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comatomatoes

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TimestampSince previousGamecomatomatoes's comment
May 14 16:15:55 Terraform ♥ 1 I thought the enemy interaction was interesting! If you were running away from them it was quite a challenge to keep the mouse on the enemy. I think a reallocation of time might make the game feel tighter. It didn't seem like the buildings had any purpose. I think dropping some resources and/or buildings to add some purpose for the building(s) would have been really valuable for the experience. =)
May 14 16:52:14 36m 19s Rock-E ♥ 0 You guys did a great job with world-building. I really enjoyed all of the small animations that you put into each scene, such as the flowers swaying in the wind and the rockroach in the store. Your characters were richly developed. One minor gripe is that travel in the world was a little bit tedious. I don't have a suggestion for how to improve it. =)
May 14 17:57:38 1h 05m Unnamed Space Project ♥ 3 Solid entry! I definitely had fun playing the game and getting better at it. I think there are some balance issues: most of the time I either had a very firm grip on the situation or it just spiraled out of control. There wasn't really any way to make a come back. A minor UI point is that I would have really liked a health bar on the turrets. Great work! =)
May 14 18:08:51 11m 13s Exhaust of Earth ♥ 0 I definitely had fun. I felt like the options weren't very balanced and I ended up getting my highest score by just building satellites. =P The updating water on the planet was a nice touch. =)
May 14 18:13:31 4m 40s Defend the Earth ♥ 0 This game was fun in a sort of chaotic way. XD I found it a bit difficult to control the ship, and as a consequence I didn't feel like I was getting better even after multiple times playing trough.
May 16 02:33:33 32h 20m Micro Mayor ♥ 0 I ran into a UI bug in which the sell button didn't disappear. I tried clicking on it and all of my buildings were sold. XD You definitely constructed an interesting mood. I like how the narrator didn't seem too trustworthy. Having the narrator react to the player preemptively building a fire department was a nice touch. It seemed somewhat easy to win the game -- that's just an observation. Good work! =)
May 16 02:52:46 19m 13s Asteroid Harvester ♥ 0 Cool game! I had a lot of trouble before I figured out that you just basically need to hit the big asteroids. I think the ships are a bit weak as a mechanic in the sense that one can just totally ignore them and still win. In fact, I thought it was easier to win when I ignored the alien ships. One big gripe I have is that the missiles don't explode on collision with enemy ships. This just runs counter to typical shooter convention. =P Solid entry!
May 16 17:36:29 14h 43m Smallverse ♥ 1 This game was definitely pretty humorous! =) The worlds felt a bit homogeneous after a while, however. The different descriptions were quite funny the first time through, but after a while they felt a bit too specific and repetitive. Maybe adding more structure to the procedural general would have helped? E.g. have a sentence template with noun positions that can be swapped out.
May 16 17:53:15 16m 46s Shrunk ♥ 1 Solid entry! I wandered around for a while because I didn't realize you were supposed to keep going up. The progression was pretty good. Because I wandered around for a while on the first level, I didn't need to do direct damage for a while. Once I got to level 3 I suddenly found myself without minions and had to recover. Potion drops were quite generous, I still ended up with more than 10 at the end. =P
May 16 18:00:09 6m 54s Attack on Smolwurld ♥ 2 Good job overall! I think there was a reasonable difficulty progression, but I would have liked some kind of power up that would be between the normal firing rate and the lightning firing rate. The lightning firing rate was basically "clear the whole screen" and the normal firing rate felt a bit weak at later stages of the game even with the triple bullet.
May 16 18:49:10 49m 01s Space^3 ♥ 0 Solid entry! I found the fact that the faces reset when you move between them a bit annoying because it erased the progress I had made on the face.
May 16 18:52:05 2m 55s S.A.V.E.🐣 ♥ 1 Best entry I've seen so far! I love the cute and consistent art style. The tears make the animals so sympathetic! =D I will say that I found the turtle minigame significantly harder than the other ones. XD
May 18 02:36:53 31h 44m Cosmic Chaos Crunch ♥ 2 I enjoyed the introduction and the encouraging audio messages that get played when you collect stars. I didn't quite like the feel of the controls. It felt hard to get the planet to do what I wanted sometimes. The grainy background felt a bit strange. One alternative might be a cloudy nebula sort of look. It's a shame that the black hole was such a fun character, but the player generally doesn't interact with him during the game. =)
May 18 02:42:56 6m 03s Look up ♥ 1 The graphics were pretty nice, but I think the game didn't really ramp up to an interesting level of difficultly fast enough. Excellent idea though! =)