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Feedback comments for LD26
deathray's games and stats for all events →
| Timestamp | Since previous | Game | deathray's comment |
|---|---|---|---|
| Apr 29 03:59:00 | the sunset | I like the mood of this game from the simple, eeire music to the simple terrain. I also really enjoyed the movement because it was familiar enough to use, but tricky enough to keep me interested. Unfortunately however after a few minutes I went a few big circles and realized there are no clues to let me know whether I'm on the right track or not. | |
| Apr 29 04:07:00 | 8m 00s | Be Still | I gave up ... or did I win?! Neat idea, fits great with the theme. I had to give a low Fun score, but I think that's the whole point. |
| Apr 29 04:11:00 | 4m 00s | one life | That gave me a laugh! |
| Apr 29 04:16:00 | 5m 00s | One Blocky Room | Neat little puzzle. You should make more levels. |
| Apr 29 04:19:00 | 3m 00s | The Rules Are Simple... | I knew I'd see a Mondrian game! Points for theme, although this type of gameplay frustrates me and my bad coordination. |
| Apr 29 04:21:00 | 2m 00s | The Islander | Aww. Only Linux? |
| Apr 29 04:28:00 | 7m 00s | The Road | I died from an alien invasion of Earth before I turned 1. :) <br/>I like your music and your block animation. I think the art style fits perfectly with the theme. The concept of life choices is a good one - reminds me a little of my own mini-LD entry from a few months back - but way more fun. |
| Apr 29 04:33:00 | 5m 00s | THATBEACH | The way he looks when he jumps make me laugh. But otherwise I found the jumping much too difficult. |
| Apr 29 04:39:00 | 6m 00s | SeedLife | I think this perfectly embodies the theme! Plus I love sandbox games. I wish I could turn off the music so I could keep it up running for a while (although it is nice and peaceful). |
| Apr 29 04:44:00 | 5m 00s | Keyboard | It's like Guitar Hero on a keyboard! Not my cup of tea, but well done. |
| Apr 29 04:50:00 | 6m 00s | climbing 208 feet up the ruin wall | I just speed-clicked through the Climb link and I won. |
| Apr 29 04:57:00 | 7m 00s | Free* | That was beautiful. This sack of meat is kind of sad now though. |
| Apr 29 05:04:00 | 7m 00s | Hipster Annihilator 9000 | I was playing this game way before it was on the Most Coolness list. :) I like the graphics, but I couldn't figure out the gameplay... wish it was longer. |
| Apr 29 05:17:00 | 13m 00s | Trapped in Minimalism | I really enjoyed this game! The controls are very smooth and the animations for the laser fire is superb. <br/> <br/>It's just a little too hard - I couldn't kill more than 1 space station without taking too much hull damage. <br/> <br/>If you made this into a full-fledged game, I would definitely buy it. |
| Apr 29 05:34:00 | 17m 00s | SPACE STATION | This is a very ambitious game. I love how you can design your own ship, and I like how you can order your crew to different modules. The ship combat is kind of boring though. It needs some animations and sounds to give it the feeling of urgency. <br/>I'd like to see a post-compo version if you make one. |
| Apr 29 05:38:00 | 4m 00s | Quest | Neat idea. I like games where the character is semi-autonomous. Great graphics too! |
| Apr 29 06:00:00 | 22m 00s | Life! | I enjoyed the concept and the narrative was good. |
| Apr 29 06:10:00 | 10m 00s | Lines, Color & Ratio | Whoops, I don't think you created that background image. |
| Apr 29 06:19:00 | 9m 00s | Freedom | Great kind of game for a 48hr compo... I don't know where the phone comes from... |
| Apr 29 07:02:00 | 43m 00s | Brave Hero | I've heard of 8-bit, but this is like 3-bit. :) |
| Apr 29 07:13:00 | 11m 00s | Ethical Spud | I think with a few graphics, it would be easier to track the number of people in line and sales, rather than trying to look at the numbers as they flash by. I'm not really sure what parameters to pick for each day. |
| Apr 29 07:18:00 | 5m 00s | MINUS | It's interesting but very hard. |
| Apr 29 07:26:00 | 8m 00s | Sightless | Very innovative! |
| Apr 29 07:40:00 | 14m 00s | Polymorph | I got stuck very early on, but my platform skills are horrible. The voice-over is a great way to introduce the game. |
| Apr 29 07:55:00 | 15m 00s | Super Monster Attack | Really great art style and animations; coin explosions was very satisfying. I just felt like I wasn't making any tactical decisions. Just need to buy more guys each turn and hope the monsters don't have more. |
| Apr 29 07:59:00 | 4m 00s | My Mini Castle | Picking up the potatoes is hard. But it's so cute; your art style and animation are incredible. |
| Apr 29 23:29:00 | 15h 30m | MiniCity | Very cool idea. It is a bit hard though. I think it needs some feedback to help you understand if you're doing a good thing or a bad thing. Perhaps after you place a new zone it'll look through all the existing zones and flash a color if the zone "likes"/"dislikes" the change. |
| Apr 29 23:45:00 | 16m 00s | Better Triangle | I have become the thing that I hate! :) It is very satisfying to steal all the parts. The art style is wonderful and the gameplay is simple but fun. <br/>I would've liked to have some kind of maneto-gravity power that I can activate to pull parts in... just for something to do other than zap, zap, zap. |
| Apr 29 23:48:00 | 3m 00s | IMBARINTH | 'Page not found' on web link. :( |
| Apr 29 23:51:00 | 3m 00s | S | Game not there :( |
| Apr 30 00:01:00 | 10m 00s | Vs. | The concept is innovative and the gameplay was fun... but I was completely thrown off by the diagram at the bottom! The "x = y" means "if you see x, kill it with y". The second stage was definitely the hardest because i didn't know what those things were at first. |
| Apr 30 00:18:00 | 17m 00s | EpicQuestEssence | Cartoons are amazing! Gameplay was a little fun. It could've used some kind of power-ups or added complexity... I think I would prefer a choose-your-own-adventure comic with this comic style. |
| Apr 30 00:33:00 | 15m 00s | Zip | Amazing! Great idea, well executed. Lots of 5 stars. Your level designs are wonderful. <br/>The only thing I'd add is some nice mood music, some slight tweaks to the jumping mechanics, and even more levels! |
| Apr 30 00:44:00 | 11m 00s | Ming Imah Lism the Wizard ! | I'll echo mire: "love the meditation mechanic, it made each combat scene a fun game of positioning and solves the mana potion problem very nicely." <br/>Also, it would be neat if you could knock back enemies with your staff - not for damage but to give you time to recharge a bit. I also wish there was more health. I wasn't able to make it to the boss. :/ |
| Apr 30 00:48:00 | 4m 00s | TriNiTris (TNT) | Hmm. I couldn't tell if what I was doing was good or bad. Everything just vanishes... |
| Apr 30 00:54:00 | 6m 00s | BEAN | I agree with some of the comments - the idea and innovation here are great, and it is a bit too hard! But I do actually kind of like the right-click 'pause' ability. I just wish i could spin it one way or another, not just one direction. |
| Apr 30 01:11:00 | 17m 00s | Escape | Ahh! So confusing! I didn't have the patience to figure out what the difference between plain grey and flickering grey was. |
| Apr 30 01:16:00 | 5m 00s | fightfightfight | LOL! I played through the whole thing and began picturing the game in my head based on the text and music. Excellent humor & music, and it fits the theme great. |
| Apr 30 01:22:00 | 6m 00s | Convulx | Graphics were great. I liked looking at this man's work environment. |
| Apr 30 01:27:00 | 5m 00s | Miximal | I really like octagon-shaped rooms and pushing buttons, but I couldn't understand this game. |
| Apr 30 04:45:00 | 3h 18m | UltraPew | Great concept! It only has 3 flaws right now: frequent crashes when i hit 't', no way to get back into the battle quickly, and no way to brake. It would be great to be able to speed up to travel somewhere and then turn around and send out a blast to make your ship come to a halt. |
| May 8 08:23:00 | 195h 38m | Borders | It doesn't seem playable... unless i'm missing something... But nice music. |
| May 8 08:32:00 | 9m 00s | The Minimalist | Same for me - scratch website down. |
| May 8 08:39:00 | 7m 00s | DeaN | It was interesting... good graphics, dark mood. Dean always dies, huh? |
| May 8 08:44:00 | 5m 00s | Test Flight | I believe it is against rule #2 to use content created by others, even if they're free. |
| May 8 08:54:00 | 10m 00s | Spaceship builder | I agree with MRvanderPants. The ship builder was good but when I was in space i didn't understand if i was making good choices or bad choices, nor did i know which to choose. |
| May 8 09:02:00 | 8m 00s | PRISMA | Very original and had a great mood, but a bit too challenging for my taste. |
| May 13 02:47:00 | 113h 45m | Fractured | Impressive puzzler! The only things I would add are a way to view the whole board, and more animations to make pie even cuter. |
| May 19 17:42:00 | 158h 55m | Right Side of the Road | I was killed by fries on wheels! (score 291 on my first try) It's a very basic but fun game for 1 or 2 tries. Maybe you could make it so when you beat the main game it adds more countries! |
| May 19 17:47:00 | 5m 00s | Join | Nice style (artwork and sound) and nice idea. I never really enjoyed snake, but i appreciate your unique twist on it. 5 for innovation. |
| May 19 17:51:00 | 4m 00s | The Minimalism Quest | That was the only one i played this LD that deserves a 5 for humor. :) |
| May 19 18:22:00 | 31m 00s | squarespace | The intro is very confusing, but the gameplay is very satisfying. |
| May 19 18:35:00 | 13m 00s | Erase | Great art! Not the most fun, but so pretty to look at. |
| May 19 18:59:00 | 24m 00s | This is not a minimalist game | I really enjoyed this game! The graphics were nice, it fit the theme great and was actually funny. It's impressive for 48 hours! My only complaint is that it needs some more hints on what to do next. I needed to consult the walkthrough - something I don't like doing. |
| May 19 19:08:00 | 9m 00s | My Little Robo | Great points for innovation, but I wasn't able to pick up anything so couldn't do much of the game. I had a lot of fun trying to move around though. This would make a great educational game! |
| May 19 19:15:00 | 7m 00s | Leaf Me Alone | Adorable! I got frustrated with the platforming while inside the tree, but I loved the atmosphere and the animation of the main character. |
| May 19 19:24:00 | 9m 00s | Somsnosa | As everyone said - wonderful artwork and mood. The gameplay is maybe a good fit, but didn't hold my attention for too long. I think I would rather watch someone else play through the game just to see all the weirdness. |
| May 19 19:33:00 | 9m 00s | DIG QUEST Deluxe: ASCII Mining Adventure | Cool idea... Fun but frustrating to start over. Are the diamonds and gold needed for anything or just points w/ no gameplay value? |