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ZYXer

Feedback comments for LD28

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TimestampSince previousGameZYXer's comment
Dec 16 15:31:00 PLANET HEALTH I wonder how you created the human squashing sound... ;)
Dec 16 17:23:00 1h 52m Hasty Santa This game is really hard. Is it even possible to win or do I have to just get as many points as possible? <br/> <br/>I really like the style of the graphics.
Dec 16 17:34:00 11m 00s Only one bullet/rectangle thing. Quite a nice puzzle game. I really like that the angles are counterintuitive. Is it intentional that the bullet flies to the left of your aim? <br/> <br/>It would be nice if you didn't have to redo all the levels when you fail.
Dec 17 02:31:00 8h 57m Dare to Dig! My roommate just stormed intro my room to tell me his new high score at Dare to Dig. I think this is getting out of hand... One of the most addictive LD games I've ever played.
Dec 17 14:29:00 11h 58m You can only get peace Interesting idea and nice graphics.
Dec 17 14:40:00 11m 00s Curtain Call Really funny game. I couldn't stop laughing at "it was a blind date". Well done! <br/> <br/>The text display is a little slow though.
Dec 17 14:53:00 13m 00s 1 year in space I personally love the style of the game. The planets and 3D battles are amazing. <br/> <br/>I do find it to too bad that the gameplay is a bit simple. It would be nice if one could have some influence on the battles. An it would be also nice to get clues on where the cure is.
Dec 17 15:01:00 8m 00s You Only Get One (Direction) Ugh... I'm not sure if I want to be One Direction. But at least 4 of 5 of them plus Justin Bieber got killed during the game, so I guess it's okay. ;) <br/> <br/>Funny twist on the theme. Well done!
Dec 17 15:23:00 22m 00s Don't forget your old shipmate I see you and I had the exact same game idea. :D The only difference is that in my game you have to fight the pirates. (And of course your graphics are far nicer.) <br/> <br/>Cool game. It's quite hard to sink the enemy ships. <br/> <br/>And I really like your song! Well done!
Dec 17 15:31:00 8m 00s One Bullet Really funny game. But I must admit, that I had to look at the comments to find the solution.
Dec 17 20:44:00 5h 13m UniFlagellete I get following error message when I run java -jar RUN.jar: <br/> <br/>Exception in thread "AWT-EventQueue-0" java.lang.UnsupportedClassVersionError: E <br/>ntropy/Core/Level : Unsupported major.minor version 51.0 <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClassCond(Unknown Source) <br/> at java.lang.ClassLoader.defineClass(Unknown Source) <br/> at java.security.SecureClassLoader.defineClass(Unknown Source) <br/> at java.net.URLClassLoader.defineClass(Unknown Source) <br/> at java.net.URLClassLoader.access$000(Unknown Source) <br/> at java.net.URLClassLoader$1.run(Unknown Source) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(Unknown Source) <br/> at java.lang.ClassLoader.loadClass(Unknown Source) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) <br/> at java.lang.ClassLoader.loadClass(Unknown Source) <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClassCond(Unknown Source) <br/> at java.lang.ClassLoader.defineClass(Unknown Source) <br/> at java.security.SecureClassLoader.defineClass(Unknown Source) <br/> at java.net.URLClassLoader.defineClass(Unknown Source) <br/> at java.net.URLClassLoader.access$000(Unknown Source) <br/> at java.net.URLClassLoader$1.run(Unknown Source) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(Unknown Source) <br/> at java.lang.ClassLoader.loadClass(Unknown Source) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) <br/> at java.lang.ClassLoader.loadClass(Unknown Source) <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClassCond(Unknown Source) <br/> at java.lang.ClassLoader.defineClass(Unknown Source) <br/> at java.security.SecureClassLoader.defineClass(Unknown Source) <br/> at java.net.URLClassLoader.defineClass(Unknown Source) <br/> at java.net.URLClassLoader.access$000(Unknown Source) <br/> at java.net.URLClassLoader$1.run(Unknown Source) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(Unknown Source) <br/> at java.lang.ClassLoader.loadClass(Unknown Source) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) <br/> at java.lang.ClassLoader.loadClass(Unknown Source) <br/> at MainMenu.actionPerformed(MainMenu.java:63) <br/> at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) <br/> at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) <br/> at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) <br/> at javax.swing.DefaultButtonModel.setPressed(Unknown Source) <br/> at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Sour <br/>ce) <br/> at java.awt.Component.processMouseEvent(Unknown Source) <br/> at javax.swing.JComponent.processMouseEvent(Unknown Source) <br/> at java.awt.Component.processEvent(Unknown Source) <br/> at java.awt.Container.processEvent(Unknown Source) <br/> at java.awt.Component.dispatchEventImpl(Unknown Source) <br/> at java.awt.Container.dispatchEventImpl(Unknown Source) <br/> at java.awt.Component.dispatchEvent(Unknown Source) <br/> at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) <br/> at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) <br/> at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) <br/> at java.awt.Container.dispatchEventImpl(Unknown Source) <br/> at java.awt.Window.dispatchEventImpl(Unknown Source) <br/> at java.awt.Component.dispatchEvent(Unknown Source) <br/> at java.awt.EventQueue.dispatchEventImpl(Unknown Source) <br/> at java.awt.EventQueue.access$000(Unknown Source) <br/> at java.awt.EventQueue$1.run(Unknown Source) <br/> at java.awt.EventQueue$1.run(Unknown Source) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown <br/>Source) <br/> at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown <br/>Source) <br/> at java.awt.EventQueue$2.run(Unknown Source) <br/> at java.awt.EventQueue$2.run(Unknown Source) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown <br/>Source) <br/> at java.awt.EventQueue.dispatchEvent(Unknown Source) <br/> at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) <br/> at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) <br/> at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) <br/> at java.awt.EventDispatchThread.pumpEvents(Unknown Source) <br/> at java.awt.EventDispatchThread.pumpEvents(Unknown Source) <br/> at java.awt.EventDispatchThread.run(Unknown Source)
Dec 17 21:04:00 20m 00s The Adventures of Yogo Nice game with cute graphics. I really like it. The time constraint makes the game nearly unbeatable. You did a great job on the tutorial for the controls: simple and intuitiv. <br/> <br/>(FYI the game crashed three times while loading a level)
Dec 17 21:43:00 39m 00s Inquisition This game has quite a compelling story. I like the randomly generated map and the lighting effects. The time limit based on dates is quite a good idea (even though I pretty sure I jumped back a month once.) <br/> <br/>It is a bit too bad that the game is heavily luck-based. <br/> <br/>(For me the arrow is displayed about 50 pixels over the town I'm actually in, is that intentional?)
Dec 17 21:52:00 9m 00s The Bubble Quite innovative but hard game. I like that you have to collect the golden items with your character and with the bubble. Well done!
Dec 17 22:04:00 12m 00s Impressive Dog Amazing graphics and art style! And a cute story! Well done! <br/> <br/>The keyboard controls are a bit too sensitive tough.
Dec 20 19:08:00 69h 04m SchrotBeton Nice little RPG! Though I must agree with the other comments that the controls need a bit of polishing, magic is too powerful, while melee is nearly useless.
Dec 20 19:17:00 9m 00s O.N.E. Says Great game idea, absolutely hilarious! Too bad there are so few translations, I would have loved to play further...
Dec 30 13:03:00 233h 46m Princess Kingdom Wow, what an amazing game! Love the story, the graphics the mood...
Dec 30 13:16:00 13m 00s Shine Great platformer, well thought-through and challenging
Dec 30 13:23:00 7m 00s Hauptbaum Great graphics, great sound, great mood! Well done! <br/>(Und mol eidütig schwizer ;) )
Dec 30 13:26:00 3m 00s Game of One Two?
Jan 1 18:04:00 52h 38m Hairy Cave Really cool graphics style, love it! I also like how the camera adapts to the situation. Nicely structured level design, though it could have a bit more variety, like more types of enemies. The controls and mechanics might need a bit more polishing. For example, it would be nice if the character would move with the moving platforms.
Jan 1 23:36:00 5h 32m Wedding Rush Cute story and graphics. The jumping sprite is funny. I like that you combined a platformer, a vehicle sequence and top-down view. Well done!