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Gungnir

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TimestampSince previousGameGungnir's comment
Apr 30 04:00:00 TOO MANY DISTRACTIONS This is a brilliant simulation of my (I daresay most people's) every day. Polished, smart and fun. Great work, wonderfully meta :)
Apr 30 04:05:00 5m 00s Super Monster Attack Excellent level of polish and highly playable besides. Lo-fi charm and coinzzzz!
Apr 30 04:10:00 5m 00s Super Neo Tektropolis Fantastic art and solid mechanics. A clear objective would have helped, even just one line of mission text. Hope you keep working on it, the world seems like it could grow to become something quite interesting.
Apr 30 04:19:00 9m 00s Brave New World: The Game Smart use of theme. Pacification of the masses. I love how things "conclude" if you fail.
Apr 30 04:30:00 11m 00s Double Hydra Excellent visual design, with a great central mechanic. You even managed multiple enemy types! Top work - and clever reflecting switched dev roles in the game.
Apr 30 04:48:00 18m 00s Minimalist Horror Story Great atmosphere. Just feels nice to be playing decent survival horror again. The bats got me even though I read about them :) I also got stuck on the attic stairs, had to find a particular angle to move on.
Apr 30 04:54:00 6m 00s Fantasy RPG #58 A perfect expression of minimalist game design, without cutting anything that makes the genre fun. Brilliant work!
Apr 30 05:04:00 10m 00s City Walk Nice feel, delivers on promise of title. Pro-tip: Initiate moonwalk mode by tapping the opposite direction key while walking.
Apr 30 05:14:00 10m 00s Parabox Very nice! Great level design. I think it would have been more visually striking without the black shadows on objects, it's so clean otherwise. Would have been nice to have a light grid texture on open floor too.
Apr 30 05:18:00 4m 00s REVOLVENGARDE I love it - easy to learn, with multiple levels of challenge. So much fun. Great, great use of the music! So charming, hope you push it to a full release version.
Apr 30 05:24:00 6m 00s XYZ So incredibly slick. I went into a mellow minimalist trance state playing this. I think you hit the nail on the head.
Apr 30 05:38:00 14m 00s Golden Age Well executed homage mash-up. Great work on the transitions between games, seamless. Smart use of lives lost, anything else would have been frustrating.
Apr 30 05:45:00 7m 00s Moonshine Fantastic stuff - high quality finish. Some definite chuckles throughout the narration. Hobos are the unsung extra-dimensional wandering heroes of our time. Played to fin.
May 1 12:34:00 30h 49m hru Well done, I feel an even more minimal color scheme would have been in service of this entry.
May 1 12:42:00 8m 00s (Follow the) Line Good job. Personally I found it a bit too frustrating but I can see the appeal is there for some folks. <br/> <br/>Also, some sound would have been nice.
May 1 12:51:00 9m 00s Return Home Pretty neat. I kind of liked the loose controls. <br/> <br/>It lacks some depth though so this could be great with some post-compo love.
May 1 13:13:00 22m 00s My Mini Castle Fun little game, very polished for 48 hours. <br/> <br/>Extra points for the soundtrack :)
May 1 13:22:00 9m 00s Guiding Light I really enjoyed the first part of this, I felt it was building up to something great but I have to say I was disappointed. <br/> <br/>The darkness and the flickering just didn't work for me, it wasn't fun or engaging, just tedious. <br/> <br/>The first part felt like it could be a stealth game with a nice amount of panic mixed in. <br/> <br/>Suggestion: take the mechanic of sound attracting attention and build the game on that. Agents will also emit sound (waves) for you to react to. Makes it sort of a cat and mouse on an even playing field.
May 1 13:30:00 8m 00s QbQbQb Just phenomenal, and a perfect expression of minimalist beauty. A real LD stand out (which is saying a lot for this crop!).
May 1 13:38:00 8m 00s Join This game is great, very cool design. <br/> <br/>Two issues: <br/>1. The time it takes to reset the level is too long. <br/>2. It's too fast / difficult. I felt frustrated when I solved the puzzle in my head but could not progress due to being terrible at snake :( <br/>I would prefer it with some kind of drawing mechanic or perhaps just a very slow snake.
May 1 14:00:00 22m 00s Steve Can't Zen Ah, some ultra-violent catharsis. The PERFECT remedy for all this minimalist cube wrangling!
May 2 01:34:00 11h 34m Gods Will Be Watching Really cool game, it's the full package.
May 2 06:50:00 5h 16m FOLD Enjoyed the visuals and sountrack but didn't like hitting the buildings.
May 2 11:05:00 4h 15m Lumiere Lovely visuals but unfortunately not more than that. Even the interactivity feels so limited with the slow speed. <br/>I know you're doing more cool stuff with these visuals though and I'm looking forward to that!
May 2 11:10:00 5m 00s # Good job.
May 2 11:18:00 8m 00s shon Well done, I enjoyed this. It does get a bit boring though.
May 3 02:44:00 15h 26m crush. Well done, one of the better interpretations of the theme I've seen so far.
May 3 02:52:00 8m 00s SSSS : Super Simple Smart Shooter I enjoyed playing it and you made some interesting design choices with the ammo and firing. Cool.
May 4 05:52:00 27h 00m Saishou Sentou Definitely embraced the minimal across all aspects, though I wish there'd been some instruction.
May 4 06:01:00 9m 00s Potato Dungeon Fantastic! Really novel and well tuned controls, charming style, minimalist without being simplistic. It'd be great even without considering the limited time in which it was made.
May 4 06:18:00 17m 00s Terminally ill Great minimalist gaming and storytelling. Both highly effective. Triumph!
May 4 07:06:00 48m 00s Stargazers Lovely atmosphere, charming idea. Love to see you guys take it beyond compo.
May 4 07:30:00 24m 00s Brutaliz'Art LD26 Clever idea - and helps others get more exposure (prior to being smashed).
May 6 13:39:00 54h 09m Space Jellyfish That was a completely awesome experience. Thanks, Space Jellyfish.
May 6 15:24:00 1h 45m Mustache Armies I had a blast. Many times over. This really kept me hooked for a good while, I'd love to see you expand it post-comp. <br/> <br/>Cursor got a little hard to see after things got... chaotic :)
May 8 01:40:00 34h 16m Dream Island Cool, really proves that surprise and wanting to be surprised is a very powerful motivation in games.
May 11 04:05:00 74h 25m Octopia Loved the artwork.
May 11 04:11:00 6m 00s Tessitron Well done, music is really great.
May 11 04:16:00 5m 00s Life I think the message could be a little more clear, just the title didn't really cut it for me.
May 11 04:27:00 11m 00s ... Very nice game but some levels are really frickin hard. Some great leveldesign in there though.
May 11 04:36:00 9m 00s Dungeoneer Liked the text adventure, well written.
May 11 04:41:00 5m 00s Minimalist RTS Nice minimal take on the genre.
May 11 04:48:00 7m 00s Digital H Amazing graphics.
May 11 04:55:00 7m 00s Weapons of Minimal Destruction Nicely executed.
May 14 14:46:00 81h 51m MetroGnome Lovely idea. Lovely gnome!
May 18 03:50:00 85h 04m Princess Chardonnay in Bomb Kingdom Slick presentation, and truly excellent puzzle/level design which teaches as it confounds. A little more nod to the theme would have been nice (since you did invest time in art) - but that doesn't detract from the quality :)
May 18 03:58:00 8m 00s Drug Hunt Brilliant! Once you sync up with it. Great visual design.
May 19 16:42:00 36h 44m Super 1-Bit Space Arena It feels wonderfully complete as a vision - very playable with great roots. Excellent stuff. Wish I had a nuclear option :)
May 19 16:46:00 4m 00s 100% Safe Download Way to extract maximum value with minimal visual range. Actually oddly atmospheric. A super stripped down system shock vibe :)
May 19 16:49:00 3m 00s Four Scepters Nailed the theme in every respect. This needs a full release on mobile. It's a compact gem, the best kind.
May 19 16:55:00 6m 00s Be The Wind Lovely execution. An aid to meditation.