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Gungnir

Feedback comments for LD28

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TimestampSince previousGameGungnir's comment
Dec 17 12:42:00 You only get one! (match) You nailed the single screen arcade charm perfectly, in every sense. Even those typical lo-fi photo backdrops. Controls are dead on, and a great level of challenge. Nice effort getting in all those national cliches too. Ingenious life/energy bar.
Dec 17 12:47:00 5m 00s The True And Only Way to Mono Great concept, really endearing art/sound. Sweet lines :) I wish I could hammer things clean in real life. Got stuck on collision a few times, and I couldn't fix my leaking bed! Had the music playing twice out of sync after starting new game.
Dec 17 12:55:00 8m 00s Hammerfall Can't resist a good arena shooter - and this certainly is that. Nice work on the controls, they quickly felt natural. It was fun considering what combination of single use skills to take in, just enough strategy to keep me playing. Good balance. Would have like some more obvious feedback on the player damage.
Dec 17 13:21:00 26m 00s Moments of Paranoia Great mood and tension. Provokes reflection. Same comment regarding the text speed - ability to skip or a faster default would be welcome, especially since replay is valid.
Dec 17 13:32:00 11m 00s Tether Nice idea, inertia based with the tethering. Wish the default player size was larger - and if there had been some simple tiling background element, the relative movement/speed would have been easier to read. Love to see you evolve it post comp. Something quite chill about letting yourself just float off... especially to that music.
Dec 17 13:37:00 5m 00s Cat Gentlemans Play: Insult Spinner 10 Cents Utter brilliance. No more need be said sirs. I had fun mastering my glove slap technique, and the final shot is a perfect punctuation to play. Best gentlecats dueling sim ever.
Dec 17 13:50:00 13m 00s The Last SPERM Performing tackles with an angry sperm in a spike-laden vagina. Only LD can deliver me this. (Great)
Dec 17 14:00:00 10m 00s The Zombie Skull Seeking Bullet You totally rocked me with this. It'd would have been nice to see even more gore - especially on player death. Good twist on the arena shooter mechanics, to suit the theme very nicely! Some constraint on the camera offset so I can always see a min distance behind character. I shot myself to death more than once :)
Dec 17 14:05:00 5m 00s Fighter's last hope Pretty cool game. <br/>I know I should not complain about this but the default controls are really strange. Pressing the shift key too often will bring up a windows dialog for me which makes it impossible to play. <br/> <br/>I liked that fact that you can block attacks with the space key but that was not explained in the readme.
Dec 17 14:05:00 0s You Only Die Once Nice to see another text driven entry out there. Music really carries the atmos well. Love how different the paths were - convincing. Was there a way to restart in game?
Dec 17 16:08:00 2h 03m One Strike Well presented, and right on the mark for the theme. Good tension before the strike - nice use of sound cues.
Dec 17 16:14:00 6m 00s The sidekicks Agree with the others - this deserves post compo expansion. Really charming, lots of character.
Dec 18 16:20:00 24h 06m Pilot's Last Stand Very nice presentation. Real VO - and good lines/drama. I'm sure I could have more success with the controls over time, but it really felt as if I was fighting them. Definitely takes me back to WC, Tie Fighter, etc.
Dec 18 16:26:00 6m 00s The Last Torch Delivered more than I expected, really solid stuff! I think I looked good as a corpse.
Dec 18 16:33:00 7m 00s Save One For The Kids Great feedback and timing, very satisfying. Would like to speed up the summary UI with button input - in a rush to fire my next shot. That first triple headshot was truly satisfying. This would do well on mobile.
Dec 18 16:38:00 5m 00s The Legend of the Jetpack Gentleman With His Freezing Gun Who Only Has One Chance Awesome concept! Great feel - probably could have been more forgiving on the jetpack fuel for the compo :) The angle of take-off could be limited so you don't accidentally fire yourself down/forward. Really hope you take this post compo.
Dec 20 17:35:00 48h 57m The Library *Real Name: Welcome to the Library* Nice effort, even if you didn't get all your ideas in there. Tiny books.
Dec 20 17:39:00 4m 00s Earth Prime Nice idea for the theme. Could have used more feedback on button presses - as you know, and piling everything into tech seemed to work okay.
Dec 20 17:48:00 9m 00s Mega Gungineer Chronicles 3: Final Gun! Lovely presentation - but with all those FX, some impact particles would have been a nice addition feedback wise. Great stuff though, loved becoming a twirling tornado of laser death . Combos and scoring next step ;)
Dec 21 03:18:00 9h 30m 0RBITALIS I wasn't always sure what I was doing, but I was sure I really liked doing it. And looking at it. Excellent!
Dec 21 03:45:00 27m 00s Heart Great concept, high points on theme. Crashed several times while moving between screens (as you are aware).
Dec 21 04:14:00 29m 00s Lost In Transmission I feel you nailed every category. Well balanced in every respect - production, gameplay, presentation. Great game.
Dec 21 04:17:00 3m 00s Porcunipine You made my morning with this one. Lovely design, super charming characters. Excellent feedback, too. Concur with other assessments of brilliance here :)
Dec 21 06:06:00 1h 49m Uno Terra Nice - this is definitely the best of the "you only get one earth" types I've played so far. Really comprehensive effort.
Dec 21 08:01:00 1h 55m Red and Gold Enjoyed the build up and the conclusion. Wish there were more branching opportunities during training, possibly the case - but perhaps I missed the opportunity. Like the concept, point of view and general language.
Dec 21 15:54:00 7h 53m FowL Play Nice chicken. There's a lot here, well executed.
Dec 21 15:58:00 4m 00s Wilhelm's Escape Surreal nonsense (good), well presented.
Dec 21 16:21:00 23m 00s TankoKitty This reminds me of a dream my cat had that made my cat happy and violent. Nice.
Dec 22 07:48:00 15h 27m Molten Progeny I got the ending. Touching :) Great work all round. Impact FX and a more obvious target graphic for cursor would be nice.
Dec 23 14:11:00 30h 23m Tropic Warrior Really sweet presentation. Box escort was a bit of a drag, but I think there's something there - perhaps if it wasn't such a handicap, just a slight one... adding reload to the box penalty seems harsh. Terrific character and great effort, definitely worth it :)
Dec 25 15:05:00 48h 54m CROSSBORE Striking that neat balance of cute and sinister. Rapid fire double barrel x-box for the mash! Kung-fu is strong.
Dec 25 15:11:00 6m 00s The Fate Was looking for some more instruction on objectives/motive, but nice main sprite and general presentation. Couldn't figure immediately how the intro tied in.
Dec 25 15:29:00 18m 00s A Ronin Heart Amazing work! Super appealing visuals, animation and control-feel. Great atmosphere, and even nails the theme in an innovative and complementary (to play) way. Top marks.
Dec 25 16:23:00 54m 00s Nature's Howl Played all the way through, first time - no confusion. Great message, wonderful presentation, right on target for the theme... this is a really great piece of work. Wolves could be more threat, and I wasn't ever sure what the fire did (didn't affect my decisions much). Overall though, very cohesive. *note - I had to force windowed mode (alt+enter)to see the game