Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → Dagegen
Feedback comments for LD38
Dagegen's games and stats for all events →
| Timestamp | Since previous | Game | Dagegen's comment | |
|---|---|---|---|---|
| May 1 12:55:15 | Tub of War | ♥ 1 | Excellent sound! The graphics and gameplay are also great, but for me the awesome sound effects are what really makes this game shine. | |
| May 1 13:40:44 | 45m 29s | Small World Smasher | ♥ 3 | Puhh, this is quite hard. I played till level 6, then I gave up. The only complaint I have is that sometimes you get a color for which you don't have any viable targets. This is even more frustrating when it happens multiple times in a row. temp.png Otherwise it's a solid game. |
| May 1 16:32:31 | 2h 51m | Walkabout | ♥ 2 | That's a really interesting concept for story-telling / a game. I also like your art-style, despite being so minimalistic it absolutely has charm. The end felt a bit "too on the nose" though. |
| May 1 17:05:41 | 33m 10s | Pod2000 | ♥ 5 | 👍 Relying on such small pictures and audioclips really added to the feeling, that you were remote-controlling a farawy device. What an awesome atmosphere! |
| May 1 17:15:04 | 9m 23s | Newbie God | ♥ 1 | What a cute game! It took me quite a while until till I figured out how to get to the good ending. |
| May 1 19:28:58 | 2h 13m | Boardom | ♥ 1 | That's a cool game! Here are some things I noticed while playing: + It's very easy to get stuck on corners or accidentally push boxes in an unintended manner (which probably has more to do with my skill, or the lack of thereof 😂 and not necessarily bad game design) + The music, while quite good at first, got annoying pretty fast + Giving the boxes and the exit an animation is a smart idea to make them visually stand out, despite everything being the same color btw, how much training did it take to come up with that speed run? |
| May 2 11:50:09 | 16h 21m | Chuck and Bull | ♥ 4 | I like the background music, did you make it yourself? When you spam the spacebar near the booze? you can get both musics to play simultaneously. |
| May 2 12:10:17 | 20m 08s | RC kitchen Throwdown | ♥ 2 | Great game, I got to 3:23 but then I was too cocky and the dog got me... I agree that it would be very nice if you could look around freely, with the static camera you are not seeing the dog for most of the game. |
| May 2 14:40:28 | 2h 30m | 35 Cells | ♥ 1 | I got to ten. I lost quite a few times because I spawned too close to the red square and it got me before I could react. Maybe a buffer, that prevents blue and red from spawning too close to each other, would be a good idea? |
| May 3 08:43:06 | 18h 02m | Tabletop World | ♥ 0 | Building a village was quite fun! I built so many houses, until one of the dudes started bugging out, poor little guy 😅 Do the trees always give you exactly one sappling? I didn't pay too much attention to this detail, but I had the impression that the overall amount of trees always stayed the same while I played. Is there a way to regain health? |
| May 4 11:21:49 | 26h 38m | Flat World | ♥ 1 | I wonder why those villagers are so angry 🤔 Congratulations for your first Ludum Dare, you did a good job. On Windows spamming of the Shift-key (when you are building) triggers the "sticky keys" feature, which is a bit annoying. |
| May 5 08:54:05 | 21h 32m | Shrinking City | ♥ 0 | Are there any disadvantages from only building residential areas? |
| May 14 09:39:45 | 216h 45m | A small world | ♥ 1 | I really like the style of your game. The graphics and music are nice. Like someone else has already mentioned a button to speed up the text would have been nice. |
| May 14 09:49:20 | 9m 35s | Dr. Plumb | ♥ 0 | Uhh doctor, why does this patient have two livers? 😅 Great game. |
| May 14 09:59:28 | 10m 08s | A Small Wheel | ♥ 1 | I like your spin on the "Small World" theme. My only complaint is that to me the controlls felt a bit difficult, I think this is due to not being able to control the directions while jumping (which is unrealistic, I know, but pretty common in platformers). |
| May 14 11:57:12 | 1h 57m | Globalisation | ♥ 0 | Good job! Overall I liked your game, but the music was annoying, so I had to mute it. And I didn't really use the camera/rotating of the planet, I found it most efficient to position the camera in a way that I can see all nations at the same time and then just kept it there. |
| May 14 12:09:05 | 11m 53s | Boat Making | ♥ 0 | In the end it's a bit disappointing that you don't even get see the boat you built. |
| May 14 12:22:42 | 13m 37s | Little Italy | ♥ 0 | Could be due to my oldish PC, but the game was somewhat lagging. |
| May 14 12:44:28 | 21m 46s | Defend Your Small World | ♥ 0 | Does the Rainbow Shield acctually do something? I bought it once, but couldn't tell if it did something special. 🤔 |
| May 14 16:07:28 | 3h 23m | Dotworld | ♥ 0 | Pretty cool idea. I would love to see your concept as a mechanic in a proper game. Maybe with more terraine types and puzzles or challenges where you have to reach certain goals with limited ressources or build certain structures. |
| May 14 16:17:08 | 9m 40s | NON GENDERED FISH CHARACTER ESCAPES FISHBOWL | ♥ 0 | That's pretty cool, especially considering you also had to work. I liked that you took the time to build in a few story elements. |
| May 14 16:38:00 | 20m 52s | 100% Infected | ♥ 1 | Very atmospheric and creepy. That soundeffect scared me soo much the first time I encountered an enemy. |