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Feedback comments for LD26
Neonlare's games and stats for all events →
| Timestamp | Since previous | Game | Neonlare's comment |
|---|---|---|---|
| Apr 29 08:34:00 | Abstract | Hilarious, provoking, and just damn right cool. Awesome Game. | |
| Apr 29 16:57:00 | 8h 23m | They Don't Stop Coming | Damn good use of the theme, and pretty puzzling to beat the challenges within. Felt a bit random at points but then again, I'm not too good with these puzzles D:. Good job! :) |
| Apr 29 17:04:00 | 7m 00s | You are the Minimalist | Pretty inventive use of the theme, the music did get a little bit repetitive but it's definitely better than some of the midi stuff around, good job :D |
| Apr 29 17:10:00 | 6m 00s | Stroid | Not really in key with the theme, but still interesting for what it's worth, did like the use of perspective, the instructions were a bit confusing but I got it after a while. |
| Apr 29 19:18:00 | 2h 08m | silly squares | Slick, a bit sticky on the controls (one tile corridors become hard to navigate considering how fast you move per tick). Digging the presentation and music! Good job :) |
| Apr 29 19:21:00 | 3m 00s | MBlok | Damn novel, love the style. Sound effects got pretty loud with multiple blocks being detonated, but damn if it doesn't fit the theme like a glove. Kudos! :D |
| Apr 30 10:00:00 | 14h 39m | Folding | Neat little puzzler, enjoyed the mechanic for a while :). |
| Apr 30 10:25:00 | 25m 00s | Hubu Handler | Animations in this were brilliant, and it's a pretty darn cute game. <br/> <br/>Damn that slap though. Damn. |
| Apr 30 15:09:00 | 4h 44m | F*** This Job | Very fun game, loved the minimal control scheme, wish there was some music but the presentation makes up for that :) |
| May 2 10:20:00 | 43h 11m | The Minimalism Game | Sadly, the game would not launch, it said this: <br/> <br/>There should be 'Minimalism_Data' <br/>folder next to the executable |
| May 2 10:21:00 | 1m 00s | ColorCross | Looks good, but would love to play it so I can rate it :). |
| May 2 10:22:00 | 1m 00s | Stickman Adventure | Collisions are a bit glitchy, and the player needs some boosts to their movement speed. Good entry for a 1st Ludum Dare, keep up the good work! :D |
| May 2 10:26:00 | 4m 00s | Peacemaker | Took a lot of time getting this working (not compatible with the newest version of Visual C++ Whateveritis apparently). <br/> <br/>Damn this is a dark game. Gorgeous visuals and some serious attention to detail. Pretty much a downer in terms of plot, damn good use of the theme. |
| May 2 10:31:00 | 5m 00s | Refraction | Interesting, but overall very damn difficult. The same colour blocks approaching at the same time causes some serious carnage. Interesting concept though :). |
| May 2 10:34:00 | 3m 00s | Worm War | Interesting mechanic, was a bit confusing at first but was fun for a while. The Music however definitely started to grate for me. Sorry :(. |
| May 2 10:39:00 | 5m 00s | Tetriminodes | Did enjoy this quite a bit, wasn't quite minimalist for me but damn if it weren't a fun game. Thanks for this! |
| May 2 10:42:00 | 3m 00s | IN MALI SOMMI | Game was fun for a while, definitely. The turning took a little while to get used to, but overall the game was pretty snazzy. I did have to mute the music though, sorry :( |
| May 2 10:45:00 | 3m 00s | hru | I have no critics of this game at all, it really is a brilliant piece of work. Damn beautiful work at that. |
| May 2 10:49:00 | 4m 00s | The Vale | Broody style, I dig. Wish the resolution was customizeable and there was a little more in the way of mechanics, but definitely a cool lil game :). |
| May 2 10:56:00 | 7m 00s | Ming Imah Lism the Wizard ! | Feels quite disturbed and I like that. I indeed received pleasure from this. |
| May 2 11:01:00 | 5m 00s | Balls Balls Balls | What a damn chill game. And a very inventive one too, I enjoyed the whole gravity/billiards mechanic running through this :D. |
| May 3 11:03:00 | 24h 02m | Minimalistic Dota Clone (+ Osmos) | I really wish I could connect to another host on this, but for some reason it's not letting me, it's a real shame :(. |
| May 3 11:05:00 | 2m 00s | Theme Satisfactor | This. Was. Hilarious. Funny old game, but the puzzles didn't quite gel for me. But hell if I didn't laugh, Great job. |
| May 3 11:08:00 | 3m 00s | Glow | Interesting concept, could have used a grid to make things a little clearer and wasn't aware it was a multiplayer thing until I finished it. Played it a second time with someone else but it could have used an AI. Still pretty nifty in its presentation :). |
| May 3 11:16:00 | 8m 00s | _M_ | Timer felt really out of place as the puzzles seemed to often have very little conveyance to them. I just didn't understand what was going on most of the time, but that doesn't change the fact that they're very cleverly designed and very well presented with the minimalistic style. Audio is fantastic and really adds a lot to the game's mood, very good job here. |
| May 3 11:23:00 | 7m 00s | Different Gameplays | Definitely minimalist, not a game so much, but a basic kind of collection of game concepts. Was interesting to try, I didn't quite get all the game mechanics within it but there is a fair bit of content in this to enjoy for a time. Cheers! |
| May 3 11:29:00 | 6m 00s | It's Probably Not Even Paint | Potential for a damn fun 2 player game as said above, but it needs more feedback for actions of the player. Controls get wonky when you move around the board, and the issue with being unable to stun or see a collective score means its more or less a sort of toy at the moment. Definitely could be a very invoking game with some upgrades you fire at to collect, some variations in terms of painting the canvas and good ol' competitive highscores. Good stuff otherwise :). |
| May 3 11:33:00 | 4m 00s | Ultra pong | Fun for a bit, felt like it could have used some more juicy elements but it's certainly minimalist to the core. The additional batons on the field made it more difficult, and that was pretty fun, it did feel like some kind of audio-based response for collisions would have helped in this game. Overall, pretty darned nice. |
| May 3 11:36:00 | 3m 00s | MinimalJump | Hit collision is terrible. Running into a wall and jumping flat out stops your vertical movement dead and it shouldn't, it feels pretty unnatural that way. However there's a lot of content in this and the gameplay was otherwise pretty damn nice. |
| May 3 11:40:00 | 4m 00s | Don't Hit The Core | Nice concept, very unresponsive at points though. If there was some form of audio feedback or confirmation of a correct action vs a mistake (just for clarity's sake) it would definitely help this a fair amount. Could make for an interesting expanded concept. |
| May 3 11:44:00 | 4m 00s | Angry Viking vs Minimalist Hipsters | Was a bit of fun for a while, felt like it needed more tie to the theme and the dialogue was a bit too fast and jarring for my tastes, but it's something that's more personal methinks. Do love the animation style, it certainly has a cartoony, not serious vibe to it! I dig it :). |
| May 3 11:49:00 | 5m 00s | Dungeon Runner | Definitely a panic attack or two when enemies come out at you from the shadows. Very basic in terms of "characters" but that adds more to the game I feel. Certainly a fun romp for a while, plays a bit like Pac-Man in a more Labyrinthy, Scary sense :). |
| May 6 12:27:00 | 72h 38m | Employment | The left and bottom arrow keys stopped working three months in, making this impossible to play. Was alright for the most part, I did enjoy the presentation style but it did feel a bit lacking in terms of feedback and finding things. |
| May 6 12:33:00 | 6m 00s | Outside the Box | Didn't really feel too in key with the theme, the presentation was nice and despite the really, really slow start it did pick up after a while. Did enjoy something different for a change from Ludum Dare! |
| May 6 12:37:00 | 4m 00s | Rocket Boot Camp | Pretty darn good for a first LD, and good overall. Could use some sound and a bit of more depth/perspective to allow for more gauging of how close/far the objects were, but it's still a pretty damn good job well done! :D |
| May 6 12:46:00 | 9m 00s | Minimalismia | Combat was a little slow, but still pretty fun for a while! Enjoyed it for a bit :). |
| May 6 13:44:00 | 58m 00s | Tower of Pixel | Minimalist, to a T. Lovely game. |
| May 6 14:09:00 | 25m 00s | Phobius3 | Very strange, lonely mood created by it. Loved it, but it could do with a little more game in it, but then again, since it was a Jam it's still very awesome :) |
| May 6 17:52:00 | 3h 43m | Toastergeist | Reaaaally not in key with the theme, BUT was pretty fun for the most part :D. Pretty awesome feel of multi-tasking. |
| May 6 18:22:00 | 30m 00s | Whatever Game | Very fun, audio was really loud at parts but didn't detract from the humour of it all, presentation schemes were very nice too, did enjoy this a lot :) |
| May 6 18:27:00 | 5m 00s | Growing Energy | Very hard to figure out how to play. Did get into a bit but it is a really complicated piece of game, takes a while just to get started in understanding, but still very interesting in term of design. |