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Pickens Inc.

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TimestampSince previousGamePickens Inc.'s comment
Aug 30 18:04:00 No Man's Clay Beautiful game, not sure how to do or how to go about doing it, but it was a nice experience. Managed to get up to the three interlocking twisty-shaped shape.
Aug 30 18:09:00 5m 00s Ember Pretty! Was a little confused as to my purpose, but I don't really play games like this so that's probably my fault. Nice!
Aug 30 18:24:00 15m 00s Old Man's Sky Lovely atmosphere, and I ADORE the parallax stars. Best <br/>part of the game. Had to look up to make sure the 2600 could handle Parallax, and it could so well done. More variety is my only qualm. Great!
Aug 30 18:39:00 15m 00s Advance The concept is nice and so is the presentation. It's only let down by the slightly glitchy controls, and by the inconsistent/confusing hitboxes of hazards. I don't know what is a hazard, and (for example, the sword at the beginning), some hazards kill you just for being near them. <br/> <br/>But, quite nice nonetheless. Good job, I'll keep trying to beat it.
Aug 30 18:46:00 7m 00s Rampage of Technology Usually, I hate the CRT-effect, but this worked super well. Lovely intro, and general aesthetic. Music was OTT and crazy. <br/> <br/>Controls and and animation were a little janky. <br/> <br/>Overall, quite impressive!
Aug 30 21:12:00 2h 26m My house is over there Agree with everybody else, but I got lost a lot, so I couldn't finish it. I'll try again soon!
Aug 30 21:53:00 41m 00s No Robot's Sky By far the best aesthetics of any entry I've played yet. Cute animations too. The text scroll was a bit too slow, and the controls were a little janky, but great job.
Aug 30 23:29:00 1h 36m Temple Quest Man, this game ended up far more complete an experience than I thought. The first level disarmed me somewhat, because then I had a hard time making any more progress! I really like the boss at the end, too. <br/> <br/>Insanely hard for me, so I'll probably have to go back. Very nice music too. I like the first track best.
Aug 30 23:35:00 6m 00s NERESIS - The Great Neon Shieldbarer Brutal difficulty. That's two parts of your game you share with Dark Souls, hahaha. I would reccommend adding a restart button, because relaunching the game is frustrating when you die so easily. <br/> <br/>Nice art, and fine mechanics. I'd like to see this game remade and completed, and that's what the Ludum Dare is here to inspire!
Aug 31 18:46:00 19h 11m DIGGIN' Great, just like your tutorials! Thanks for that stream earlier, by the way. I loved the art and mechanics, I just wish it scaled in difficulty somewhat. Fantastic!
Aug 31 23:24:00 4h 38m Sprite Warrior I don't know why you sold it so short, I really liked it! Although the mechanics don't make sense in a realistic regard, it makes for some pretty interesting gameplay. And of course, art/atmosphhere is brilliant. <br/> <br/>Thanks a lot for streaming! Great game!
Aug 31 23:45:00 21m 00s Chadwik the Charismagnetic A perfect game, really. I wish I'd had the time to be involved in it! Beautifully done, Jim. Nice job. <br/> <br/>So polished!
Sep 2 11:37:00 35h 52m The Switch - Worker Very complete! Nice consistent graphics, good interpretation of the theme, and a very tense an atmosphere. Good job!
Sep 2 11:57:00 20m 00s poramid Absolutely fantastic. Really like the concept, clever use of the theme, shame that I couldn't use the catapult whatsoever, and there were only two technologies. Please make a Post-Jam version, because this really has potential.
Sep 2 12:15:00 18m 00s THE BOX Very polished! You could easily release this as a mobile app and sell it. The puzzles were just tricky enough, though I couldn't beat 8. Sorry you couldn't make it to the stream, but you can watch the VOD.
Sep 2 12:27:00 12m 00s Hippie Horde I like the simple mechanics, they make for some quite challenging gameplay. The sound effects are quite amusing as well. <br/> <br/>It seems to me that the turret doesn't fire straight, but that's probably my brain. <br/> <br/>Overall, nice concept, good humour and quite addicting, though I couldn't get any score higher than 30. Nice job!
Sep 2 12:40:00 13m 00s Doodle Royale Quite nice little cute arena murder-them-up. The Gas-can is a little bit overpowered, I think. <br/> <br/>Sounds and/or music would've been great, and it would be nice if you could move faster, but what you have made is pretty nice. Good job!
Sep 2 13:09:00 29m 00s Adventure aboard the Narwhal An interesting concept and nice narrative experience, but I think some more tiles and sound would have added to it, and perhaps making the beacons disappear when you've opened them.
Sep 2 14:55:00 1h 46m The Ancient Mixtape Solid, fairly polished entry! Not wholly unique, and there wasn't much usage of the theme aside from the skin, and a little too easy, but nice aesthetic.
Sep 2 15:10:00 15m 00s Mammoth for Speed Absolutely adore the art style, quite an amusing concept and interpretation of the theme, very cute. Now I just need more levels and to get that world record!
Sep 2 15:27:00 17m 00s The Operator Thanks for hanging out on the stream! I had a great time playing it. <br/> <br/>The concept is clever, makes for a pretty addictive and tense experience. I also really like the art and cable physics. Great job! <br/> <br/>Glad to see you made/are making the post-jam version.
Sep 2 15:57:00 30m 00s The Sleeper Thanks for hanging out in the stream! Really nice metroid-esque game that you saw I sucked at. The art and animations were nice, aas was the ambient music. <br/> <br/>I would improve the control you have over the aim, and perhaps don't let enemies aggro you when they're not in the room! <br/> <br/>But otherwise, really solid entry. Great job!
Sep 2 16:10:00 13m 00s Heat Up! Nice idea! Got a high score of 8600. Low poly graphics were beautiful. I found I got survive for a really long time by just always having one mirror selected, and just putting my mouse cursor on the ship till it sank. To remedy this, I suggest playing with the positioning/quanitity of mirrors, and to perhaps have more "shielded" ships. Played it on stream, please watch the VOD if you like! Good job.
Sep 2 16:52:00 42m 00s Back to Nature Brutal! Visuals were spot on, love the low poly and the accompanying animations. To improve, I would suggest just making the controls a bit more manage-able, for example by making the dudes easier to select. <br/> <br/>Really nice.
Sep 2 17:36:00 44m 00s Ancient Portal Really like the super-low resolution aesthetic, and the textures meld well. The crossbow is fun to use, and strafe jumping is 3hard5me. <br/> <br/>Super solid entry!
Sep 2 18:15:00 39m 00s Warp Stone Aesthetic was spot on, difficulty was out of this world, design was clever, music was great, what more could you want?