Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → SteveSalmond

SteveSalmond

Feedback comments for LD32

← LD30   LD34 →

SteveSalmond's games and stats for all events →

TimestampSince previousGameSteveSalmond's comment
Apr 20 05:44:00 Bacannon Came for bacon, was not disappointed. Had a small issue where my gun seemed to get stuck in fire mode every so often. Otherwise the game played great! Nice one :)
Apr 20 06:02:00 18m 00s Badass Inc I always look forward to playing your entry :) Awesome as per usual, you really nailed the blade runner visual vibe. Props!
Apr 20 06:30:00 28m 00s A Knife Made Of Whispers Man, you are great at level design. I love how economical everything is - feels like nothing in the game is without a purpose. Controls feel sweet with a controller, really intuitive. Top notch.
Apr 21 08:33:00 26h 03m Quiet Riot Awesome work dude! The arcade screen presentation is neato, would love to see how you achieved that. :) Also the perfect amount of gameplay for LD I think - not too short, but also not so long that people with short attention spans tune out. Very impressed.
Apr 21 08:45:00 12m 00s Blink Gun Perfection! Particularly loved the level design, the graphics, and the 'juice' visual elements. Really nice work.
Apr 21 08:54:00 9m 00s Compassion Awesome! I had a little bit of trouble with the weapon cursor - it seemed a bit laggy when I was airborne for some reason. Perseverance prevailed in the end, however :) Loved the 'tutorial text'.
Apr 21 08:58:00 4m 00s Mass-X Awesome! I had a little bit of trouble with the weapon cursor - it seemed a bit laggy when I was airborne for some reason. Perseverance prevailed in the end, however :) Loved the 'tutorial text'.
Apr 21 09:12:00 14m 00s Vacuum Hero Super cool dude! You and I have a pretty similar interpretation of the theme - great minds and all that, eh :) Loved the zoom-in effect when you start hoovering.
Apr 21 09:21:00 9m 00s Mecha Cop 2875 Pretty cool man! I picked the siege mech first cos it was the biggest one there, but got defeated by the first set of steps, haha. Assault mech was lotsa fun and combat felt cool - the screen shake and stuff was a nice touch. A few combat sfx would have added a ton to the mood, I think. Loved the music!
Apr 21 09:31:00 10m 00s Super Recoil Gun Neat idea man! Level 3 seemed to be a pretty big jump up in difficulty, could have maybe had a level with just one of the beholder guns to get the player used to the idea. I also remember getting annoyed when my badass gun didn't blow those cannons up, haha. Awesome work :D
Apr 21 09:37:00 6m 00s DoubleNegative Loved the control feel, that little ship is super zippy! Visual style was great too, the way you did limited visibility is very cool. Nice work!
Apr 21 09:53:00 16m 00s Slam Jam Bakery Awesome!! That jam gun was super fun, and the music was the best I have heard so far this jam. How did you do the jam particles if you don't mind me asking?
Apr 21 09:55:00 2m 00s Natural Weapon Man, the mood you created here was pretty stunning - great job. I really like the slow downward scroll with parallax, haven't seen that presentation style much in games. Very neat.
Apr 21 10:00:00 5m 00s Megane Fever The characters and animations were amazing! The way the dudes dive at you with their love letters is hilarious :D Great work.
Apr 22 06:19:00 20h 19m Fathom Awesome work dude, top notch in all respects. One very minor observation - I found I could pretty much just spam click my way to victory on the tough bits. I wonder if you might consider putting in an energy bar or something like that for the post compo version? :D
Apr 22 06:31:00 12m 00s Underground Hangovers Really enjoyed this - found that I had spent quite a long time playing, which is always a good sign :) Well done team!
Apr 22 06:37:00 6m 00s Ice Story ( koori monogatari 氷物語 ) Super cute! You really nailed the retro vibe :) Found the control set up a little confusing at first, but acclimatised soon enough.
Apr 22 07:45:00 1h 08m Tungsten Orbital Destroyer Nice work guys, the music was indeed awesome, and that planet shader looks badass! The control felt pretty good too - very intuitive as Ian said. Perhaps a tiny bit of smoothing would have been good there, so you could make fine adjustments a little easier? Not sure. Anyways, was good fun, thanks :)
Apr 22 09:12:00 1h 27m Dr. U and the bottomless PIT Super cool, I really enjoyed this - the music, sfx and graphics are all excellent, as is the control feel. The phone call was a very nice touch. :D
Apr 22 09:15:00 3m 00s ScarKrow Wow, those attack effects are badass! Would you mind posting up a quick tutorial on how you make that kind of stuff? My twitter is @stevesalmond if you decide to do so.. :) Really sweet game, congratulations.
Apr 22 09:52:00 37m 00s Gravity Gunner Nice! Our games are a little bit similar in concept, although mine is only 2d. ;) Refreshing to see a UE4 game in the mix. I'm curious, how did you find it as a game jam engine?
Apr 22 10:05:00 13m 00s Mein Sheep Took me a little while to catch on to the idea of the game, but gave me a nice 'aha' moment when I understood what to do. It's pretty tough! Graphics are great - the heavy depth of field works awesome, and I really dig the sheep models :) Great work guys.
Apr 22 10:12:00 7m 00s The Amazing Fart-Man I came, I saw, I farted. At first I thought you had to point the guy's anus in the correct direction, but soon learned the error of my ways. Top notch old bean!
Apr 22 10:17:00 5m 00s Flail Rider Super fun! Feels really good with a controller. I had some issues with the windows version crashing on me, not sure why.
Apr 23 09:11:00 22h 54m Shield Maiden Feels great with an XBox controller. Wish I could get that kind of control feel in my stuff! :) Awesome work.
Apr 23 11:03:00 1h 52m lens saga At first I couldn't tell where I was in the game window. Eventually figured out I was the little camera thing in the bottom left. Once that 'clicked' (badoom-pish) it all started to make sense :) I didn't read the instructions properly though, so I didn't get what the 1/2/3 options were doing and just kinda spammed them! I think a little bit of in-game teaching might have helped a ton for lazy players such as myself. It's always tough though, with so few hours in the jam! I really liked the concept here, would like to see it developed further.
Apr 23 11:09:00 6m 00s Newt Scoot Fun! Controlled very nicely with the xbox controller, and the graphic style is great. Really dug the art style - the zombie run cycle and other animations look great! Nice work :)
Apr 23 11:29:00 20m 00s Tipping Point Loved it! Amazed you guys managed to pull off a complete adventure game. The mood was really great, I found myself completely engrossed. Congratulations!
Apr 24 09:23:00 21h 54m BED✰HOGG Perfection!
Apr 24 09:51:00 28m 00s Evil Cupido: Haters gonna hate Loved the feeling of the bow, very controllable. Had an issue with the 'make animals hate each other' screen - the right animal was invisible for some reason. Managed to get past it though :)
Apr 24 10:00:00 9m 00s Rhythm Gunner What a sweet idea - that music is badass! I found the pickup sounds really messed with my weapon timing, but I guess that would just come down to practice. Awesome job :)
Apr 24 10:06:00 6m 00s Miroir du Mort So polished! The mirror mechanic is genius. I think the control scheme could use a little refinement, just so the player is able to control the reflection angle more precisely. Perhaps if you smoothed the input a little bit that would do the trick. Congratulations on an awesome game :)
Apr 24 10:21:00 15m 00s I Saw Her and She Ran Away Definitely an interesting setting for a game. The story left me wanting to play more, which is a good sign.. :) Nice work!
Apr 24 23:55:00 13h 34m Kitten Cool idea! I found jumping a little bit tricky with the XBox controller - having jump on right shoulder and fire as right trigger with aim as right stick is quite a lot for the right hand to deal with! Not sure how else you would map it, but perhaps if one of the functions went to left shoulder or trigger that would help.. Found the game very enjoyable, regardless :) Nice work.
Apr 25 00:09:00 14m 00s Viking Insult Fight Started off kinda frustrating, but became fun once I mastered a few of the insults! Some of the lines seem a bit random and not very 'insulting' to me, but I guess you had to come up with a ton of them very quickly. Wasn't too sure if there was a progression from one Viking to the next, so I just randomly picked them. Great work for your first Ludum Dare, congratulations :) <br/> <br/>PS: Was that some stock music, or your own stuff? If the latter, very impressed!
Apr 25 19:45:00 19h 36m Genemon Awesome fun. The creature designs are totally badass :D Don't really have any crits, enjoyed the game thoroughly. Oh, only that I thought I had to click on the pickups at first, took me a little while to realize that it was just mouse over. Congratulations on a kickass game!
Apr 25 20:03:00 18m 00s Democracy Fun! I really enjoyed this game, well done. Surprisingly addictive.
Apr 26 07:41:00 11h 38m TypeFighter So hard! And yet super fun. Lots of cool touches - I especially liked the glasses-as-health-bar thing. Awesome job :)
Apr 26 08:07:00 26m 00s DAGDROM Oh man, I loved this! A real pleasure to play, and one of the few I have had the patience to finish. Loved the level design. Congratulations on an awesome game.
Apr 26 08:52:00 45m 00s I'm Only a Ninja! Those drums are badass man, you're quite the stickman. Really sweet game, nicely polished. Very impressive!
Apr 26 23:47:00 14h 55m Ice Princess What an interesting game - did the story/mechanics occur to you after capturing the models, or the other way around? Very impressed with the look that you have managed to get with this technique. Congratulations!
Apr 27 04:32:00 4h 45m Machine Kiss Very interesting game. A little cryptic at first, but that's part of the charm I think. The Lich card that summons 2/1 leeches seems a bit OP perhaps, especially in combination with some of the other buff cards :) http://i.imgur.com/2qqjg2A.jpg Not sure what my score will be, as the game is still running in the background..
May 2 11:12:00 126h 40m Ex-Sword-Stential Crisis Super interesting game - I would never have thought of that idea in a million years :) Very impressed with the polish level in all departments. Great work guys.
May 2 11:22:00 10m 00s Animancer That ending.. XD Really cool concept, and love the fact that you put in the boss battle at the end. Props!
May 2 11:33:00 11m 00s Space Bug Really cool idea. Would be neat to see you explore this game concept further - I can easily imagine a full game based on this.
May 2 11:40:00 7m 00s Hugline Miami Really impressive execution, well done. I think it might have been even cooler if you had the hero giving the bad guys actual Free Hugs - you would have totally nailed the theme component! :)
May 2 11:46:00 6m 00s Blackbird Love the visual style, and the controls feel very snappy. Controlling the bird correctly is quite challenging, but I think that's part of the charm of the game. Great work!
May 2 11:52:00 6m 00s South Some amazing sprite work - those animal characters are great. I especially like the way the fox guy walks :) I found the mechanics a bit difficult to work with - kept on getting kinda stuck up in the watchtowers. Still enjoyed the game a lot - well done!
May 2 12:07:00 15m 00s fateOS That was an interesting experience. Loved the twist, and I thought the writing was great. Also, very well executed in all departments! Awesome job.
May 2 12:14:00 7m 00s A.R.B.F. Awesome music, made the game for me. The controls feel great too. One thing - I found I could convince the gun to fire simultaneously in all four directions by holding down all the arrow keys one by one. This made the game a little bit easy, but still super fun. :)
May 8 08:06:00 139h 52m keyTD Great idea! Fun too. I think you could do some cool things with word combos and such if you were looking at continuing this game. Awesome job.
May 8 09:05:00 59m 00s RELIC Nice work, I really enjoyed the dialog. We seem to have similar tastes in space backdrops! :)
May 8 09:21:00 16m 00s MEDIUM Cool idea! I found the illusion a bit annoying to use - it tended to block my intended path more often than not. Might be worth experimenting with an illusion that slowly walks in the direction you release it? Just a random thought..
May 8 09:31:00 10m 00s Snake Is Over Love those environments in the screenshots - I only wish you had incorporated them into the game a bit more. The pong game was actually pretty great, but I was expecting some kind of adventure game going in. The in-game effects are awesome :)
May 8 23:38:00 14h 07m X-11 "Gust Gunner" Love everything about it, awesome job :)