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Feedback comments for LD38
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| Timestamp | Since previous | Game | blinry's comment | |
|---|---|---|---|---|
| Apr 28 19:17:51 | Gnome Digger | ♥ 0 | We get this error when starting the not-10-Windows-exe: Couldn't start on Windows 7. Error message: "ucrtbase.terminate" was not found in "api-ms-win-crt-runtime-l1-1-0.dll" | |
| May 1 13:26:07 | 66h 08m | Murder Mitosis | ♥ 4 | We needed a little time to understand all the rules and mechanisms involved. The help page helped a lot, but at first we were unsure about the meaning of the stars, and what "aggressive" behaviour meant. The game has flawless and very cute graphics! \*u* The AI was impressively good and beat us for many of our first rounds. We also really like the hand-drawn instructions and menus! Very innovative interpretation of the theme, and adorable use of Voronoi diagrams (?). The controls had a rather high delay on older machines. |
| May 1 13:28:47 | 2m 40s | Path of the Rabbit | ♥ 2 | We started this game without looking at the "manual" and had a lot of fun figuring out the rules by ourselves. The interface and the movement of the characters transported the mechanics very well. The game's different parts fit together very well, and we had an instantaneous "let's do another round" effect! :) Except that the audio is pretty minimalist, it's hard to find anything to criticize! Beautiful graphics and transitions, the only thing that didn't seem to fit in was the bunny portrait at the top. |
| May 1 13:30:59 | 2m 12s | Microspace | ♥ 2 | Hi, we discovered this game because we had a similar idea, but your game is very different in terms of gameplay! We loved the audio lines and the nicely-paced introduction of gameplay elements! We did about 6 attempts to beat the game, but were always killed by white blood cells. At one point, we reached the plaques, though! The controls feel very nice, and built-in controller support was a huge plus! Bugs: Sometimes the camera glitched to the outside of the vein, and we managed to get our vehicle to the interior of a white blood cell. |
| May 1 13:32:45 | 1m 46s | It's a Small World - face-blindness simulator | ♥ 0 | It's nice to be placed in the view point of a faceblind person – I've always wondered how it felt. The cartoon-style graphics are very nicely done! :) We felt the playing time was too long – we got bored after some minutes during the first day, and didn't feel an incentive to start a second one. The sound effects got pretty repetitive over time. Even though we liked the idea behind this game very much, and would love to see more in this direction! |
| May 1 13:34:26 | 1m 41s | Ludum Lander | ♥ 0 | The graphics which are there are very pretty! :) We encourage you to continue to work on this! Controls felt a fiddly, the lander was turning too fast. It was unclear that the rockets auto-aimed. The music loop got annoying fast. Even though, thanks for working on this, and it's cool that you submitted it anyhow! :) |
| May 1 13:36:35 | 2m 09s | My Very Own World | ♥ 1 | We really liked this little, positive game! Thank you for making our day a little happier. The asteroid war wasn't that great but we were glad that at least one flower survived. Good job on drawing the cute graphics, the audio department could use some improvement. The dance was awesome. We're trying to learn it myself now. And we loved placing the stars in the beginning! |
| May 1 13:39:29 | 2m 54s | Flight of Claude | ♥ 1 | Our first impression of this game was amazement at the huge download size! ;-) We really liked the graphics, and the matching music. The chirping sound effects at the beginning got repetitive fast, though. The game was a little too long and stretched-out in this context, at least for our taste. The "truth" about ourselves became clear to us pretty quickly, and we stopped playing when the (to avoid spoilers) other big bird showed up for the first time. We also felt that our options didn't make a real difference in how the story continued. Not "gamey" enough for our tastes. Bug report: On the about page: "can be found ......" / "Made with ..... 6.99... |
| May 1 13:41:13 | 1m 44s | Planet Alpaca | ♥ 1 | Awww, such cute alpaca animations! We especially liked the happy empty-mouth idle animation. Annnd that it puked a rainbow when dying! The game looks rather polished! Good job on building a custom title screen, and even an intro! We enjoyed it! For this simple concept it was surprisingly fun! After playing it for a while, we even started discovering new gameplay elements! Bug report: Navigating the menu with an analog stick doesn't work very well, you get a 50% chance of landing on the option you want. :P We also felt that pressing "B" to select an option was an unusual, counter-intuitive choice. |
| May 1 13:43:11 | 1m 58s | Crater Creator | ♥ 2 | We really enjoyed the path visualizations, good job on that! It turned out, though, that we didn't use the color matching mechanism very much. Instead, we parked in a meteor's path to slow it down, and then pushed it towards the planet. This seemed most efficient to us. The game has a very interesting playing mechanic, which felt like you could learn more about the movement the longer you played. We'd love to play a full game using this mechanic! It wasn't clear to us that you could have "too much" of the resources – we just thought of the displayed numbers as minimum values. |
| May 1 13:44:08 | 57s | Mr Antibody | ♥ 1 | Cute! The gameplay contains the interesting contrast that you want to shoot the bacteria, but you also move in the direction you're looking, and you definitely *do not* want to touch the bacteria! :D Good job on building the different levels, they feel rather different! We missed music and an ending screen! :) Bug report: You can select the same organ twice, even though it has already been cleared. |
| May 1 13:45:05 | 57s | Tiny Colonies | ♥ 1 | Very cute graphics! :) You also provided a good help page, which was definitely necessary to figure out what the different objects were. In terms of gameplay, we didn't find the concept so original or intriguing, but we enjoyed watching the trees grow and the workers run around very much! Thanks for making this game! |
| May 3 09:21:18 | 43h 36m | TinyWorldTD | ♥ 0 | Oh~, a planet-system tower defense is a nice idea for this theme! :) I also like the minimalistic, clean graphics, and this seems to be quite elaborate, in terms of features! Gameplay-wise, this wasn't really easy to get into. I didn't really have an idea of which turrets I needed, and only one of them seemed to spray little bullets at enemies. Repairing felt ineffective, and I was quickly overwhelmed by enemies, feeling rather helpless. ^_^ I also didn't like that I had to shift the mouse back and forth between the segments and the buttons in the top right. How do you generate resources, just over time? With more explanations, somewhat better balancing, and sound, I could see this being quite fun! :) Thanks for submitting! "You lasted 70069 seconds!" <- Is this a bug, or is this in game-time? :-) |
| May 3 09:31:34 | 10m 16s | Comet Escape | ♥ 1 | Nice entry! :) Hats off for doing everything by yourself, even an atmospheric soundtrack! :) Nice graphics! Controls accelerate to slow and are dampened to little for my taste, but it suits a robot, I guess! ;) Cute little story, but I didn't really feel the theme in this. I *won* \o/ at the third try. Nice surprise in the middle segment! :) The jump-and-shoot mechanic feels a little Megaman-like. Bug: On "game over", you can still move around for a few seconds, but the menu also appears. If you click on "new game" at this point, the game will restart again after a short time. Also, I think not all enemies respawn? Or was that just me shooting them dead from a distance? :) |
| May 3 09:51:08 | 19m 34s | Interplanetary Billiards | ♥ 1 | Wow, what a stellar entry! I loved everything about it – the sucking sounds the black hole makes, the shader effect, the pen & paper style, the clicky buttons, the hard and engaging gameplay, the simulations, the amount of control you have on the planet (how to control the strength of the force needs to be discovered, but is a nice plus!) Definitely will show this around and come back to it myself. Thanks for making it! (I'll also have to steal how you do auto-resizing when scaling the window!) If it didn't serve as an inspiration, you might want to check out Jonathan Blow's "Future Billiard Simulator" shown in this talk: https://www.youtube.com/watch?v=ISutk1mauPM&t=619 Oh, and I think there are some debug outputs left in the linked build (for the modes). |
| May 3 10:03:42 | 12m 34s | Contamination | ♥ 1 | 337 points on the third try. Love the sneezing! Rarely used other shooting directions than "down". Super cells seemed too powerful. The transition from "easy" to "really hard, I have to super-cell all the time" happened rather fast. Tight controls, and overall a pretty nice game! :) This is really amazing work for a compo entry, well done! |
| May 3 10:34:07 | 30m 25s | Space Migrator | ♥ 1 | Wow, nice compo entry! I really liked the graphics! Feels really polished! I also like the slow introduction of mechanics and the story! I also think the camera should zoom out earlier. Add some music, and this would be a really polished game! If you want, please keep me updated should you release a new version of this! :) Are there only three levels, or do I just lose every time at that point? Sometime, I had a glitch which collapsed my towers after level goal dialogs. Oh, and the Linux version does not work for me – complains "There is no data folder" (even though it is definitely there ;-) |
| May 3 10:36:58 | 2m 51s | Gillie Goes Global | ♥ 0 | The Linux version does not work for me – the "start" button doesn't do anything. :( |
| May 3 11:06:11 | 29m 13s | Symbios | ♥ 1 | This must be the most stylistic LD game I've ever played. Really enjoyed the symbiosis :) of graphics, sound effects, animation, and juicyness of the interface. Great transitions! Great music! Hell, depth-of-field effects? :O Hats off! Unfortunately, what I didn't really enjoy was the gameplay itself. Dragging them apart felt like a chore, and not like fun. I think the bacteria are maybe a little too small to click and drag? Or moved too fast? Anyway, thanks for making it, I'll take it as an inspiration and will definitely show it around! |
| May 3 11:08:06 | 1m 55s | Petit Adventure | ♥ 1 | Whoa, super-cute graphics, and a rich feature set! Also, matching sounds and music! Good job! I found the fights too hard, and died of the three spiders in front of the tower. (I tiptoed around mostly everyone else before that ^_^). What are XP good for? Walking felt a little slow. Thanks for submitting this game! :) |
| May 3 11:13:34 | 5m 28s | A small world lost in a big universe | ♥ 1 | This is super-cute! I liked the character interaction, and how the alien jumps around on high speeds! Feels really good. I would have expected the alien to collect things even when it's not active. The "flat" art is very well done, and I love the colors! Managing the resources felt too easy, but also I only played for a few minutes. I saw that you want to work more on this, you're very welcome to ping me when there's a new version! :) (And btw, I love the considerate way you reply to your reviewers! <3) |
| May 3 11:16:07 | 2m 33s | Space Cowboy's Last Stand | ♥ 1 | The Linux build doesn't work for me - clicking the buttons in the menu does nothing. |
| May 3 11:30:33 | 14m 26s | Petri World | ♥ 0 | Interesting interpretation of the theme! :) The cell's outlines are rather well-done! I was also surprised that they can overlap, though. I can see many ways to "gamify" this idea, if you want to keep working on this! :) Adding scores, adding objectives, or enemies! :) Also, good job on the background music! |
| May 3 17:22:33 | 5h 52m | Mouse and Blade | ♥ 2 | This was fun! Kept me motivated 'till the end! Interesting enemies, cute, very well-done graphics. I wish I could've jumped higher. Found out that tip-toeing was a good strategy to avoid enemy clashes. Mannn, I hate these enemies. All of them. In a good way! :D The music got somewhat repetitive after a few minutes, but hey, it's a compo entry, heh? :) Also, controls were really uncomfortable on a QWERTZ keyboard – consider mapping Y to the Z function as well, next time! :) |
| May 3 17:30:53 | 8m 20s | A Cage of Love | ♥ 1 | Hmm, can't progress to the phone booth, I'm always eaten by shadowy creatures and can't defend myself. Is there more to the game? Love the heart-shooting! <3 <3 <3 |
| May 3 17:32:42 | 1m 49s | Hop Up | ♥ 3 | Heads up: The Linux version is linked dynamically against `libsfml-graphics.so.2.3`, which is not present on my system, and my package manager only has version 2.4! :) |
| May 3 17:42:46 | 10m 04s | Mediator | ♥ 1 | Heh, nice ship you got there! ;) Too bad it's only this one scene, but it was extremely well executed! Atmospheric, matching music, as well! You could make this into a running gag and add one more scene each LD! :P |
| May 3 17:53:27 | 10m 41s | Hugely Unpopular President Simulator | ♥ 1 | Bwahaha! The description on this site is a large part of the fun! :D Loved the signs, especially the meta-signs! I also love how the protesters follow you in the sky. The comparison to Goat Simulator is a good one, I think. Theme: ??? |