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SSJMetroid

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TimestampSince previousGameSSJMetroid's comment
Dec 15 06:46:00 Protoplanet Interesting take on an old idea. I thought it could use some balance, I was just really bad at it hahahah. The huge exaggerated shadows were hard to deal with too.
Dec 15 06:51:00 5m 00s American Excess Movement was a bit hard for me. The art was alright. I feel like there was some witty stuff being said over the intercom, but I wasn't able to pay attention because I was trying to re-roll arrows too hard :|
Dec 15 06:54:00 3m 00s Build Town I can't say I'm a fan of this type of game, but it was a good attempt at it. One thing I can say right away is that the text was too hard to read for me.
Dec 15 07:01:00 7m 00s Crab Quest You should learn to make simple games using libraries that aren't 300mb big lol... I suggest learning how to use C++ and SFML. I got pretty far but stopped because it felt rather slow for me, and there were nothing but arrow traps it seems. The rotation mechanic could use a little bit of tweaking as well. I wish there was an ending because this is conceptually hilarious.
Dec 15 07:03:00 2m 00s Abyssal Zone No Windows or Web.. RIP the dream :(
Dec 15 07:04:00 1m 00s A Shot in the Dark An installer??? Man... no thnx :| (yep, I'm that kind of guy... but come on, it's a game jam, not a bloody commercial product)
Dec 15 07:06:00 2m 00s Balloon Adventure honestly the controls were really weird imo.. and ya maybe more balancing needed
Dec 15 07:11:00 5m 00s StarHarvester For some reason I wasn't able to properly control the character? Running the Windows version.
Dec 15 07:16:00 5m 00s Blob Schmlob (BS) You need to speed up everything in the scene by a lot. Everything is frustratingly slow. Wall-jumping is much to difficult to do. In terms of level design: I am not a fan at all of blind death pits. Other than that, nice entry!
Dec 15 07:21:00 5m 00s WONKS This is a VERY artsy entry. My highest scores are for Theme and Mood for that reason.. I would rate it higher if the game was finished but keep up the good work!
Dec 15 07:23:00 2m 00s Kindom Questions JRE?.... eugh.. no thanks man. I don't want that garbage on my dev PC lol, sorry bud.
Dec 15 07:24:00 1m 00s Mystic Sapling Keep workin on your skills man, never give up.
Dec 15 07:34:00 10m 00s BitBit Revolution You get a Zero for Innovation and Graphics, but everything else about this was great B) I even like how you have to figure out how to communicate with the computer at the beginning. :thumbsupemoji:
Dec 15 07:35:00 1m 00s Giant tree battle can't play in Chrome.. chrome master race deal with it :)
Dec 15 07:36:00 1m 00s 2 Buttons 1 Cup No Windows or web RIP dude
Dec 15 07:42:00 6m 00s White Rose Visuals = Very interesting. Gameplay is a little lacking though honestly. The background painting style reminds me of something my friends did: http://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=15325
Dec 15 07:50:00 8m 00s Xonatiuh I was scared as fuck at first when the bigass snake came out.. but after a few minutes the drone "music" got extremely annoying.. Maybe if it faded into something less annoying like tribal drums? Also: I had NO idea what was happening the whole time or how I was even supposed to win... Like was I even doing any damage to the boss? I have no idea :S
Dec 15 07:56:00 6m 00s Dog Gone Big! I can see so many pixels lol... Honestly it was so low resolution it was a little distracting. I am not going to lie: I skipped all the text. But I did actually play the game. It was aight.
Dec 15 07:58:00 2m 00s Blue & Red It's so simple, it would work well as a mobile game honestly.
Dec 15 08:02:00 4m 00s Strong Like Orc I will say this: the game is very well made. BUT, I am not a huge fan of "runner" games. Innovation is the only thing this is really lacking, everything else is very good for LD.
Dec 15 08:05:00 3m 00s Super Stones ugh I am lazy and don't want to install something on google play :S
Dec 15 08:19:00 14m 00s Hand of Deity Honestly one of the better entries I've played. It was actually what I would consider to be "fun" unlike a lot of others lol
Dec 15 08:27:00 8m 00s Forks and Porks crashes for me (Windows)
Dec 15 08:32:00 5m 00s Lunar Landing Great mood. Not very innovative game play, but well executed.
Dec 15 09:44:00 1h 12m Raven's Myth I normally really hate tower defense games, but for some reason I played yours lol...
Dec 15 09:52:00 8m 00s Lands of TSR Lore You did a really good job with this game (demo). Honestly though, I'm not really fond of this particular style of game so it doesn't interest me very much. Great job though!
Dec 15 09:59:00 7m 00s Normal Factory Dude why didn't you select the music option? I was jamming out to that tune. The only bad part about the music was it failed to loop :| Anyway, great job. Nice to see some more SFML and less U n i t y
Dec 15 20:51:00 10h 52m Mighty Paradox Platinum Things you should work on: ironing out player movement, difficulty balance, animation. Keep working at it!
Dec 15 21:02:00 11m 00s Super-Bubba-Awesome-Space Here's my tip on x-compiling: don't build your own engine lol... But enough sass from me. I am a sucker for spaceship games so I liked this entry, but I am still going to give constructive criticism. The spaceship's material was a bit lacking. The skybox looked great, but then I noticed the SEAMS in the corners :| Controlling the ship was a little jerky and could use some work. The planets were spinning a little too fast. But my main complaint about the game play itself is that it's very hard to aim. This NEEDS a reticle or indicator for aim of some kind.
Dec 15 21:13:00 11m 00s Very Hungry SNAKE EASILY one of my favorite entries. Very rarely do I play through an entire LD game, and this is one of them. At first I thought it was just a shitty snake clone. Then I was like "okay.. scrolling snake?" But then.. I realized where it was going and I was all like "Man OP you better deliver. You better fucking send the military after me." I was not disappointed. My favorite part was eating the law enforcement officers. My second favorite part was boosting a car and eating the passengers.
Dec 15 21:22:00 9m 00s Crow Wing Very solid entry. I am personally not really into puzzle games but I played through this one.
Dec 15 21:23:00 1m 00s Bee & Flowers No Windows or web? :(
Dec 15 21:25:00 2m 00s Radioactive Bubble Boy Conceptually good, but I think the controls could use some work.
Dec 15 21:28:00 3m 00s Kimmirut Chasm Unity's web player isn't compatible with chrome :|
Dec 15 21:29:00 1m 00s OH GOD NO Honestly it was really hard for me to tell what the hell was even going on most of the time lol..
Dec 15 21:33:00 4m 00s The War of Japants Very hard to control. I am not a huge fan of runner games in general, I am just sick of them to be honest lol.. But yeah I got past a few buildings and at that point I got too frustrated with the controls.
Dec 15 21:36:00 3m 00s Neon Junk Collector Visually this looks very fuckin' cool. I just wish it was completed ;(
Dec 15 21:42:00 6m 00s Tamám Shud Graphics here are interesting. I honestly don't like narrative or on-rails type games though ;(
Dec 15 21:56:00 14m 00s My Dino This game is legitimately hard lol.. My main complaint would be the controls. I lasted for a while though!
Dec 15 22:02:00 6m 00s Simultaneism It's so simple but effective. You lied to me about the two button thing though :|
Dec 16 00:24:00 2h 22m GameApi VolleyBall This is extremely weird, and I had no idea what was going on lol... Also why was the download for Windows so slow? I took like 15 minutes to complete. Controls need the most work I think.
Dec 16 00:28:00 4m 00s BUBBLEGUM UPPERCUT! Very good entry. Excellent animation on the character. I love the items and smash-bros-esque feel to it. Having the x-velocity stop when you hit an enemy with the attack was a good idea.
Dec 16 00:33:00 5m 00s Lumber Jacques Cousteau Overall decent entry. I laughed when I ate too much and exploded. The movement animations of the player can use some work. You get minus one point for Theme for not having two button controls for the menus ;)
Dec 16 00:40:00 7m 00s subatomic borrower The one thing that I didn't enjoy about this entry is the platforming mechanics.. It's just really glitchy. The first run of the game I jumped to the right and got stuck in a wall :| everything else seems cool though nice job
Dec 16 00:46:00 6m 00s Super Wall Jump WAAAAAAAAAAAAAY too hard like, impossibly hard. I tried so many times and I could barely get past the first couple of barrels - and mostly by luck lol. And yeah the music is a bit... repetitive. Everything else looks great though.
Dec 16 02:32:00 1h 46m liniums I beat it. Wont lie, I skipped all the dialog lol. I thought the presentation was really well done, and everything looked very polished. Unfortunately this genre just isn't for me.. Very good job though!
Dec 16 02:36:00 4m 00s Supreme Collider I played another LD34 game almost exactly like this, except I can actually beat your, so this one is more fun!
Dec 16 02:39:00 3m 00s Starfleet Controlling was difficult/impossible for me, I'm not sure why... Also, why do you control with 3 buttons and the theme was two buttons? :/
Dec 16 02:45:00 6m 00s Sector5-0 TECHNICALLY you used two buttons, but mouse movement for aim? That's like infinite buttons on two axis! loll but joking around aside, is a decent game for what it is.
Dec 16 03:03:00 18m 00s MANE Finally beat it. Most LD entries I skip all the text, but this one I read because it was very silly, nice job with that. However, I really hate the fact that the text MOVES as it's being "typed" onto the screen. It like hurts my eyes or something man.. Also, not sure if re-looping the music each time you die was a good idea. I hated listening to the first 5 seconds of it over and over again.... But I enjoyed the game so whatever!
Dec 16 03:14:00 11m 00s Tank Planet Yeah mouse movement is cheating dude sorry lol.. It was a little too hard too.
Dec 16 03:39:00 25m 00s Playing With Fire Decent entry. Could use some music. Right click is too stronk. Good job!
Dec 17 01:12:00 21h 33m The Darkness Very well made entry. I thought it was a little difficult, but it wasn't too bad. My main complaint I guess was the tutorial.. I hate tutorials that you have to read like instruction manuals :S
Dec 17 01:16:00 4m 00s 2Door Graphics and mood = great. Gameplay? Well.. it's just a Simon clone.. I don't really like Simon. :S I got to the end first try though.
Dec 17 01:19:00 3m 00s Dangerzone- the zen game This feels more of an experiment with Unity. Hopefully you end up finishing it, because I like blowing shit up! Also ya, the scene was a little too dark.
Dec 17 01:27:00 8m 00s Block Buster What I like about this is that I can learn pretty much everything about the game within the first 10 seconds, and it doesn't force me to die over and over to learn it either. Great design. Also if this is your music: I liked everything about it except for the wubby parts ( you know what I mean ).
Dec 17 02:31:00 1h 04m Vine Climber You should make windows deployments executables for people who don't have the JRE and don't want it. :(
Dec 17 02:31:00 0s Hanami - Push-Up Farming What really sucks about this is that when I am actually playing the game, my attention is split so hard I don't get to stare at the amazing graphics lol... Great job though.
Dec 17 02:34:00 3m 00s Track Jumper This is like 2D Audiosurf. I understand what you were going for with the rotating camera and tank controls, but honestly I think it would be a lot better if left/right controls corresponded to left/right on the screen. Great job though.
Dec 17 03:32:00 58m 00s Psychra This is an interesting entry. Very artsy and atmospheric. I can honestly say this genre isn't really for me, I'm an action blow shit up kind of guy lol. But anyway, I wandered around collecting stuff for a while and the scene changed a few times, but I feel like the player's controls were a bit to floaty to actually collect the things. Also, I wasn't sure if there was an end or not, but if there is, maybe give the player a sense of how close they are to achieving it? Other than that good stuff though!
Dec 17 22:47:00 19h 15m Swarm Hunter My recommendations: Increase mouse look sensitivity by a LOT. Player movement does NOT need to include roll. Speed up the player motion a lot as well. Giving the player some indicator of progress on the HUD might be good too. Of course, I suppose it depends on how much you want to immerse the player in the roll of a bug. :) Oh also, the bite animation could use some tweaking.
Dec 17 22:58:00 11m 00s Slash to Victory I am one of those people who did not think rogue legacy was a good game, so I can't see myself giving you a good score for Innovation/Fun.. But I have to admit in all fairness, you did an extremely good job of replicating that game in such a short amount of time. Good job dude, keep it up!! I hope your next game idea is a little more unique though, so much potential.. ;)
Dec 18 02:05:00 3h 07m Super Soaked I'm one of those guys who thinks mouse axis is cheating in terms of being a button or not.. But yeah, it looks very well done. Maybe a little hard to control. The AI is too easy to beat IMO. Nice amount of polish to this game though!
Dec 18 02:20:00 15m 00s Lokator I can't really see any reason for this game to be 500MB. Like what's the point? Sure, the materials look nice, and there is a really silky-smooth motion-blur post-processing effect going on, and this object outline shader is pretty dope, but it doesn't contribute to the actual gameplay at all, which is the only thing I'm really interested in. I hope your future titles will work a little more on the gameplay rather than just the swanky graphics. Sorry for sounding harsh, but I tend to be as honest as possible. On the plus side, I am nowhere near as good of an artist as yours lol. But I did think the skybox could use some work!
Dec 18 02:24:00 4m 00s Go On Well, it has two buttons lol... Great indie graphical style! Not exactly what I would describe as being a "video game" though...
Dec 18 02:26:00 2m 00s Climbing The Blood Rock Your google drive wont let me download the Windows version because it's not public or something and it's asking for permissions. RIP :(
Dec 18 02:29:00 3m 00s The Complex Tarthus I agree with most of what Chubb1337 said actually. Decent entry though. Mouse axis is cheating though ;)
Dec 18 02:37:00 8m 00s Seicho Boru It is basically Katamari.
Dec 18 02:43:00 6m 00s Lightreach Needs more branching factor for solutions to be interesting to me I guess. Well-made entry though!
Dec 18 02:47:00 4m 00s Pollywog Screen needs to bigger and game should be a little faster paced (horizontally). Other than that, good job!
Dec 18 02:48:00 1m 00s Race to the Crusade error message: "There should be 'Race to the Crusade_Data' <br/>folder next to the executable"
Dec 18 02:53:00 5m 00s Tailwind Decent job. I think it started slowing down after a while for me, maybe because of all the trail particles? I wish there were other racers to interact with. Also, I wasn't feeling the music, it was a bit repetitive.
Dec 18 02:58:00 5m 00s Bad Pelicans A bit hard to control, but it's a decent game. I would recommend using a different tween for the rescued frogs though, they moved kinda slow and slowed the game down at the end..
Dec 18 03:04:00 6m 00s Polygonal Expansion The game was really hard lol. Cool concept though!
Dec 18 03:20:00 16m 00s Age Of Swarms I played through the first level to give it a shot, but I noticed there were a lot of weird glitchy things preventing the game from being played normally, and it started lagging really badly towards the end of the round. It was decent though, reminded me a lot of Starcraft. There's some fixing to do here though!
Dec 18 03:23:00 3m 00s HEARTxFRUIT Holy crap you weren't kidding. The art is great looking.. I suggest you team up immediately with a programmer to make an awesome game. *wink wink nudge nudge*
Dec 18 03:29:00 6m 00s Novascape LMFAO a god damn gameboy game?? That was great man.. I mean it's not the best game, but the achievement is awesome. Mad props, you get bonus street cred.
Dec 18 03:37:00 8m 00s Earth Invader I did it. I beat it without taking damage the first try. My arm hurts now... Not sure if I like this LOL
Dec 18 03:42:00 5m 00s Snowman's Christmas For some reason the balls were's yellow after stage 2, and it became a game of guess/check for me...
Dec 18 04:41:00 59m 00s Sea Level Felt really incomplete to me, but decent starting point.
Dec 18 04:49:00 8m 00s Director Morse Holy fuckin moly I am really glad I don't have to learn to communicate in morse code...
Dec 18 04:52:00 3m 00s My Little Planet Surprisingly well-done! Surprisingly complicated as well.. maybe even a little too much so lol.
Dec 18 04:54:00 2m 00s Coralina Like the others were saying.. Very chill and aesthetically pleasing.. but needing some kind of way to win/end or indicator of such.
Dec 18 08:57:00 4h 03m Feed the Cat You should have given the cat 9 lives, I am disappoint. :|
Dec 19 10:18:00 25h 21m Cube Wars I got through a few levels, it definitely feels very close to a full video game! You get satisfaction from blowing stuff up because of the polish, even though the art is a little bit lacking. I would say the things that need the most work would be the enemy behaviors and the audio/visual assets.