Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → Somnium

Somnium

Feedback comments for LD32

LD33 →

Somnium's games and stats for all events →

TimestampSince previousGameSomnium's comment
Apr 20 02:21:00 Agent Of Souls I had to restart a single time (I became stuck in the door in the first level). I very much enjoyed the "scouting ahead" mechanic!
Apr 20 02:39:00 18m 00s Sword in a mirror Versatile mechanic, with some nice twists :-)
Apr 20 02:49:00 10m 00s Home Defence Fun and novel concept! The movement-blocking carpets were the death of me more than once though :-)
Apr 20 02:57:00 8m 00s Unconventional Time I get the following error, when trying to run the windows executable: "There should be 'UnconventionalTime_Data' <br/>folder next to the executable"
Apr 20 10:54:00 7h 57m The Messenger I fell through the platforms a few times, and I also had issues with differentiating the platforms from the background (especially since I am sitting in a bright room). But I enjoyed the art style, as well as the ending :-)
Apr 20 12:16:00 1h 22m Tongue Lash Very surreal. Very awesome. :-) <br/> <br/>I got stuck though, one of the heads had partially descended into the ground when I stapled its tongue, so I could not get back out of the hole after picking up the light gem (hmm, I think that this might be the most surreal bug report I've ever logged ;-) )
Apr 20 12:50:00 34m 00s It Overtakes Them Very enjoyable game, simple, yet compelling. The music fits the mood perfectly.
Apr 20 13:44:00 54m 00s The Fast and the Frankfurter When running the Windows version, I cannot the the roads, only the terrain features (i.e. houses etc.)
Apr 20 13:58:00 14m 00s Nexton Void Blasters Deluxe The game has a funny concept :-) A bit hard though, I guess my ranged skills are insufficient :-)
Apr 20 16:46:00 2h 48m Weapon Regulator I like the concept, that what is conventional depends on who defines it to be so :-) The game feels fun and original as well.
Apr 21 04:11:00 11h 25m Conquer and Consume Nice take on the theme! :-)
Apr 22 03:44:00 23h 33m Queen Bee Interesting concept (with an interesting take on the theme). Some kind of visual indication of which powers the different students posesses might have been helpful.
Apr 22 18:03:00 14h 19m Armory of W.A.T. Funny game! This might be the first platformer I've played, where my weapons were almost as dangerous to myself as to my enemies :-) <br/>A bit of variety in the enemies, to match the variety in the weapons, would have made the game even better, I think.
Apr 22 18:27:00 24m 00s Food Cool concept, although my farmers have got to be the least efficient farmers in existence :-) <br/> <br/>Luckily, two warriors were enough to persuade the clearly more effective Verengi farmers to keep my minimal surviving population alive until the 30 turns had passed... Luckily for my tribe, an entire decade of raiding by the same two soldiers, didn't convince them that a minimal investment in soldiers on their part, would have left my village to a well-deserved end... <br/> <br/>So, interesting concept and execution, but a bit more work on the balance would have made it even better :-) <br/> <br/>Also, the seasons changing was a nice touch!
Apr 22 18:46:00 19m 00s Zombie Slaughter The zombies are a bit too hard to kill - some kind of indicator of how close they are to death would also have been nice. A zombie spawned right on top of me when I killed one of the zombies, and as I couldn't outrun it, and it took too long to kill it, I died without having much of a chance :-)
Apr 22 19:31:00 45m 00s You Only Dare Thrice Very nice concept, and I really enjoyed the impressive freedom of movement (especially having both camera zoom and rotation). <br/> <br/>For a game based on information gathering, some kind of tracking would have been nice, either graphical (i.e. some kind of overlay on the buildings) or easily filterable in the Mission Timeline (e.g. filterable by event type, "person told me x", "clues from faction y", etc.) <br/> <br/>But very enjoyable to play!
Apr 22 19:41:00 10m 00s Platead Very unconventional weapon :-D And nice touch that the camera moves with the head. Pretty hard game though :-)
Apr 23 03:26:00 7h 45m The Penanggalan! I really liked the game! Good puzzles, and the game felt very polished. The music was a good fit as well.
Apr 23 16:25:00 12h 59m Hashcon: The Unconventional Convention Fun setting, and the controls felt smooth (except for right clicking in the web player). A bit more variety in the types of enemies would have made the game even funnier. <br/> <br/>The game crashed in the web player when right clicking. A workaround is to choose to run the game in full screen mode, from the context menu popping up when right clicking. The game can be played normally after that.
Apr 23 16:38:00 13m 00s Freddy The Frenchman Charming graphics and mood - a pity the music doesn't keep looping. <br/> <br/>As for the controls, it might make them feel a bit smoother, if Freddy would move in the direction of the last direction key used. Currently, some movement keys "block" others, which can make the controls feel a bit unresponsive.
Apr 23 16:46:00 8m 00s CitySim 3000 I like the 3D world. A bit more content, for instance more hacking mechanics, would add more variety to the gameplay.
Apr 23 16:56:00 10m 00s Pixilion Scrolling speed was a bit slow, but otherwise a fun (if somewhat buggy) Lemmings-inspired game!
Apr 23 17:14:00 18m 00s Where Is Your Gun Now, Mr. Chekhov? Excellent game! I love the atmosphere, and the puzzles are great.
Apr 24 19:54:00 26h 40m Airlock Adding the objectives of the rest of the game to the text spoken by the three first characters, might have made the next part of the game clearer.
Apr 25 04:18:00 8h 24m payload Fun game, and solid concept. It was a bit confusing that the physics were not deterministic.
Apr 25 04:34:00 16m 00s Xecute Enjoyable puzzles, although the use/effect of the different blocks was not always obvious. I liked the art as well.
Apr 25 04:57:00 23m 00s Basement RPG Entertaining, with nice graphics. The battles should probably be balanced more. Even the "easy" spiders deals a lot of damage, so you pretty much have to avoid them, rather than fighting them. <br/> <br/>On a Ludum Dare related note, your profile page won't display, unless you post at least once on the main page.
Apr 25 05:04:00 7m 00s HOW TO DESTROY AN ISLAND Creative weapons. More feedback on the effect of the various choices would be nice.
Apr 25 05:14:00 10m 00s Gloom Very unique and atmospheric concept! <br/> <br/>It is very easy to lose your orientation, and the companion whispers are not frequent enough to gauge how much you turn when you move the mouse.
Apr 25 05:28:00 14m 00s Eye Contact Ambitious and very interesting concept! A pity you didn't have time to develop the game further.
Apr 25 05:40:00 12m 00s Timelock Great game, with interesting puzzles. I loved the levels where the starting orientation of the cubes was different.
Apr 25 05:45:00 5m 00s Shadows Very atmospheric game, and I like the lighting and shadow effects! It was almost impossible for me to see the beacons though, even when sitting in a somewhat dark room.
Apr 25 05:54:00 9m 00s Kiss 'em all?! The physics and lighting system gave a nice feel to the game.
Apr 25 06:03:00 9m 00s Ninja With A Teddy Bear Interesting concept. Nice twist in the "boss fight". <br/> <br/>Had to turn off "Sticky keys" shortcut in Windows in order to play the game.
Apr 25 06:12:00 9m 00s Conventionally Banned Basic gameplay functions well. Some on-screen counters (mines placed, people stopped) would have been nice. <br/> <br/>The alternate ending was a nice touch :-)
Apr 25 06:32:00 20m 00s Squirrel Man, nuts! Fun game, strangely addictive :-) And killer squirrels are a unique take on the theme!
Apr 25 06:39:00 7m 00s Arthur and the Staff of Arbitrary Arrangement Love the graphics and the mechanic. It was a bit hard to differentiate the the ground from the empty air sometimes. <br/> <br/>Very hard, but very good :-)
Apr 25 06:59:00 20m 00s Potion Quest Impressive game, really enjoyable! The progression of capabilities through new potions was interesting. <br/> <br/>I used the right click movement almost exclusively, since the left click movement does not react to clicking on non-adjacent hexes.
Apr 25 07:08:00 9m 00s Elimination Communication Fun game, quite an unconventional weapon ;-) <br/> <br/>Was there actually limited ammo? If so, an ammo counter would be nice.
Apr 25 07:25:00 17m 00s Savior A very enjoyable game! I loved the wall text! <br/> <br/>The puzzle where you had to ignore the first zombie in order to cure both, was a nice twist on the level design from the other levels. <br/> <br/>The controls felt a bit imprecise.
Apr 25 07:31:00 6m 00s Dental Desperados Hilarious concept, with great execution! The hand-drawn style is quite charming.
Apr 25 07:59:00 28m 00s Cortex Control Nice game! I love the mind control mechanic, although some kind of indicator of when it runs out would be nice. <br/> <br/>Tense, and quite hard!
Apr 25 08:10:00 11m 00s Unconventional Typing Nice game, and the difficulty curve feels good. Penalties for mistyping and using real words instead of random lettes, could both be suggestions for further improvement.
Apr 25 08:26:00 16m 00s Infectious Nice game! I enjoyed the basic mechanics! <br/> <br/>I think that having more zombies at your disposal could make the game more interesting (and at the same time, counteract the "human wandering around in a far corner" effect).
Apr 25 08:37:00 11m 00s Harry and his Herring Good game! Both the attack mechanic, as well as the blocks falling into place mechanic were interesting.
Apr 25 08:57:00 20m 00s Hackinator Nice game! The hacking mechanic felt powerful, and the music was quite good. The game has a nice aesthetic overall, including the pop-up "console windows".
Apr 25 09:04:00 7m 00s IFF I enjoyed the game, especially the aesthetics. Although the enemies had a tendency to gather in groups, after which, the life expentancy of the confused enemies became very short :-)
Apr 25 09:49:00 45m 00s Professor Chalk Funny (and weird) game! A bit too fast scrolling through (it seems that the best strategy was to stay in the top of the screen).
Apr 25 10:13:00 24m 00s Vacuum Hero Excellent game! It feels very polished, and I really enjoyed the graphics, as well as the interesting take on the theme :-) <br/> <br/>It is a bit annoying with infinite spawning enemies in the "puzzle-heavy" sections though, since you have to start over when dying.
Apr 26 06:09:00 19h 56m Riddix' Dialogue Adventure Innovative idea! It was very interesting experimenting with different combinations of the weapon (and seeing the changes graphically is a really neat concept).
Apr 26 06:19:00 10m 00s The Unconventional Ninja Cat Good job! Nice character designs :-) <br/> <br/>I had to restart a few times, after getting stuck on the walls. The color of the background might have been a bit darker, so that enemies and weapons stood out better.
Apr 26 06:29:00 10m 00s Global Warning Innovative puzzle game. I liked the concept :-) As has been mentioned (and as you have fixed in the post-jam version), it was a bit hard to guess the effect of the storm drains in the jam version.
Apr 26 06:40:00 11m 00s Philosophers Battle Very original use of the theme, and a very entertaining and interesting concept! :-) Some of the philosophers need a bit of balancing.
Apr 26 06:47:00 7m 00s Pillows in Space Nice game, although sometimes it felt like I did not get the pillow even though I collided with it. The "pass through the open part of the gate" mechanic took a few tries to understand.
Apr 26 07:28:00 41m 00s Kid Kannon Nice visual style - solving puzzles by throwing a kid at them was rather funny as well.
Apr 26 07:59:00 31m 00s rm Loved the writing, as well as the setting. Nice to see that text adventures haven't died completely out yet :-)
Apr 26 08:10:00 11m 00s Choose your own title! Interesting game, with a dark story. A pity that it is mostly the ruthless actions getting rewarded, but that's just a matter of taste. I enjoyed the genre as well, "Interactive fiction" is too rare these days.
Apr 26 15:21:00 7h 11m Game Over [MY DEAD BODY] Solid mechanics - an enjoyable puzzle game :-)
Apr 26 15:33:00 12m 00s Mighty Gravity Interesting concept! The gradual acceleration when turning did make the controls feel a bit unresponsive. But I enjoyed the game.
Apr 26 15:42:00 9m 00s Invaded You managed to get in a lot of content, both nice graphics, and even some voice-overs. I'd say the game show potential - so just keep practicing :-)
Apr 26 15:58:00 16m 00s Hemland - a Roguelike Nice roguelike. The rooms felt a bit empty.
May 11 17:00:00 361h 02m Love Bomb I love the art and the music!
May 11 17:11:00 11m 00s Red Threat Fun game. I really like the retro graphics. The mix of enemies (and the different weapons used for their defeat) makes for interesting gameplay as well.
May 11 17:21:00 10m 00s Hotdog-pocalypse Entertaining concept. The graphics were simple and charming :-) <br/> <br/>Obstacles which would block the hot dogs would have made a game a bit more challenging (it seems that right now, an easy way of suceeding is to simply stay in one side of the screen, and continually firing towards the other side. <br/> <br/>The "strafe-effect", where firing locked the direction the character was facing, felt a bit odd.
May 11 17:30:00 9m 00s Kawaii Destruction The graphics are pretty nice. <br/> <br/>Perhaps build some "border checks" as well, it seems that you can move off the screen to the left, and then never come back.
May 11 19:03:00 1h 33m Sticks N Stones Simple, yet entertaining :-) The graphics style and the funny sound effects really enhances the humor.