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Feedback comments for LD33
razavidn's games and stats for all events →
| Timestamp | Since previous | Game | razavidn's comment |
|---|---|---|---|
| Aug 24 14:29:00 | Abandoned Monster | Could not run, even with the "install from here" folder :( Just keep getting "Abandoned Monster has stopped working." | |
| Aug 24 14:35:00 | 6m 00s | You Have Killed Them | Strong aesthetic! Would've loved a little pensive music to fit the scene. |
| Aug 24 14:40:00 | 5m 00s | The March of the Dropped Band | Spent more time playing this than I thought I would for such a straightforward game. Really enjoyed hearing the different instruments get isolated depending on who I killed. Kudos - now let's get a leaderboard or win condition or something! |
| Aug 24 14:49:00 | 9m 00s | TitanZ | Loved the sprites for the people, really good work on that front! Found myself craving feedback on the size of the rocket explosion - just a single "boom" graphic telling me the size when it hit would have really helped on this front. |
| Aug 24 15:00:00 | 11m 00s | The Life of an RPG Monster | More of an animated short than a game, sorry the theme didn't inspire you! |
| Aug 24 15:02:00 | 2m 00s | Conscience of a Crythrope | Best I've played so far, strong puzzle mechanics and innovated twist on a common puzzle theme. |
| Aug 24 15:10:00 | 8m 00s | Are you the monster | No real reason to care that you're doing such allegedly horrible things. Would anyone ever actually take the left path? |
| Aug 24 15:15:00 | 5m 00s | Monster or Costume | REALLY strong soundtrack. Would love some player feedback on killing an enemy - a little graphic or sfx so I know I'm doing it right. Same when I'm attacked - didn't realize I had health! |
| Aug 24 15:26:00 | 11m 00s | Monsters In The Woods | A cute little platformer, but the end message isn't really connect to the rest of the game. Love the art style, and platforming mechanics feel good! |
| Aug 24 15:30:00 | 4m 00s | Manhattan Monstrosity | Good concept, but never made it very far. The laser graphics cues show strong game design ideas - just show me them a little longer before the missile comes! <br/> <br/>Bugs: typo in game over message, start button doesn't actually work on the button, exit button doesn't seem to work. |
| Aug 24 15:35:00 | 5m 00s | The Ant | One of the best I've seen so far, particularly from a music and art standpoint! Love the "juice" in the game. Unfortunately found a number of bugs - climbing to the top, then falling down, immediately kills me. Then, when I hit restart, it doesn't reset the camera so I can't see anymore. <br/> <br/>So far, one of my favorites I've played!! |
| Aug 24 15:42:00 | 7m 00s | SPAGHETTI JOURNEY | Fun little space shooter! SFX when something happens (score increase, damage done, shooting) would give some nice "player feedback" when they do something right or wrong. |
| Aug 24 15:46:00 | 4m 00s | Murderers | Like the intro short story, like the "use health as a resource" mechanic - both innovative and fits the mood! Needs a little feedback, graphically, when I use my primary attack. I didn't realize it existed until I checked the tutorial. |
| Aug 24 16:43:00 | 57m 00s | The Peeler | Sadly won't install for me! Some kind of .NET error? |
| Aug 24 16:47:00 | 4m 00s | Alien Bombardment | Really, really strong audio design. |
| Aug 24 16:49:00 | 2m 00s | passive-aggressive vegetarian game | While I love the look, occasionally the text is tough to read. |
| Aug 24 16:57:00 | 8m 00s | no hope | Really, really great game. Audio is superb. Visually stunning. Mood is wonderful. Consider after the first areas adding a new "mechanic" so it doesn't become too monotonous. I'm floored, seriously, this is amazing. |
| Aug 24 17:02:00 | 5m 00s | The Congress of Monsterdom | Phenomenal game, I see comments about it being too easy? I played the patch and man it's definitely not too easy. If I had any criticism it would be that the UI rotating makes it tough to just glance over and check health quickly, so maybe it should be fixed in place. But seriously, loved the graphics, loved the sound, loved the gameplay. Feels correctly balanced, now at least! |
| Aug 24 17:12:00 | 10m 00s | CYCLE | Holy cow. This is gorgeous, this is innovative, this is really something else. TREMENDOUS kudos to you. |
| Aug 24 17:16:00 | 4m 00s | Swarm | Good concept, but I need a little feedback on what's happening. When I...I guess change levels? I don't know but sometimes I teleport. |
| Aug 24 17:23:00 | 7m 00s | The Greater Good | I was kind of middling on this game until the judging at the end. And then I was like "whoa! it's tracking all of this??" and got really excited. The problem is, the build up isn't terribly "fun." But super cool concept. |
| Aug 24 17:24:00 | 1m 00s | ORDEAL | Tried to download and got "not a valid archive" error :\ |
| Aug 24 17:27:00 | 3m 00s | Wolf | Bugs prevented me from killing the last person :( |
| Aug 24 17:30:00 | 3m 00s | You Monster! | Platforming mechanic feels good, screen shake is an excellent touch. Consider a score different than the seemingly random blue dots - some games I'd go a really long time before seeing blue so my score was low but I thought I had done well. |
| Aug 24 17:34:00 | 4m 00s | Jalu - green-eyed monster | Good concept, but the platforming mechanics themselves are really tough to use. Collision detection and shooting felt...off? Somehow? Loved the monster himself though! |
| Aug 24 17:38:00 | 4m 00s | HanniBall | A fun little game, feels a little shoehorned into the theme maybe? |
| Aug 24 18:51:00 | 1h 13m | Crossy Chasm | I like the idea of a reverse TD, but for the life of me could not figure out the objective. Made it to the left side and nothing happened. Didn't know where to go from there, didn't know if I was clicking buttons in the planning menu and, if so, what they were doing. |
| Aug 24 19:01:00 | 10m 00s | Entropy | Really strong game, love the clever easy-to-understand mechanics which build to get harder and harder. Soothing soundscape. Don't know that it fits the theme, necessarily, but would love this on mobile! |
| Aug 24 19:17:00 | 16m 00s | Competition Inside Monsterous Inc | Cute little matching/memory game. Even though it's useless, happy there is jumping. Text could be sped up just a tad! |
| Aug 24 19:19:00 | 2m 00s | Dragon Quest | Cute! Jumping could use some love, that's where I'd focus my efforts for next time :) |
| Aug 24 19:21:00 | 2m 00s | Lure.Lair.Lunch | Every time I try to download it tells me it's not a valid archive :( |
| Aug 24 19:27:00 | 6m 00s | Nom | REALLY strong game, love the camera idea, love the twist on the typical clicker-game by adding rockets to click, love the victory music ;) Good length of game too. |
| Aug 24 19:33:00 | 6m 00s | Hello Dear Friend | Mmmm clicker games. Love 'em to death. Unfortunately, these puppies rise and fall on the ability to keep unlocking new things, and once you start getting employees, the game kind of breaks. Awesome entry, just needs some super expensive things that aren't upgrades! (Maybe super-powered employees qua different color dinos?) |
| Aug 24 19:39:00 | 6m 00s | Monster VS Tanks | Pretty dang good game for a weekend! Consider flashing or exploding a shot when it hits the tank so I know it actually hit the tank and is dealing damage. |
| Aug 24 19:42:00 | 3m 00s | Treasure Keeper | Movement feels a little slow to be enjoyable, but I like the delay on the attack! |
| Aug 24 19:51:00 | 9m 00s | A battle for the graveyard | Sadly just one person here, but LOVE the art! |
| Aug 24 19:58:00 | 7m 00s | Abduction | Really spectacular entry!!! Great level of difficulty, theme/story is implemented in an excellent way, just wish there was some music/sound :) |
| Aug 25 00:27:00 | 4h 29m | Fear of the Dark | Music really sets the mood. There are a lot of "stealthy games" for this LD, but the power mechanic really adds a great new twist. Found it incredibly challenging. |
| Aug 25 00:40:00 | 13m 00s | Monstermanity | Good setting tone, platforming mechanic is OK. Buttons feel a little off from where they're actually clicked. |
| Aug 25 00:50:00 | 10m 00s | The Stars are Watching | Th actual shooting component is great, but the max speed vs. playable space area is a little off the charts. It's easy to speed way beyond the enemies in a level, and I spent most of the game trying to find them rather than actually fighting. |
| Aug 25 00:55:00 | 5m 00s | One of Us | Cute idea. The cooldown on abilities is painfully slow, though, and that's what actually makes the game fun. I'd relax those so you can use them more frequently. |
| Aug 25 00:59:00 | 4m 00s | Royal Flesh | Runtime error as well :( |
| Aug 25 01:02:00 | 3m 00s | Monsters | Having trouble closing the tutorial window :( |
| Aug 25 01:06:00 | 4m 00s | Eye In The Sky | Nice! A really engaging platformer, well done on controller tutorial, sfx, player feedback. Enjoyed it! |
| Aug 25 15:31:00 | 14h 25m | Manster Ltd | I think some of the reviewers didn't read the HELP menu on how to play. Once I did, I found it straightforward. Nice job on using different characters to do different mechanics. The jumping noise got a little annoying, and the platforming mechanics were occasionally sticky or strange, but there's a lot of fun nuance here in switching characters, some enemies attacking you only if you have the bonus, etc. |
| Aug 25 15:40:00 | 9m 00s | Sucker Punch | I wish I could make pixels explode half as well as you - really fantastic animations and physics. Good amounts of chaos. LOVE the leaderboard. |
| Aug 25 15:43:00 | 3m 00s | Release The Kraken | Love the clunky controls, it feels like you're moving a giant sea beast. |
| Aug 25 20:22:00 | 4h 39m | Aetri | Camera pans wayyy too fast, but I really enjoyed the game. It's like fast-paced Risk! |
| Aug 26 16:41:00 | 20h 19m | Bad Professor | It seems like no matter what I grade, my bad meter goes down. No feedback on why, for example, grading someone an F means I'm less bad. |
| Aug 26 16:53:00 | 12m 00s | The Monster Within | Hooray for point and clicks! Enjoyed this game, felt a little "The Cave" inspired. The ending tie-in to the theme felt a little forced, but good job on puzzle design! |
| Aug 26 17:03:00 | 10m 00s | Path of a Psychopath | Very strong game. Was hoping for a touch more feedback as to what answers were right/wrong as I was going, but that's a small problem. One of the better entries, really strong tie in to the theme and fantastic mood-setting! |