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rjhelms

Feedback comments for LD32

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TimestampSince previousGamerjhelms's comment
Apr 21 02:40:00 Killer Librarian Fits the theme really well. Funny idea, and charming programmer art. The Xbox controller support was a really nice touch. <br/> <br/>I agree with other commenters that the difficulty spiked - I think it was 3 levels before the end? <br/> <br/>Great work!
Apr 21 02:52:00 12m 00s This Fart of Mine The graphics are amazing for a game about farting. <br/> <br/>After scrambling like a madman to finish my entry, this put a huge smile on my face. Well done!
Apr 21 03:19:00 27m 00s OPERATOR 42 Beautiful style, funny and interesting take on the theme. Only thing that would make it better would just be if there was more of it!
Apr 21 03:30:00 11m 00s Don't die, Red! Like others, I couldn't figure out if there was a way to get past the wolf. <br/> <br/>Great graphical style, and a very compelling intro - you've got the start of something really good here.
Apr 21 03:32:00 2m 00s Amass Assault I still only see a Mac OSX version - I'd love to try a Windows or Linux version of this.
Apr 21 03:51:00 19m 00s Saucery This is the best take on the theme I've seen so far. The idea of combining the elements is really well done and a lot of fun to play around with, graphics &amp; audio style works really well too. Great job!
Apr 21 15:36:00 11h 45m Captain Vocab - MMO Spanish Vocab em up! Nice entry. Not every day you see an "edutainment" title in Ludum Dare. <br/> <br/>Movement stuttered a lot when my browser was maximized (Chrome 42 on Windows at 1680x1050) but went away when I made the window smaller.
Apr 21 16:26:00 50m 00s Fireman Pissaro Really like the idea for the theme, and the title screen is beautiful. Nice take on gameboy style graphics. <br/> <br/>Two possible improvements I see are to make the movement a little snappier, and to check that fire doesn't spawn on the player - that got me a couple times.
Apr 21 16:44:00 18m 00s fateOS Beautiful style, and great soundtrack. <br/> <br/>Like others have said, this is great for a Ludum Dare entry, but I'd love love love to get into a longer version of the story.
Apr 21 16:58:00 14m 00s ClanFree Cool control scheme. Took a while to get the hang of, but it's neat. <br/> <br/>I agree with Phil that the sound got a bit annoying - maybe have a few different groans, and have them play less frequently?
Apr 21 17:17:00 19m 00s Spheres The size of this is impressive for a Ludum Dare game. Interesting concept, and the voice acting really helped with the immersion and to guide the story along. <br/> <br/>The framerate was a little low on my PC, but not the the point of making it unplayable. I also would have liked to have seen a bit more of a tactical element to fighting the spheres, rather than just needing to fire a flare each time you see one.
Apr 22 02:07:00 8h 50m Umbrellespionage I really like the style of the graphics and sound. Stealth games aren't really my bag but I had fun with this one.
Apr 22 02:41:00 34m 00s Doctor Dropper Really like the concept, and the pianos falling apart is hilarious. <br/> <br/>Aiming them was a little tricky, but I guess that makes sense - pianos aren't known as precision weapons.
Apr 22 02:48:00 7m 00s Lets go Bananas in outer space Reminds me a lot of Darius Twin on the SNES. Great stuff!
Apr 22 03:00:00 12m 00s Rainbow Tank I love the music. <br/> <br/>Not bad at all for your first game jam - can't go wrong with a compelling game mechanic that's well executed, and you've got that here for sure.
Apr 22 03:20:00 20m 00s Myland I always like seeing proper strategy games in Ludum Dare. Good take on the theme.
Apr 22 16:25:00 13h 05m The morning type Great job, especially considering the setback you mentioned. <br/> <br/>As you already said, this doesn't fit the theme, but it's a solid game. I really like the visual style, too. This could probably be quite easily extended into a pretty solid typing-tutor-style game.
Apr 22 16:36:00 11m 00s Killin' It Nice idea, and great take on the theme. I like the graphical style a lot, too. <br/> <br/>The beat matching was really unforgiving, I thought. I got better at it as I played, but at first I could have sworn I was dead on but it was still registering as a missed beat.
Apr 22 20:27:00 3h 51m Broadship Explorer Like you said, short but well polished. It took me a little while to get the hang of but once I did it felt really good. <br/> <br/>Definitely keep at this!
Apr 22 20:34:00 7m 00s Pizza Panic Why would I want to prevent free pizzas from reaching me??? <br/> <br/>This could work really well as a rhythm game - kind already is one, it would just need to sync up with the music. <br/> <br/>Having the music change on each level is a nice touch - the transition was a little awkward, maybe they should cross-fade?
Apr 22 20:57:00 23m 00s Chroma Watcher I really like the idea here, and the sound and graphics are great - but it's just a bit too much to juggle at once, for me at least. <br/> <br/>The biggest challenge for me is that the timing for the jumps is really unforgiving. If the jumps were a bit more "floaty" it would feel a lot easier. <br/> <br/>All in all, great job. This is one of the more innovative games I've seen so far this LD.
Apr 22 22:43:00 1h 46m The Adventures of Band Boy Really cool music, and the gamepad controls were really smooth. Nice use of the theme, too. <br/> <br/>Having a few sound effects (like one for each of the types of shot, one for hitting an enemy and another for an enemy hitting you) would have helped the immersion a lot, but a solid entry all the same.
Apr 22 23:02:00 19m 00s Soundwave Fields Really cool idea. I love the style and the look of the game world, and it's an unusual take on the theme which is great. <br/> <br/>It did feel like I didn't have enough time to solve the puzzles - maybe a bit more of a tutorial showing what each of the sliders does would make the ramp-up to the main puzzles easier.
Apr 23 01:01:00 1h 59m GIant RevelatIon EnergIzed KIng Karma EpsIlon The music is great! Shame you weren't able to finish, but you're absolutely right - LD is all about pushing yourself beyond your comfort zone and learning a lot in the process, so great work on that score. <br/> <br/>Now excuse me, I gotta go get some Swedish Fish...
Apr 23 01:20:00 19m 00s Bond Nice job. It's pretty fun just screwing around with the physics in here, but the puzzles are pretty satisfying too. The minimalist sound &amp; graphics work great. <br/> <br/>This could definitely do well to be extended with more / more polished puzzles - it's a really solid idea for a game!
Apr 23 02:00:00 40m 00s News Flash Really well polished. Nice take on the theme &amp; a great visual style. I just wish there was more of it!
Apr 23 02:12:00 12m 00s Mighty Magnetic Force Really cool take on the theme. Controller support was a nice touch, too.
Apr 23 03:39:00 1h 27m Newt Scoot This is hilarious! Great take on the theme. The Xbox controls felt great.
Apr 23 03:51:00 12m 00s Negotiation Tactics Really cool concept - I love seeing strategy games in Ludum Dare, and the progressive mechanics introduced on each level were interesting. <br/> <br/>It's really, really difficult, though - an easier rampup over the first few levels would help a lot, I think.
Apr 23 03:59:00 8m 00s FIREFLY GUN ! Top notch entry - great take on the theme, awesome mood, and a reasonable challenge to boot. Great job!
Apr 23 16:40:00 12h 41m No More Nuggets Good fun to be had here. Didn't get a chance to play multiplayer, but kudos for supporting 4-player local play. <br/> <br/>I love the sound and the graphics, and the take on the theme.
Apr 23 16:55:00 15m 00s Warigami This really felt like playing the hand-held LCD games I grew up with. Nice!
Apr 23 17:06:00 11m 00s Unconventional Tower Great job for your first entry. I like how the two ends of the staff worked - a nice twist on mouse aiming.
Apr 23 17:22:00 16m 00s Sun Slayer Great pixel art style, &amp; cool take on the theme.
Apr 23 19:10:00 1h 48m Y'all need Jesus Really funny idea. Good job - I like that you can do okay but just running, but to do really well you need to be a little tactical in when to fight and when to run.
Apr 23 19:20:00 10m 00s Food Fighter 2000 Really funny idea, and nice ramp up with more teachers on each level. I also love that you did this with your kids, that's an awesome way to spend a Ludum Dare weekend. <br/> <br/>For whatever reason picking up food didn't work for me on the web version, but worked fine on the Windows build.
Apr 23 20:48:00 1h 28m TLDR OTT - An Unconventional Weapon Really impressive how much there is here. I like that the different stories all approach the theme differently.
Apr 24 01:10:00 4h 22m Blanket Girl Really beautiful graphics and music. <br/> <br/>I really like this entry, but I've never been great at 3D platformers so found this one to be really unforgiving. There's a ton of potential here - great job!
Apr 24 01:23:00 13m 00s Love Bomber - The Cult Simulator One of the most polished entries I've seen so far this LD. Great job all around!
Apr 24 01:54:00 31m 00s Smoking Kills Good take on the theme, and funny execution. All the wacky things you could put in the cigarettes and their descriptions were a nice touch.
Apr 24 02:09:00 15m 00s The Right Tool For The Job Well that certainly was insane. Maybe the solutions to the puzzles were a bit toooo off the wall, but I can't fault you for creativity. <br/> <br/>Snarky voiceovers were a nice touch.
Apr 24 02:14:00 5m 00s Grease Colosseum There's deeper tactics here than it seems at first glance, and I like the take on the theme.
Apr 24 17:29:00 15h 15m Terraform Junction VS Very refreshing change from the rest of the entries. I really like the direction you're taking the post-jam version, too. <br/> <br/>For some reason (maybe RNGsus hates me?) on the first playthrough I didn't get any power-plants - worked fine on later attempts, though.
Apr 27 16:37:00 71h 08m Color Backfire Nice idea. Good progression between the levels introducing a new concept on each one - it got pretty unforgiving by the end, but had a nice ramp-up to that point.
Apr 27 17:01:00 24m 00s Evil Printer Really fun idea. Like others have said, with sounds and a bunch of different levels, this could be an amazing mobile game.
Apr 27 19:32:00 2h 31m A Trainer's Progress Really liked the monster names, and some of the stuff that popped up in the journal were great. <br/> <br/>It's pretty funny seeing a progress quest style game as an LD entry, but like others have said, it would be nice to have some control over what was happening even if it was in a comically superficial way.
Apr 28 17:39:00 22h 07m Snake Is Over Really beautiful - the particle effects and menus were especially great. <br/> <br/>There's some really fun gameplay here, but I'm not sure how well it fits the theme.
May 9 04:35:00 250h 56m Robo Mission Really good concept - I agree with a lot of the other feedback here. <br/> <br/>One other suggestion would be to focus more on being either a platformer or a hacking sim - I like the combo, but it's tough to get both fully realized.
May 9 04:59:00 24m 00s Destroy&Oppress Also doesn't want to run for me - loads a black screen, music starts, then CtD. A shame, because I really want to try this one.
May 11 03:04:00 46h 05m Alien Crab in the Ghostmaze I love this! Great take on the theme, and a really good job gradually introducing the mechanics. Gets a bit frustrating at the end, as you say, but a rock-solid entry overall.
May 11 03:23:00 19m 00s Eye Rush Great job. As one fan of authentic retro graphics to another, I really like the job you did with the authentic retro graphics.
May 11 16:51:00 13h 28m The Power of the Flower Really fun take on the theme, and great graphical style. <br/> <br/>I think the game would benefit a lot from a bit more depth: maybe weapon powerups, and enemies with some more behaviour (shooting back, moving up/down, etc.) <br/> <br/>Great job!