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Feedback comments for LD36
Gipzo's games and stats for all events →
| Timestamp | Since previous | Game | Gipzo's comment |
|---|---|---|---|
| Aug 30 00:37:00 | The Switch - Worker | Well, I think it is nice idea. Didn't need a tutorial even :) <br/>I think if red light near the port will be blinking - it would be easier to find it, especially with many connections. | |
| Aug 30 06:43:00 | 6h 06m | Dinosty Warriors | Nice game, somewhat addictive. <br/>Can't really get when I'm attacking building or not. Maybe some sound on attack wouldn't hurt. <br/>And healthbar should be in game too or some other way to tell how much health dino has... |
| Aug 30 06:55:00 | 12m 00s | Father of Time | Didn't know that I can attack with Space/F and I think I used all atomizer charges ¯\_(ツ)_/¯ <br/>Level design is a bit frustrating. |
| Aug 30 09:54:00 | 2h 59m | Ancient Island Simulator 2016 | Assigned one man a hoe, gave others axes and pickaxes. Soon everyone died except the man with a hoe and he could provide food only for himself :) <br/>If you expand the map and give ability to change tools on people - it could become interesting time killer ;) |
| Aug 30 13:25:00 | 3h 31m | Grab & Defend | Interesting game, but way too hard. <br/>If enemy is attacking the wall - it is unreal to kill him. <br/>I think if joints will rotate faster, but with some inertia - it will be more fun. <br/> <br/>P.S. Oh, you can shoot through the wall... that's make game much easier :) |
| Aug 31 09:24:00 | 19h 59m | Classic Connect | Awesome design and music. <br/>I think including some words or syllables at lower levels wouldn't hurt and some indication that some technology must be decoded multiple times. <br/> <br/>Don't know why I can't press Ctrl or Command, though.. <br/> <br/>My high score is 79750. |
| Aug 31 09:33:00 | 9m 00s | Trireme | Sounds, music is fine. Graphics is simple, but it fits. Mechanics is very good: simple and fun. :) <br/> <br/>Some endgame screen with ability to start again wouldn't hurt. |
| Aug 31 09:43:00 | 10m 00s | The Ancient Mixtape | Nice game. Music or sounds would make it awesome ) <br/> <br/>Found a bug: you can put cassette into another cassette :) But if you have 3 cassettes in one slot - they don't dissappear, so it is possible to do combo with more than 5 cassettes |
| Aug 31 14:26:00 | 4h 43m | Allo? | Nice game. Simple and addictive. With touch controls it should be even better :) <br/> <br/>I think making wires slightly different colors will make them less obscure.. <br/> <br/>High score: 23 <br/> <br/>P.S. I have switchboard themed game too :) |
| Aug 31 14:44:00 | 18m 00s | Pyramid Breaker | Nice simple game. Adding some bonuses wouldn't hurt, though. <br/>And it is too simple, with enough of second upgrades it is possible to just stay at one place. New blocks just breaks immediately after spawning (https://i.gyazo.com/cce942bf0859e0cb53f77a96f8349bae.png). |
| Aug 31 18:39:00 | 3h 55m | One-Armed Operator | Nice simple idea, interesting way to increase difficulty :) <br/> <br/>P.S. I guess the idea of switchboards is not so unique ;) |
| Aug 31 18:44:00 | 5m 00s | The Operator | Simple gameplay and nice sounds. Very good :) <br/>Adding some sort of endgame results panel wouldn't hurt ) |
| Aug 31 18:48:00 | 4m 00s | Switchboard Operator | Good idea :) <br/> <br/>As I can tell there is no timer for call or something like this? |
| Aug 31 18:52:00 | 4m 00s | Ancient Switchboard | Good idea to turn game of life to real game ) <br/>Adding fast-forward button could be cool :) |
| Aug 31 19:00:00 | 8m 00s | Reinventing the Wheel | Awesome! Not very good graphics (apart from facial expressions), music, sounds.. But level design is awesome.:) <br/>Finished the game :D |
| Aug 31 22:57:00 | 3h 57m | AncientVenture | Nice game, reminds me classic Lost Vikings :) <br/> <br/>I think Camera should be reworked as sometimes I didn't saw where to go because of camera... |
| Aug 31 23:03:00 | 6m 00s | Lost Kas | Interesting mechanics and hilarious death :) <br/>Attacking enemies is a bit hard at start... <br/> <br/>Overall good game :) |
| Aug 31 23:13:00 | 10m 00s | DysAstrum | Beautiful game, simple and exciting. Sounds are awesome :) <br/>Enemies are a bit too far from each other and it takes too long to get to them... <br/>Helper arrow is nice ) <br/>Some sort of score system or combo wouldn't hurt... |
| Aug 31 23:22:00 | 9m 00s | Knight Time | Nicely done, very good looking game. <br/>Didn't know how to pass second level, but then realized that teleport gun shoots through walls :D <br/> <br/>And on the third level there was some king of model on the half of level - https://i.gyazo.com/2a7f746e2e95ef63e95f5d87bdcfe0be.png |
| Sep 1 07:05:00 | 7h 43m | Alchimancer | Graphics, sound, game mechanics - everything is so well done. And this is compo entry! <br/>Tech tree is interestingly implemented :) <br/> <br/>You sir is awesome! |
| Sep 1 10:09:00 | 3h 04m | Clockwork Dragon | Nice game with good story. <br/>A bit unbalanced - I could fly over a village and farm forever: they have no real damage and a can go to liar from there too. |
| Sep 1 16:38:00 | 6h 29m | Ancient Gladiators | I think the structure of a game is a bit too complex for a jam. I mean save\load system, character leveling with stats, multiplayer, solo arena. Everything seems to work, but lacks in detail. For example in skeleton arena, game spans 2 skeltenos all the time and you can easely beat them with no effort and the game will just keep spawning skeletons with no increase in difficulty and no meaning for the player. <br/>I think next time you should try to include less elements in the game, but make them more fifnished and balanced. |
| Sep 1 18:06:00 | 1h 28m | Gladius: The Destroyer | Great character animation and sprites. But it's a pity, you managed to make only one level, which is not really challenging and didn't manage to fifnish leaderboards. |
| Sep 1 18:15:00 | 9m 00s | Decimus Maximus | Couldn't hit anything with my catapult shop. Then ramped a bunch of other catapults head on and got turned upside down. Had to stare at the joists of the catapult for a minute... Now I can say for sure that your wood texture lacks a deapth map. |
| Sep 1 18:29:00 | 14m 00s | DYSCOVR | Feels like no man's sky with multyplayer. If it had multiplayer, I guess it would be something like this. <br/>Just roam around,dig some spinning stuf out, leave your mark on it and go on. No sense, no direction. <br/>But the visual style is really neat. And the soundtrack is atmospheric. Next time add a story to it and the top spot will be yours. |
| Sep 1 18:44:00 | 15m 00s | Fireworks Grandmaster | Great entry. Nice puzzle mechanics, good texts and graphics. SO great game, overall. |
| Sep 1 18:53:00 | 9m 00s | Accidental Adventure: Ancient Technology | Nice game. Pretty good assets and challenging level. <br/>Sometimes it is difficult to jump on some platforms even with double jump.. |
| Sep 1 18:53:00 | 0s | No Robot's Sky | Great look, but the gameolay is a bit too primitive and you can't loose in the game, because you don't have any helath ponits or anything. So it could be better. |
| Sep 1 19:01:00 | 8m 00s | New Ancient Adventures | Simple game but with interesting level-design. <br/>Especially multi-screen puzzle with water :) |
| Sep 1 19:02:00 | 1m 00s | Endeavour | Great idef! And execution. Thou I got stuck with the snake, I can imagine that the game is good. |
| Sep 1 19:12:00 | 10m 00s | Desert Strife | Interesting mechanics. But it's not completely clear what is the difference between weapons. I should also say, that the soundtrack creats the atmoshpere beautifully. Well done. |
| Sep 1 19:29:00 | 17m 00s | Traanimus | I really enjoyed the game. It has good puzzles, the hints are well placed and the level design is good. It all helped me reach the end of the game. <br/>The only downsides are music and grapgics, but I guess it's the tradeoff of making a game singlehandedly. <br/>Anyway, I had fun playing your game and completing it to the end. Well done! |
| Sep 1 19:33:00 | 4m 00s | The Art of the Rope | Interesting puzzle, took me a while to understand it. |
| Sep 3 10:24:00 | 38h 51m | Write Only | Nice story, animations and graphics :) <br/>Love how enemies try to hide behind obstacles. It is scripted I think, but looks natural. <br/>Hitboxes should be a bit taller, I think - shooting in the head doesn't work :) <br/>Nice game overall :) |
| Sep 5 08:51:00 | 46h 27m | Pyramid AI | Good-looking game! Mechanics are good and idea is awesome ) <br/>My highscore was 240. <br/> <br/>I thinks some indication that weapon could be manipulated would be nice. Some particles if AI is near weapon will be good enough. <br/> <br/>Also: minimap and some good feedback when attacking :) |