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Pierrec

Feedback comments for LD36

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TimestampSince previousGamePierrec's comment
Aug 30 08:57:00 MagicLamp That's a Leon Denise game allright!
Aug 30 09:23:00 26m 00s Grampy Katz in: The Big Date Amazing graphics, music and mood! And the gameplay is fun enough. This is a great entry. On my third attempt, I managed to duplicate myself, thinking it would be easier to tidy up the room if there were two of us, but my clone was a lazy asshole and spent all the time sat on my chair: https://gyazo.com/e63ad815d1d0c6f89febf97f71452f5e
Aug 30 09:40:00 17m 00s Sepulcrum This is a great entry! <br/>The intro is really well done but way too long in my opinion. hopefully there is the endless mode. <br/> <br/>The puzzle games are really good, one remark: at first, it wasn't obvious I was supposed to blow the candles. I tried to light them all (and thus lose). This felt a bit unfair (even if I replayed right away). You might want to add a hint to help the player figuring this out.
Aug 30 09:46:00 6m 00s Moai The hel Button just kills the game for me, but I figured it out on my own. the burning totem is a lose condition, right? <br/>Anyway, good idea, I like how the effort is rendered by the amount of clics, and the mecanics are quite original. Now, it's FRIGGING HARD! (even if I guess that's the point)
Aug 30 10:03:00 17m 00s SOS Snake At first I was like "Snake+Platformer, this idea seems so good, I wonder why It hasn't already been made before." <br/> <br/>Now I get it: THIS IS SO FRIGGIN HARD <br/>(I should try with another player, that could make a good co op challenge)
Aug 30 10:20:00 17m 00s Pyramid Builder Very impressive! <br/>I enjoyed every minute of it (even when there wasn't much left to do for me ^^)
Aug 30 10:44:00 24m 00s Die-Agnosis (Incomplete) Great game, but I wish it were harder. I spent most of the time looking at the house, waiting for new patients. <br/> <br/>To make it harder (and more fun in my opinion) you could : <br/>-prevent the patients from talking : the body analysis is the funniest part, and most of the time, the patients' sayings are enough to find out what tool to use. <br/>-Make all the illness have 2 symptoms (like you did for some of them) because some of them are way to easy to diagnose (rash, gangrene...), and have every symptom shared by at least 2 illnesses. Ex: Rash: red arm+dilated pupils, Gangrene = red arm+sweat. That would allow the player to fail if he's not attentive enough. <br/>-Have the patient die when the player gives a wrong treatment. <br/> <br/>Also: having to click on the looking glass on the left to look at another part of the body is really tedious. When looking at a body part, a click anywhere on the screen could bring back to the full body.
Aug 30 11:05:00 21m 00s Trending Pharaoh This is amazing. So much content!
Aug 30 12:08:00 1h 03m PALEO Interesting game but it might be a bit too slow/complex at first. I would suggest to reduce the initial members of the tribe by half (or remember the action from the previous turn, and apply it for the next if still available)
Aug 30 12:18:00 10m 00s No Mario's Sky The jump controls are terrible for a Mario game ^^ <br/>Otherwise, this is a fun and amazing entry!
Aug 30 12:26:00 8m 00s Land in the Void I want to play more but I don't get how to remove the raining clouds (and I keep losing bc I have no water left)
Aug 30 12:51:00 25m 00s Fallen So cute and so moving!
Aug 30 13:23:00 32m 00s MOTHERSHIP I feel there isn't much to do for now (except harvesting planets) but I really would love to see this idea expanded. (Dwarf Fortress in space?! Woah!)
Aug 30 14:36:00 1h 13m Kvetch-A-Sketch Really clever, but I'm totally stuck at the level where the ball is super bouncy
Aug 30 15:01:00 25m 00s anachroma An awesome game as always. I'm a bit confused by the color gimmicks which didn't seem very relevant, but the level design is perfect
Aug 30 15:47:00 46m 00s cognizance I can't believe how long it is!
Sep 12 13:27:00 309h 40m The Pogo Stick of Power It reminds me of Saut/Hops, except the all jump no walk gameplay ACTUALLY MAKES SENSE NOW! <br/>Great job! The game could use a few checkpoints though!
Sep 12 13:58:00 31m 00s Fireworks Grandmaster This is a really cool idea with a very good realisation. I wasn't easy to figure out what the customers wanted exactly, and I think this is what makes the game interesting: some room is left for creativity!