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Feedback comments for LD35
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| Timestamp | Since previous | Game | Tselmek's comment |
|---|---|---|---|
| Apr 20 15:18:00 | SPELLDOWN! | The graphics are outstanding and the main mechanic pretty well done although it is repetitive very fast, maybe different shapes each time we complete one might help a bit. | |
| Apr 21 21:28:00 | 30h 10m | Morphling | Awesomely polished experience from A to Z, well done tutorial phase and nice work on the juice. |
| Apr 23 13:14:00 | 39h 46m | Squishy | Interesting mechanics you've got going, too bad they're not exploited to the maximum. Some of the platforms have tricky angles but the controls are tight and challenging. Nice job! |
| Apr 23 13:21:00 | 7m 00s | Brutally Shifty Dance Crew | Nice animations. The gameplay quickly becomes repetitive and the music is slightly disturbing :P |
| Apr 23 13:26:00 | 5m 00s | Dungeophobia | Nice take on the theme, the graphics are lovely but there seems to be a huge UI issue that made shapeshifting our monsters a tad hard. |
| Apr 23 13:35:00 | 9m 00s | Kuru Myst | As clever as hard of a gameplay, the level design is quite well handlded and the mood is on fleek. I wish it was a bit less of a die and retry type of game |
| Apr 23 13:42:00 | 7m 00s | Altar | Interesting mechanics sadly not used to the fullest, the art and the music are quite good but the game could use some extra polish but it is pretty impressive for a first LD so congrats on that! <br/> <br/>Side note: some people are uneasy downloading .exe's and the GameMaker NSIS installer makes it quite a pain, I would suggest exporting to either a .exe or a .zip file |
| Apr 23 13:56:00 | 14m 00s | TowerTopple | Amazingly polished entry. The gameplay is simple but very well executed. <br/> <br/>Ran into a bug when starting a new game: <br/> <br/>FATAL ERROR in <br/>action number 1 <br/>of Step Event0 <br/>for object oBlock: <br/> <br/>Unable to find any instance for object index '101037' name '<undefined>' <br/>at gml_Object_oBlock_Step_0 |
| Apr 23 14:04:00 | 8m 00s | Shifting Stronghold | Really awesome graphics and music but the controls feel pretty clunky. I couldn't figure out what to do or what the controls were, pressing Space made the screen shake but I had no idea what effect it had. Also, while pushing random buttons I found that you must have left some debug shortcuts :P |
| Apr 23 14:19:00 | 15m 00s | Reshaper | Immensely polished entry, the graphics are pretty good. Nice work the UI. Mechanics are very easy to grasp and the level design is really satisfying without being too easy nor too hard. Good job! |
| Apr 23 14:35:00 | 16m 00s | Transformansion | Really cool twist on the metroidvania genre, the level design is really nice. Graphics and especially music are pretty on point. Would have benifited from a couple of sound effects. |
| Apr 24 11:07:00 | 20h 32m | Morph Brawl | While being a very great idea, the game was sadly too short. I hope you get to work more on it. |
| Apr 24 11:15:00 | 8m 00s | ShapeShiftSpaceShipSyncopation | Nice concept, can't wait to see what the postjam version will become. |
| Apr 24 11:24:00 | 9m 00s | Fluffy Cookies | Pretty sweet graphics and sound effects, however the latter and the interactions are very confusing. Nice idea, it was funny to discover what hellish creation we'd baked, a little work on the interface would be appreciated. |
| Apr 24 11:33:00 | 9m 00s | StickRun | Really cool idea and very lovely graphics and animations. A bit of sky variation may have helped not being disoriented with the high jumps. The platform physics seemed a little clunky and there was no "death" after falling out of the world. Confusing pink sqaure was a thing as well. Really cool concept, good job! |
| Apr 24 11:39:00 | 6m 00s | Linedancer | Really cool mechanic, I feel the pace for Level 1 was pretty fast which made me unable to pass this one (yea i suck at it a lot). Would definitely benefit from some upbeat music. |
| Apr 24 11:47:00 | 8m 00s | Run Baby Run | Really addictive infinite runner, I would suggest a quicker way to replay (such as a simple space press) as well as an indicator as to where the mines are. I couldn't manage to get past 72 but I'm happy with that. |
| Apr 24 12:05:00 | 18m 00s | Golden Fold | Nice little game. Great job on the level design, I managed to find the 3 golden folds without much struggle yet with enough challenge. Definitely needs some work on the speed of the controls and of the camera. Controls are a bit confusing, it took me a while to figure out that you had to click on the elefant to transform into it. Graphics are amazing despite some blurry terrain textures. Awesome job! |
| Apr 24 12:22:00 | 17m 00s | The Big Fist | Pretty cool mechanic, the level design is well done. Cool graphics and sounds as well. |
| Apr 25 16:36:00 | 28h 14m | A Tale Of Shifted Shapes | Nice concept yet quickly repetitive. |
| Apr 25 16:42:00 | 6m 00s | color shift | Awesome idea, the difficulty curve might be a bit intense and the controls make the gameplay a bit clunky and confusing but overall it's a pretty good game. Couldn't get my highscore higher than 950. |
| Apr 25 16:47:00 | 5m 00s | Shapes Attack | Very nice game, the effect of the shapes closing in is very pleasing. I find it too bad there is no way to resize the window, the bottom of the game was cut off because of it. Very tight arcade game, my highscore was 52. |
| Apr 25 16:57:00 | 10m 00s | Geometry Shift | It seemed I found the optimal strategy by opting for the square because not a single square opponent spawned. Nice music and tight gameplay, my highest score was 124. |
| Apr 25 17:07:00 | 10m 00s | Murder investigation with a raccoon | Very funny and quirky little investigation, I loved it. I'll admit the controls are all over the place and there are glitched every now and then but it didn't restrain from enjoying the little story and the cutesy art. Good job! |
| Apr 25 17:41:00 | 34m 00s | Monster Punter | Really well made game, the gameplay gets a tad bit reptitive but the challenge stays, there's not much going but it feels really satisfying to keep playing, you nailed the RPG feel for sure. Good job! |
| Apr 25 17:57:00 | 16m 00s | Toyquake | Really nice game, the gameplay is addictive, fun and stressfull at times. The generation sometimes feel a bit ruthless but overall it feels really nice. |
| Apr 25 18:00:00 | 3m 00s | princess, castle, etc | Very polished entry even though the physics feel a little odd. Too bad the mechanic is not exploited more, great job nonetheless. |
| Apr 25 18:08:00 | 8m 00s | Shifty Berries | Nice entry, the level design was actually really pleasing but the platformer physics somestimes felt a little unfair (expecially starting the 3th level), I enjoyed it nonetheless. Also the jump sound felt really delayed. |
| Apr 25 18:13:00 | 5m 00s | NekoShift | Very nice graphics and audio, the atmosphere was lovely. Sadly for me, the game was immensely laggy, it was quite charming nonetheless. |
| Apr 25 18:18:00 | 5m 00s | ShipShift | Nice shmup, orienting the ship with the mouse can feel a little uneasy at times. The design of the enemies was clever although the triangle ship seemed like an optimal strategy. |
| Apr 25 18:23:00 | 5m 00s | Simen the snail | Fun little game, doesn't get repetitive thanks to the new types of mushroom coming in but some time constraints might help enhance the gameplay. My best go was 200 sharp. |
| Apr 25 18:43:00 | 20m 00s | Triangle Head's Adventure | That was a really fun little story game, the experience is pretty polished and the cheesines at its fullest, loved it! |
| Apr 25 18:48:00 | 5m 00s | Trios | Neat litlle puzzle game, the mechanics were interesting and I wished for a couple more levels, would efinitely benefit from a couple of sound effects. |
| Apr 25 19:11:00 | 23m 00s | ShapeOut 2016: Extreme Fast Forward | Surely one of my favorite game of this Ludum Dare, I'm quite impressed at how ploished and complex the game is, it looks very proffesionnal, good job on the graphics and level design. I wish I could have gotten to the end of what seemed to be the final race, but it was extremey hard and no checkpoint made it a bit tougher. One suggestion that I may give is that it would be great if the ship went from "rail to rail" instead of floating, this would have made the precision much better. Still, congratulations! |
| Apr 26 05:45:00 | 10h 34m | Sunshift | Amazingly executed, the level design is superb and offers some really tight moments. |
| May 1 09:55:00 | 124h 10m | 2045 Henkei no Densetsu | Really nice arcade game! I beat the highscore but it was a bit frustating because I died being stuck in a platform. One of my main complaints would be the camera movement which could be improved so that wa can see more ahead than behind. I like that you used the werewolf theme in a japanese samurai setting. Nice graphics and audio as well. <br/> <br/>Here's a screenshot of my 63500 score https://gyazo.com/d5b2f2c4dac428cbf7e98659575e2e4f |
| May 1 10:05:00 | 10m 00s | Combibox | Nice concept, the experience is pretty polished as well. |
| May 1 10:37:00 | 32m 00s | Space Dimension | Saw it played on stream and it was pretty cool, sadly it is immensely laggy on my craptop and is completely unplayable :/ |
| May 1 10:59:00 | 22m 00s | TerraShift | Nice game, wish there was a way to zoom in and out as well as a less brutal view panning, it's quite frustrating to lose your progression because you can't find the land after a glitchy view panning. Nice game nonetheless. |
| May 1 19:15:00 | 8h 16m | windowframe | Yet another amazingly creative entry of yours, nice job! |
| May 2 14:12:00 | 18h 57m | Prince Charmless | Pretty cool, awesomely polished and the sound effects are hilarious, great entry! |
| May 4 11:02:00 | 44h 50m | Shape/Shift | Very addictive one, the use of the theme makes a great challenge as well as a neat turn on this genre. Good job on the funky beat too. |
| May 4 11:13:00 | 11m 00s | <T.F.O.S> | Nice graphics, the controls were a bit confusing as well as what we're supposed to do. |
| May 4 11:29:00 | 16m 00s | GeoShifter | Couldn't figure out how to pass the big box but I had fun playing around with the balls' physics. Cool graphics. |
| May 4 11:36:00 | 7m 00s | Pyburet | Really cool mechanic although it sometimes felt a little clunky, it opens for some nice level design. Funny ending. |
| May 4 11:41:00 | 5m 00s | Morph Man | Very polished entry, the mechanic is interesting and the level design gives some nice and tough challenge. The audio feedback is nicely done too, good job. |
| May 4 11:45:00 | 4m 00s | Double Army | Pretty interesting concept, the control scheme is a tad bit junky and the game was sadly playing very slow. |
| May 4 11:54:00 | 9m 00s | Speedshifter Ultra | Nice and polished platformer, funky music. |
| May 7 08:37:00 | 68h 43m | 0-/-0 | I love this game, the mechanic is really interesting. I wish there was more levels to chew on but it's a jam after all. The resizing of the shapeshifting region sometimes felt a little clunky but overall the game feels pretty nice. There's potential for an amazing postjam game! |
| May 7 08:42:00 | 5m 00s | Shift! | Nice concept, the platformer physics sometimes seemed a little out of place. Cool animations. The 3rd level seems to loop over, I don't know if that's supposed to be the end or if it's just a bug. |
| May 7 08:48:00 | 6m 00s | BeatBox | Simple mechanic but works well. The speed of the shapes quickly became out of control after a couple of combos. Would have been marvelous if the "kill a shape" actions made out some actual beatbox ;) 850 is the highest I could reach. |
| May 7 09:01:00 | 13m 00s | Super Morphius | Really cool idea. The controls scheme coupled with the control of the jet feel a little junky but that might be intentional design. The music loop feels a little repetitive over time. |
| May 7 09:08:00 | 7m 00s | Shapey Jets | I played the initial release for better fairness in the rating so the ships sadly stopped spawning after a while. The game is not immensely original but it is really juicy, the player feedbacks is really nicely done and I'll admit I was a bit addicted. Nice game! |
| May 7 09:15:00 | 7m 00s | Generations | Really nice mechanics, the paper graphics are quite charming and fits well altogether. For some reason the camera movement was behaving really weirdly as in I had to be on the extreme right of the screen in order to move the camera to the right, thus I couldn't see what was ahead. Nice game overall! |
| May 7 09:26:00 | 11m 00s | Secret Alien Man | Really short but nice game, for some reasons the graphics were very blurry and pixelly compared to the screenshot, that didn't keep me from enjoying the game but I sure would have liked to ejoy the graphics as well. Good job! |
| May 7 09:33:00 | 7m 00s | Morph Space | The mechanics work nicely but an objective goal might have helped keeping the gameplay interesting. |
| May 7 09:43:00 | 10m 00s | Metris | Nice spin on the tetris formula, quite challenging game despite what it looks like. |
| May 7 09:47:00 | 4m 00s | Shapeshifter on the Run | Really fun runner, there should be a way to lock the game on the page so that pressing on up and down doesn't scroll the page at the same time. |
| May 7 09:59:00 | 12m 00s | Radiant Core | Awesomely polished game, unfortunately there were a huge load of visual glitches, I wonder if it is because of the resolution. Nonetheless I had fun and I really hope to see further development of it, it is very promising. The clean graphics make out a nice atmosphere. |
| May 7 11:04:00 | 1h 05m | A Mazeshift Title | Really great puzzle game, good job on the procedural generation although it sometimes felt really difficult. |
| May 7 19:30:00 | 8h 26m | MODE_SHIFT | Really nice and juicy shooter, the beginning feels a little too grindy after as we keep on trying btu other than that I have no complaint. The experience is very polished. I could reach 59.26s on the second try but couldn't go over 30s after that. On a side note, the game works really well with the gamepad controls. |
| May 8 09:18:00 | 13h 48m | Duality | I was really eager to play this as I saw it played on a couple of streams, unfortunately here the error message I get when I try to launch the game: https://i.gyazo.com/4b1226f74c648ce3d1e01c18cbd3af16.png <br/>I'm on a Windows 7 laptop that apparently has no graphics card, that might be the source of the problems. |
| May 8 09:31:00 | 13m 00s | The Mining of Life | Nice game, the story is quirky and well done, good job on the dialogues. I wish there were more levels to explore the mechanics but fair enough for a jam entry. |
| May 8 09:42:00 | 11m 00s | Nyamo's Adventure | From what I was able to play, fantastic game. The level design is well done, the graphics and soundtrack are marvelous and it all fits well together with the good ol' traditional matroidvania gameplay. Sadly, the web version is immensely laggy for me and it was almost impossible to keep on playing (there was nothing I could do with the quickly appearing blocks) <br/> <br/>Any chance I could get my hands on a downloadable version? If so, message on me on twitter (@tselmek) or something so that i'm notified. Thanks a lot in advance. |
| May 8 09:51:00 | 9m 00s | Ape-Evo | Nice combat mechanics, unfortunately I think the enemies were too overpowered and there was no way to attack-hide. The graphics are marvelous and the visual feedbacks are nicely done, very sad there is no sound. Lots of potential if everything get balanced. |
| May 8 10:20:00 | 29m 00s | Project G.R.I.L.L. | Really polished entry, the Nuclear Throne kinda formula works really well. Amazing job, I don't have much to say. |
| May 8 10:41:00 | 21m 00s | The Killer's Apprentice | The topdown perspective of the gameplay felt weird compared to the perspective of the background images. Really cool dark atmosphere although I'd have hoped for less flashing images, which to me didn't really fit the game. |
| May 8 10:50:00 | 9m 00s | RhythmicalCreation | Really cool rythm game, I liked how the music evolved as I kept on playing. It was hard to figure out the controls at first but it felt better once I've got the hang of it. There was no way to stop us from spamming which is a bummer. 139 is the highest I could reach without spamming. |
| May 8 11:35:00 | 45m 00s | Chub Town | Really fun little game, really polished and lovely pixelart. It felt weird that some of the GUI would go over the God Anger bar and in general I think there could be improvements with the camera, I don't know how a zoom would work. But I'm just nitpicking, the game is really good. |
| May 9 17:27:00 | 29h 52m | Monstershifter | Really cute artstyle and some well though mechanics and level design. The pace of the levels felt a little too slow and sometimes a bit grindy when the level had to be restarted. I think it would have been nice to have a faster transform animation (don't worry I was blamed for the same thing :P) and maybe either a timer to know when we're going to transform back or a way to manually transform back. Great entry nonetheless, those are just minor suggestions. |