Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → commodoreKid
Feedback comments for LD30
commodoreKid's games and stats for all events →
| Timestamp | Since previous | Game | commodoreKid's comment |
|---|---|---|---|
| Aug 26 01:57:00 | A Glove Between Worlds | repetitive mechanics and a little poor for a jam entry. | |
| Aug 26 02:21:00 | 24m 00s | Or|Bit | I'm having the same problem. |
| Aug 26 02:27:00 | 6m 00s | Rift Walker | Sounds and graphics are tiring, but nice idea. |
| Aug 26 02:58:00 | 31m 00s | Onomo | Very good mood! Would love to have some interaction on this. |
| Aug 26 03:19:00 | 21m 00s | Hobo Quest | Better than I expected. I died a lot though :D |
| Aug 26 12:15:00 | 8h 56m | CONET | You may consider changing the mouse cursor thing to screen center cause to get cursor and interactive object at the same spot is quite hard. And you can put controls listed in the game. I managed to pass first two doors but I didn't get the third. |
| Aug 26 12:30:00 | 15m 00s | Nexopoly | You could show the controls somewhere in the game. Other than that it's a tiny pretty game of monopoly. Graphics may be enhanced but that's not big of a deal. Oh and repeating jumping sound is annoying. |
| Aug 26 12:53:00 | 23m 00s | Planet Magumi | Controls are q little confusing but graphics are great. I couldn't get pass the first evil spirit attack and didn't want to wait for intro for a third time. |
| Aug 26 12:57:00 | 4m 00s | Caelum | Pretty little plane game with the connected worlds theme. I wish it had more innovation into it though. |
| Aug 26 14:15:00 | 1h 18m | Crowded Street | Good idea. When you select or connect, a little response from the game (like sound or animation) would be nice. However I liked innovative approach. |
| Aug 26 14:37:00 | 22m 00s | ConnectTheWorlds | Sounds are disturbing, especially that alarm. Gameplay is good but everything needs polishing. |
| Aug 26 15:01:00 | 24m 00s | Inverted | Endless Runner | Nice little game. The sudden death bug really exist though and I couldn't figure out how to win when both sides have same color of obstacle. Oh also music is good. |
| Aug 26 15:20:00 | 19m 00s | S**p Random Story | There are some bugs like planets spawning next to you all of a sudden or the arm (that looks like tongue) gets stuck at somewhere but gravity centers work very well. It looks like our game's arcade version :) |
| Aug 26 15:25:00 | 5m 00s | cross World | Good idea but I raged a little when the mechanics didn't work. Especially at the start even though I change the color, I couldn't dodge the rectangle. And sometimes obstacles collide. Still a good idea though. |
| Aug 26 15:53:00 | 28m 00s | CosmicCom: Connecting Worlds | I enjoyed it even though there is not much of a challenge :) <br/>I got tired of clicking after a point tbh. <br/>- Satellite building percentage goes over 100% |
| Aug 26 16:16:00 | 23m 00s | Abstrakt | Nice social message but gameplay and graphics are not that nice, I'm sorry. Making play fight himself is quite a good concept though. |
| Aug 26 16:18:00 | 2m 00s | Connecting LD30 to the Real World | I cannot really open the game. It says 'Sorry, could not initialize webGL' |
| Aug 26 16:27:00 | 9m 00s | High Flyer[DEMO] | Nice little game but it makes you rage when you fail close to the end. Also recommend you to show controls on the intro screen and to start player a little lower so you don't die immediately. |
| Aug 26 17:15:00 | 48m 00s | Elemental | This game is really good mate. Wish you had more time to complete it but it's not a problem at all. It might be my favorite compo entry till now. |
| Aug 26 17:32:00 | 17m 00s | Invasion | Graphics would be really cool but colors disturb the eye. Also hitting does not feel like hitting. I couldn't try split screen multi-player option but it's a great idea assuming it works well. I like defense games generally but I couldn't feel this one much, you have to work more on it. |
| Aug 26 17:35:00 | 3m 00s | Familiaris | Nice story but that's quite all. Would love more interactivity in this kind of game. |
| Aug 26 19:30:00 | 1h 55m | The Great Space Ambassador | I played the game just now. It's alright but except the concept not very attractive to play. Here is my feedback. <br/>- The text at the beginning is not that readable. <br/>- The floor image has a seam. <br/>- Game fits the theme but trying to find the right option out of many is not much of a game in my opinion. <br/>- Idea of trying to satisfy different representatives is great. <br/>- Graphics and humor is not bad. |
| Aug 26 19:47:00 | 17m 00s | Escape the World | It seems like it has a lot of placeholders but I think that's because of 48 hours time limit. Plus, it is hard because turret shoots at the position of asteroid where it was a few seconds ago. I could only buy the turret and couldn't survive longer. Idea is kind of cool though. |
| Aug 26 19:59:00 | 12m 00s | H.O.C.M.A. | I couldn't really find the game hidden there. I'm adding atoms and I pass the level. It looks kind of interesting though. Ah and music is so repetitive. |
| Aug 26 20:05:00 | 6m 00s | Lotus | A good puzzle game. Could be clearer (not easier) and graphics could help that actually. |
| Aug 26 20:09:00 | 4m 00s | Bumper Planets | Good and simple idea. However I had difficulty clicking on planets and the game lagged a little on my browser. |
| Aug 26 20:25:00 | 16m 00s | Space Explorer | The distance to the planet does not update and there is not much to do in the game. However I liked the warp animation and how similar it is to our game :D |
| Aug 26 20:38:00 | 13m 00s | Chicken Dimension | I actually liked it since it's a simple platformer with acceptable graphics. Here is some feedback; <br/>- Jumping sound is quite annoying and the music is not the best. <br/>- You can jump also when you touch the bottom of tiles. <br/>- After landing the walking animation does not kick in. |
| Aug 26 20:59:00 | 21m 00s | Uninhabitable | Graphics of the game and the story are really good. It also gives a feeling of helplessness. I liked it very much. A lot of work in 3 days :) <br/>A few things: <br/>- My health went on dropping down even though I ate and drank so I eventually died. I guess it's a bug. <br/>- There is no collider on portal at the beginning. |
| Aug 26 21:08:00 | 9m 00s | Hypnagogia | The game is really good. Nicely polished. And graphics are very sweet, I liked 20-sided dice monster especially :D The only thing is that it is very repetitive. If you would add more of a story or different content like that, it would be awesome. Good luck! |
| Aug 26 21:13:00 | 5m 00s | Sunny Days | Cute little game with a few bugs. |
| Aug 26 21:21:00 | 8m 00s | Converged | Except that it was always the same level over and over again and level's colliders aren't set up well, it is a good idea with limited ammo, darkness and random spawn. |
| Aug 26 21:34:00 | 13m 00s | ComboTwin | Simple and good idea. However I don't know if it gets difficult after a while. If it does, it's so slow so I got bored and quit playing after 120ish score. It's quite repetitive. |
| Aug 27 08:38:00 | 11h 04m | NECLiD | Very clear entry for a compo game. Even though the mechanic is taken from Sokoban, changing the world adding a new dimension to it. It also fits the theme very well. My only concern was the music that could be better. |
| Aug 27 08:48:00 | 10m 00s | The Torment Isles | In my opinion it's too short and doesn't cover much. Even though they get stuck sometimes and you can use it as an advantage, enemy AI is quite cool. There could be a music in the background. Still, I liked it :) |
| Aug 27 08:58:00 | 10m 00s | Cohack | I favor the enemy AI and the fact that there are more than 1 of them. Nice little turn-based game even though I'm not a fan of neon graphics. |
| Aug 27 10:16:00 | 1h 18m | Coplanarity | That's a really good idea of moving portals around there. Like playing portal without a portal gun. |
| Aug 27 10:20:00 | 4m 00s | Hexahedron | It looks more like a design tool than a game. However could be turned to a game since building mechanic is ready. I liked how you can see what other players did before. |
| Aug 27 10:38:00 | 18m 00s | R-elink: A link between worlds | It's a really nice mechanic! At last level I lost my ability, I guess that's a bug and I wish character was a little faster in move. |
| Aug 27 13:23:00 | 2h 45m | Star Turtle 64 | I enjoyed the game for a while but then it got very repetitive after 3rd planet. Graphics are kind of disturbing. Still a complete little game. Good luck :) |
| Aug 27 19:11:00 | 5h 48m | Chipset-0 | It's probably my favorite Compo entry. Short but clean. I haven't experienced any bugs. Graphics and sound are also complimenting each other. Would like the story to continue in the end :) |
| Aug 27 21:55:00 | 2h 44m | Solar War | It is a solid idea and a game. Everything is simple and clear. I couldn't try it multiplayer but I'm sure it's fun. |
| Aug 28 01:49:00 | 3h 54m | ShiftKeeper | Nice game. Very challenging. Very good graphics and theme usage. Good job with this one. |
| Aug 28 02:25:00 | 36m 00s | Me And My Ghost | Masterfully constructed levels. I was surprised how much this forced me to play with higher and higher precision and more and more focus. Really loved that entry. Great job! |
| Aug 28 10:18:00 | 7h 53m | Tribe of the Giant | Graphics look really cool but I feel like I don't have much control and I win or lose randomly. Because I was eating all the time but not winning in the end.. There is not much of a strategy, or is there? It's pretty confusing but good looking game I'd say. |
| Aug 28 14:28:00 | 4h 10m | Warmageddon | I couldn't try it on my tablet but according to what I've seen on Web Player, this seems like a great use of theme and innovation. I have seen this idea before but it didn't look this nice with graphics and concept. Very well done. |
| Aug 28 14:36:00 | 8m 00s | Jessie and Jack | I really liked the style of graphics, music and sound effects. It has obviously a retro feel to it. I think you could give the controls to player in some other way instead of a sliding text. I couldn't get shooting work or couldn't find the weapon, I don't know. However passing items through portals are really cool and it fits the theme. Good luck! |
| Aug 28 15:28:00 | 52m 00s | Ludum Galaxy 64 | Really liked the game. It was very similar to what we've made, as you've mentioned on your stream. Good job with this one! It would be nice to see some goal that I could pursue. Also. This is veery easy to understand. I had no problem whatsoever to know what to do! Great job. |
| Aug 28 15:39:00 | 11m 00s | Transforce | That game is just soo awesome! I love force/time games like that. Great job. |
| Aug 28 15:54:00 | 15m 00s | They need you and you need them ! | I like the concept. However, I find it impossible to reach the goal. The best I managed was 10000. Either I am doing something wrong or this is truly unbeatable. Mostly because there doesn't seem to be any exchange going HOME->Connected planets. Just HOME <- connected planets. So all the planets that I connect, die after a while the same as all the others, leaving me alone in the system :( <br/> <br/>Very good theme use :) Has potential, but lacks execution. |
| Aug 28 16:15:00 | 21m 00s | Sllukswefa | Absolutely awesome! I felt like some hell's messanger :P great idea. Wish there was some audio to this. |
| Aug 28 16:20:00 | 5m 00s | Generation Ship | I liked the AI voice and that player is free to choose when he is able to. |
| Aug 28 16:41:00 | 21m 00s | The Lion's Song | This game's music, story and graphics create a really nice atmosphere. The only problem is the length of it and that's all. |
| Aug 28 16:46:00 | 5m 00s | Deep Orbit | It is a quite poor game but still enjoyable. Sound effects and music are not the best :/ |
| Aug 28 17:08:00 | 22m 00s | schizm | That's a pretty neat idea! I really liked the gathering the destroyed ship parts mechanic. Had a lot of fun. Wish it was multiplayer :) |
| Aug 28 19:09:00 | 2h 01m | Schrodinghost | It is really good with the story, music and graphics but it is too short in my opinion. |
| Aug 28 19:43:00 | 34m 00s | Disconnecting People | Great idea and really smooth gameplay. Graphics and sound compliment each other. Good entry I'd say. |
| Aug 29 07:17:00 | 11h 34m | Sunborn: The tale of connected worlds | I found the enemies that fall down on you rather annoying, it sometimes makes you lose hp randomly. There are some spots that you cannot pick coins up. Also some strange rectangle appearing and fading slowly when you die. Attack animation is quite short comparing to the attack range. <br/> <br/>Except these things, I enjoyed the game a lot. The story is nice, its visuals in intro could be better. Music in the bg is creepy as it should be. |
| Aug 29 12:56:00 | 5h 39m | E.T.I.T. | I really liked the game. I only wish the gravitational forces were a little bit stronger far away from planets, so that I would be able to do some cool G-turns :) anyway. Good game! |
| Aug 29 13:09:00 | 13m 00s | Space Warfare | Really cool game! I wish the controls were a little bit clearer as it is a bit unintuitive to send / cancel sending units. Other than that, very nice entry! |
| Aug 29 13:50:00 | 41m 00s | Saturation | Really good game with its length and challenging mechanic but not very original idea with color change. I enjoyed a lot playing :) |
| Aug 29 13:53:00 | 3m 00s | Expedition | I think you can find a story which does not set the aim but affects the game in a way. There can be many features added to the game. Try to be creative. I liked this basic version. You also don't have to go 3D if you don't really use it :) |
| Aug 29 13:55:00 | 2m 00s | Matters of Perspective | I wrote this on my list of innovative games because the mechanic is really original (at least I haven't seen it before) You can polish the graphics and sound, you have the skills for level design. Release it and it will sell a lot :) |
| Aug 29 13:59:00 | 4m 00s | Close Your Eyes | The only thing questionable would be the Theme category here which is interpreted in a way or other. It goes into my Awesome Entries list even though I'm not a fan of puzzle games. I loved graphics and music :) |
| Aug 29 14:01:00 | 2m 00s | Salvation | The idea of saving people through a portal is great. Mechanic is also great. However the game lacks other stuff like atmosphere, music and graphics. It's also quite short. Has potential, you just have to work on it further. I liked that planets are randomly colored. |
| Aug 29 14:04:00 | 3m 00s | The Quest For The Missing Baby | As I told you before, there are a lot of little fixes you need here and there, visually and technically. I liked how the graphics and music changes when you swap the worlds. |
| Aug 29 14:06:00 | 2m 00s | Connect the Bridges | I liked your literal approach to the bridge between planets to create connection for people to travel on. It is a nice idea, you just need to realize it better. You may add some animation or change the sounds. Also don't forget to add an information tab to tell player how much he needs to upgrade the bridge. |
| Aug 29 14:11:00 | 5m 00s | I Think I Broke Something | It's a really fast and fun but repetitive game. Might be a good mobile game if you would like to release. |
| Aug 29 14:12:00 | 1m 00s | Two Empires | You have to work hard on your skills. Still a good attempt though. Good luck. |
| Aug 29 14:16:00 | 4m 00s | Isles in the Sky | Character movement is really slow and quality of graphics could be enhanced. Other than that, it's a quite innovative game. |
| Aug 29 14:31:00 | 15m 00s | NEXUS | This is awesomely COMPLETE game which made it top on my list until I find a better game among entries. |
| Aug 29 14:37:00 | 6m 00s | Connected Worlds | I should accept that it was quite fun to play this entry. I liked how challenging evil cows are(!) and that it is clear to the player where the game goes. Wish it was longer. Graphics and music need more effort. That's pretty all. |
| Aug 29 14:39:00 | 2m 00s | Ports Ahoy! The Age of Trade | I think this is the base of a great game incoming. I like micromanagement a lot already so I would love to see this become something bigger than this. With more upgrades and interaction. Graphics are not my style but they fit each other. |
| Aug 29 18:56:00 | 4h 17m | Spaced Out | A decent game. I like the controls. Also the planets look great. You could put some limit on the zoom, as I could see almost everything happening around me by zooming out really far. Some more action, like powerups, fuel, other dangers (stars, black holes, asteroids) would be cool :) good job in overall. |
| Aug 29 21:47:00 | 2h 51m | What Would You Do with a Quantum Computer? | Cool little game :) enjoyed it. |
| Aug 29 22:09:00 | 22m 00s | BeatGarden | Nice mechanic and would make a great mobile/flash game in my opinion :) |
| Aug 29 22:14:00 | 5m 00s | Blue Screen | Nice concept and quite good execution. One of the most polished 48h I've played so far. Nicely done! |
| Aug 29 22:41:00 | 27m 00s | World Champions | Nice game. I liked the way you executed the multiplayer part. Can be quite addictive indeed. Wish there was some music in the background. |
| Aug 30 10:36:00 | 11h 55m | This Little Piggy... | I was almost judging this game too early. After the action started with pig people, I liked it more. Wish the gravity and colliders would work normally as they should but probably time limit didn't allow you. The game is really innovative and fits the theme very well. |
| Aug 30 11:11:00 | 35m 00s | Our Dream World | Really nice idea for a puzzle game. I would publish this on mobile if I were you. |
| Aug 30 11:44:00 | 33m 00s | Starpiercer | There could be more to the gameplay and music pauses between the worlds but visually the game looks amazing. Music is also complimentary. |
| Aug 30 11:54:00 | 10m 00s | Heart Star | This would be a classic if it was released in 80s. Right now I don't know how it would do in today's market but the idea and realization is so good. I imagined a multiplayer mode where players act in real time, not by turn :) |
| Aug 30 11:57:00 | 3m 00s | Sinister | Graphics are awesome. Music is great. However it's really short even for a Compo entry. I think time was a factor here. Hope you plan to make it to a longer game with the same atmosphere. |
| Aug 30 17:06:00 | 5h 09m | The Wild West And Its' Living Fossils | This visually looks really nice. I didn't like how you cannot see what's coming on your way and which direction it is coming from in Single Player. Music is cool. Also sometimes the arm of character turns upside down. I think this could be a better game with more features, same graphic style and some changes on gameplay. |
| Aug 30 17:26:00 | 20m 00s | Switchboard Connection | It was an interesting experiment to be the person behind the calls. I think graphics and sound could be better to support the good mechanic. You may consider adding a drag and drop rather than click and click again. Also I couldn't get that pegs were in couples at the beginning. They could be in different colors. |
| Aug 30 17:45:00 | 19m 00s | Battle Of Solis | This mechanic is really good that I'm so sad it wasn't realized well. Graphics need to be redone. The game lags a lot. Sound and music would also help. I think this could be something bigger than this. I guess time limit didn't allow. Would like to play a post-compo version. |
| Aug 30 18:07:00 | 22m 00s | Worlds Collide | I couldn't find a mistake other than world changes location a little bit when you change direction. I think there can be more challenge in this game other than collecting planets without touching red ones. Graphics are really cool though :) |
| Aug 31 14:13:00 | 20h 06m | Planetary Marriage Counseling | I could get through the restaurant after my 86395592457th try and it wasn't that hard y'know :P I think difficulty is a problem and controls are another. Because I discovered later that you go top-left direction when you push up (I guess it was like that) I would expect to go up when I push up tbh. Good humor and fine graphics. |
| Sep 1 13:25:00 | 23h 12m | Courier | The game is pretty short and I think you are well aware of that. However it looks really good, sound and music fits, I think it's a really good entry even though quite unclear and short. |
| Sep 1 13:40:00 | 15m 00s | Planet Wanderer | Thanks for your comment and stream earlier :) I took notes while I play so here they are: <br/>- There is no need to make loading bar 3D if it fills up in 3D :) <br/>- I liked the story at the beginning, nicely written. <br/>- Not very necessary but you could put a little shadow under creatures. <br/>- I loved the gameplay and boss mechanics together with the graphics. They need more work but they have a style. <br/>- The game is quite short for 72 hours in my opinion. <br/> <br/>This reminded me of Titan Sould a little :) Very good entry! |
| Sep 1 13:53:00 | 13m 00s | Any Moment | I think you already know that this is not a game but an experimental interactive something. It's awesome to listen though. Record sounds very natural. |
| Sep 1 14:03:00 | 10m 00s | NOODLE FEELING | While the music in the background and physics are quite interesing, I didn't get the aim in this game if there is one :D Very interesting (kinda weird) entry. |
| Sep 1 14:26:00 | 23m 00s | GET Connected | I think the idea is so innovative and could be expanded. Pity that it's short. Hope you plan to go for a full release version. |
| Sep 1 14:35:00 | 9m 00s | Parallel Rift | Very good idea. I would like to see more levels but less is more in jam situations. Luck with further developing :) |
| Sep 1 14:38:00 | 3m 00s | UltraRealistic Moon Wrecking Ball Simulator | I cannot play it since it is blocked by security settings. I couldn't get it back :/ |
| Sep 1 14:42:00 | 4m 00s | Afterlife Dance Party | Very good mechanic, if graphics would be polished it could make a really good game. |
| Sep 1 14:47:00 | 5m 00s | Pogo the Universe | Cool physics and story but really hard to understand how it really works. |
| Sep 1 21:32:00 | 6h 45m | Columbus Close the Door of Your Seas | I can see this original mechanic being a game but glitchy look should be fixed and a proper interface should be added in my opinion. Also a reachable aim for the player would be nice. |
| Sep 1 21:50:00 | 18m 00s | Alice Anxiety | I am not a fan of visual novel style of sim games but still a nice effort of reflecting a psychological issue. I think you could work more on visuals and narratives. |
| Sep 1 22:01:00 | 11m 00s | Notes from a Mad Mage | The ghost mechanic is not that original since there are a few titles used it before but not in this kind of game so it counts as original. I used my ghost mages as an army of destruction :D Very good game with everything complete imo. |
| Sep 1 22:14:00 | 13m 00s | Orange | This was really well designed. Smart idea with the story too. I liked it a lot. Would like a longer version of something like this :) |
| Sep 1 22:29:00 | 15m 00s | One Ship Two Ship Redshift Blueshift | Wow this is quite impressive. Single player option is awesome to have. Everything looks and functions properly. I think there was a little bit of lag on my browser though. |
| Sep 1 22:49:00 | 20m 00s | Hello Worlds | I guess you also noticed that clicking is not the best option for this :) Graphics are awesome, sounds fit very well but mechanic needs some more salt&pepper to be called fun. Very clean entry, a few tiny bugs and that's all :) |
| Sep 1 22:54:00 | 5m 00s | 1989 to 2014 | Have fun playing mate :) |
| Sep 1 23:06:00 | 12m 00s | The World Within | I've managed to finish the game and wished it was more rage-free :) I think you spent a lot of time for graphics, that's visible. However graphics should be only a part of the job, not the whole thing. Hope next time you will spend more time on game play and level design to make it more fun to play. (It was still fun for me though, I like raging :P) |
| Sep 1 23:49:00 | 43m 00s | Flicker | The idea is very innovative. I could reach 18 at my first attempt, I guess it's not that good :) |
| Sep 2 21:14:00 | 21h 25m | Crystalbots: T-94 wants colors | Except the story and character, the game is almost like super meat boy as you stated above. I couldn't jump left when I was sliding on the right side, I had to jump first and then go left. This was really annoying to be honest. However length of the game is impressive for a compo game. Wish it would be more innovative. Oh also the music has a gap between loops. |
| Sep 2 21:18:00 | 4m 00s | > Continue | It is a very original idea to make players write the story by themselves. If it was a game played by hundreds or thousands of players, would be really interesting with that many storylines. Very innovative entry. |
| Sep 2 21:39:00 | 21m 00s | I Must See You | I would love to be able to rotate the map by holding down the middle mouse button. Other than that, it was quite short. However graphics and the mechanic were superb. |
| Sep 2 21:49:00 | 10m 00s | Lady Lyla | Definitely needs sound/music. I think I didn't miss anything, it was just incomplete. Liked the animations, wish you could finish it on time. |
| Sep 2 21:59:00 | 10m 00s | Mor | This is very thought-provoking. Animations, graphics, sounds are well done. I think this makes into my list as one of the most awesome games. |
| Sep 2 22:15:00 | 16m 00s | Sun God Star Bridge | That was really a lot of fun with its dynamic looks but graphics, music and sound effects need to be worked on further. Boss battles could vary. Buying continues is a good idea. |
| Sep 2 22:35:00 | 20m 00s | Midgord Vikings | Would be really nice to have a tutorial or information in the game about Shaman and Blacksmith. I didn't know what they are for. Also the barrel and the torch. Graphics are really nice and I would like to see this becoming a full game with lots and lots of building types, viking roles and so on. |
| Sep 2 22:47:00 | 12m 00s | Omnis | Except strange looking graphics, I think this is a great entry. Wish you would add more variety to gameplay, it might get boring to kill worshippers after a while. Still, it made me feel the tension. |
| Sep 2 22:57:00 | 10m 00s | Chroma | I understood what you tried to do and how it would work but everything was unclear. I didn't get which color I changed the world into and where would be the platforms. The idea is also not very original anymore. I think you should consider dimming the shiny graphics too. |
| Sep 2 23:31:00 | 34m 00s | Superdimensional | Fantastic entry! |
| Sep 3 08:40:00 | 9h 09m | Connecting Worlds | It's really hard to actually succeed at this but it's quite fun. Wish you would write what are the controls for, like in a word or two, next to them. Good entry. |
| Sep 14 14:27:00 | 269h 47m | Zanlings Match - Connected Worlds | As you wrote above, there is not much content right now but the idea is really good :) I wished to have more control. Good luck if you want to develop it further. |
| Sep 15 16:00:00 | 25h 33m | Just an Otter Game | This is the most innovative entry I've seen in Ludum Dare 30. I didn't care much about the graphics or sound after seeing the idea. I think even more games could be added. It's awesome. |
| Sep 15 22:33:00 | 6h 33m | Binary System | I'm not a fan of this kind of casual games, I like to get into the game with a lot of user interaction and story (it's obvious from our entry I guess) but I think for a casual game it's really clean, simple and it works. I can see this as a mobile game, if you haven't done it yet you can consider doing. |
| Sep 15 22:45:00 | 12m 00s | FACED | Too repetitive and not challenging. It gets boring short after it starts. Nice idea maybe but not a good realization. Would make a good casual mobile game probably. |
| Sep 15 22:57:00 | 12m 00s | House of Demise (Horror/Puzzle) | Probably players said 'too many controls' seeing above list but actually there is 'too little' in my opinion. I loved animations, how the game looks like and the atmosphere more than anything. I could play a longer game like this without more action than this and with a storyline without getting bored at all. Awesome job. Gratz. |
| Sep 15 23:02:00 | 5m 00s | Lucy's Journey | Well, I'm having hard time having an opinion on a game that is quite similar to what I was seeing thousand times. I'm sorry about that but it's true. Character also doesn't face left at all. It is the same thing over and over again, I don't know what to say about it. Graphics are not that fancy, idea is not original.. I'm sorry but I would brainstorm more on the game idea if I were you. |
| Sep 15 23:16:00 | 14m 00s | Inner Self | Wish the result would depend on player actions, I guess it's not. Was a good piece of story anyway. Well done :) |
| Sep 15 23:32:00 | 16m 00s | Where Did The Stars Go? | Interesting idea with walking on a planet but I felt like spending most of my time walking to reach plants or snails. Also couldn't get the point of second level really. I think this might be something if there were more variation to what player can do. Cute little game, liked it. |
| Sep 15 23:41:00 | 9m 00s | Elyseus | It's a great idea however the character's attack range is not working at all. I guess he is actually faster than enemy at attacking so if you run towards them and attack, you succeed. But this doesn't make much sense if you don't support it with graphics. I think graphics could use a little polish but other than that I kinda liked it. |