FoonLudum Dare ExplorerLD35 → GeoShifter

GeoShifter

By mrmordem

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CategoryRankScoreCount
Coolness352
Humor6812.14
Audio6971.90
Graphics8212.85
Mood10112.00
Fun11022.19
Theme11111.96
Innovation11161.81
Overall11672.27

Comments

lewwwer 2016-04-20 10:45

what should I do on the first level? I can't pass the big square

pokipsy 2016-04-20 10:47

Unfortunately I didn't understand how to pass the first room.
I quite like the art.
Regarding the gameplay, I think the jump behaviour is too "floating", gravity should be more significant.
Also, shoot was buggy, bullets didn't always fired in the right direction.

2bit 2016-04-20 14:08

Look what I did daddy: http://imgur.com/Jund3eR

redpillgamedev 2016-04-20 14:51

I didn't get what I should do to pass the first part! But i liked the concept. Try to improve level design.

weeping-rupee 2016-04-20 15:05

The bullets dropping to the ground when shooting to left side of screen is hilarious.

2016-04-23 15:20

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

mrmordem 2016-04-24 14:05

Hey guys, sorry for the late reply, thank you for the feedback, and the funny screenshot :p

So to answer most of the confusion about the level in this build :

It's not possible for the moment to complete it, reason being that with all the trouble we had with our source control during the LD we ended up with most of the planned features for out games missing due to a lack of time :/

so it's more once again like a sort of proof of concept as we stated in the entry's description.

regarding the floaty controls, that's mostly because we needed to use the physics feature of GMS wich we never tested before and so had also trouble with.

2016-04-24 18:08

i'm still waiting your game u.u

mrmordem 2016-04-26 18:46

@Freank : Really sorry for the late reply, many things to deal with this week :(

I'll try and get the team together to get the game on your site although this is more a tech demo than the game we wanted to acheive for this LD,

could you please explain where the #LDJAM should go ? Is it on the site or on this entry's description ?

mkghoster 2016-04-26 19:39

I didn't know what to do so I filled up the whole temple with spheres! :D

mrmordem 2016-04-27 18:42

@mkghoster : Well unfortunately that's pretty much all you can do in this build :( many issues during this LD but thank you for at least trying our entry :)

smilingcat 2016-04-27 19:43

Well, it was fun making a big ball pit for the robot to jump into. :-)

tselmek 2016-05-04 11:29

Couldn't figure out how to pass the big box but I had fun playing around with the balls' physics. Cool graphics.

jcsirron 2016-05-06 23:26

After shooting a while, I found myself in a ball pit! That was pretty funny. Although I found a weird bug where even if I was aiming left, the balls wanted to go right. It looks great, though.

tonbery 2016-05-08 17:16

I was not able to finish the level :(
Also, the gun didn't shoot the way the it's pointing, if the feature does not do anything, just remove it ;)

little jam tip:
You really need to work your way on the basics befores adding a lot of features

make the movement feel right, precise jumps, this kind of stuff

If you are going to submit an incomplete game, at least make sure your main features are working well

Then you can move to try the other features ;)