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ZYXer

Feedback comments for LD29

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TimestampSince previousGameZYXer's comment
Apr 30 20:07:00 Back To the Surface Now I feel sorry for my characters for all the times I fell into a hole in a platformer game... ;) <br/> <br/>This is quite a difficult game (or I'm just really bad at it). Good work for 24 hours! And I hope we will see your other game some time in the future.
Apr 30 20:16:00 9m 00s Tenkosei ROBO If I had had this game as a kid I would defently be able to type faster now! :D <br/> <br/>I love this game! Great way of combining storytelling and gameplay.
Apr 30 20:30:00 14m 00s Dark Depths Wow, great game! Love the gameplay and graphics.
Apr 30 20:41:00 11m 00s Organ Run I think you should get yourself checked out, having multiple hearts can't be healthy ;)
Apr 30 20:50:00 9m 00s Gold Diver Nice and clean game idea, I like it! It kind of reminds me of Dare to Dig from LD28. <br/> <br/>You might want to make the width of the character's collision box smaller. It is extremely hard to get into a already-built tunnel from the top.
May 3 00:27:00 51h 37m sirtet Reverse tetris! What a great idea! <br/> <br/>I like the music too! ;)
May 3 11:06:00 10h 39m Mole escape This game is really hard. I only rarely made it past the first jump and never made it over the second. It would be nice to have some kind of indication where the worms are going come out of the ground. <br/> <br/>I like the double jump ability, which needs the right amount of practice to get a hang of. <br/> <br/>The collision detection is a bit glitchy, I was able to get past the first jump several times without actually jumping. <br/> <br/>The 3D models and especially the music are really good.
May 3 11:19:00 13m 00s MINER ESCAPE!! Nice and simple gameplay, and well implemented. Had fun playing this game. It would be nice though, if the difficulty would increase more. I got to level 50 and it felt as hard as level 1. <br/> <br/>The collision boxes are a bit to large, which can be frustrating (which is perhaps the intent). <br/> <br/>But overall good job!
May 3 11:32:00 13m 00s John The Miner "Trying to fix it and make it work" is the main thing you have to do while making games ;) <br/> <br/>I actually think you already got quite far with the game. The wall jumping mechanic is definitly well done. The music is also quite good. But when I got to the room with all the green squares my framerate fell to about a frame every three seconds, which made it unplayable.
May 3 11:39:00 7m 00s 2Metersbeneath Well done for your first game! I like the pixel art graphics. It would be nice if there some random events, or if the bugs on the surface had some effect on the guy. <br/> <br/>(My guy was doing fine, he had 0 hunger, 5 thirst and 100 health... and then he died. What did I do wrong?)
May 3 11:45:00 6m 00s What lies beneath the Temple This game is really funny. I like how you build up my hopes with "is this gras?" and then smash them with an empty room. ;) <br/> <br/>Good job!
May 5 20:38:00 56h 53m Trench War Simple but well-implemented game. Good job! <br/>Perhaps you could add a way to let new soldiers spawn or upgrade/train your current soldiers.
May 5 20:48:00 10m 00s Deep Sea Mission I like the game mechanic of having to balance the three systems. <br/>The pace of the game is a bit slow though, I think the difficulty would actually be higher if the game was a bit faster.
May 5 22:24:00 1h 36m Underground Minions This looks like an awesome game idea. Unfortunately I tried all permutations of the action blocks and wasn't able to pass the first pit fall in the second level. No matter which action block I placed, my minions seemed to do the same thing. <br/> <br/>A few comments: <br/>- The game opens in a window in which I cannot see the entire level. <br/>- The game crashes when I switch to the first level while I'm in the second level. <br/>- Removing action blocks of any kind increases the number of action block of the first kind in my inventory. <br/> <br/>I hope you get around to finishing the game, it looks quite promising. By the way, the music is great too.
May 5 22:34:00 10m 00s It Came from Beneath the Surface of the Sea! Haha I defeated Zungo Corp! This is quite a funny game. <br/>It would been nice if one could down the helicopters.
May 5 22:55:00 21m 00s Quantum Tunnelling This is quite an interesting game concept. Though the game is a bit too luck-based in my opinion. It is quite frustrating when you have several shops around you but none offer fuel, or only for a resource that you can't get. Maybe if the shops didn't disappear it would let the player build up a "base" around a few strategic shops. Still, good job!
May 5 23:07:00 12m 00s Blue waves We need more games with a relax mode! :D Well done!
May 6 00:10:00 1h 03m Drowning in Problems I rarely feel sad after playing a Ludum Dare game. But I think that's good. We need games to feel sad sometimes.
May 6 00:24:00 14m 00s Tetrix Zone Good game concept. But it's a bit too easy at the moment. <br/> <br/>BTW you should include the source of the game.
May 6 00:35:00 11m 00s Amazing! Beneath The Surface Quite an interesting game concept! Good job! Though it is a bit on the hard side. <br/> <br/>It would be nice to see where the ball ended up on the death screen. I gave up after I failed a level ten times because I had no idea how much progress I was making or how close I was to the berries.
May 6 01:16:00 41m 00s The Last Beacon Good game concept and nice use of the individual elements. The levels are well thought-through, though the difficulty of the levels is a bit random. The last two levels are a bit too complex to solve strategically. <br/> <br/>I like the weird story. (Why am I anubis?) <br/> <br/>Overall, good job! <br/> <br/>A little bug: The light beam doesn't update sometimes when braking through blocks horizontally.
May 6 01:30:00 14m 00s Carnival Warfare Awesome game idea, graphics and mood. Just brilliant. Way too hard though. <br/> <br/>What does it have to do with beneath the surface? Is it the harsh working environment that exists beneath the surface of carnival fairs?
May 6 01:40:00 10m 00s Room Cleaning Simulator 2014 Haha your game is funny. I cleaned up a room which was weirdly satifsying, then I got cookies, then I had to fight a cookie king. I'm not sure what just happend. But definitly well done!
May 6 01:46:00 6m 00s Delve I'm not sure if this technically qualifies as a game, but that art is just awesome! Well done!
May 6 01:51:00 5m 00s ShipMates Wow, amazing graphics and mood.
May 6 02:13:00 22m 00s Beneath the Surface This game is horrible. I don't want to question the morality of what I'm doing. I want a game to present what's right and what's wrong in black and white. <br/> <br/>One of the best games I've played. Brilliant atmosphere and great sound. The perverse and nearly erotic descriptions are perfect. 5/5
May 6 12:37:00 10h 24m Not All Of Them Died (And They had Beef) And that's why most people play CoD or Battlefield. Shooting nameless characters is just so much more fun than being reminded of how devastating war is... <br/> <br/>The grave generator is very good, the inscriptions are very believable. I first wanted to say that there is not enough things to do, but I think adding features would have ruined the experience. Walking along the graves and imagining the lives of those people (even if they are fictitious) is quite saddening. Well done!
May 6 12:45:00 8m 00s Strung Out Not bad for one and a half hours! Good job! <br/> <br/>It would be nice if the fishing line would go down in a continuous fashion and would be able to reach the bottom. It is quite frustrating to not be able to catch all the fish (even though I guess it's like that in real life, too).
May 6 13:07:00 22m 00s Water Beneath Mars Wow, quite impressive! I love it when you have to explore a world, even in a small game. <br/> <br/>The map repeats itself a bit too much though, it would be more challenging if there were more obstacles and more complex caves/tunnels. The batteries could also recharge faster, just sitting around waiting for them to recharge is boring. <br/> <br/>But overall well done!
May 6 13:28:00 21m 00s Rat King Congrats on implementing the flocking algorithm! Quite impressive! <br/> <br/>A few comments: <br/>Is there a way to weight the player's mouse more? It's horribly frustrating when you have a big flock following you and then another mouse walks by and the flock starts following it. <br/>The controls are a bit counter-intuitive. As the other mice can move in all directions, I expected that I could also move in any direction. Therefore I expected the left and right arrows to turn my mouse, but instead they moved it on the x axis. <br/>I don't hear any sound while playing the game. Did I miss something?
May 6 14:28:00 1h 00m Save your tribe! A cute and fun game! And nice graphics! <br/> <br/>The background sound is a bit laggy for me though.
May 6 14:42:00 14m 00s The Legend of the Thunder Fish Great game! Funny little background story, comfortable physics, fun gameplay and great music. I'm just not sure what happend when I gave money to the town folk.
May 6 14:50:00 8m 00s Arctic Antics Am I really bad at this game or is it just really hard? I never got more than 4 pages. <br/> <br/>Needless to say but great graphics, great sound and great game as a whole.
May 6 14:59:00 9m 00s The Loudest Ballerina Haha this game is really funny! Well done!
May 6 15:09:00 10m 00s Hot Diggity Wow! Definitely the best game I've played so far! I can't even find something to criticize. It's just perfect!
May 6 17:46:00 2h 37m Crustacean Farm Wow! This is a great game! Took me quite some time to understand what the different resources do, but once you get a hang of it, it's quite rewarding. Well done!
May 6 18:22:00 36m 00s Crystals Wow! This is an amazing game. The pace of the game is a bit too slow though. But if it weren't for that, I could play this for hours. <br/> <br/>A few comments: <br/>The maps feel too large. After 15 minutes I got 5 of 37 crystals on an easy map. That's kind of discouraging. <br/>I found it hard to distinguish between idle and non-idle dwarves. A bit more animation could fix that. <br/>I also had problems remembering which dwarf I had assigned to which block. It would be nice if one could see which blocks were currently being mined.
May 7 01:41:00 7h 19m Drill Wow, nice combination of puzzle and reflex elements. Well done! <br/> <br/>I like the abstract aliens ;)
May 10 18:38:00 88h 57m the vole beneath Great game concept. I hope you get around to finishing it!
May 10 18:48:00 10m 00s The Enemy Within I didn't know aliens liked big cardboard stars... ;) <br/> <br/>Nice game concept. I liked the general mood and the maze-like level.
May 10 21:11:00 2h 23m Lazor Fish Haha. Funny game. <br/> <br/>I really like that you can drain the pond. Gives quite a twist to the game. <br/> <br/>Sometimes the enemy fish spawn too close to you and you have no time to react. I honestly never was able to drain my pool (even though I tried), because I always died due to a fish spawning too close. <br/> <br/>It also crashed once: <br/>FATAL ERROR in <br/>action number 1 <br/>of Step Event0 <br/>for object spwn_evil_fish: <br/> <br/>Push :: Execution Error - Variable Get -1.spawnClear(100015, -1) <br/>at gml_Object_spwn_evil_fish_Step_0
May 10 21:26:00 15m 00s First timer effort. :) Funny background story! :D <br/> <br/>It took me some time to understand what I had to do, and I honestly must say that I wasn't able to complete the game. After several tries I was able to push one object to the left side, but that's how far I got. <br/> <br/>It would be nice if there were a bit of feedback. Sometimes the screen turns black (is that when you are caught by your mother?), sometimes you cannot lift the table cloth even if she's not looking and sometimes you can only lift it for an instant. I don't quite get it. <br/> <br/>But anyway: congrats on your first game! Keep up the hard work! :)
May 10 21:41:00 15m 00s No Hawking I like how you use the universe as a level selection where the player can enter the white holes to play a level <br/> <br/>The fights are extremely hard. It would be nice if the health of my probe would replenish. Or if it would be possible to earn a new probe. <br/> <br/>It's nice how you used the concept of white holes as the game's background story.
May 10 21:48:00 7m 00s Wriggle Worm Simple concept, but well polished! Well done!
May 10 21:58:00 10m 00s Switcher I like the graphics. It would be nice if there was a way to keep score, like how many seconds you survived, because it seems to me that it's quite impossible to beat the game.
May 10 22:38:00 40m 00s Ambassador to the Deep Yay! I beat the game. Took me quite a lot of tries. <br/> <br/>Hard but beatable game. The controls and the difficulty feel quite polished. Well done!
May 13 15:03:00 64h 25m Dead men tell no tales Simple, but well polished game! <br/> <br/>It would be nice to have a bit more influence on the situation. For example if one could place the pirates on deck. Another idea I had: earn interest on the money you have at the end of a wave.
May 13 15:12:00 9m 00s Persona Nice game idea, and good take on the theme.