Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → Jimbly
Feedback comments for LD37
Jimbly's games and stats for all events →
| Timestamp | Since previous | Game | Jimbly's comment |
|---|---|---|---|
| Dec 13 15:23:00 | Hikikomori | Had difficulty getting dad out of the room the first time, he just fell over and hid under my bed. I wanted to do that! I like the take on the theme =). | |
| Dec 14 04:46:00 | 13h 23m | The Hunter | The word "hunter" on the title screen seems not to be centered. I know this because I spent a very long time staring at it. Perhaps help about how to start the game on that screen would be useful =). I loved the scare, it gets me every time. I was able to find the key, but never got farther before getting caught. Could never quite tell if the hunter was near me or not. Great entry! |
| Dec 14 05:01:00 | 15m 00s | Little Sandwich | Stupid oranges. Managed to get to the end and beat the boss. Often died unexpectedly, standing on a ledge, orange moving beneath me, sometimes killed me, sometimes didn't. Couldn't see the text on some levels, looks like my sandwich was saying something off of the top of the screen. It was challenging, but not too challenging, so that balance was pretty good =). |
| Dec 14 05:05:00 | 4m 00s | Freedom | That was fun! Nice ramping to challenge difficulty. Wasn't sure if I was supposed to play through it a second time or not though... I did not ^_^. |
| Dec 14 05:13:00 | 8m 00s | The Cellar | Pretty good! Found the clues a little simplistic, but I enjoyed reading about each deity. Mood was great. Sometimes got stuck with a lot of text going by (I think the text was still displaying from something else, so I kept clicking Space hoping to read what I was standing on, and it queued up 10 of them or something... happened at the end too, I read the passage instructions another 3 times before the game said Thanks for playing). |
| Dec 15 01:23:00 | 20h 10m | Window Crawler | Love the idea and clever implementation! I found the game way too hard though... only once was I able to defeat all of the enemies in a basic room... gave up after quite a few (very cumbersome) game over and restarts on other sized rooms. |
| Dec 15 01:41:00 | 18m 00s | The killer is in this room | Not too bad. I was thrown off by the cook lying about not smoking, or the others lying about him smoking, but that didn't seem to have anything to do with the solution =). I like the setting, too bad you had to kill Ludum Dare... |
| Dec 15 02:23:00 | 42m 00s | Cardinal Cell | Fantastic! The game suddenly got easier on Hour 24 when I *finally* figured out the mechanics on how to kill particular people. For the first 23 levels I thought it was something about surrounding them that I wasn't quite figuring out, never realized the different members of the gang behaved differently! Great room design too! |
| Dec 15 05:40:00 | 3h 17m | Chrono Pugna | This appears to be completely unplayable with 2 players on Windows - when player 2 is hitting control, hitting almost *any* of player 1's keys causes a pop-up (ctrl+h for history, ctrl+s to save, ctrl+g to search, ctrl+p to print, etc). Try not using a modifier key for a button =). |
| Dec 15 05:41:00 | 1m 00s | Roomba Fight Club | Played this 2-player local. One room multiplayer in one room with two roombas! Controls were a little awkward, but was kind of fun, especially when we started bumping furniture around. |
| Dec 15 06:10:00 | 29m 00s | The Room in The Ocean | Quite a bit of content, nicely done! I was able to get through all of the levels, but the one with crates gave me a lot of difficulty, I kept kicking them through walls or something. |
| Dec 15 15:38:00 | 9h 28m | An Intergalactic Quest For Interior Walls | Nice game! I've played a mobile game with the same stated rules, but I enjoyed having to move around in this world, not get myself trapped, and have the extra solid pillars to worry about. |
| Dec 16 20:46:00 | 29h 08m | 4/4 Room | That's great! On my second game I got to a score of 2535. I really like building the dungeon with the cards. Inventory limit of 6 also felt pretty good. Nice all around! |
| Dec 18 20:55:00 | 48h 09m | Hyperspeed Farmer | Interesting. I could never figure out what the orange thing in the upper right and the white bar at the bottom were. I did seem to make it to the end ("progress" filled up), though it didn't seem to end. On my first few lives it took me quite a while to figure out what to do when the alarms start sounding (didn't know I could click on the door). I had fun for a while, though got bored after I got the hang of it and researched everything. |
| Dec 18 20:59:00 | 4m 00s | Gentleman's Darling | Challenging for me! Wasn't able to survive past getting one of the keys. I liked the style and pulling levers to change the "room". |
| Dec 23 00:58:00 | 99h 59m | The Gardener | That was kind of fun =). |
| Dec 23 01:03:00 | 5m 00s | 120202 | Doesn't work for me - 64-bit version just gives a blank screen, 32-bit crashes. I probably do not have Java installed. |
| Dec 23 01:20:00 | 17m 00s | Just a normal top-down shooter | I enjoyed this. My final game I seemed to take advantage of the logic and just sat in the lower left for a while, not shooting, until I died, then sat in the lower right tapping the space bare racking up points until I got to 1024 and got bored. Seems they didn't ever shoot me there except dead-on, and the bullet cancelling made me invincible! |
| Dec 23 01:28:00 | 8m 00s | SPRITESWAP | Had a little fun, but it ran poorly on my computer, so had difficulty controlling things. Only a couple times was I able to make the jump to the third platform :(. |
| Dec 23 01:33:00 | 5m 00s | AnUnwillingRoom | High score 47! Quite enjoyed that! Simple, but fun! |
| Dec 23 02:08:00 | 35m 00s | Cure the Zombie | Couldn't get the web version to work because I couldn't scroll without scrolling the game screen off the screen! I found the level layout which was a grid *way* more difficult, could not craft in peace. I died the first couple times because I was struggling with the crafting interface, and did not know what to do next (e.g. made an "Antidote" and then died trying to use it on the zombie, not realizing, until I died and re-read the instructions for a fourth time, that I needed to combine it with a syringe). Finally cured the zombie though! |