Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → kunzbe
Feedback comments for LD32
kunzbe's games and stats for all events →
| Timestamp | Since previous | Game | kunzbe's comment |
|---|---|---|---|
| Apr 20 21:59:00 | I choose you, körperliche Ertüchtigung! | It was really interesting to be in the perspective of an immigrant. The mood was greatly underlyed by the music. awesome and different :) | |
| Apr 22 20:00:00 | 46h 01m | Backfire | Interesting cellular automat-ish concept indeed. Good work |
| Apr 22 20:09:00 | 9m 00s | The Yellow Jacket Man | I liked the third weapon. But you really have to work on the collision detection and the controls felt hairy. |
| Apr 22 20:20:00 | 11m 00s | HK-21 | Stabbed him ;) great entry. had a lot of fun. has potential for more |
| Apr 22 20:23:00 | 3m 00s | Rococcat | miau |
| Apr 22 20:28:00 | 5m 00s | Frisbee Fetus Bombs | hahaha :D awesome! I really enjoyed this thing. The multicontrol of so many me's was a cool twisty thing! |
| Apr 22 20:32:00 | 4m 00s | Sound Barrier | not that innovative but the band in the corner playing set some nice mood |
| Apr 22 20:49:00 | 17m 00s | Floppy Man | the music starts good with these voice-like synths but sadly stops much to soon. |
| Apr 22 20:57:00 | 8m 00s | They Come from Behind | little but super effective twist! gratz ! |
| Apr 22 21:13:00 | 16m 00s | A Bug's Death | i liked the base idea with the magnifier glass. I maybe you two could have done a bit more with it like sometimes the glasses are needed vs. sometimes not. I dont know... a bit more varity |
| Apr 22 21:24:00 | 11m 00s | ChromaGun | pro: nice puzzles. con: this damn voice at the beginning of the level was annoying after a while |
| Apr 22 21:38:00 | 14m 00s | Career Carnage | sound effects are missing. because of this I first thought that nothing happens when I hit the other player |
| Apr 22 22:59:00 | 1h 21m | Killer Pepperoni | I like the sound of the big creature, so noisy/growling. intensionly? |
| Apr 22 23:12:00 | 13m 00s | Haters Gonna Love | great entry. I really enjoyed the well done animations. Keep on the good work! :) |
| Apr 22 23:19:00 | 7m 00s | Marty Funk | oooOOOm :) well done. I especially enjoyed the slick and tight soundscape |
| Apr 22 23:25:00 | 6m 00s | Single-Action Bee and The Blood Polens | Let me echo the statements of others. Simple game but a lot of fun! I played it quite a while. The game keep me going, I wanted to beat it. |
| Apr 22 23:28:00 | 3m 00s | Clashy Clouds | quite diffcult, but well done |
| Apr 22 23:39:00 | 11m 00s | Squirrel Defender | The music was nice. The game was a bit repetitive |
| Apr 22 23:44:00 | 5m 00s | Driven Insane | another game involving squirrels (as mine) :) |
| Apr 22 23:48:00 | 4m 00s | Release Only Bugs | it really looks promising. |
| Apr 22 23:50:00 | 2m 00s | Aora, Spirit of Nature | The eagle teleportion thingy has potential. Nice artwork! I like the animalish theme |
| Apr 23 21:11:00 | 21h 21m | Lets go Bananas in outer space | Yeah, libgdx for the win :) i really liked the touch of randomness in this game especially the random updates. |
| Apr 23 21:20:00 | 9m 00s | Pew Pew Club | I dont know why, but I really loved the leg animation :) the game was quite difficult, I died over and over again |
| Apr 23 21:33:00 | 13m 00s | Bird Quest | Similar concept as in my game. I really liked the look of the pixel parrot but missed some tunes |
| Apr 23 21:54:00 | 21m 00s | Monster Detective Agency | Really an atmospheric entry. The beautiful music and the alternative graphical style set a good mood. <br/>The gameplay itself wasn't really interesting after a while. |
| Apr 23 21:59:00 | 5m 00s | Castle Cake | + graphics are simple and neat. <br/>- too fast getting too diffcult. |
| Apr 23 22:09:00 | 10m 00s | Crazy Dispenser | I really liked the idea of being a dispenser. quite creative :) |
| Apr 23 22:18:00 | 9m 00s | The Banana Standoff | wont start: <br/>'Unsopported major.minor version 52.0' |
| Apr 23 22:38:00 | 20m 00s | Ludicrous Battleaxes | one of the most fun entries! The controls are first confusing but as soon as I got the feel of it really fun and hard to master ;) <br/>Really innovative. Also the mood for a real battle arena was set. <br/>The only thing missing in the mix was a quake3 like soundtrack or something similar harhar ;) well done sir/mam'! |
| Apr 23 23:05:00 | 27m 00s | Sten the Keyboard Warrior | i think it was a really neat idea to have the battle screen and a 'lounge' screen seperated. <br/>The really missed some audio. even some basic beat would have done it :) |
| Apr 25 16:28:00 | 41h 23m | A nice Day in the Park | oh, another swiss game :) nice entry! The movements done with the neuro system are really neat! |
| Apr 26 20:58:00 | 28h 30m | Clarinetto | The music reminded me somehow of zelda. It sets a nice mood for the game |
| Apr 26 21:06:00 | 8m 00s | Scrapyard zombie attack | hm, for me only the white weapon worked. |
| Apr 26 21:12:00 | 6m 00s | Invaded | I really liked the introductory phone call, which set a nice mood. |
| Apr 26 21:23:00 | 11m 00s | The Path of Least Resentment | interesting game concept. it was already fun just to see the chain reaction happening. |
| Apr 26 21:34:00 | 11m 00s | Gravity | good job! it's a nice little but effective twist you did here on the good old pong :) |
| Apr 26 21:36:00 | 2m 00s | I am trojan horse | hmm, i cant start it. it quickly pops up but then vanishes |
| Apr 26 21:54:00 | 18m 00s | Speechless | The idea seemed really nice, but I was totally lost while trying to play your game. Nonetheless the basic idea has potential |
| Apr 26 22:06:00 | 12m 00s | Eustus: On the Squid Farm | Some of the graphical ideas seemed nice. a bit dark/tim burton-ish. But the game wasnt really playable due to the rough controls. |
| Apr 26 22:20:00 | 14m 00s | For me u are zombie | hehe, i even could pick up zombies to throw on zombies :) <br/>good simple game. the pixelation-destroy animation was quite sweet |
| Apr 26 22:28:00 | 8m 00s | Get Them Fed! - by Effinjay Studios | good choice of an unconventional weapon and nice how it influenced the controls of the game. |
| May 2 11:48:00 | 133h 20m | Love is a Weapon | Hmm, I dont get it :/ |
| May 2 11:53:00 | 5m 00s | Mutant Broccoli and Butterfly | I missed some indication for the health of the forest. <br/>The graphics where sweet , especially the fox. |
| May 2 11:59:00 | 6m 00s | A Game of Drones | intersting concept. somehow i really did not like the textbased user interface (maybe it felt too much like programming ;) ). Maybe you could have done something like logical blocks that the player can arrange like in visual programming environments |
| May 2 12:06:00 | 7m 00s | Candy Factory Simulator 2015 | can't play, crashed :( |
| May 2 12:30:00 | 24m 00s | Mac Squeaks | Great game. It's simple but nice&fun. I really like this take on theme. Squeeke on :) |
| May 2 12:37:00 | 7m 00s | the dispatcher | hm, A rail shooter. have not seen for a long time. |
| May 2 12:51:00 | 14m 00s | Depressopia | Well done, but i really missed the music ;) |
| May 2 13:29:00 | 38m 00s | An Unconventional Sound | Nice entry, really different then the other ones. Cool to see an audio game. <br/>What I missed was some variety over time |
| May 2 13:37:00 | 8m 00s | Makeshift Defense | Great job! Great fun. Every level brings something new, I really loved that. |
| May 2 15:13:00 | 1h 36m | The Unusal duel of Stanley with Bernard | well done. the character felt a bit slow |
| May 2 15:19:00 | 6m 00s | Extinguished | quite good graphics! a bit too dark for my taste but well done |
| May 2 15:36:00 | 17m 00s | Coneopolypse | yay, another libgdx entry :) |
| May 2 15:41:00 | 5m 00s | The ball jump beat against the spoon | hm, I could not figure out the movement system. The artstyle was quite special. Spoons ? |
| May 2 15:47:00 | 6m 00s | No Camping! | yay, libgdx. The animations are really well done and there are some nice little details in the game! well done |
| May 2 16:02:00 | 15m 00s | Nasal Defense Force 2033 | Nice entry :) I really enjoyed the end screen with the brain. Squeezing the visual cortex really changes the visual style => awesome |
| May 3 12:07:00 | 20h 05m | A Punker's Tale | wow, impressive entry. Graphics and audio are done really well especially for a compo entry. the story was fun, i like talking guitars |
| May 3 12:14:00 | 7m 00s | Bouncy Ball of Death | I really liked the ball throwing idea which provided me with some fun and made me hope for a second level. <br/>But you really have to work on the controls. It felt like iceskating :) |
| May 3 13:22:00 | 1h 08m | Slime Trap | one of the most fun games of this ludum dare. Good job! |
| May 3 13:28:00 | 6m 00s | Apex Experiment | Nice entry as your first one! I enjoyed the mood of the game. <br/>A bit more decorations to give the player some orientation would have been nice. |
| May 3 13:34:00 | 6m 00s | carena | really fun. congratulations ! :) |
| May 3 13:45:00 | 11m 00s | Cave Berries | beautiful game. I really LOVED the sound effects fitting to text e.g. "collect the ber-ries" => "beep beep bebeeep" :) |
| May 3 14:04:00 | 19m 00s | Space Force | Innovative game mechanics! Sometimes i could not leave a zone. |
| May 3 14:09:00 | 5m 00s | Space Worder | even with only ten hours you worked on, it looks interesting. |
| May 3 14:18:00 | 9m 00s | Hive Mind | Really cool idea with these nanobots. I think this has potential. <br/>But the controls were a bit off and stiff. for example it was a bit frusting that the solid block of nanobots only kept like half a second when jumped on... |
| May 3 14:48:00 | 30m 00s | KittySwarm | i kept bashing the kitty button, so everything was full of them :) besides the kitties the graphics were neat too especially the backgrounds. |
| May 10 13:08:00 | 166h 20m | Dare To Juice | I really like the digging mechanism, so fun to dig tunnels like this! |