Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → automatonvx
Feedback comments for LD37
automatonvx's games and stats for all events →
| Timestamp | Since previous | Game | automatonvx's comment |
|---|---|---|---|
| Dec 12 20:39:00 | Kitchen Invasion! | Not bad - nice idea - just needed the weapon range to be a bit further, being able to use arrow keys would have been nice for left handed use | |
| Dec 12 20:50:00 | 11m 00s | LeDoomDevil | Liked the soundtrack |
| Dec 12 21:02:00 | 12m 00s | Room Builder | Nice game, really liked the cute graphics, music, and the hole repair was a nice variation. Just too damn hard. I never had build power to repair the holes |
| Dec 13 00:03:00 | 3h 01m | Divorce: The Aftremath | Some glitches with the computer screen staying on after i changed rooms. meds didn't work food didn't work, i give up |
| Dec 13 00:11:00 | 8m 00s | Nightmares | Maybe throwing stones out a window is a bad idea, it only makes things worse. lesson learned |
| Dec 13 00:19:00 | 8m 00s | The Murder Room | fun, but way too hard for me |
| Dec 13 00:23:00 | 4m 00s | Elephant in "The Room" | well that was weird |
| Dec 13 00:29:00 | 6m 00s | Mouse House | Hey I won. I really like the art style |
| Dec 13 00:37:00 | 8m 00s | 'Sukitup' (Robot Vacuum Simulator 2016) | Good concept, if you bounce of the walls its like a variation on breakout, but bugs kill fun. |
| Dec 13 01:16:00 | 39m 00s | Orb Protector | Controls felt fine on xbox controller at least. Would have been easier on the eyes without the background. Quite fun |
| Dec 13 19:37:00 | 18h 21m | Mr Farmer | I like the concept - in case any one is wondering '[' ']' are the controls to change current item - I ended up grepping the source to figure that out. Damn i couldn't make money fast enough to get the gun to take out the cop |
| Dec 13 19:50:00 | 13m 00s | Hitlers Cactus or only you can stop Trump | Fun concept - stopped trump not quite sure how, but didn't manage to change anything else |
| Dec 13 20:13:00 | 23m 00s | One Room Rush | Great mechanic, nice minimal graphic style, Good job |
| Dec 13 20:50:00 | 37m 00s | Dethroned | really good graphics and music, it seemed less laggy in full screen than windowed, also maybe better to have the arrows closer to the action so you can more easily see both at the same time. |
| Dec 13 22:00:00 | 1h 10m | Frank Shatner in The Helmet of Destiny | Some nice visuals, solid gameplay but a bit repetive, I kind of liked the voice over but less often would have been better |
| Dec 14 00:13:00 | 2h 13m | Tripoly | good use of minimalist 3-d style, the torpedoes made it for me. fun |
| Dec 14 00:21:00 | 8m 00s | the beuys are back in town | unusual |
| Dec 14 00:33:00 | 12m 00s | Alice in The Wonder Room | yeah i can't manage to absorb abilities with F either to make any progress, shame because i really liked the art and music |
| Dec 14 00:45:00 | 12m 00s | OctaRoom | Good idea, fun, I could have skipped the voice over part, funny the first time but then.. |
| Dec 14 00:52:00 | 7m 00s | Forest Rivalry | Nice artwork |
| Dec 14 00:57:00 | 5m 00s | Coffee Battle | got distracted by coffee and forgot what i was meant to be doing, so a work simulator after all. not bad |
| Dec 14 01:16:00 | 19m 00s | GhostGun | pretty cool, the hand drawn early cartoon bobbing art style was surprisingly charming |
| Dec 14 08:30:00 | 7h 14m | Little Sandwich | I could run it just by running the exe in the release folder, but i happen to have XNA installed already so probably wouldn't work for others. Pretty fun little game actually. I liked the humour. I wished the jump wasn't so slow, but maybe its a feature, i also hit a glitch when i went from one room to another and ended up stuck in a wall. And yeah maybe use the theme next time :P |
| Dec 14 18:32:00 | 10h 02m | Tiny Escape | Nice idea, and solid enough artwork, but the controls were really tricky, personally would have preferred a third person view for this kind of thing |
| Dec 14 18:56:00 | 24m 00s | One Night | nice monochrome style, threw me off that i didn't start with any weapon and which bullets to get etc. So a bit frustrating. Music was not bad either. |
| Dec 14 19:12:00 | 16m 00s | Roomba Fight Club | liked the idea, the controls felt a bit weird, (i was playing with a gamepad) the slo mo threw me off a bit at first also. but for 48 hours, not bad at all. |
| Dec 14 19:22:00 | 10m 00s | sweet dreams... | the stuff of nightmares, especially as they never stopped coming. good graphics, appropriate sound fx, fun gameplay although a bit repetitive after a while. I agree breaking it up into different nights or something to give a feeling of progression would help. Solid effort |
| Dec 14 19:30:00 | 8m 00s | One Room's Story | nice to see a text heavy adventure for a change. Just would have liked more, but fun while it lasted. |
| Dec 14 19:58:00 | 28m 00s | NINJA ROOM | fun game, simple gameplay, but the mechanic of the enemies coming at different speeds works really well and the rotation is an interesting effect. Great soundtrack and atmosphere. |
| Dec 14 20:44:00 | 46m 00s | Vac-Room | Also didn't realise i didn't need the battery to get back. <br/>good idea.nice |
| Dec 14 21:00:00 | 16m 00s | Bad Panda - The ex-panda-ble | seems like half the entries went for this idea (including myself), but blame the theme i guess. This is one is better than most though, you managed to squeeze in a couple of types of enemies and a boss fight and it plays pretty nicely. And all games are better with pandas |
| Dec 14 21:16:00 | 16m 00s | Tomb of the Glitch King | wow excellent, I really enjoyed this. nice visual effects, good music, good level design. And i don't even usually like puzzle games. |
| Dec 14 23:34:00 | 2h 18m | Conștiență | very atmospheric |
| Dec 14 23:54:00 | 20m 00s | Plebeus | Damn and i thought i was the only one that had used the roman theme, pretty fun, good work. |
| Dec 15 00:15:00 | 21m 00s | Alien Night | Well playing a terminal certainly game makes a change. Surprisingly fun, although i kept mysteriously dying after not many moves when my health was still quite high, not sure if that was a bug or some feature i was not understanding. I tried it on bash on windows but unfortunately didn't work so i had to use a VM. A windows version would have been nice. Nice to see something different anyway. I will hold off rating as I wasn't able to play very long. |
| Dec 15 00:34:00 | 19m 00s | Ultimate Showdown | I liked the simple but cute graphic style, was kind of easy, just needs a few more features to make the game play more interesting |
| Dec 15 20:27:00 | 19h 53m | At Night They Come | good game, i enjoyed, it but couldn't figure out how to kill the boss at the end, i was shooting it, but not sure if it was having an effect or not. great music and art |
| Dec 16 00:40:00 | 4h 13m | Orbsorber | simple but really interesting concept for the game play. I actually quite like the abstract/minimalist approach for graphics in this case. |
| Dec 16 00:51:00 | 11m 00s | Box Kingdom | strange, nice artwork but personally would prefer more gameplay aspects |
| Dec 16 01:13:00 | 22m 00s | We Must Protect Lich House! | maybe a bug - I downloaded the windows version, with an xbox 360 controller i couldn't seem to fire with any button although could move. in the web version it worked ok. Anyway great work, impressive amount of features for 48 hours and nice retro styles. |
| Dec 16 19:51:00 | 18h 38m | Bruce, the escaping ant | Intersting art style, looked pretty ok, at least when zoomed out. Dying alot is ok, but you've got to let the player get back in fast. It took me a little while to figure out i needed to go left to the plug first |
| Dec 16 20:07:00 | 16m 00s | KILLOBIT | great game but so hard, couldn't even get past the first room.Had fun dying though |
| Dec 17 11:12:00 | 15h 05m | The Archwizard's Room | Cute art/music, enjoyed it. Got potential, maybe just need some variations of attacks/movement for enemy/player or something to increase the strategy element. Seems like it would be great on mobile. good job |
| Dec 17 12:29:00 | 1h 17m | Moving In | great idea, great execution, great music. Only downside - it brought back bad memories of moving house and made me realise how poorly arranged the furniture in my own flat is :/ |
| Dec 17 12:54:00 | 25m 00s | Cancelled Refuge | great game, for the future would have liked a windowed version on windows, so i could play at lower res. Also couldn't see gamepad support. |
| Dec 17 13:12:00 | 18m 00s | How To Cope With Boredom and Loneliness - A Guide For The Isolated - A Documentary Filmmaker Simulator | hilarious |
| Dec 18 12:20:00 | 23h 08m | 13 jellyfish | Love it. Beautiful artwork, great music, fun gameplay. |
| Dec 21 20:04:00 | 79h 44m | Muto Locus | clever use of the theme, nicely done |
| Dec 22 01:55:00 | 5h 51m | Voyage | Loved it, I thought the combination of the artwork, music and humour made it really atmospheric. I was not expecting it to get so dark so quick. Personally I thought the combination of quite cute pixel graphics with a dark story line works well to make things feel less obvious. It also took me a while to figure out i needed to go the the bed to advance things. Obviously more interaction, different narrative branches etc would be cool too, but hard in the time. Great job |
| Dec 28 00:01:00 | 142h 06m | Dungeon 2.0 | That was really pretty fun. A lot of these style of games in this in LD (including my own) but you managed to pack a lot of features in for the time and it feels pretty complete, so hats off. I also enjoyed the graphics style, I thought the difficulty was pretty well balanced to keep interesting enough also. I agree pushing enemies back and into the fire was strangely satisfying. <br/>solid |
| Dec 28 00:34:00 | 33m 00s | Critters | I like the concept, and i'm a sucker for cute so also found the critters adorable even without animations (which would really help for feel), it felt like the controls needed some work and was sometimes difficult to get them to actually eat the food. The house looked like a Christmas pudding to me, bonus points if that was intentional. I think the music really helped the atmosphere. With more work it could be a pretty fun little game. |
| Dec 28 12:21:00 | 11h 47m | Fish.zip | nice puzzler, i like the core mechanic, just found it a bit hard, I didn't even get past the second level, I agree with others that it would probably work well on mobile, with a bit of polish I could imagine it being a pretty popular mobile game. |
| Dec 28 12:45:00 | 24m 00s | 20 Seconds to Die | Pretty cool, a bit of audio would have gone a long way to add to the cinematic style atmosphere, highlighting which objects were interactable would also have been helpful, but not having that is sort of a feature to make the user look around more and try clicking on things. The camera panning could get annoying after the first couple of attempts. Also some feedback about how long the different actions are going to take and how much time will be left might be nice. Overall liked it, would have played more |
| Dec 28 13:02:00 | 17m 00s | Extreme Bug Fixer | Pretty fun, could use more features, but for 48 hours what can you say. Liked that you managed to get music in there, some of the sfx were a bit annoying, but hey. The artwork for the bugs was pretty cute. |
| Dec 28 15:05:00 | 2h 03m | The Two of Us | As everyone else says, great graphics and atmosphere, just needs more gameplay |
| Dec 28 18:24:00 | 3h 19m | One Room Hotel | Excellent, nice touches with the hotel collapse and voice acting. |
| Dec 29 13:41:00 | 19h 17m | The Recursive Dollhouse | Cool take on the theme, personally found it a little bit repetitive for the gameplay, keys/doors/keys/doors/keycodes/doors/keys/doors, but 3d puzzlers are not really my thing. The music was well done, but started to drive me crazy pretty quickly. <br/>Overall great job though |
| Dec 29 14:25:00 | 44m 00s | Hamsterical Nuts | Cute graphics, I seemed to get stuck on corners of things a bit, so maybe the colliders need some tweaking, took me a while to figure out that those things were spawning the enemies and I needed/could to destroy them, also reloading with 'R' was not that obvious and seemed a bit uneccesary as its instant anyway. More variation in terms of enemy behaviour would also really help the gameplay. I also felt everything was a bit too big, that made avoiding the enemy bullets difficult. <br/>I really liked the main character though. I also made a one room shooter style entry, please feel free to give it a try. <br/>Personally I really liked the music choice also. <br/>Overall good job. |
| Dec 29 14:34:00 | 9m 00s | Arena | Nice art, Could only play single player, the AI seemed a bit hard and felt it was a bit hard to understand what was going on, probably a lot more fun in multiplayer though. |
| Dec 29 15:00:00 | 26m 00s | Henry Snackleworth's Weird Day | Hey I really enjoyed that and even finished a game for once. Its not that often you get to fight a light fitting or a fridge, simple but entertaining, and decent graphics and music. There really isn't enough absurdity in modern games, Good job. |
| Dec 29 18:10:00 | 3h 10m | Yetis and Unicorns | Really fun, enjoyed the rotation control, makes for an interesting mechanic and a kind of fun, frantic, chaotic feel. Also enjoyed the tiny pixel art and appropriate old school sounds. And colourful unicorns .. why the hell not. |
| Dec 29 18:41:00 | 31m 00s | Loft is in the air | Great work, tried the post jam version also, liked the music, it was the icing on the cake. Pretty hard though, not sure if the way the furniture falls is random but it felt that way, it would have been nice to have more control over how it fell so i could use it as a platform more easily. Great job. |
| Dec 30 10:10:00 | 15h 29m | Neon no Nakama | Nice Soundtrack, interesting atmospheric experience, personally could maybe could do with a bit more gameplay/challenge to complete the experience. Pretty cool |
| Dec 30 10:36:00 | 26m 00s | Package Madness 2D | Good idea, sort of fun, but the controls and my own ignorance get in the way. |
| Dec 30 10:48:00 | 12m 00s | The Infinity Prison | Really enjoyed the intro polish, humour and soundtrack was excellent. Enjoyed using my cellmates as cannon fodder for the laser :). <br/>Great entry |
| Dec 30 16:11:00 | 5h 23m | 1 biT Strike | Stylish I like it, the control with the mouse felt really awkward for me personally compared to keyboard or controller, but I am guessing you wanted to try something that might also work on touch screen. Music was cool, but might get tiring after a little while. <br/>Solid entry |
| Dec 30 17:34:00 | 1h 23m | Ludum Dare: The Game | Argh just like in real life i wasted time on Art. Spent a lot of time on things and often gained 0 points in that category. Maybe too realistic after all. <br/>loved it. |
| Dec 31 00:12:00 | 6h 38m | FIIL Mark 37 | Beautiful artwork, great music, great atmosphere, kept me interested till the end. <br/>Good work |
| Dec 31 17:26:00 | 17h 14m | Shadow Fencer Theatre | Looks and sounds fantastic, really works well as a style. <br/>In Single player it was really easy to just win by walking towards the opponent with sword pointing at him, so seems the AI needs some tweaking, but apart from that great entry. |
| Dec 31 20:20:00 | 2h 54m | Croquettes | Quite nice, cute art style, the post jam version is a big improvement with the controls fixed and some music and fx makes all the difference. Swinging from fans and lamp shades was a nice surprise. |
| Dec 31 20:36:00 | 16m 00s | One Roomba | Nice Concept, could be a cool educational thing in a scratch style with a few extras to enhance the fun factor, probably more sound would help. I appreciated the fast forward button |
| Dec 31 21:05:00 | 29m 00s | Behold Our Dark Science | I'd say you did pretty well for a weekend. Nice stylish looking level, liked the video screen effect. Nice, well fitting music also. As it stands not too much for the fun factor, but you can't have everything. Hope to see future entries from you. |
| Dec 31 21:29:00 | 24m 00s | Insecterminator | Nice artwork, some better effect when killing the spiders would have made it more satisfying and they were a bit relentless running straight for you all the time, and after dying I would have liked to restart on the same level, but overall good job I enjoyed it. |
| Dec 31 21:47:00 | 18m 00s | Pixel King | Feels like it could be fun but i felt the controls really uncomfortable, having to hold right click for a while to shoot and the short melee attack. I could not get past the first level, also the background music was sort of painful |
| Dec 31 22:21:00 | 34m 00s | Dwarfsplosion | Cool interesting game, a bit unforgiving but i like it alot. |
| Dec 31 22:35:00 | 14m 00s | hoplitelite | Fun, stripped down puzzle strategy, never played or heard of hoplite so I don't know how original this is, but its certainly fun and well put together either way. |
| Jan 2 01:09:00 | 26h 34m | Keeper of the Altar | Good entry, played for quite a while, but once i had the rpg maxed out it was feeling pretty easy. If you were going to extend it, maybe variety of enemies would be good, or changing shape of the room or something at later waves would make things interesting. Great job |
| Jan 2 01:41:00 | 32m 00s | The Cellar | Very atmospheric, the audio works really well as part of that and sounds good, the ending was indeed a bit anticlimatic :P, but i guess you ran out of time. A couple of humour points for the symbol of the feline wrath. Enjoyed your documentaries on your other entries, hope to see one on this one too. Good entry |
| Jan 2 12:45:00 | 11h 04m | Welcome to my Room | Nicely done art style, although was a little disappointed by the lack of animation, especially on the character movement. The choice of background music is nice too, but as i understood the rules it seems maybe you should opt out of the audio category if you are using a third party sound track, or at least make it more clear on the LD page that this is the case. Apologies if that sounds too nit-picky. Overall not really my thing due to the lack of gameplay, but appreciate the effort and attempt to do something more personal |
| Jan 2 12:55:00 | 10m 00s | Little Knights | I wanted to try the game but it prompted for admin access through the UAC prompt when trying to run on win 10 and that put me off, as I didn't know why it would need that. So did not try Call me paranoid, but a stand alone build would be better |
| Jan 2 13:14:00 | 19m 00s | Obelisk | Great entry, really nice graphics, and liked the cut scenes with the obelisk to give a bit of story. The hook attack mechanic is really fun, I always loved it in the old zelda games and i like it here too. A bit of variation in the types of enemy, in a way that played well with the hook mechanic would be nice to see too. Really good, enjoyed it alot. |
| Jan 2 13:34:00 | 20m 00s | Video Games Are My Life | Great entry, good job on thinking of a new twist for the platformer, kept me interested till the end. Ending was nicely done, suitably bleak. A checkpoint would have been nice, but fortunately due to a lifetime well spent I didn't really need it. The voice acting and atmospheric background audio were also really good. <br/>Excellent |
| Jan 3 00:33:00 | 10h 59m | RAINWATER (is free) | I thought the graphics looks really good, the music and audio was also good, i liked the meandering guitar thing, I thought it fit the relaxed game style pretty well. I found the character moves a bit too fast, making it hard to position him, also on the title screen if you try to change option with a controller it goes crazy. The gameplay is simple but still quite fun. Pretty good |
| Jan 3 00:57:00 | 24m 00s | The Mysterious Room of Dr. Ludum | Well i was indeed dissappointed at the initial lack of cute fox, the puzzles were pretty strange, I'm not sure i would have figured it out without the solution. The graphics were quite good for that style. Personally I just didn't find it that much fun, but not too much into puzzle games so maybe no surprise |