell are among my favorite games). It wasn't too hard or too easy, just too inconvenient. I kept being hit continuously, trying to reach enough exp bubbles to survive. Definitely huge potential, if only it was more balanced. |
| Aug 9 04:21:30 | 1h 05m | #relicsofpast | ♥ 0 | Very empty game. I don't really see where you want to push your concept, because right now there's no concept. The light is completely useless since you can see everything perfectly in the dark. The platform part is not very interesting either: the player have already seen everything after just 30 seconds of game play, the jump trajectory is... strange, and the platform limits are very unclear. Every time I die, I lose at least 2 hearts in a row because I fall just after reappearing. The transition from ! level to another is unclear. |
| Aug 9 04:38:54 | 17m 24s | RavageR - The Lone Swordsman | ♥ 1 | Very nice action game. Fun, kind-of-fluid, and very well-balanced. The graphics are not bad at all. I didn't understand the use of the equipment tho. I think that the "roll" button doesn't dodge, it just makes you faster, which I find counter intuitive (In that case it should have been called a "dash" instead of a roll) With some good old epic music, it would have been my favorite entry so far in this Jam. |
| Aug 10 09:26:23 | 28h 47m | Get Energised! | ♥ 2 | Too much major problems in this game. You die exactly 4 seconds after appearing on the map if you don't find energy. The game is not understandable, I didn't find anything to do except roaming in the room for a few seconds before dying because of lack of amo. I tried to understand the game mechanics, but I don't have time for that because I must find energy within the first 4 seconds. Here are a few things that could have made your game a little enjoyable: writing the control buttons somewhere is important (even if you don't have time to do it in the game, at least do it in the description); make an easy first level so we have time to understand the mechanics. Several minor display amount of bugs from the menu to the game over screen. Menu and game over screen are ugly as hell, my eyes are puking, what could have possibly led to such a monstrosity!!! Depending on the background, the score and data are unreadable. |
| Aug 10 11:46:31 | 2h 20m | A Mr Mom Quest | ♥ 1 | Brilliant! The concept is funny and catchy. Graphics and animations are really gorgeous! The music and sounds are cool. I didn't like the way you move through the house. And I still find the way the bar scale a little weird. A great entry! You have my respect |
| Aug 10 12:00:31 | 14m 00s | The Last Frontier | ♥ 0 | I restarted the game twice and the tutorial messages got different issues each time. I didn't really see the concept of the game. I traveled around the map for 5 minutes to find plutonium, but I didn't get the point, so I just got bored and quit. I didn't get to use the gun. I saw some stuff that looked like enemy slimes but they died without me having to intervene. Still you have some of my respect for the 15 hours challenge. |
| Aug 10 12:30:31 | 30m 00s | Space Bear Panic | ♥ 1 | Very good game. The concept is interesting. All the musics are really cool. The graphics are very nice. Easy to pick up. The tutorial is a little long, but effective. A small bug where, if you die with an energy in your pocket, you keep it when starting over. |
| Aug 10 13:23:58 | 53m 27s | Corrupted | ♥ 2 | Everything is perfect. Excellent and deep concept, smooth gameplay, clear tutorial, beautiful graphics. Nice backstory. No bug. The difficulty is well balanced. YOU DESERVE A STANDING OVATION! Such a shame there's no music, it would have been perfect. A small problem though: If all of your cores are disabled, you should be able to use your battery before getting a game-over. |
| Aug 10 13:50:16 | 26m 18s | Flicker | ♥ 0 | Reading through the tutorial takes about 3 times longer than finishing the game. I understand why: your concept is really good, but hard to explain. If you manage to make a good tutorial (or if could do even better, and explain it with no tutorial but just with a few introductive puzzles), then I will definitely be interested in seeing your concept developed into a full game. Also, before writing this gigantic tutorial, you could have at least written the input buttons. Because I spend a few minutes searching for the button to restart a puzzle before finding it |
| Aug 10 14:19:17 | 29m 01s | Five Stages | ♥ 0 | Great atmosphere! The game is challenging but nothing unfair or deterring, so I had fun finishing it. |
| Aug 11 00:56:46 | 10h 37m | Planet Salzex | ♥ 2 | Couldn't finish the game. The visibility is ridiculous, even with the flashlight on. And WHAT THE HELL with those control buttons? Why are the 4 buttons all around the keyboard? Every thing else was really well made though! The musics, the graphics (except the graphics in-game which we don't get to see), the intro. Good job! |
| Aug 11 01:36:16 | 39m 30s | Supermarket Slap | ♥ 0 | Very funny game. Punching your baby is really a nice feature XD. But I couldn't play the game because I couldn't grab a single item. Seriously, how do you do it? I reach with left click, then grab with right click but i just doesn't work. I tried with several items and nothing seems to go in my cart. |
| Aug 11 02:41:46 | 1h 05m | No Sorcerer's Sky | ♥ 1 | Great game. Too much different types of ressources, most of them being completely useless. Why would you even do that? Experienced a bug where I cannot upgrade my solar panel. |