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Feedback comments for LD38
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| Timestamp | Since previous | Game | Zer0Kelvin's comment | |
|---|---|---|---|---|
| Apr 24 18:07:37 | Small Town | ♥ 0 | I really liked the idea of building houses. I played until I had like 150000 points, but then I realized, that I had other stuff to do. It was fun, but when I tried to build a house and clicked on an existing house nothing happend, except that I lost a placable house. Also it is very weird that there is no sound. But as I said, I liked the idea | |
| Apr 28 13:23:31 | 91h 15m | Hypercube | ♥ 0 | I really liked the game. It was fun exploring the world and to figure out what even to do. The first time I used one of the small teleportation rooms I wasnt sure what happened. But after some time I understod the idea. The only really challenging part was finding the apple. The jumparc was a bit weird. I guess because you dont really need to jump anyways (except to jump out of a hole), but it just felt weird to jump, if you got happy because you finally found the apple. I liked the sounddesign and the art, it was simplistic but I really love that kind of style. |
| May 1 06:59:17 | 65h 35m | In Good Hands | ♥ 3 | I really like the idea of not having direct impact on something. Using the meteors by rotationg the planet is a pretty good idea. I dont think I could play this for too long, but the time I played it it was fun. |
| May 1 07:11:06 | 11m 49s | Paper Jam! | ♥ 3 | I like the idea and the art. It looks fantastic and the audio is nice as well. The hitboxes are a bit weird and the fact that you sometimes cant see where you land was a bit frustrating. But all in all it was a nice experience and the goals were sometimes challenging to get to. |
| May 1 07:35:59 | 24m 53s | Blocknauts! | ♥ 1 | I really enjoyed the game. The visuals and the sound really brought the world together. It was fun flying around and picking up pieces of your ship. As already mentioned by other people, the camera controls are pretty weird. It is hard to rotate around a local axis. Flying in space would be even more fun when I could controll the direction and not just taking a weird turn and then heading somewhere near the target. Besides that I did not really find something I could complain about. It was a fun little experience. |
| May 1 07:51:13 | 15m 14s | Trapped Robot | ♥ 1 | I really liked the mechanics of this one. The idea of using the mouse instead of the keyboard was a good way to make the player feel a bit helpless. To have no direct impact on the players position killed me more often then I wanted it to. But I have to say, you really like stepping up the difficulty. I play hard games (like Dark Souls) for fun, but this was insane. Dont get me wrong I really liked that. The only thing really missing is audio. I wish there would be a sound for exploding or respawning or at least some background music. That would have really made this a great experience. But all in all a nice little (and hard) fun game |
| May 1 07:54:01 | 2m 48s | DLTW - Don't Let Them Win | ♥ 0 | I really like the screenshots, but when I try to download it my computer seems to think that it is some sort of textfile. Am I making something wrong? |
| May 1 08:03:37 | 9m 36s | S P A C E C H U N K | ♥ 1 | The idea with the console was pretty nice,but I have to say it is annoying when the screen moves while typing in the console just because you want to press a already binded key. There is not much to this game right now but I can clearly see what there would be and I am sure that would be a lot of fun. I really like the idea of not having direct impact on controlling something like in most other RTS games. The style was brilliant and I didnt even know that Bill Nye the Science Guy would play your game :D (And just between the both of us, I can just do blocks as well) |
| May 1 08:18:24 | 14m 47s | Force of Nature | ♥ 3 | The game itself has a pretty calm audio and the characters are pretty cute. But why do they not obey? I had like 200-300 wood before they listened to the almighty wave and earthquake master and started to go to the stone. The wind push hasnt helped. I tried to push them into the stone but they just started walking to the tree instead. I then got mad and earthquaked them a lot. Then they understod. I had a fun and relaxing experience. And just two people died due to Cthulhu (or however he is spelled). So, yeah, that was fun. |
| May 1 08:32:00 | 13m 36s | "It's a small world!" | ♥ 1 | The idea of being a dino that convinces people to have a cup of coffee already sounds funny. The game really has a nice idea and the integration of "a small world" was pretty funny. But I have to say it is sometimes pretty hard to avoid people without stepping on the street and getting hit by a car. The hints at the beginning were helpfull, but I still didnt really found the target in level 3. The music and visuals worked great together. The dino character was pretty cute. |
| May 1 08:43:37 | 11m 37s | Chunk World | ♥ 2 | I like that you just had 25 hours and decided to make something like this. To even be able to decide the size of the world was amazing. I didnt really find something unexpected though, which by no means is something bad. I had fun playing and running around. I somehow managed to get my wood counter to -40. So I guess I got a loan somewhere ^^ To sum it up: I had fun and thats it what is important to me. |
| May 1 08:54:11 | 10m 34s | The World Repeats | ♥ 1 | The idea of a looping world is pretty awesome. In 2D it is even better then in 3D. At first I wasnt really playing it correctly. I just jumped around and watered some stuff. I died because I didnt lived healthy enough. I hope that will just happen ingame ^^ Second time I played I knew what I was doing. I still died due to my unhealthieness. To sum it up: I am a bad survivor ^^ I just have one question: Why can I only get health by eating meat? Dont get this wrong I am not a vegetarian or something like that, I am just curious because I never had enough animals around. Did I extinct them by accident? If so... Never give me an axe again... |
| May 1 09:05:42 | 11m 31s | My little planet | ♥ 1 | A god simulation is always tough. Black and White 2 tried and in the end it was just a RTS game. This is a pretty funny attempt. For my taste there could have been more consequences or stuff that could happen on random. But I see where you were going with this. The fact that I destroyed the planets after making it to a paradise was pretty insane. I really liked that. My only really complain is the music which nearly made me insane. Not so much because of the music itself but because it started playing twice after I restarted the HTML5 version. Except that I had fun. |
| May 1 09:16:14 | 10m 32s | Spermicorn | ♥ 4 | This game does not stand out by its gameplay. It stands out by llama love ( = good music and funny commenting). I enjoyed it. All of it. I can not say much about it, because it just is what it is trying to be. Short, weird and fun. Good job |
| May 1 10:47:12 | 1h 30m | Holy Shit! A Spider !!! | ♥ 1 | This game is amazing. It looks like a mobile game, sort of. The flow is pretty nice because you dont have to reset or even press a button. You die and restart so fast. I mostly died due to greediness. There is just one thing I want to know: Every second time or so the game nearly froze when the finger stomped to the table. Is that a known issue? Or is that just my internet connection? Besides that: It was fun :) |
| May 1 11:33:33 | 46m 21s | Colorfly | ♥ 2 | I like the visuals and the audio of this game. It really creates a nice and lovely atmosphere. Flying around, building stuff at trees, being a butterfly. It all just comes together so well. The only downside is a bug in the second stage. I flew left for a second and got stuck outside of the screen. I couldnt go back and after trying to escape I lost track of myself and got lost. Besides that: Great job |
| May 1 11:40:27 | 6m 54s | Globey's Revenge | ♥ 1 | I like the artstyle you chose and the backgroundmusic. It somehow fits the idea of a planet rolling around the stage and I dont even know how that is possible. The movement feels good most of the time except rolling downhills and going into a loop. When entering a loop I had to release all buttons or just stop at the top of it. I always fell downhill (maybe I am just not controlling it the right way). Besides that, as I already mentioned, it really looks great. A lot of work must have gone into the Sprites and stuff like that. I really appreciate your work here. |
| May 1 11:52:01 | 11m 34s | Insula Umbrarum | ♥ 0 | This game is fun to play. The levels are short (the ones I played at least) and that keeps things interesting and new. The tools are interesting although the drill is a bit to loud and the audio of it keeps getting stuck while I interact with someone. Besides that I liked the experience. |
| May 1 19:16:51 | 7h 24m | Near kingdoms | ♥ 4 | First things first: I had to play on easy to win a round... But besides that I really liked the artstyle. The sounds were good a some kind of backgroundmusic would have made it perfect. The fact that trees seem to spawn at random makes me feel like I could easily get the disadvantage, but maybe that was on purpose. I really like this game. I am somehow really attached to those soulless peasants... I mean to my highly trained workers... Yeah, thats what I meant... |