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Feedback comments for LD29
spotco's games and stats for all events →
| Timestamp | Since previous | Game | spotco's comment |
|---|---|---|---|
| Apr 28 05:39:00 | The Deepest Darkest Trench | Ran really slow in firefox (but fine in chrome), is that a libgdx problem? <br/> <br/>Surprising amount of content (really liked the boss at the end, did not expect), wished there was a bit more variety (sea urchins got a little repetitive by the end. | |
| Apr 28 05:52:00 | 13m 00s | Beneath the Game Developer | 10/10 I CRY ERRYTIME <br/> <br/>Would be even better if there was a ``good'' ending if you chose to make all of your games in java or something (and become the next minecraft) |
| Apr 28 06:07:00 | 15m 00s | Yadig - Yet Another Digger Inspired Game | Interesting concept, wish there were more mechanics to play around with! Also, game crashed when I reached (what seemed to be) the bottom of the world. |
| Apr 28 07:40:00 | 1h 33m | spelunker | Physics felt a little wonky, and everything in the 3rd level felt pretty unfair. <br/> <br/>Also, the "trident" trap that pops out of the ground looks like a middle finger. Don't know if that was intentional, lol. |
| Apr 28 07:46:00 | 6m 00s | Dungeon Maze Shooter | Nice concept, pretty fun fighting the first few enemies with circle strafing. Would have liked to have seen more mechanics and enemy types. Also, 80+ treasures is too much! <br/> <br/>This is the first 2D game that made me motion sick, lol. Was that jittery-ness when moving intentional? |
| Apr 28 07:50:00 | 4m 00s | Hollow Shell | Really well animated and polished, wish there was more content (other enemies, etc) |
| Apr 28 07:57:00 | 7m 00s | Happy Fishing | lol this is the most ridiculous stack for game development I've ever seen |
| Apr 28 08:01:00 | 4m 00s | Indie Space Miner | Doesn't run on Windows XP, says it's not a valid Win32 application. Is there something I need to install? |
| Apr 28 08:07:00 | 6m 00s | Through Shadows | Really enjoyed the graphics, in a N64-classics kind of way. <br/>Also the soundtrack was rockin' |
| Apr 28 08:32:00 | 25m 00s | Drill Arena | Surprisingly fun, but you should make it such that you always spawn as the speedy robot (it's the most fun having to outsmart/outrun your enemies). |
| Apr 28 08:57:00 | 25m 00s | Box Simulator | glorious sound effects if I could rate those higher than 5 i would |
| Apr 28 09:07:00 | 10m 00s | The Tree | Cute graphics (smoke effects and tree world particularly), but gameplay was pretty slow (and repetitive). Would have been a lot faster paced if the turrets only took 1 hit! |
| Apr 28 09:27:00 | 20m 00s | Ten body disco party | Felt compelled to beat this game since I thought they were all gonna break into disco dance. <br/> <br/>Pretty fun, would be 20x better/more challenging if the barrel moved! |
| Apr 28 09:31:00 | 4m 00s | SWIM HARD | tfw no friends to play with ;_; <br/> <br/>would have been 20x better with some sort of computer player <br/> <br/>excellent graphics though, could barely tell it was a unity plugin! (If only you could reskin the unity preloader too) |
| Apr 28 09:40:00 | 9m 00s | Stickleback | Took a while to get used to the controls (could be simplified?) But pretty fun! <br/> <br/>Biggest problem I feel is the camera - you need to dive in order not to get shot, but if you dive you can't see anything. That was super annoying to deal with. |
| Apr 28 09:51:00 | 11m 00s | Transfiguration of the Eternal Monster of Crypts | Pretty enjoyable! (By the end, was starting to do jump-attack combos...I can see a whole other game based around that) <br/> <br/>Also, any game that uses auto-tracker.py is alright in my book :) |
| Apr 28 09:56:00 | 5m 00s | Search Beneath the Surface | Really amazing graphics, I could see this as a really fun cave-story like game with some more work. <br/> <br/>Enemies/more mechanics would have obviously made it better, but hope you keep working on it! |
| Apr 28 10:01:00 | 5m 00s | Drillo - The Happy Driller | Really great graphics, and classic (derivative, but still fun) gameplay. Got to the finish by drilling straight down, was hoping for some sort of reward (or next level!) |
| Apr 28 10:23:00 | 22m 00s | Hare's Harvest | Loved it! Great overall aesthetic and gameplay (levels were all pretty easy until the end though). <br/> <br/>Obvious complaint (which it seems like everyone shares) is the "not walking when holding down arrow keys", though I'm sure you see that enough. <br/> <br/>Corny midi music also fits! |
| Apr 29 04:39:00 | 18h 16m | Dog Hunt | Interesting take on an old classic (forgive the cliché). <br/>It was interesting to be able to control both characters at the same time, I think that would have been an interesting mechanic to do expand on. <br/> <br/>Also, noticed the ducks had different movement "patterns". Some of them were really jerky, and shooting them just seemed like luck. |
| Apr 29 05:06:00 | 27m 00s | Underground | Really great RPG-ish mechanics (kinda reminded me of terraria). <br/>The enemies seem to take forever to die initially and are somewhat irritating (since they do respawn and all), but I imagine that could just be fixed with more polished/tweaked stats. <br/> <br/>Also sound got really loud when there were a lot of worm-guys on the screen. |
| Apr 29 05:53:00 | 47m 00s | Submarines Vs. Airplanes | +1 for haxeflixel <br/> <br/>Nice graphics and effects (though it does become too much once there's 10+ planes up there). <br/> <br/>Hard to tell difference between player and enemy bombs. |
| Apr 29 10:29:00 | 4h 36m | Fishing On The Ice | Should have had less/skippable text! |
| Apr 29 10:40:00 | 11m 00s | We Grow | Those baby purple squares ;_; <br/>I cry errytime ;_; |
| Apr 29 10:45:00 | 5m 00s | The Last Penguin | +1 for penguins but ....lol wut? <br/>(especially that bit about seattle tech industry, that hit a little too close to home) |
| Apr 29 10:52:00 | 7m 00s | Beneath The Surface | Beat it! Pretty good game, amazing graphics. <br/>You missed an opportunity to make bullet-dodging mechanics though! |
| Apr 29 11:01:00 | 9m 00s | Dark | 2SPOOKY <br/> <br/>nice work though, legit very scary spooked my guts off |
| Apr 29 11:04:00 | 3m 00s | Doors & Secrets | Really great music and art, but no friends to play with :( |
| Apr 29 11:07:00 | 3m 00s | The Goblin Inside | hand hurts after that |
| Apr 29 11:14:00 | 7m 00s | Scary Ugly Face | That was a ridiculous amount of content for 48 hours! <br/>(Really great art, music & story) <br/> <br/>Also well played, pulling in everything together :) |
| Apr 29 11:28:00 | 14m 00s | Damned Scouts! | Cannot for the life of me figure out what to do for the last scout (something with the beehive?) Please give some sort of hint :( <br/> <br/>Really amazing graphics and sound otherwise! |
| Apr 29 11:37:00 | 9m 00s | Surface Tension | Really fun (and a very original idea!) <br/>Not ever a fan of repeating levels when dying though... |
| Apr 29 11:44:00 | 7m 00s | Kill or Kill | Love it! Had a little bit of that metal gear solid going on... |
| Apr 29 11:51:00 | 7m 00s | Dany's Room | Nice pet-raising idea, could have used more activities though. |
| Apr 29 11:56:00 | 5m 00s | Sub Rosa | Thought it was gonna be an action game based on the title menu! <br/>Really ambitious art-wise, though sad there wasn't any reward for finding the vampire. |
| Apr 29 12:14:00 | 18m 00s | Digable Planet | Amazing game! (Challenging, but in a good way!) <br/>Really great art & music too! |
| Apr 29 12:20:00 | 6m 00s | PCB Racer | Fun game, but really painful music! <br/>(Would have been x10 better if there was a more visual indicator of where you could/couldn't go!) |
| Apr 29 12:39:00 | 19m 00s | I Rarely Go Outside | Really well produced (art and music), but controls made it painful to play. <br/>Felt impossible to control the guy (since he moves to the mouse but the mouse relative position changes when he moves). <br/> <br/>Also gameplay wasn't inherently exciting, and got stuck on the "clean the bathroom" part. (It said to click to pick up the bucket, but it wasn't working). |
| Apr 30 03:41:00 | 15h 02m | ResourceDivers | Fun game, music grows on you and really great RPG/Cookie clicker like mechanics. Would have liked slightly faster progression though... |
| Apr 30 03:46:00 | 5m 00s | Siren Song | needed more sex appeal |
| Apr 30 03:59:00 | 13m 00s | Drip | Really great indie-style puzzle platformer (mechanics are slightly annoying, did I ever say how much I didn't like the megaman dissapearing puzzles levels?) <br/> <br/>Also amazing music |
| Apr 30 04:29:00 | 30m 00s | The drill thrill | Loved it! Really great RPG-progression elements. <br/>Was expecting something exciting after the boss (phase 2?) dissapointing :( |
| Apr 30 05:12:00 | 43m 00s | Hanoka | Amazing, probably my favorite out of everything I've played. Starts a little slow (health bars on the bosses would have been great), but RPG mechanics keep you interested. Probably the best art and sound design out of anything that I've played here as well. <br/> <br/>Would love to see this as a full full fledged game! |
| Apr 30 06:26:00 | 1h 14m | Surfin' Hot | Music (however much I do like chiptunes) really didn't fit. |
| Apr 30 06:53:00 | 27m 00s | NYC | how do you get past the monster? |
| Apr 30 07:02:00 | 9m 00s | It goes on | Really ambitious idea, though I had no idea what I was doing. |
| Apr 30 07:04:00 | 2m 00s | Bionic Hotdog | lyl |
| Apr 30 07:09:00 | 5m 00s | The Stones Back Home | Pretty fun (noticed a bug(?) where you could jump above everything. <br/>Enjoyed the music, though have no idea how it was supposed to fit together, lol. |
| Apr 30 07:13:00 | 4m 00s | Frank the Fish | Really really poorly on my computer (Mac Mini), but from the 10fps I got it looked really nice. |
| Apr 30 07:26:00 | 13m 00s | Flesh Hunter | Fun to play, though pretty repetitive (since I only saw 2 enemies in the first 10 levels). <br/> <br/>Really great music and menus (dat transition) |
| Apr 30 07:28:00 | 2m 00s | Diggin' Dodge | lol dat explosion when you die |
| Apr 30 07:34:00 | 6m 00s | Cave | Died instantly whenever I saw an enemy |
| Apr 30 07:43:00 | 9m 00s | RAW | The roll with bullet time is really satisfying, though the levels get a little too much with all the enemies by the end (got to 9 by just running past everyone) |
| Apr 30 07:45:00 | 2m 00s | unnamed game with a mole | +1 for emscripten |
| Apr 30 07:56:00 | 11m 00s | Super Drill Defense+TM | Great music (but controls took some getting used to). <br/>Game crashed randomly for me after a few mins of gameplay (Running parallels desktop on mac) |
| Apr 30 08:11:00 | 15m 00s | Wireside | Really really ambitious idea (that wasn't executed half bad!) <br/>Loved fire emblem when I was a kid, so this is the kind of game I'd always wanted to make. Great graphics and music for this short of a time. |
| Apr 30 08:20:00 | 9m 00s | Dynamole | pretty hard! |
| Apr 30 08:27:00 | 7m 00s | Deep Blue Home | Impressive amount of content for such a game! |
| Apr 30 08:42:00 | 15m 00s | Descent | Pretty good game (controls feel sluggish) but really love that chiptune. |
| Apr 30 08:48:00 | 6m 00s | Moby-riDickulous | +1 for 8bit pirates chiptune |
| Apr 30 08:52:00 | 4m 00s | Whack-a-Meme | jesus, that killed my parallels desktop <br/>like literally gave it seizures |
| Apr 30 08:58:00 | 6m 00s | Inside Look Activity Book | lol wut <br/>(played on a tablet too, so I got the real experience) |
| Apr 30 09:03:00 | 5m 00s | Captain John's Buried Treasures | Pretty fun (in a Terraria like way). <br/>Had a random bug where I glitched through walls though. |
| Apr 30 09:08:00 | 5m 00s | No Eyes Willy | Really cute idea, a little frustrating (especially since the levels get so long starting after the second). Also had a bug where he'd glitch through the floor if I right-clicked. |
| Apr 30 09:13:00 | 5m 00s | Troubles beneath the surface | Really impressive 3d world! |
| Apr 30 09:26:00 | 13m 00s | The Sadness of Rocky Barbato | lol wut |
| Apr 30 09:30:00 | 4m 00s | Geology Rocks | That mechanic that the instructions said not to do could have been really fun :( |
| Apr 30 09:39:00 | 9m 00s | Diving Simulator 2015 | lol wut |
| Apr 30 09:55:00 | 16m 00s | emilion | Really great environments! I was thinking this was gonna be a horror game or something at first... |
| Apr 30 10:10:00 | 15m 00s | Lost Sheep | Really amazing art but also somewhat infuriating gameplay, the sheep controls really difficult (doesn't always jump when you press jump, doesn't always move when you press move). |
| Apr 30 10:25:00 | 15m 00s | The Gathering | Really ambitious game (and executed pretty well too!). <br/>Graphics are nice, just wish there was more in game (the walkthrough you posted basically beat the game for me)indications of what everything does. |
| May 1 23:36:00 | 37h 11m | ACME | wut |
| May 3 09:32:00 | 33h 56m | Wormhunter | Nice concept, though really short (even for a jam game)! |
| May 3 09:51:00 | 19m 00s | Hot Diggity | Amazing! Played this for much longer than expected (never could get past around 200 though...) <br/> <br/>Really love the RPG-ish upgrade system, and the steadily increasing difficulty. |
| May 3 09:57:00 | 6m 00s | Professor Alpha | Really creative mechanics but a little unpolished (checkpoints etc would have been nice) |
| May 3 10:14:00 | 17m 00s | War Meeting | Surprising amount of fun for just clicking and watching bars fill up. |
| May 3 10:25:00 | 11m 00s | 29 Leagues | Music was enjoyable, though really didn't fit. |
| May 3 11:51:00 | 1h 26m | Planet Corp. | HOLY AAAAAAAAAAAAAAAAUUUUGGHHHHH <br/>If you read this, a billion #$%#$%'s at you for the venus level. That took me an hour...but did feel so good once I beat it. The final earth level was a nice pause (at least you didn't make it even harder :)). <br/> <br/>Loved the game, ended up spending most of an hour to beat it. Bravo! |
| May 3 12:00:00 | 9m 00s | The Golden Bean | My brain wasn't multidimensional enough to get good at this :( |
| May 3 12:31:00 | 31m 00s | The world beneath | Ridiculously excellent sound design. Constantly finding dead ends kinda slowed down the "flow", but overall loved it. |
| May 3 12:40:00 | 9m 00s | Blunderer | hoo...that made me real dizzy real fast |
| May 3 23:12:00 | 10h 32m | IO - Reflection/Puzzler | Pretty fun game (though pretty easy, just straight shot through without too much thinking). Some of the levels felt a little too easy (that I was kinda cheezing them) |
| May 3 23:26:00 | 14m 00s | Beneath The Mirrors' Surface | Same complaint with everyone, got a little too hard too fast in the 3rd level. Got past it, and seemed like a dead end on the 4th. Bug? |
| May 3 23:34:00 | 8m 00s | Surflight | Fun game, especially when it gets faster. Mac OS X only is a good way to not get people to play your game though... |
| May 3 23:44:00 | 10m 00s | Scumbag | Fun game, though combat feels a little un-responsive (and too easy to get other people caught up). Loved the faces. |
| May 3 23:50:00 | 6m 00s | Deep Descent | Really great art, though game could have used some polish. Maybe checkpoint and health pickups? |
| May 4 00:26:00 | 36m 00s | Mine Story | Pretty fun game, and loved the ending. |
| May 4 00:28:00 | 2m 00s | Lumbricidae | nice wilheim |
| May 4 00:39:00 | 11m 00s | Heaving of the Depths | Really ambitious gamejam idea, would have been 100% better with music <br/>(Even simple stuff like sfxr for sounds and cgmusic for music would have worked). <br/> <br/>Crashed for me after I beat the toadfish. |
| May 4 01:36:00 | 57m 00s | Beneath the City | Loved it! I always wanted to make a 2d-stealth game like this, loved the mechanics (and I think this basic turn-based setup could totally expanded into a full game). <br/> <br/>Great art and gameplay (though I would have liked to do a metal gear solid-style sneak behind and kill). Hope you work on it some more! |
| May 4 02:48:00 | 1h 12m | Inspector Badass | Glorious art, though gameplay could use some polish. Still lots of fun! |
| May 4 08:31:00 | 5h 43m | Please Come Back | Enjoyable, similar in setting to another that I played (http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=8631) but much less dark! |
| May 4 08:46:00 | 15m 00s | Infection | Really great game! Shots (especially at first upgrade level) seemed to not always hit (even though the enemies died), would have been much better if they were more "impactful". |
| May 4 08:49:00 | 3m 00s | Hero Arcade Edition | Fun game, but camera swung way too fast when switching directions in shooting. |
| May 4 09:18:00 | 29m 00s | Colony 31 | Where did you get the bastion narrator from? |
| May 4 09:26:00 | 8m 00s | DRAANG | got good vibes from this one |
| May 4 10:38:00 | 1h 12m | Dig Hard | Holy crap, amazing game. Didn't even expect an ending, but I'll take it. |
| May 4 11:16:00 | 38m 00s | Kinetectonic | That was glorious, really original puzzle game idea there. Would have appreciated a tutorial (and still don't know the difference between the monsters), but hoping for a possible mobile port of this one! |
| May 4 11:20:00 | 4m 00s | Insane Grandpa | Should have had less health on the enemies and possibly knockback when they are hit. |
| May 4 11:27:00 | 7m 00s | Beneath The Ice | bugged for me at 14 fish (number did not increment any more) |
| May 4 11:35:00 | 8m 00s | Blackwald Forest | Ridiculously impressive art! |
| May 7 01:37:00 | 62h 02m | The Fields | Really impressive 3d art! |