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GarethIW

Feedback comments for LD28

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TimestampSince previousGameGarethIW's comment
Dec 17 09:45:00 Facts of Life Bleak seems like a fitting word to describe this one. You certainly got the message across!
Dec 17 11:18:00 1h 33m HotPotatoHorde Lovely graphics, would make for a good geowars type shooter if it weren't for the theme limitation!
Dec 17 11:40:00 22m 00s Direction I also found it quite difficult, until one retry I just held down the up button and fluked a score of 11! <br/> <br/>I'd suggest maybe having the player respawn at the bottom of the screen each time, rather than a random Y position (still keep the random X position). <br/> <br/>Good choice of music too.
Dec 17 12:04:00 24m 00s Nobag You should do a non-installer version as people may not be able to/want to use an installer. It's XNA, so simply zip up the exe and the content folders, and include the XNA redist installer for those that don't have the libraries installed.
Dec 17 12:52:00 48m 00s Infinite Fame I'm not good with bullet hell, but I made it with a score of 3! Loved the two-colour art, took me right back to my BBC micro days!
Dec 17 19:35:00 6h 43m You Only Have One Pair of Underwear! So many women's bathrooms!
Dec 17 19:42:00 7m 00s Kung Fu Star Controls are a little tricky, but once I got used to it I was swinging between buildings and flipping out! Love your art style too.
Dec 17 21:20:00 1h 38m Single-Shot Space Hero: Adventures Through Time and Space; Encounters With The Green Worms of the Edgeworth-Kuiper Belt Planetoid Quaoar Controls are kinda odd, but I really like the idea. I thought it might be good if you could "catch" the shot again and re-fire it. Great spritework!
Dec 17 21:39:00 19m 00s The Present Simple game, nice consistent pixel style. Loved the christmassy vibe!
Dec 18 08:38:00 10h 59m Bermuda Great artwork and music. Like others, I wasn't sure if there was a way to figure out the culprit. That said, I'm not usually any good at these Clue-type games ;)
Dec 18 08:47:00 9m 00s The Fate The idea seemed a little ambitious for only a day's work, so you did well to get that far! I did like the theme idea though - getting locked in to one particular path.
Dec 18 09:06:00 19m 00s Monkey Rally Outstanding visuals over a fun puzzle game with a new twist on it.
Dec 18 09:30:00 24m 00s XenoSerf How the heck did you do this in three days? You've got a world, characters, some fantastic artwork, dialogue, storyline and some simple but fun gameplay to top it off. Great job!
Dec 18 09:55:00 25m 00s Biofuel 96 litres. This was really fun, and always nice to play a game by a fellow XNA developer :)
Dec 18 10:55:00 1h 00m Elves' Eve Managed to get 5000 points after I stopped knocking the tree over :) Good fun!
Dec 18 19:47:00 8h 52m TITAN SOULS Extremely difficult, but the controls feel great, it's really atmospheric and the visuals are excellent. Would be less frustrating if you respawned outside the dungeon you died in.
Dec 18 20:04:00 17m 00s DISTANT WORLD FOR THE BOTH OF US Also had the win8 issues, but very much enjoyed what I could play of it. Lovely spritework!
Dec 18 20:11:00 7m 00s Fountain An extremely melancholic use of the theme. I enjoyed it, and those Spectrum-ass graphics were really refreshing :)
Dec 18 20:27:00 16m 00s Singular Unique puzzle game, started to get tricky toward the end with the green/red swapping. Liked the story too!
Dec 18 20:53:00 26m 00s 0RBITALIS At first I thought I was too dumb... but then I made my first orbit and after that the game just pulls you in. Great job!
Dec 19 10:00:00 13h 07m Princess Kingdom Possibly my fave so far, truly addictive right to the end.
Dec 19 11:27:00 1h 27m Shine Great use of the theme, good platforming physics and lovely graphics.
Dec 19 11:36:00 9m 00s Dead Planet Good game! I only managed to score 53 (third try). Those yellow dudes are tricky!
Dec 19 12:38:00 1h 02m Love, Bullet, Minute The game rewards patience, it all becomes clear once you figure out the first section.
Dec 19 13:18:00 40m 00s You Only Get One Limb Super hard, but holy shit such a good idea.
Dec 19 13:23:00 5m 00s ArenaFighterz Game Physics were super frustrating. I thought the visual effects of the sand and thirst were cool.
Dec 19 13:40:00 17m 00s Bort That Dammed Viking Burninating the countryside!
Dec 19 13:47:00 7m 00s Imposter Cool idea, but as others have said it was a bit limited with the just one question.
Dec 19 15:05:00 1h 18m Crew: A Futuristic Detective Game Struggled with it until I came back to read the instructions (RTFM!). Lovely graphics and atmosphere!
Dec 20 08:25:00 17h 20m You only get one stone In ur game, clickin' ur minerals!
Dec 20 08:34:00 9m 00s Public Mischief Performance BUSINESSMAN FOOLGARBAGE
Dec 20 08:40:00 6m 00s Tankdare Control's weren't that bad, I was blasting tanks without issue after 20 seconds or so. Wasn't the best use of the theme, but okay.
Dec 20 08:46:00 6m 00s You Only Get Juan Hahaha, worth it for a giggle. Shame you didn't have time to make the actual game ;)
Dec 20 09:01:00 15m 00s Hamlet That was amazing.
Dec 20 09:14:00 13m 00s BOIDCAK I ENJOYED THE CAK
Dec 20 09:21:00 7m 00s SUPERBLADE Simple and fun, and with lots of juice! Felt really nice to play.
Dec 20 09:44:00 23m 00s One Arrow Lovely art direction and animation. I can easily imagine a larger version of this as an exploration/survival kinda thing.
Dec 20 10:03:00 19m 00s Fever Blue Great art and interesting mechanics. Reminded me of Bastion a little, which is a good thing!
Dec 20 10:14:00 11m 00s No Mistakes. Yep, I can't even type the first number. But I really loved the idea, the atmosphere, the artwork and the audio :)
Dec 20 10:21:00 7m 00s Only one light Lovely mood. A few sound effects would have helped even more. Jumping was a little "touchy" at times.
Dec 20 10:37:00 16m 00s Doubt Great atmosphere, very little game.
Dec 20 11:29:00 52m 00s Super Sneaky Sample Stealer In ur shop, stealin' ur samples.
Dec 20 11:35:00 6m 00s KOSMOTROT Koooosmotrot... where you running to? Whatcha gonna dooooo.. when your air is throooough?
Dec 20 11:45:00 10m 00s Burnt Out I liked the one match idea, and the HUD items were pretty novel. Game was good.
Dec 20 12:13:00 28m 00s Tall Grass Cute, and the puzzles were a nice twist on the usual sliding block kinda thing.
Dec 20 12:22:00 9m 00s Burial Couldn't figure out how to board the train, but I liked the use of Twine!
Dec 20 12:30:00 8m 00s M'Lady and The Tramp Hooooooooly fuck mateys! Also, muff magician.
Dec 20 13:18:00 48m 00s Go Long!! I have absolutely no idea what just happened, and I like it. For anyone else as confused as me, press enter to start the game.
Dec 20 13:23:00 5m 00s One-Minute Robber This was a really cool idea, went straight for the safe and ended up scoring just over 3k on my second run. Nice.
Dec 20 13:34:00 11m 00s Mother Yeah, I liked the idea of having to follow a set of instructions precisely, but like others have said, the space between actions is too long.
Dec 20 13:42:00 8m 00s GAMEHAX Really great concept. Platforming felt a little fiddly at times as far as collision detection goes.
Dec 20 13:47:00 5m 00s Monocraft Interesting experiment. Only thing I'd say is to allow the vertical mouselook to go a full 180 degrees.
Dec 20 14:23:00 36m 00s Revenge of the Last Guardian of Destruction That was fun to play. I think it needed a health meter, unless I was missing something? Liked the idea of the one chance to set a high score. Risk vs reward.
Dec 20 14:28:00 5m 00s You only get one arrow Boss was hard and the controls were a bit "floaty". I noticed the arrow being a "1" too, was that intentional? Good use of the theme.
Dec 20 14:59:00 31m 00s Wilhelm's Escape Great to see a traditional point'n'click in LD, even if I completely fail at it :D
Dec 26 12:21:00 141h 22m Teleport Hopper A good use of the theme! Physics need a bit of work, but did the job regardless. Kudos for C++ :D
Dec 26 12:31:00 10m 00s BL1ND This was a really interesting idea. Would play more!
Dec 26 13:43:00 1h 12m TankoKitty Great spritework and music. Gameplay was enjoyable. Bonus for kitties!
Dec 26 13:54:00 11m 00s un-Equipped I really enjoyed this - played through with each of the characters. I loved that they all played differently.
Dec 26 14:08:00 14m 00s Digital Toilet World Amusing game :) Quite a lot of content too, as far as compo entries go!
Dec 26 14:17:00 9m 00s YOGO Letter! Agree with the above, had to buy the example every time. Interesting to see a word game in LD though!
Dec 26 14:26:00 9m 00s O.N.E. Says Quite fun, amusing translations!
Dec 26 14:45:00 19m 00s Careful Now I liked the cack-handedness simulation system.
Dec 26 14:51:00 6m 00s Drug Sweeper Almost like a lo-fi Hotline Miami :)
Dec 26 15:29:00 38m 00s you only get one fridge Kudos for making a point n click for LD!
Dec 26 15:41:00 12m 00s Cure the infected! Difficulty ramps up too quickly, physics are pretty bad, but otherwise quite fun.
Dec 30 12:38:00 92h 57m "a sword game" Yeah that was really cool, it had a nice feel to it and the mechanics were interesting. 3 was definitely my fave sword.
Dec 30 12:49:00 11m 00s Monochrome A superb dose of melancholy.
Dec 30 12:57:00 8m 00s Rude Bear Resurrection Fantastic concept, could definitely benefit from some improved physics, but I can only imagine how tight for time you were on this!
Dec 30 13:01:00 4m 00s Da' Face Alright, I'm having nightmares for a week now.
Dec 30 18:28:00 5h 27m Protecto El Dorado! You got a lot out of so few pixels. Looks really neat, nice animation and smooth controls.
Dec 30 18:33:00 5m 00s FowL Play Good job, fun to play!
Dec 30 18:41:00 8m 00s --- I laughed!
Jan 1 17:11:00 46h 30m Hairy Cave After establishing I could destroy projectiles, I found the only real glitchy aspect to be the collision detection, but given the nature of LD such a thing can be forgiven and it didn't really impede me at all. <br/> <br/>Overall it's a nice solid platformer, you managed to get a nice amount of gameplay in for the time given and I was compelled to finish it. I also like how you don't explain the hair, always keep them guessing ;).
Jan 1 17:25:00 14m 00s One Element It could do with some more variance between mages as others have said, I think what would benefit it most in its current state would be to have you playing through a level or series of levels with a win condition etc. Perhaps having a unique setting/pool of enemies for each mage?
Jan 1 17:36:00 11m 00s Cable Certainly a refreshing concept for a game, makes the player think ahead at points before wildly charging into the fray.
Jan 1 18:13:00 37m 00s Find Santa I didn't really know what to do, or if there was anything to do besides just walk around the house. Either way, it's a great foundation for something awesome.
Jan 1 18:24:00 11m 00s Berathen Jam Scarily we had a similar idea before ending up with our plane idea, awesome that someone made it happen! The only gripe I had with it was that the music was pretty loud and didn't overly fit well, audio is often a last priority but it'd be cool for each game to have it's own unique simple music.
Jan 2 12:25:00 18h 01m Bugz Fairly run-of-the-mill arena shooter, but it was well coded, had decent audio and worked well.
Jan 2 12:43:00 18m 00s Shooting Atoms For Peace Nice solid game, I played the post-Jam version as I couldn't figure out the first level of the Jam version. But it's a lovely made puzzle game, which you don't see too often in LD.
Jan 2 12:44:00 1m 00s A Day at the Homunculus Races I got addicted to betting, good work!
Jan 2 13:02:00 18m 00s ME SO NINJA! I'll go with what people have already said, given the player stops to shoot it's very hard if you don't utilize an exploit to kill the enemies. A quick win condition/level reset upon completion would have tied this together.
Jan 2 13:16:00 14m 00s The Turmeric Jam Jar's Only Game. It really does have a nice aesthetic to it, after getting a few pieces of my friend however, I couldn't work out if the idea to get to higher platforms was to stack the random items scattered around or if they all combined or worked with each other in some way.
Jan 2 13:22:00 6m 00s Humanity's Last Hope Something to make the gameplay a little less linear would have been swish. Enemies that move differently or fire in different patterns would have added an extra element of challenge.
Jan 2 13:38:00 16m 00s Running Low Interesting concept, pretty fun!
Jan 2 13:46:00 8m 00s The Last Egg Lovely hand-drawn look to the art, and some nice gameplay to boot.
Jan 2 23:03:00 9h 17m The Labyrinth of Keys Well, aesthetics wise this game looks awesome, has a lovely Japanese retro vibe going for it. The music is well done too. It's a shame there's not much to do but explore in the Jam version, but nevertheless it's a solid start.
Jan 2 23:27:00 24m 00s Find the one 1 Really lovely game, I adored the mixture of sprites and 3D objects. A nice bit of background music would have added to it nicely but nevertheless it's a solid game.
Jan 3 09:32:00 10h 05m Cyclopses Versus the Gangs of Neptune Agree with the first comment - what you've got is alright, but needs more work on the actual fighting mechanics. I did appreciate what you were going for with the overworld and the on week theme though.
Jan 3 09:56:00 24m 00s Dungeon Dash Much nicer than bog standard arena shooters. Fairly weak use of the theme however.
Jan 3 10:06:00 10m 00s Byte's Socks Fun take on the theme, and feels great to play as well!
Jan 3 12:48:00 2h 42m MoneyPlanet It was certainly a different experience to most games, it had a nice serious message whilst also being a nice game to help explain said message.
Jan 3 13:45:00 57m 00s The purge of Sombrilla Art and animation were pretty damn great. With some tightening of controls and collision detection it could be a really great game!
Jan 3 13:54:00 9m 00s This is your last one The animations and style of this game is excellent, getting back to bits that you're stuck on can drag on slightly, but all in all I highly enjoyed playing it.
Jan 3 14:07:00 13m 00s Into the Fortress I really enjoyed this. Great art and animation, and while the one button controls were tricky to start with, it soon became second nature. I liked the design decision to start off with all controls before disabling them.
Jan 3 16:44:00 2h 37m Chest is the key I liked it, perhaps showing us what's in each chest for 1/2 a second/a second longer so we have a slightly better chance of knowing what we're going for would be nice. Since if you're low on health and you get a monster chest it's effectively a game over. Fortunately the penalty for a game over isn't too strict.
Jan 3 16:51:00 7m 00s ONE SHOT As others have said, the lighting did make it difficult to spot who the target was. Added to the fact I'm colour blind amplified the difficulty significantly. But the concept and execution was still nicely done.
Jan 4 14:31:00 21h 40m Old MacDonald vs Zombies I'm pretty sick of zombie games, but this was incredible. Well done.
Jan 6 09:06:00 42h 35m EggNogForAll Haha, short but nice looking :)