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Tselmek

Feedback comments for LD36

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TimestampSince previousGameTselmek's comment
Aug 30 21:32:00 Cuclock The puzzle mechanic is really nice but the platforming physics make the character's jumps hard to control, and it's particularly frustrating when you're running against the clock. Same goes with the collision detection of the hourglasses when you press X, it can take a couple of tries before a success. The graphics are really nice but it was sometimes hard to distinguish the foreground and background elements. Some assets appeared oddly blurred on my end., I suppose it is caused by the window resolution.
Aug 30 21:45:00 13m 00s Advance Really nice concept, the intentions are great and it sadly lacks some key polishes. The pieces of pixelart were really cute and cohesive altogether. The experience is rather short so it's fine but some checkpoints would have definitely been needed otherwise. The platforming physics were kinda weird, some collisions felt a bit off. Loved the story though, I didn't expect to end up at the olympics, it really felt satisfying :D
Aug 30 22:15:00 30m 00s Atomic Reconstruction The game had a lot of premises, I was really hyped when I saw the development posts during the Jam cause I'm a sucker for this kind of nerdy stuff. The puzzle mechanic is really nice and the atmosphere is nicely built but there some big flaws. The game would just close itself sometimes when I click while being in a level, the window resolution seemed to cut parts of the levels, I wouldn't figure out when and why a fusion was possible or not. Overall the concept is really nice but the game feels all too clunky compared to the flowey soothing atmosphere.
Sep 1 20:44:00 46h 29m Mead Boy The game surely has some cute pixelart and some clean interface but the controls are hellishly unresponsive. I wouldn't mind a little delay on the input/output but when the gameplay relies on precise jumps it's really frustrating and feels unfair. I didn't count how many times I died drowned falling off a platform becuase of the huge delay.
Sep 1 20:53:00 9m 00s Ancient Maze of Epla Really nice puzzle game, the levels were really tough to dig through, maybe too steep of a difficulty curve?
Sep 1 21:00:00 7m 00s cognizance Really clever mechanics coupled with a fantastic artstyle. The level design was outstanding although I raged quite a bit at some of them. Sometimes making a platform "roll" against a wall would make it impossible to "roll" it again as the area left is too little for a collision to happen with the conveyer.
Sep 1 21:12:00 12m 00s Gear Kitty Really cute and awesomely polished entry. I experienced a weird bug in the up are after unlocking the triple jump where going onto the firts moving platform there I would automatically teleport onto the platform on the up right. The platformer physics were really tight and it was sometimes hard to evaluate if we could make a jump or not but the gear mechanics were nicely done. Really unique artstyle and atmosphere.
Sep 2 18:45:00 21h 33m Cryptoglyphics I love the community aspoect to this concept, it's really cool. The gameplay gets repetitive rather fast though and the use of hints is not avoidable.