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Feedback comments for LD33
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| Timestamp | Since previous | Game | g_o's comment |
|---|---|---|---|
| Aug 24 10:06:00 | Vermy The Vomiting Zombie | Nice entry for a first! <br/>I think the idea was great, just wasn't developed to its full potential thus wasn't as fun as it could be. <br/>The graphics and sound are nice though =] | |
| Aug 24 10:23:00 | 17m 00s | Little monster's way back to home | Nice game, the text perspective effect is just awesome!! <br/>Graphics overall are pretty good. The mechanics were a little wierd since the radius of the action was kinda unknown it once changed and in another time it didn't even though the cube was in the same distance, just opposite gravity. Is it a deliberate anti-symmetry or something? <br/>I think the connection to the theme could've be better but it's a nice game. |
| Aug 24 10:31:00 | 8m 00s | Ghosty | Nice entry, though I might have missed something - is there a way to die? That's honestly the only problem with this game - what's the point of the time gaining if it never drains? Or maybe it's just hard to make it drain IDK really. Even when I thought I wasted all time while scaring no one nothing happened, I just could restart. Also I don't get the normal mode. It serves no purpose other than getting from place to place to minimize the time but you see - it's really just a bothery thing to do. The worst thing in game design is to make players do the work for you - never bother the player with unneccessery stuff!!! <br/>The graphics, repetitive-but-catchy audio and mood save this game from being horrible. It seriously can become a much better game with such minor changes, so really it's not like its bad bad, but for what it is now it's wrong, but fixable. The theme connection though was crystal clear and I thought of something similar but gave up on the idea. Overall it's nice, but you can tweak it a bit more. See u next LD :) |
| Aug 24 10:56:00 | 25m 00s | Tentacle Rescue : Summer of Love | This is japanese on so many levels.. |
| Aug 24 11:09:00 | 13m 00s | Lovers on a Park Bench | Lol what I like most is that at some point if you get annoyed you just kill the ex randomly haha <br/>I like the innovation and mood, though kinda annoying to both shoot, read instructions and read the plot. |
| Aug 24 11:14:00 | 5m 00s | Strider | Though not really a game this thing is freaking funny!! "Awww my eye!" <br/>"[sobs] Mofo!" <br/>Hahaha was worth it! <br/>Good job and also very valuable lessons, making 3D and animated 3D for compo is indeed hard. |
| Aug 24 11:26:00 | 12m 00s | The Much Loved Monster | I like very much the console style. <br/>The game reminded me of 1984 as if it were a batch game and you played the big brother. The writing was nice, but the problem is of course that it doesn't go anywhere you can repeat what you're doing and there are no consequences. |
| Aug 24 11:31:00 | 5m 00s | Utterly not | My antivirus dislikes it. It seems like it's unpacking something and got stuck. When I tried to close the process it refused and so Norton deleted it entirely. <br/>If you can make a more native executable I'd be glad to have a zipped version. thanks! |
| Aug 24 12:51:00 | 1h 20m | Orbit | Pretty nice entry. The lack of music was noticeable, gotta recommend adding it next time, cause it's a part of the amazing mood the graphics made. So high quality visually, honestly! Especially for a compo. <br/>The only thing that annoyed me was that the circle collision wasn't percise even though it's one of the main mechanics of the game (+it's relatively a simple code). It made me die a couple times. Make sure you don't use integer numbers or something. But except for that - great game design, even if not THAT original it's still well implemented. Well done! |
| Aug 24 13:23:00 | 32m 00s | Monster1 | Nice game! Reminds me of what portal done in their website with Glados before portal 2 came out. <br/>Story's intriguing too! |
| Aug 24 13:30:00 | 7m 00s | Loch Beautiful Ness | I'm not sure what I've just played... <br/>I think you should make some goal or something to keep the player interested or to give some purpose to the game. <br/>I'd also recommend adding some explanations or illustrations since I didn't know what the hell I am doing haha the area turned green but nothing happened sometimes. |
| Aug 24 13:46:00 | 16m 00s | Abnormal slime | "multiball confusion" is a metaphore sung by Aleks Turner for something complex. There is good reason for that - you see with this amount of balls it's honestly hard. Very hard - the entropy is high and expacting what'll happen is hard, it's almost like a freaking brownian motion! And not to mention how hard it is to pin point exactly this thing. You should've made the collision a bit more rough. Just a bit tweaking this stuff and it's a fair game :) |
| Aug 24 13:55:00 | 9m 00s | yummy, tasty humans | Lol that's so funny XD! Nice one! |
| Aug 24 15:01:00 | 1h 06m | Village Terrorizer | You sir, just created a jerkotron - this game tempts you to be an ass*ole and then tells you "good job" by the end of the level. This is hillarious ! haha good job! XD |
| Aug 24 16:16:00 | 1h 15m | Meeuw | THIS IS THE MOST UNREALISTIC THING EVER!!! <br/>I MEAN - BIRDS RIDE BICYCLES?!! <br/> <br/>Just kidding, but more seriously thats pretty funny haha <br/>I like the graphics and humor. <br/>The most curious thing I'd say is that this LD all the sadists are poping everywhere.. it's almost creepy haha! |
| Aug 24 16:41:00 | 25m 00s | YOU MONSTER!! | Very nice! <br/>I think the story wasn't as touching as I'd like it to be (after all the entire game is based around it) <br/>lots of this is sometime the presentation. The plot was wierdly scattered and sort of unrelated enough. Like - what's the connection between his parents, his judgmental-ness and him getting bullied? <br/>It's not as if its entirely unrelated but.. <br/>the story implies as if by default all judgmental ppl get bullied or something which is not true, I know lots of judgmental ppl who *bully* others via being judgmental and thus making social problems for *others*. So my point is: it seems as if the game tries to make you assume the worst and also the entire premise was too tragic, to the point it seemed intentional. <br/>Graphics are good. <br/>Theme-wise though it was related though. <br/>P.S: Is it a true story? |
| Aug 24 16:49:00 | 8m 00s | You are the Nightmare | Great graphics on this one! <br/>The movement was linked to my movement I reckoned but what's going on with the firing mechanism? |
| Aug 24 17:01:00 | 12m 00s | You are the Monsieur | THEME DIFFICULTY: TITLE PUN. <br/>Haha trying to relate it was so funny XD <br/>I must say though, most slick and smooth platform shooter I've seen here! Very good and polished work! |
| Aug 24 17:06:00 | 5m 00s | Consuminator | *numnum*anumnum*anumnum* haha <br/>very nice, though some silly stuff happen like - the character is waayyy bigger than the hole but technically the game says it falls to the lava and dies :P |
| Aug 24 17:16:00 | 10m 00s | WeirdTornadoThing | HERES THE ERROR I GET: <br/>================================================== <br/> <br/>SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder". <br/>SLF4J: Defaulting to no-operation (NOP) logger implementation <br/>SLF4J: See http://www.slf4j.org/codes.html#StaticLoggerBinder for further detail <br/>s. <br/>Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl64 in java.li <br/>brary.path <br/> at java.lang.ClassLoader.loadLibrary(Unknown Source) <br/> at java.lang.Runtime.loadLibrary0(Unknown Source) <br/> at java.lang.System.loadLibrary(Unknown Source) <br/> at org.lwjgl.Sys$1.run(Sys.java:72) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at org.lwjgl.Sys.doLoadLibrary(Sys.java:66) <br/> at org.lwjgl.Sys.loadLibrary(Sys.java:87) <br/> at org.lwjgl.Sys.<clinit>(Sys.java:117) <br/> at org.lwjgl.opengl.Display.<clinit>(Display.java:135) <br/> at sf.engine.RenderManager.CreateRenderDeviceWindow(RenderManager.java:3 <br/>38) <br/> at sf.engine.Boot.main(Boot.java:19) <br/>Press any key to continue . . . |
| Aug 24 17:26:00 | 10m 00s | Blob Basher | Nice game, pretty funny actually and nice music |
| Aug 24 17:48:00 | 22m 00s | Moonlight | NICE ENTRY! <br/>I'm not sure if the map is random - if not I'd recommend making it random. |
| Aug 24 17:58:00 | 10m 00s | I am Death and Fire | Nice and simple game, though very repetitive so I got bored quickly. The first minutes were pure fun though! |
| Aug 24 21:16:00 | 3h 18m | Think: Outside the BOX | Nice mood! Pretty easy actually but took time to actually FIND the exit |
| Aug 24 23:15:00 | 1h 59m | Petit Monstre | THIS WAS MAGIC! A MAGIC MY OLD GRAPHICS CARD SAW IN 5 FPS, AND STILL - MAGIC! |
| Aug 24 23:38:00 | 23m 00s | Adolf no Baito! | You killed me with the "hitler-senpai" XD <br/>BTW - the title means "hitlers part time job" doesn't it? XD <br/> <br/>Non-compo speaking I'm about to release a full-length visual novel free to play.. hopefully one day you'll play it =] |
| Aug 24 23:50:00 | 12m 00s | Tales of the Underworld: Rebellion of the Souls | Great mood! <br/>Even though the mechanics aren't something new or complex, you reminded us all how one should build levels no matter how simple the mecahnics are =] |
| Aug 25 10:29:00 | 10h 39m | Some Knights Left | The little cute singer being smashed XDDD <br/>nice entry =]! |
| Aug 25 14:06:00 | 3h 37m | You are the Monster! | As a jam I think you could really do better. <br/>The good parts of the game were actually the sound and graphics. Also the connection to the theme was clear. |
| Aug 25 14:11:00 | 5m 00s | Sea invasion | This was unbelievably well done!And the graphics are ridiciously good! |
| Aug 25 15:40:00 | 1h 29m | The Most Boring Game Ever | Superb! |
| Aug 25 16:20:00 | 40m 00s | Entropy | I'm not sure how this relates to the theme but great game nonetheless! |
| Aug 25 16:52:00 | 32m 00s | Are you the monster | Are you trying to mentally disturb me? I don't really get the point here though the voice-thingy telling you to do bad stuff is interesting, reminds me of psychotic schizophernia. |
| Aug 25 22:22:00 | 5h 30m | The Life of an RPG Monster | HAHA This was funny! <br/>True that dialog! |
| Aug 25 22:27:00 | 5m 00s | Hammer Destroyer | Haha sort of pointless but very well implemented ! XD |
| Aug 25 22:38:00 | 11m 00s | Blop Avanger | WOW ! BEST GUI I've seen so far in the compo! + There's a settings menu!!! <br/>Also great idea though I believe you maybe could do some more stuff to make the game less repetitive. Still I liked the entire idea - skills and energy bar that takes parts of your body was awesome. Very very good for a 48h compo! WELL DONE! |
| Aug 26 11:56:00 | 13h 18m | McTremson Bar | WOW the mood was perfect! <br/>The jazz was also beautiful, did you play or used some program? Although I don't know if it's a bug or just too difficult but nothing changes - I keep spilling the bottle she never wants my help and it doesn't matter what I say just wierd stuff come up in the news paper like: "Metal in the center of the city" Do you mean the robot? <br/>But isn't it YOU are the monster? I feel like there's a twist I yet discovered; still pretty nice entry! |
| Aug 26 12:00:00 | 4m 00s | Spoody | The web version was laggy as hell (might be because my computer is a bit old) <br/>other than that - cool physics! |
| Aug 26 15:39:00 | 3h 39m | This is NOT a scam! | Awesome game! I like that you involved psychology in this thing! You need to recognize the type of person to know how to decieve him. <br/>Though not really a complex gameplay the "levels" are very well written and designed! <br/>Though this is pretty dirty haha XD |
| Aug 28 11:34:00 | 43h 55m | CRT TV | Tht e tap talking was awesome! Nice ideas, pity it didn't go well. The camera was something I could deal with but the controls are just wierd - they're more suitable to joystick rather than keyboard. |
| Aug 28 22:19:00 | 10h 45m | SAW | Interesting but the main problem was the GUI. <br/>You should've used radio-button so you can pick only one it was exauhsting disabling stuff |
| Aug 29 10:36:00 | 12h 17m | Am I Evil? | The graphics are great! Also the audio! <br/>The problem though was that it was slow IDK if it's my computer or the game being too chilled out for this sort of rayman game. I liked the gravity shifts when you move from one area to another, though I didn't really get the point of it all gameplay-wise. Like you punch them and then what? |
| Aug 29 21:47:00 | 11h 11m | YouAreTheMonster | Took me a while to even figure out what to do but the sound is just incredible! |
| Aug 30 13:40:00 | 15h 53m | Ladybirds massacre | I'm sorry but the only reason this was challenging was the controls o: ! <br/>Left is right and right is left, plus it turns too fast and moves too quickly. <br/>Honestly I felt annoyed but I do get why - using BGE isn't as easy as it seems. |
| Aug 31 12:19:00 | 22h 39m | Cryptus | Nice little game. I found it kinda funny that he would face anything for her just after he saw her but it was cute haha =] |
| Sep 1 11:09:00 | 22h 50m | Edge of Grey | About the WebGL - just remove that fuc*ing link already! <br/>Unstable is a very gentle word - I barely loaded it and my chrome stuck my entire computer and then crashed after about a minute. <br/> <br/>Tried the web version - great mood but controls were awful, I mean I would click and he would attack like an hour later while the dude kills me. This was awful. <br/>I can barely attack twice before I die! <br/>I'm sure it's a bug but for a jam I'd say this isn't good. <br/>The art and ambience was great though. |
| Sep 1 11:24:00 | 15m 00s | Architect Of Terror | Very minimal in its design yet it complements it. Just like in Thomas Was Alone. <br/>Amazing experience, the way you start to feel your power when the red guys do as you say, the way you start punching blue ones for no reason. This is truely well thought and well executed. Brilliant! |
| Sep 1 11:38:00 | 14m 00s | Monster Break Out | "Half Life 3 Confirmed" XD |
| Sep 14 21:50:00 | 322h 12m | The adventures of the Squire and the Liar | Nice entry, pretty hard though XD |