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Feedback comments for LD37
Gamepopper's games and stats for all events →
| Timestamp | Since previous | Game | Gamepopper's comment |
|---|---|---|---|
| Dec 12 22:14:00 | The Paper Ship | Very aesthetically pleasing. Love the visuals on this one the most. quite relaxing too. | |
| Dec 12 22:16:00 | 2m 00s | Idle Office Simulator | Definitely an endurance test on my hand. Upgrades were fairly easy to obtain until the last one. Stock music can be a bit repetitive, especially since there is a pause in between. Fun nonetheless. |
| Dec 12 23:48:00 | 1h 32m | 120202 | This is a phenomenal puzzle game! Really love the visual style and the tranquil sound effects. The puzzles get progressively more challenging yet the concept is so easy to get into, I love it! |
| Dec 13 13:15:00 | 13h 27m | Walkie Talkie | This idea is just amazing, I love how each possible character can be used in the level. |
| Dec 13 13:21:00 | 6m 00s | Velocity Glyph | The visuals look great, and the game feels like a classic Wipeout title. Not sure if being able to drive on the walls was intentional but it was fun doing so! |
| Dec 13 13:33:00 | 12m 00s | One Room Dungeon | Love the pixelised background, gameplay was simple and fun. Only issue I had was with the music, which was very short and noticeably repetitive. <br/>I managed to get to 1 - 2/3 - 0/4. |
| Dec 13 13:39:00 | 6m 00s | Broken Breakout? | Incredibly clever take on Breakout, managed to get all the way to level 13. Would be cool to see a full breakout level done in this style. |
| Dec 13 13:45:00 | 6m 00s | Rhythm Rink | Really fun game, had difficulties with performing the more advanced tricks but got the hang of it. Love the art style. |
| Dec 13 13:53:00 | 8m 00s | KILLOBIT | Really challenging. I definitely like the different weapons, and how they are dangerous for you and not just the blobs. |
| Dec 13 14:08:00 | 15m 00s | Tangent | Really clever level mechanic. The jumping felt a bit too floaty, making me miss what should be fairly short jumps, but going all the way to the end is incredibly rewarding! Great job! |
| Dec 13 19:45:00 | 5h 37m | The One Room Experiment | This game has the best level/room transition I've ever seen in a game, even one that has gameboy style retro graphics. It's ingenious! |
| Dec 13 20:26:00 | 41m 00s | Correct Color | Well made, what a messed up psychological experiment. :P <br/> <br/>I did have a bug at one point where left clicking had no effect on the buttons, I think it was from spamming the R key to skip the day. |
| Dec 13 20:30:00 | 4m 00s | Toy Robot : The Room Defender | Not a bad entry. I like the graphics and the gameplay was pretty straight forward. <br/> <br/>The cockroach sound effect is a bit grating, I would soften the audio and reduce the volume of it. <br/> <br/>Also the mouse kept going out of the window and minimizing the game when I shoot, which is bad when running in Windowed mode. I'd suggest looking into ways to lock the mouse inside the window screen. |
| Dec 13 20:52:00 | 22m 00s | ASTRI | Really nice grid puzzle game. However I didn't like the music, it was too squeaky and awkwardly pitched. <br/> <br/>Also noticed a bug where I push a block, press the opposite direction and the block suddenly jumps to the other side of the player. |
| Dec 14 13:10:00 | 16h 18m | Unbreakable Sally | Really neat idea, love the level transitions, but it's annoying how you have to go back to the last level you beat, especially considering how difficult the later rooms get. |
| Dec 14 13:23:00 | 13m 00s | Good Impression | This game does a really good job at keeping you on edge and suspense. I haven't gotten really good scores but I did enjoy the challenge. |
| Dec 14 13:27:00 | 4m 00s | 13 jellyfish | Nice game that has lots of strategy to it. Definitely enjoyed the music and graphics, great job! |
| Dec 14 13:30:00 | 3m 00s | The Tortile Chamber | I really like the shader, and the exploration, but the game kept freezing on me. There was also no audio. |
| Dec 14 13:38:00 | 8m 00s | What's Inside? | Very atmospheric, although it's extremely laggy on my computer and the noise effect is really distracting. Despite that, there is something amusing about being able to lift a full bed mattress over your head. |
| Dec 14 13:41:00 | 3m 00s | Fistlinger | Nice choice of music. Nice twin-stick game, although the amount of enemies gets overwhelming very quickly. |
| Dec 14 13:51:00 | 10m 00s | Tempus Machina | I like the level switching, this was really fun. |
| Dec 14 14:01:00 | 10m 00s | The Lock | Managed to reach the exit, but not find the letter. Really clever puzzle, took me a while to finish. Great job! |
| Dec 14 14:50:00 | 49m 00s | Welcome to my Room | I approve of your use of hand-drawn art, definitely makes it stand out from all the low-res pixel art entries (mine included). Very peaceful and easy to get through. Well done! |
| Dec 15 13:20:00 | 22h 30m | Cozy Taxi | This is surprisingly faithful, down to the music and gameplay. Getting the truck up ramps was really difficult though, I only managed to get 1 bunny. |
| Dec 15 13:27:00 | 7m 00s | Monolith | This is a really good attempt at a 3D style beat em up with 2D sprites, I liked how you go between rooms and some of the abilities you unlock. |
| Dec 15 13:29:00 | 2m 00s | Botanic Balcony | I love the visuals and how peaceful it feels. It's great how you got VR and hand tracking to work in VR so well, I struggled trying to implement that in 72 hours. |
| Dec 15 13:33:00 | 4m 00s | BreakAround | Pretty good 3D version of break out, I could see this working well on VR. Would be nice if you were able to move around, not just stand still and move the mouse. |
| Dec 15 13:35:00 | 2m 00s | room-fate | Graphics and music were great, but the game is very laggy and needs some more interaction, maybe have the player unpack the boxes? |
| Dec 15 13:41:00 | 6m 00s | Holo | Nice concept, although I think the enemies kill you way too easily. I love the minimalist style and the tactical element to it. |
| Dec 15 13:50:00 | 9m 00s | Creative Space | Simple and very relatable, suits the theme very well. Great job! |
| Dec 15 13:55:00 | 5m 00s | The Archwizard's Room | Another great entry, very simple and very well polished. Love the graphics and the enemy AI. |
| Dec 15 13:59:00 | 4m 00s | Loop of Eternity | Really nice horizontal shooter! Feels very smooth and reactionary, especially with how the ship moves and firing, not to mention the cooldown feature on the gun itself. Great job! |
| Dec 15 20:29:00 | 6h 30m | Potato Panic Room | Pretty good, but has a few bugs. Namely there is no target graphic so it's hard to tell what you are aiming at with your mouse, and some of the enemies go through the walls, making them impossible to reach or fire at. |
| Dec 15 23:53:00 | 3h 24m | Survive the Barbaric Vikings | I think you should be able to pick up nearby weapons, instead of having to point your mouse over them. Also I noticed if you click out of the game window, it pauses, but when you click back in you are stuck moving forward. |
| Dec 15 23:58:00 | 5m 00s | The Exterminators Part II | Simple but nicely done. For some reason the enemies didn't move or shoot so they were easy targets. The music is a bit loud, took me by surprise when I booted the game up. |
| Dec 16 13:19:00 | 13h 21m | Pixel Artist Simulator | This game looks great, and the story is simple but it's really sad. |
| Dec 16 13:30:00 | 11m 00s | TISIC IZIEB | The puzzles were very well designed, took me a while but managed to solve them all with a bit of thought. <br/> <br/>I noticed you said the WebGL version was worse in terms of graphics quality but I felt the graphics looked great. <br/> <br/>Music was also very good, very peaceful and doesn't feel repetitive. <br/> <br/>Brilliant work! |
| Dec 16 13:37:00 | 7m 00s | One Room Hotel | I love how fast this game can be, trying to organise all your guests is a nightmare! |
| Dec 16 13:40:00 | 3m 00s | General Room | As if there was any more on-the-nose metaphor the world needed that generals are just big kids playing with toys, this is it. Very fun entry indeed! |
| Dec 16 13:44:00 | 4m 00s | Hyper Holomayhem 37 | Really well made game, I could easily see this on Steam. Having destructible platforms was a nice touch. |
| Dec 17 00:44:00 | 11h 00m | Vault | Pretty easy to follow, nice to see some sort of criminal investigation games at one of these. Great work! |
| Dec 17 19:10:00 | 18h 26m | Shadow Fencer Theatre | Great jobs on the graphics, looks like proper shadows. The sound effects made this much funnier. Had some difficulty with the fencing controls though. |
| Dec 17 19:18:00 | 8m 00s | Keep Listening And Everybody Explodes | Talk about intense. Having two people talk over each other, with the more important person to listen to being partially distorted, really worked well in this. I was actually in a panic when trying to work out which pin to cut or which capacitor to attach a resistor to. <br/> <br/>Plus having the solutions be randomized definitely helps with replayability. Brilliant work! |
| Dec 17 19:28:00 | 10m 00s | Recoil | Neat mechanic. Works really well. Shame there isn't much of a goal. |
| Dec 17 20:53:00 | 1h 25m | MFBFS | Great boss battle, love how well the RPG elements are balanced and effective. Graphics look nice and it's quite challenging. <br/> <br/>Not a fan of the ESDF control scheme but it was a good idea to allow use of the directional keys. |
| Dec 18 13:09:00 | 16h 16m | Anywhere but Here | Nice take on the theme, love the graphics and peaceful music as as well. Hope you carry on with this! |
| Dec 18 13:13:00 | 4m 00s | Cervidae | Really liked the visual style, not to mention how nice the story and transitions between areas flowed. |
| Dec 18 14:46:00 | 1h 33m | One Tough Room | It's a good idea, although there isn't anything to give you a hint as to what the correct actions should be. It's mostly guessing. |
| Dec 18 14:58:00 | 12m 00s | SPAB | I love the transitions and the level designs. The keyboard mechanics is incredibly creative! |
| Dec 18 17:30:00 | 2h 32m | One Room | I like the graphics and the puzzle itself, but navigating the room is really awkward. It would be good if there was some simple guide on where to place your mouse in order to do a certain action, or at least a consistent UI to use. <br/> <br/>Solving the puzzle was a bit of work, but I managed in the end. |
| Dec 19 13:37:00 | 20h 07m | Non Euclidean Room | Nice shader, and the music is quite fitting. Portals are really good to. |
| Dec 19 13:44:00 | 7m 00s | Tilty Room | Clever idea for a platformer, great job on the level transitions. Took me a moment to realise the level actually wraps around. |
| Dec 19 13:51:00 | 7m 00s | Professor Killalot | Reminds me of Super Crate Box, except this time with a lower difficulty curve and longer playthroughs, so better for me. |
| Dec 19 14:10:00 | 19m 00s | Tree House Quest | The fact you made a full RPG in 72 hours is impressive enough, but this is extremely well polished and contains some clever humour to it as well. Amazing stuff! |
| Dec 20 13:22:00 | 23h 12m | sweet dreams... | Nice game. Good shadows too. |
| Dec 20 13:28:00 | 6m 00s | INFINIROOM | Really clever idea of a auto-runner, I like the challenge of deciding when to change direction and when to jump. The cybernetic pixel art style is a nice touch. |
| Dec 20 13:33:00 | 5m 00s | Code Red | For some reason, the intro is very slow and laggy, but once you get to the gameplay it's fine. <br/> <br/>Love the dark colours and choice of music. |
| Dec 20 13:40:00 | 7m 00s | levelone | I really like the fourth wall humour. Great job. |
| Dec 20 13:50:00 | 10m 00s | The Recursive Dollhouse | Fun concept, the puzzles are really clever. Music is a bit grating but but the idea is clever and it feels like each level changed the game slightly to find something new. |
| Dec 21 13:35:00 | 23h 45m | Doors? NO! | I'm a bit lost at what you do in this game. I walk around rooms, somehow clip through them and find a cube. <br/> <br/>The textures and shading looks nice though. |
| Dec 24 15:56:00 | 74h 21m | Alien Night | Very nice terminal roguelike, functions really well. However I think the time between turns is too long, might be better to speed it up by having all the aliens move all at once, and have the bullets fire one at a time at a faster speed. |
| Dec 24 16:59:00 | 1h 03m | ShadowWall | I like how the levels are generated, but once you die it's clear how you continue. Also I advise never to use the shift key for button inputs, in case someone has sticky keys on. |
| Dec 29 19:16:00 | 122h 17m | Solitude (VR) | Love the low-poly art style and the controls. |
| Dec 29 19:31:00 | 15m 00s | Rubi's Room | Really clever idea, and very challenging. I managed to finish Easy mode in 538 seconds. I found the pig/goblin heads a bit confusing. |
| Dec 30 14:56:00 | 19h 25m | SLIPSTAR | Simple and well built racer, the vehicles are a bit slippery but easy to understand. I like the graphics as well. <br/> <br/>Also for some reason my Avast Antivirus thought the executable was suspicious, so I couldn't run the program for a day, it came back fine nonetheless. |
| Dec 30 15:14:00 | 18m 00s | The Oval Office | This was fun, a nice little balance. Love the pixel art! |
| Jan 1 15:21:00 | 48h 07m | One Roomba | Great job building a multiplayer game. I like the music and the top-down level visuals. |
| Jan 1 15:26:00 | 5m 00s | Purrfect Seating | Not sure on the goal, I fill up the tables but nothing happens. The pixel art is nice though. |
| Jan 1 15:35:00 | 9m 00s | Kafkanian | Funny concept, but it took me a while to realise how to use items. You need to explain the controls. |
| Jan 1 15:41:00 | 6m 00s | Igloo | Works very well as a physics construction game. Nice concept too. |
| Jan 1 16:00:00 | 19m 00s | Little Lab of Horrors | Really good plant selling system. Was able to progress nice and smoothly. Found the later plants (like the grenade corns and cherry bombs) quite amusing. |
| Jan 2 18:11:00 | 26h 11m | Moving-In Simulator 2016 | I like the low-poly 3D art style. Very nice concept! |
| Jan 2 21:37:00 | 3h 26m | Rescape | Well built platformer, but unless I'm mistaken I could only go through two levels? |