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rjhelms

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TimestampSince previousGamerjhelms's comment
Dec 14 04:33:00 Omega Llama! I can't get this to launch (on Windows). I get the following error: <br/> <br/>boot.lua:364: No code to run <br/>Your game might be packaged incorrectly <br/>Make sure main.lua is at the top level of the zip
Dec 14 04:45:00 12m 00s Jane and the Sugar Cane Nice entry. Took a while to get the hang of dodging the bugs but good fun after that.
Dec 14 04:57:00 12m 00s The Spirit of Medusa Really nice take on the themes! A good challenge, too.
Dec 14 05:49:00 52m 00s Growing Up Great entry! Nice take on the combination of themes. <br/> <br/>The hard mode is something fierce.
Dec 14 06:05:00 16m 00s Nine Panels Really cool take on the theme. Great job!
Dec 14 06:28:00 23m 00s Run Forest Glad to see a ☃ game.
Dec 14 06:42:00 14m 00s Mood Swings Super cool take on the theme.
Dec 14 20:14:00 13h 32m St. Orchint's Orphanage Another great entry from you folks - every Ludum Dare I look forward seeing to what you put together. <br/> <br/>Probably the most interesting take on the theme I've seen so far - and the reference to the Westport Independent made me smile.
Dec 14 20:40:00 26m 00s Berry Thorny Lots of fun! Good job! I love seeing procedural generation employed well in LD entries. <br/> <br/>The frame rate was pretty poor at times on my machine, but not so much as to be a problem - and certainly understandable considering this was put together in 48 hours.
Dec 14 20:50:00 10m 00s Lumi Lots of fun. I could see this working well as a mobile game, and it also wouldn't be out of place as a classic arcade game. Good stuff!
Dec 14 21:11:00 21m 00s The Lawpasser Looks like for Processing, all you have to do is choose "Export Application" from the file menu to build a standalone executable version - that will probably be a lot easier for people to run. <br/> <br/>Simple game, but I had some fun replaying it several times to see all the different outcomes.
Dec 14 21:22:00 11m 00s Himawari (ヒマワリ) Really nice aesthetics. A simple concept, well executed.
Dec 14 21:28:00 6m 00s DESEEDER Wow, great job! The diagonal pixel idea works really well, and goes a good job to set this game apart from the flurry of pixel art we see every Ludum Dare (including from myself.)
Dec 14 21:43:00 15m 00s Lifenodes. Nice take on the theme. <br/> <br/>I can really relate to ending #6 - it's what this weekend was like for me, staring at a computer with a cat nearby.
Dec 14 21:57:00 14m 00s Puff Enuff? This is a great complete package - sound and graphics would look right at home on a Super Nintendo. Good use of the theme, too.
Dec 14 22:42:00 45m 00s Vine Racer I enjoyed this. Good job! <br/> <br/>Just as a heads up, the .pdb files in Unity 5 builds aren't needed - I don't know why it puts them there, but you could shave some size off the download by removing them. (Not that it's terribly big to begin with.)
Dec 14 22:56:00 14m 00s Journey of a Ball Nice take on the theme, and good graphical style. <br/> <br/>I got stuck at the level with the rotating platforms, though - unless I'm missing something about the solution, they rotated too fast to actually line anything up.
Dec 14 23:03:00 7m 00s Bicycle Simulator 1984 Haha, we had somewhat similar aesthetic approaches, it seems. <br/> <br/>I was really tempted to do something similar with a photograph of an old TV, but I don't have one quite old enough to pull it off.
Dec 15 02:11:00 3h 08m Not Enough Space Really cool idea. I think this is worth pursuing further - it could be a really outstanding game if the controls and pacing were tightened up.
Dec 15 02:20:00 9m 00s Neon City Getaway Good fun! Looks and sounds amazing, and the controls were just right to give a good challenge and keep things interesting without being frustrating.
Dec 15 02:28:00 8m 00s PSYCHOTENNIS Good fun. Controls work really well once you get used to them, and I especially love the way the sound builds up as things get crazy.
Dec 15 02:36:00 8m 00s REACH Really cool twist on a classic game. I thought I got it when I saw the number of points declined each time you hit the same object, but I didn't - until I did.
Dec 15 02:41:00 5m 00s Exttach Nice job! Really cool take on the theme, and a good visual style.
Dec 15 02:51:00 10m 00s Novascape I can't even imagine making something that will run on real hardware in 48 hours - great job! <br/> <br/>The fact that only one bullet could be on screen at once, combined with the fact that thrust and fire were on the same button, made this really challenging - at first it felt like I wasn't in control, but when it clicked I had some good fun.
Dec 15 03:07:00 16m 00s Rogue-Life Really cool concept. At times it was frustrating because I had no idea where to go, or saw a goal but had no way to achieve it... but I guess that's the whole point, eh? <br/> <br/>Good stuff!
Dec 15 03:26:00 19m 00s SUPER PLANT FRENZY Really good take on a great classic game style. The sound and graphics really reminded me of the style of DOS games in the 90s - lots of fun! <br/> <br/>I ran into a couple of cases where things didn't seem to work right when the plant grew - for example, one time I got stuck in the bottom wall of the playfield, and couldn't move anymore. Couldn't make it happen consistently, though. <br/> <br/>And a suggestion: you should make it clearer that the file for download is an installer - since I didn't know it was, it made me a bit nervous when it asked to make changes to my computer.
Dec 15 05:16:00 1h 50m The Star War What is this I can't even. First kazoo I've heard in a Ludum Dare game, that's for sure. <br/> <br/>Super funny, and I love the construction paper art. My only critique is that when I got big enough, the background scrolled really fast compared to everything else - got kinda disorienting.
Dec 15 21:32:00 16h 16m A Shot in the Dark Great entry. I really like the concept here and it's well executed. Good puzzle design. <br/> <br/>I had a bit of jankiness with right-click detection, sometimes I had to press it a few times to switch modes. But nothing game-breaking.
Dec 15 23:21:00 1h 49m Quality Control Nice idea - I think the execution could be made a bit friendlier. <br/> <br/>A tutorial level would help a lot - where there was no winning or losing, but if you made a mistake it explained how your decision violated the checklist.
Dec 16 05:53:00 6h 32m DNA Polymerase I never would have thought to use both themes in this way, it's a nice take on it.I saw this game from your post-mortem, and my critique of this game would pretty much cover the points you've already raised. <br/> <br/>Sounds like you learned a hell of a lot - great job getting something in for the compo on your first go-around. I had to do 3 jam entries before I figured out what I was doing well enough to get something done in 48 hours.
Dec 16 06:37:00 44m 00s Red Concert Hilarious idea. Really nicely polished, too! <br/> <br/>Song at the final boss was a bit loud, but otherwise, great job.
Dec 16 06:42:00 5m 00s Bridge Balance This is surprisingly difficult! Nice take on the theme - this ain't your average bridge builder.
Dec 16 06:47:00 5m 00s Snowman's Land This is nice. Good aesthetic, nice music. Good job.
Dec 16 06:55:00 8m 00s Wasteful Revenge Nice job combining the two themes.
Dec 16 07:00:00 5m 00s Acrodog Great stuff! One of the strongest entries I've played so far - tons of polish and a good challenge.
Dec 16 07:08:00 8m 00s Core Invaders Nice! Good twist on a classic. <br/> <br/>Performance was a little choppy, even with the sound effects off, and the music was pretty loud compared to the rest of the sound - but good fun was had, overall.
Dec 16 07:16:00 8m 00s Winterland Love the premise. This is really challenging. <br/> <br/>It'd be nice to have a counter of how far you've gone, so I could more easily compare runs and work towards getting as far as possible.
Dec 16 07:24:00 8m 00s Don't Stop Drilling Good fun. Controls feel like a good ol' classic arcade game.
Dec 16 18:33:00 11h 09m Famous Bus Movie Game Good fun - I love the visual style here. <br/> <br/>I noticed the uploaded version is a development build - if you uncheck that when making it, it will remove the console that pops up when you lose - tho like others have said, it doesn't cause any problems.
Dec 16 20:01:00 1h 28m THE GARDENER Super interesting game. I love the progression of the mechanics as you go on - this would definitely be worth expanding on further!
Dec 16 20:11:00 10m 00s Polygonal Expansion This game is beautiful - absolutely outstanding visual style. It's a good deal of fun, too. Great job!
Dec 16 22:58:00 2h 47m Button Quest Love the graphics and sound - very nice take on a two-button RPG.
Dec 16 23:10:00 12m 00s Arc This game is punishingly hard! I think on the whole that fits its style very well, but some progression would be nice - perhaps have it start slowly, and make the whole game world accelerate with each point scored? <br/> <br/>It's super addictive, though, and looks and sounds great. Good job!
Dec 16 23:17:00 7m 00s Trimmer Tycoon I love this idea! Felt a bit hard to control where I was cutting, but on the whole it's a really fun game with a charming style.
Dec 17 07:27:00 8h 10m become a game developer in 60 seconds Most meta game of them all.
Dec 17 07:47:00 20m 00s Garbage Run Good fun. I agree with some of the other commenters that it's a bit frustrating that it's never possible to get all the garbage - no matter how well you play, you'll lose eventually. <br/> <br/>But overall, great mechanics and good polish - good job!
Dec 17 07:54:00 7m 00s Super Scoot and the House of Ill Repute This is super challenging, but all in all a well put-together package. Good job!
Dec 17 08:24:00 30m 00s Hope Nice take on the theme. This is a really challenging game, but the gameplay feels really good.
Dec 18 02:44:00 18h 20m Sanctuary Station Really nice idea. <br/> <br/>The pod movement was a bit slow, and the lack of real pathing on them made things a bit frustrating. <br/> <br/>I enjoyed this game a lot - if the movement &amp; pacing were tightened up a bit, there's the makings of a really innovate RTS here.
Dec 18 03:01:00 17m 00s CodeTyper 0506 I really like the idea of using two buttons to press more buttons. This is for sure more fun than filling out real CAPTCHAs - it feels like I'm playing as a robot someone built in a hare-brained scheme to get around them.
Dec 18 03:17:00 16m 00s Slum Runner Nice level design - good execution with the gradual introduction of new goals and challenges. <br/> <br/>The length felt about perfect for an LD game, too. Good job!
Dec 18 03:35:00 18m 00s Slash & Dash Nice one. This is up in the running for best polish &amp; feel of the controls of anything I've played yet.
Dec 18 03:51:00 16m 00s Mine Rail Shooter Good job for a first go with Unity. As others have said, it's missing some game mechanics to give it more of a goal or strategy than "rack up points", but the core gameplay is there for sure.
Dec 18 04:05:00 14m 00s Get to the Points Good puzzle game. Online high scores are a nice touch.
Dec 18 04:17:00 12m 00s 2 Roll Amazing sound and graphics, and a great take on the theme - but as others have said, really, really hard.
Dec 18 04:33:00 16m 00s Capitalist FM Really cool idea! It may be too ambitious for a Ludum Dare game - but I was able to get it working in Windows 8.1, and will keep tabs and give a proper rating as my playthough progresses.
Dec 18 04:39:00 6m 00s OSHIYA! PUSH! Great job. Love the look and sound of this.
Dec 18 05:56:00 1h 17m Tile Risers Good twist on a proven formula - the multiplayer is really cool.
Dec 18 20:05:00 14h 09m Left-leaning Wow, great entry! The progression of difficulty was really nice, up to the absolutely fiendish last level. <br/> <br/>This plays like a demented version of Super Off Road - and that's a very good thing!
Dec 18 23:41:00 3h 36m Your City I always admire the ambition of people who make city builders for Ludum Dare - it's a huge project to try to pull off, especially for the compo. <br/> <br/>There's a lot of fun to be had here, especially in the post-compo version, but the game needs a bit more work to reach its potential.
Dec 19 20:14:00 20h 33m Vine Oh man, this game is so hectic it's amazing. The way the controls and camera movement feel really puts this one over the top - great job!
Dec 19 20:26:00 12m 00s White Rose Really good feel to this one, and an interesting visual style.
Dec 19 21:02:00 36m 00s The War of Japants I like the ancient mode - a nice touch. <br/> <br/>I agree with others that this game's really difficult - a ramp-up in difficulty at the start would be a good improvement.
Dec 19 21:20:00 18m 00s Consumerism Really fun idea! The mouse movement feels really good, and the AI was a decent challenge (when it wasn't stuck on walls.) <br/> <br/>Sound would go a long way to making this feeling more complete.
Dec 19 21:47:00 27m 00s this is the game Well that certainly was insane.
Dec 19 22:03:00 16m 00s GeometryTwo Lots of fun! Nice job. <br/> <br/>I agree that a checkpoint system would be an improvement, like starting over at the same level when you died instead of from the start - especially for Ludum Dare, something like that can be good to help more people see the whole game.
Dec 19 22:07:00 4m 00s Exponential Cris(m)is Woah. This game is super weird, but I love it - great stuff!
Dec 19 22:19:00 12m 00s Epic ooze escape I think this is the first proper roguelike I've seen in a Ludum Dare - nice. <br/> <br/>Pretty simple idea, but it's very well executed here. I had a lot of fun with this.
Dec 21 03:49:00 29h 30m Ram Road Racer This game's a a lot of fun, and looks and sounds great. Good straight-forward execution of the theme. <br/> <br/>I agree with others that making the side-to-side movement a bit faster would be a good improvement on this. Controller support would be nice too, but that's just gravy. Either way, I had a lot of fun with this!
Dec 21 04:05:00 16m 00s Kubble This is really cool! A good challenge, but I had a lot of fun with it. <br/> <br/>I agree with hyperscope that showing a countdown for timed abilities would be really helpful - especially on the last level, I found myself having to keep count in my head in order to manage the solution. <br/> <br/>Good entry!
Dec 21 04:23:00 18m 00s Grow, Thrive, Evolve This is really cool. Things got hairy once the birds started chasing me!
Dec 21 04:32:00 9m 00s Runes of the Kin-Tree Nice challenge! Took me a while to get familiar enough with the runes to recognize them, but good fun after that - great mood set by the sound and graphics.
Dec 21 04:38:00 6m 00s The Artifact Really unique and nice art style. I'd love to see more of this!
Dec 21 04:47:00 9m 00s Disphere Solid take on the theme, and good addictive game play. Really hard, but that suits a game like this well.
Dec 21 04:56:00 9m 00s Flowershop Tale Really nice design around the sound and graphics. <br/> <br/>There's not much too the gameplay, but it feels like the start of something like Painters Guild.
Dec 21 05:07:00 11m 00s Robot Frost Eagle and Worm Big Rescue Adventure Really cool idea - love that you had your kids involved, too. <br/> <br/>Definitely could use some better level balance, but there's a lot of good stuff in here.
Dec 21 05:22:00 15m 00s From the Deep Really cool concept - I was skeptical of the controls at first but after a while they felt really good. I also liked how the checkpoint system worked. <br/> <br/>Sound effects are a bit unbalanced in terms of volume, but good otherwise. <br/> <br/>Nice job!
Dec 21 05:31:00 9m 00s Impulse Great music, great graphics, really nice level design. Very polished take on the endless runner genre.
Dec 21 05:53:00 22m 00s Burgeoning Woah. Amazing take on the themes. A good challenge, and definitely near the top of the pile for mood. Great job! <br/> <br/>Sound and visuals fit together great, too.
Dec 21 17:18:00 11h 25m Double Kick Heroes Great sound and graphics. Really hilarious aesthetic - I like it. <br/> <br/>The wide window resolution was an odd choice - it didn't play nice with my 1680x1050 monitor, but thankfully nothing needed for gameplay was cut off. Getting resolution-independence right can be a pain within the constraints of Ludum Dare, but it would go a long way to add some more polish to an already great entry. <br/> <br/>Great job!
Dec 21 18:48:00 1h 30m Elevacuum This is good fun - it'd be nice if it was a bit longer, but having it be a score challenge rather than an endless/random thing was a nice twist. <br/> <br/>Good job!
Dec 21 23:09:00 4h 21m Cosmic Bloom Very nice and relaxing experience. Good stuff!
Dec 21 23:19:00 10m 00s Sadu - Clown For Hire That poor, poor clown. This is an awesome take on the theme, and good fun to boot. <br/> <br/>It looks like there's a bug (at least in the Windows build) with restarting after game over - it didn't reset my score, and things seemed to freeze up after popping my first balloon on the second playthough. No biggie as quitting and relaunching is easy.
Dec 21 23:46:00 27m 00s Money Tree I always get a kick out of seeing business sims of various descriptions in Ludum Dare, as it's an underrepresented genre for sure.
Dec 21 23:59:00 13m 00s Twobuttons Controls Nice balanced strategy game, with a good visual style. Sweet.
Dec 22 00:15:00 16m 00s Pixies Flowers Nice graphical style, and a good concept. I can see how this would be great for kids. <br/> <br/>At first it bugged me a bit that there was a delay before the water stopped, but once I got the hang of it it made for a good challenge.
Dec 22 00:20:00 5m 00s Disassemble Really fun idea. It was sweet to get a giant and crazy-looking ship.
Dec 22 00:27:00 7m 00s yaschiki Lots of really nice ideas here. Nice take on the theme and a good challenge. The visual style worked great, too. <br/> <br/>Spooky games like this aren't really my cup of tea, but this one was really well done.
Dec 23 19:10:00 42h 43m Ministry of Growth and Information This is a hilarious take on the theme. Nice variety of stations, too. <br/> <br/>One thing I found a little frustrating was, as the number of stations operating got smaller, it was hard to find the optimal way to spend my time - either stay on one station and listen for the whole loop, hoping I find the offensive remark, or continuing to flip through them and risk missing it.