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| Timestamp | Since previous | Game | arhpositive's comment |
|---|---|---|---|
| Aug 25 20:11:00 | Abstrakt | Simple game with a good twist that fits really well for the theme. Thank you for your efforts. Keep up the good work. :) | |
| Aug 25 20:37:00 | 26m 00s | Catgirl, Save The Moon! | Funny game, it took me a while to figure out what to do, but that's because this was a part of the game aswell. Nice entry. :) |
| Aug 25 20:44:00 | 7m 00s | These Cosmic Chains | Pretty little game you've got here. Not much of a challenge but the simplicity is appealing. |
| Aug 25 21:09:00 | 25m 00s | Woopsy Deadsy | I've made it up until the 3rd red boss before the rage-quit, I guess. I didn't count how many times I died, but in the end this game is a polished example of good level design. Solid entry. :) |
| Aug 25 21:32:00 | 23m 00s | Worldhole Theater | Considering your time constraints this is a decent attempt, albeit a bit buggy. <br/> <br/>I played the game thrice, in the first two times going as deep as level 3, and I only encountered ships in my first game and only right when I started the game. I've seen no more enemies from that point, which is not really ideal for a game like this. <br/> <br/>At my final attempt, I encountered a fountain of bullets, looking like coming from out of nowhere, right next to a pair of red ships ignoring me. :) It was quite funny and that bullet hell got my life. :) |
| Aug 25 21:48:00 | 16m 00s | Gargantuan | Second stage is hard, and I pushed ESC, hoping for a pause menu in habit. Starting over seemed like too much of a chore considering going over first stage again. <br/> <br/>Still, this feels like a complete Ludum Dare entry where nothing is left behind. Graphics, sound effects and gameplay feels complete. Good work! |
| Aug 25 22:26:00 | 38m 00s | Flip | Too short, and movement is sometimes stuttering. Other than that, the basic idea is an opportunity for level design practices, if you have the time to do more levels. Keep going. |
| Aug 25 22:41:00 | 15m 00s | Gravity: Connected Worlds | All game modes are great fun. :) Gotta say the Comet mode should increase in speed and difficulty over the time and should give more surprising events to the player aswell, but that'll come in time as it's obvious that you're planning to develop this further. <br/> <br/>Keep up the good work! |
| Aug 25 22:56:00 | 15m 00s | Purotekotoru | After almost getting to the point of breaking my keyboard, I skipped tutorial and tried the first level. It's a decent bullet hell implementation. Thank you for your efforts. :) |
| Aug 25 23:13:00 | 17m 00s | Planet Escape | Nice little game with very cute graphical style. :) The darkness issue stephen mentioned caught my eye too, it can be improved. <br/> <br/>Thanks for your efforts. :) |
| Aug 26 19:05:00 | 19h 52m | Whiteout | Went two different directions in two plays and found a bunch of stuff. <br/> <br/>It's a minor issue but as a player I found going as far as I can and dying to restart the game more practical than having to find your way back to the tent. So, the game can be exploited in this way. <br/> <br/>The atmosphere, the graphics and sound effects are simply amazing and among the best I've seen so far. Great job. |
| Aug 26 19:48:00 | 43m 00s | Connect your Worlds | Decent entry with nicely done graphics. Not much to do, but it was entertaining for a couple of minutes. :) Keep going. |
| Aug 26 19:54:00 | 6m 00s | Connecting LD30 to the Real World | Fantastic idea! I loved it. I'll certainly check here for my progression, and I'll probably vote this game as the 100th game if I ever make it that far, along with a screenshot link of course. :) |
| Aug 26 20:24:00 | 30m 00s | A (dis)connected world... | Finished it! Wonderful drawings, I loved the style. Overall it's a wonderful entry in such a short time frame. :) |
| Aug 26 20:33:00 | 9m 00s | Annex Worlds | I was thinking like, "Hey this is fun and easy..". I was wrong and I learned it the hard way after losing half of my ship due to a destroyed part in the middle in around level 13. I didn't last long after that.. <br/> <br/>Solid entry. Fun and challenging and deserves a couple more plays to get better at it. |
| Aug 26 20:43:00 | 10m 00s | Smugglers' Cave | Concept is good and gameplay is challenging. I played 5-6 times and I have a high score of 6. This game, if enhanced properly with more features, can also act as a 2 player game and remain challenging. Nice idea and decent implementation. <br/> <br/>I too, have encountered that spamming S results in multiple boxes on the right side. <br/> <br/>Other than that, I've noticed a slowdown of the game as you keep going higher, I don't know if its only in the web build or every one. |
| Aug 26 20:50:00 | 7m 00s | Consumers from space | I tried hard and did a decent second attempt, although I wasn't so sure if the "space debris" around had any effect on my score. I thought I was doing fine when I encountered the game score screen so I'm not sure if I missed any other rules. :) <br/> <br/>Wonderful graphics and a cute jam entry. Gameplay is fun, but the ship is not easy to control and that's the most challenging part. Keep up the good work! |
| Aug 26 21:07:00 | 17m 00s | Boulevard of Broken Themes | I couldn't get past Under Pressure, so I'll refrain from rating it and come back here later to find what I'm supposed to do. I tried to replicate two distinct tones in the music but that didn't work. :) |
| Aug 26 21:17:00 | 10m 00s | Planetary Intergalactic Super Supply Line: Other Terran Species | Won 1 out of 3 tries in Strategy and then moved over to action mode, where I discovered more lovely mechanics. Really nice lite-4x game, the strategy game is solid and the action mode is fun. You should keep working on this! :) |
| Aug 26 21:34:00 | 17m 00s | Corponnected Ltd. | I would've definitely finished this game if there weren't so many games to spend time with. It's the most content I've seen in a Ludum Dare game so far. Many different factory types, all of them different in some way. I've managed to try five different types of factories and it was a cool feeling to design slightly different for each of them. <br/> <br/>That being said, I feel like the game could've been more challenging if there were some kind of a failure condition. This way it just feels a little sandbox-y. (unless there's a time constraint I'm not aware of) |
| Aug 27 17:40:00 | 20h 06m | E.T.I.T. | 1967 points. :) Very nice entry with a cool mechanic. More levels with some special antenna types and harder situations would make a solid game imo. |
| Aug 27 18:01:00 | 21m 00s | Star Garden | Nice and simple idea. Well executed. Some polish, both in the graphics & sound department and edit tool options, would make it much better, but given the timeframe this is a very good entry. :) |
| Aug 27 18:05:00 | 4m 00s | Circling Circles | Minimalist style and good controls make the game highly enjoyable. Solid entry. |
| Aug 27 18:21:00 | 16m 00s | Nemesis | Fun game, nice entry. :) Just played through once but it shows that you've put in a lot of effort and it paid out nicely in the end. |
| Aug 27 18:38:00 | 17m 00s | Crystal planet | Quite a nice idea in my opinion. Once I figured it out the game became easier but it can be improved by increasing the difficulty somehow in the future. |
| Aug 27 18:44:00 | 6m 00s | Ghost Shifter | Thank you for participating in Ludum Dare. While unfinished, this is a great first attempt and I hope we'll see you again next time in December. :) |
| Aug 27 18:52:00 | 8m 00s | Spirit Shift | Nicely detailed graphics with hard but decent gameplay elements. My highscore was only 475 and I restarted a lot of times, just couldn't get the hang of switching at the right moment, I guess. <br/> <br/>Good game but can be improved in so many ways in the future. :) |
| Aug 27 19:13:00 | 21m 00s | Nexxuz | Nice shoot'em up and I loved the idea of a "community collaboration" for graphics. Sadly, couldn't find bombs anywhere to get past the dino or the flower bosses. |
| Aug 27 21:06:00 | 1h 53m | Visiting the Mushrooms | As of this moment this game is among the best games I've played so far in this Ludum Dare. Music is incredible. Randomly generated caves are excellent, perhaps not because of their layout but because of the art style and the attention to detail. <br/> <br/>Keep up the good work! |
| Aug 27 21:14:00 | 8m 00s | Edmon's Illness | Simple concept, good level design with a gentle difficulty curve. I had a lot of fun and I was able to cure Edmond. :) <br/> <br/>The controls might have been more responsive or might have given better feedback while we're flicking the white blood cells around, but overall it's a nice entry. |
| Aug 27 21:22:00 | 8m 00s | Towel Run | This was a cute entry and a decently hard reflex puzzle as well. It was a bit short but satisfying. Thanks for your entry. :) |
| Sep 5 17:14:00 | 211h 52m | Provider Bob | Nicely done, a great entry, although a bit loosely themed. Keep up the good work. I found the gameplay highly enjoyable. |
| Sep 5 17:23:00 | 9m 00s | Interplanetary Sync | Decent game. I feel like you could've added more features but just ran out of time. It has some potential but some novel ideas must be added on. |
| Sep 5 17:38:00 | 15m 00s | ConnectTheWorlds | Interesting try, a simple game to understand but real hard to beat sometimes, especially when sound feedback and visual feedback on giving the ideal landing speed does not give a clear idea when everything is happening too fast. <br/> <br/>Other than that, I had no issues with the game at all and the victory music was great. :) |
| Sep 6 13:59:00 | 20h 21m | Notes from a Mad Mage | Top notch audio, strong visuals and solid gameplay, the only complaint I have is sometimes the lava is too unforgiving when I'm trying to get over the bridge. Maybe it should not kill you if you touch lava while you're also touching a bridge. <br/> <br/>Other than that, great entry overall. |
| Sep 6 14:14:00 | 15m 00s | Alice Anxiety | Nice entry, a bit short but has a lot of potential if work continues. :) Keep up the good work! The theme relation with this genre was nicely thought out. |
| Sep 6 14:31:00 | 17m 00s | Parallel Puzzles | 45 moves and clear. :) Nice twist to the genre and fits the theme perfectly. Solid entry. Well done. :) |
| Sep 7 11:52:00 | 21h 21m | Acting Outcome | Alternate endings are great. There is little content here but still the overall concept is good and the game can improve beyond this level. Keep up! |
| Sep 7 12:27:00 | 35m 00s | Space trains | Wow, really great and well polished game, considering it's only made in two days. I had great fun with it. Lasted for 6 or 7 stations, and the difficulty curve is gentle at first but gets hard faster when you hit a certain point. Thanks for your entry, I enjoyed it! |
| Sep 7 12:37:00 | 10m 00s | Labyrinth Challenge | Good entry, the zoom level is ideal imo as it gives the game increased difficulty. I couldn't figure out the way out in the level which comes after the first medium difficulty level. |
| Sep 7 12:45:00 | 8m 00s | Planet Runner | The game might be simple, but the high-score element had me try higher for 5-6 times. Best I've got is 3992, pretty close to the current high score of 4432. |
| Sep 7 14:13:00 | 1h 28m | WORLD WARPER | Cool idea, nice execution. Sometimes the game responded weird to my mouse clicks and didn't understand some of them, though. Other than that, it's fun to play it. :) |
| Sep 7 14:52:00 | 39m 00s | The MillionWood | Had to stop at the third or fourth level with 4 screens. Top notch level design. Simple idea, brilliantly executed. A great overall game that captivated me from the beginning until frustration of 20 or so deaths in the same level. :) |
| Sep 8 17:39:00 | 26h 47m | Rockmorse | Played the compo version first, post-compo version later. You've made solid progress over the week and managed to put up a well polished game in the end, congrats about that. <br/> <br/>As we're voting on the compo version, I can say that the graphics, sfx and the core concept is really well thought out, and made me really interested in the book this game is based upon. A game end trigger doesn't exist (compo), however I had fun pushing rocks around and trying to do it as fast as possible. <br/> <br/>Keep up the good work! |
| Sep 8 17:53:00 | 14m 00s | Contested Systems | Good entry, I really loved the core idea and the implementation is simple but it can be improved in the future. I liked the game, but the lack of audio is an important minus. |
| Sep 8 18:05:00 | 12m 00s | Little Beetle Saves The World | Shard timer and the enemies give a hard time to the player, however the core concept is easy to understand and results in a fun to play reflex puzzle. Liked it. |
| Sep 9 17:17:00 | 23h 12m | Gravity | Wow, pretty interesting game but hard as hell, I couldn't manage to accomplish even the most basic task. Still, you can try to improve it a little and it'll surely become a decent game. |
| Sep 9 17:24:00 | 7m 00s | Hot and Cold | It may be unfinished but just throw in another five or six levels and it's a good game imo. Music and graphics are nice from what I've seen. Keep working on it. |
| Sep 9 17:28:00 | 4m 00s | Break-Vaders | Decent game but really tough to keep eyes on both screens. Had fun playing it. It can be improved in so many ways, including visuals and audio. |
| Sep 9 18:02:00 | 34m 00s | Worlds Collide: a tale of many | The rhymes are fun to read, jumping controls are a bit frustrating but OK. Overall, an OK game. |
| Sep 9 18:12:00 | 10m 00s | Nebula | Classical shoot'em up. The music is awesome. Maybe the gameplay is not original but it's a good implementation of a well known formula. Found it too easy after upgrading the guns of the ship first. |
| Sep 9 18:28:00 | 16m 00s | Love Craft | My idea and yours are kinda similar in terms of handling the theme, while they're completely different in gameplay. Your game has amazing graphics, and the concept of couples not getting along is cool. Although it's apparent that the game is not yet finished, I feel that it has potential and you should continue developing it. |
| Sep 9 20:41:00 | 2h 13m | World Protector | Cute little game. Everything is fairly basic, the "stealth" element is nice but enemies should at least become alert when they're shot the first time, and not just stand there. <br/> <br/>It took me a while to realize that I can destroy platforms aswell, and that realization was pretty cool. :) <br/> <br/>Keep up the good work. |
| Sep 9 21:04:00 | 23m 00s | Shattered Realm | This was a really cool idea, all those intersecting lights and the presentation of connected worlds really felt in place. Overall, the game is short but as it's just a proof of concept it's sweet. Congrats on such a cool game. <br/> <br/>P.S. I haven't played Closure, therefore can't comment on the similarities. |
| Sep 9 21:24:00 | 20m 00s | Lady Lyla | The story was lovely. The imagination of the boy was a nice touch. The graphics are great. Nice entry! |
| Sep 9 21:46:00 | 22m 00s | GalactiTrader | Solid entry. It took a while to figure things out but the gameplay was fun afterwards. <br/> <br/>However, after some point in my game, it felt like I was winning all the time and the AI was not keeping up, although this can be based on the fact that this is a game developed in two days. <br/> <br/>Anyway, the game is fun and gets you in the mood. Keep working on it as I believe you have some potential on this one. |
| Sep 10 18:28:00 | 20h 42m | Connessi | Cool entry. The concept is easy to understand and open for some intriguing level design possibilities, so you should look into continuing your work. Thanks for the game! |
| Sep 10 18:35:00 | 7m 00s | Attack of the Intergalactic Space Heads | I laughed hard when I first noticed that enemies can kill your ships from different screens. Solid concept, simple and beautiful gameplay. Nice entry. |
| Sep 10 19:28:00 | 53m 00s | A Broken Planet | Obviously still has a long way to go before it's finished, but it's a nice start. I enjoyed the writing and the story was intriguing. |
| Sep 10 19:43:00 | 15m 00s | Suburban Garden | Raised two plants just to check if the second one is going to give different colors to flowers.. Nope. :) Nice entry. |
| Sep 10 19:50:00 | 7m 00s | And Again! | Nice game, great graphics and atmosphere. The game has put me in a peaceful mood. :) |
| Sep 10 21:01:00 | 1h 11m | Super Shaker X | Nice entry. Kinda repetitive after a while but the solid graphics and audio make up for it. |
| Sep 10 21:16:00 | 15m 00s | Back and forth | Movement reversal is interesting, and music is top notch as everyone else mentioned. Hope you'll have better luck and more gameplay next time. :) |
| Sep 11 19:28:00 | 22h 12m | Collision | Nice puzzle, although it takes a lot of play time to run around collecting circuits, so I had to stop playing after a while. Still, the idea is nice and it can be improved in time with some special abilities like you first intended these circuits to have. |